OniShiro said:Do you understand the meaning of we'll see?
My bad, I thought you were ironic. Like "we'll see if Stallone can still make another good movie after The Expendables

OniShiro said:Do you understand the meaning of we'll see?
*raises one eyebrow*z0m3le said:most realistic guesses put Wii U at 3x the power of PS360
Terrell said:................... why are we having these hardware specargumentsdiscussions again?
Risk Breaker said:Because we already have things like this (first gifs I've found on my HD)
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On current (5 years old) hardware and we gamers usually want MORE and by MORE I mean LOTS more. Even if its a tech demo, look at the samaritan demo and you'll see what a lot of people actually want in new hardware, me included.
Also, things look a lot better in gif form than they do in a 40" screen.
Newell: Wii U's Power Offers Better Fit For Valve
The improved graphics performance of Nintendo's recently-unveiled Wii U makes the console a better fit for Valve Software, studio co-founder Gabe Newell said in a new report.
"Wii U seems to be a lot more powerful than the previous generation," Newell told gaming blog Joystiq. "It sort of fits better into the scalability in terms of graphics performance and CPU performance, so I think it'll be a lot easier for us to fit it into our scalability model."
Valve's roots are in PC gaming, being behind series including Half-Life and Counter-Strike. But when more powerful home consoles arrived in the mid-2000s, the studio ramped up its focus on bringing its games to living rooms.
Valve, however, has yet to release a game on a Nintendo console, despite launching its franchises on Xbox 360 and PlayStation 3. "We've always loved Nintendo," said Newell, who didn't confirm that anything is actually in development for the new console.
Newell's comments come shortly after Nintendo president Satoru Iwata claimed that the jump in power from Wii to Wii U could help attract first-person shooter developers to the upcoming Nintendo platform.
PortTwo said:Gabe translation: we compiled Source for it and barely had to change anything, we love it.
Still, that's some of the best Wii U news I've heard yet.
wsippel said:It's really weird to see all the praise and interest from studios that never did anything on Nintendo platforms, like Epic, Valve, Crytek or Tripwire. "If you build it, he will come" or something...
"We've always loved Nintendo." - Gabe Newell, June 2011stilgar said:B-but Valve hate Nintendo, remember!
wsippel said:"We've always loved Nintendo." - Gabe Newell, June 2011
Not really, no. Some people might believe it's true, though.stilgar said:^
Is there anything in my sentence that made you think I wasn't ironic?
gunther said:i dont know whats your point with those gif's. The first two are prerendered and the last one its from a replay. These levels of graphics cant be archieved on current hardware in real time and the jump needed for the samaritan demo vs the graphics gained its not worth the money.
herzogzwei1989 said:I expect Wii U to be Shader Model 4.1 and Xbox 3 to be somewhat beyond Shader Model 5.0 like Xbox 360 was beyond 3.0. Unless Microsoft decides to make Xbox3 a DirectX 12 machine, then it would be 6.0. If Sony & Nvidia decide to give PS4 a custom Maxwell GPU, then PS4 will be 6.0 as well. The Wii U is going to be significantly behind Xbox3,PS4, but not as badly as Wii was behind 360/PS3.
Shin Johnpv said:I think you're way over estimating what's going to be in the PS4/Xbox3. We have no hint of a release date or any info at all about a DirectX 12 or Shader Model 6.0. With all the rumors hinting at MS showing off the system at next E3 it doesn't really lend itself to something like that. I think people really need to keep their expectations of the PS4/Xbox3 way in check from where they're currently at. There's not going to be a custom Maxwell chip in the PS4, and the Xbox 3 is not going to be running a DX12 chip.
agrajag said:Wait, did Sony really say that PS4 isn't going to be that much more powerful and aimed at women? I thought that was just a meme floating around.
You're thinking about NVidia. AMD GPUs use the same clock for core and shaders (but a different clock for memory).herzogzwei1989 said:One thing I haven't seen discussed is the different clockspeeds of the GPU. Wouldn't there be a core clock (ROPs, TMUs) and a shader/stream processor clock, like all modern AMD GPUs? Of couse there's also a 3rd clockspeed, that of the graphics memory, assuming there will be a seperate pool of graphics memory,
agrajag said:Wait, did Sony really say that PS4 isn't going to be that much more powerful and aimed at women? I thought that was just a meme floating around.
