Luigiv said:Fixed.
Hemisphere, shemisfear. You'll call it fall like we do in the civilized world and smile while you thank us for the privilege of doing so.
None of this 'autumn' nonsense either now.
Luigiv said:Fixed.
antonz said:I wouldnt mind the seemingly PC style online system they are going for if they are at least smart enough to have some sort of basic unified system for the console
Autumn! Also Wikipedia Agrees:TwinIonEngines said:Hemisphere, shemisfear. You'll call it fall like we do in the civilized world and smile while you thank us for the privilege of doing so.
None of this 'autumn' nonsense either now.
Luigiv said:Autumn! Also Wikipedia Agrees:
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TwinIonEngines said:You'd think a people who call themselves 'English' would make fewer of these mistakes.
Gravijah said:Bwahaha, Luigiv is a dirty aussie.
Ah, but that's you're failing. I'm of Iraqi decent, so I don't call myself English at all (though I guess it works for bigotry to assume all Aussies are white).TwinIonEngines said:Oh, I know that. I'm just making an attempt to be more expansive in my bigotry.
Luigiv said:Ah, but that's you're failing. I'm of Iraqi decent, so I don't call myself English at all (though I guess it works for bigotry to assume all Aussies are