Vinci said:Sony Spain said something to that effect. But it's Sony Spain.
i'm sure ps4 will be powerfull as the next xbox360 too and wiiu will be too for this gen," [Shuhei Yoshida] says. "Of course, we wanted to offer better visuals. That's the 'gene' of PlayStation."
Lagaff said:i'm sure ps4 will be powerfull as the next xbox360 too and wiiu will be too for this gen
agrajag said:I don't know, judging from what they're doing with Vita, I still see them having no problem selling hardware at a loss.
Also, Yoshida said on PSV design that they considered cost into the equation rather than throwing everything they wanted onto it like they did in the past.Shin Johnpv said:I could have sworn Sony's CEO has gone on record as saying they won't be spending the kind of money they did on the PS3 on the PS4. People really need to temper their expectations of what's going to be going into the PS4.
herzogzwei1989 said:Nothing really new and still vague, but here:
http://www.gamasutra.com/view/news/35414/Newell_Wii_Us_Power_Offers_Better_Fit_For_Valve.php
Actually, Valves position was a bit different from Epics. Gabe mentioned numerous times, early in the Wii's life, that he whilst they didn't have any concrete plans, he would be interested in making a Wii game. Ultimately though, with Valve switching to multiplat strategy along with the rest of the industry, developing an exclusive just didn't make sense (and of course ports were out of the question).stilgar said:B-but Valve hate Nintendo, remember!
Valve, like Epic, has always been clear with their position toward big N : "your hardware is not powerful enough for our engine. When you bring the bits, we'll get the beer".
Bam! Here it is.
StevieP said:According to more recent comments, the Vita is being sold at or near cost.
The Cortex A9 and PowerVR5 chips are not new or exotic tech.
Luigiv said:Actually, Valves position was a bit different from Epics. Gabe mentioned numerous times, early in the Wii's life, that he whilst they didn't have any concrete plans, he would be interested in making a Wii game. Ultimately though, with Valve switching to multiplat strategy along with the rest of the industry, developing an exclusive just didn't make sense (and of course ports were out of the question).
Epic, on the other hand, did not show even an iota interest in the Wii, with there official stance being "licensee's can port over UE2.5 if they want but we don't give a shit".
agrajag said:If that's the case, Nintendo REALLY dropped the ball with 3DS![]()
agrajag said:If that's the case, Nintendo REALLY dropped the ball with 3DS![]()
I don't see how not predicting that Sony would do something totally unexpected is dropping the ball.agrajag said:If that's the case, Nintendo REALLY dropped the ball with 3DS![]()
BurntPork said:I don't see how not predicting that Sony would do something totally unexpected is dropping the ball.
The price.agrajag said:How did Sony do anything unexpected?
BurntPork said:The price.
The leaked prototype was using a Tegra, so no. You're thinking of the original DS: rumor says the DS GPU was intended to be used in the GBA (project Aurora), but Nintendo found it was not viable at the time.Graphics Horse said:For whatever reason, I think the 3DS ended up using the hardware originally planned for the fabled handheld they cancelled 3 to 5 years ago, which would have probably been a single 2D screen GBA successor if the DS hadn't been such a monster hit.
BurntPork said:The price.
Sho_Nuff82 said:Sony is selling slightly above cost.
Nintendo is willingly selling the 3DS at over 100% markup because of hubris.
The components being cheap was also unexpected. And prices have been going up sharply in the past few years. Just because you somehow knew that Sony would pull a complete 180 from what they did with the PS3 doesn't mean that everyone did.agrajag said:But people are saying it's not being sold at a loss, so all of its components aren't that expensive so the price should've been expected. Besides, that's the same price PSP launched at, so how the hell launching at the same exact price as the previous system unexpected?
They are not selling slightly above cost, and the 3DS does not have a 100% mark-up. Nintendo doesn't sell the 3DS for $250; retailers do.Sho_Nuff82 said:Sony is selling slightly above cost.
Nintendo is willingly selling the 3DS at over 100% markup because of hubris.
agrajag said:Is the parallax barrier screen that expensive to justify 3DS being as expensive as a Vita? Or is Nintendo simply greedy?
agrajag said:Is the parallax barrier screen that expensive to justify 3DS being as expensive as a Vita? Or is Nintendo simply greedy?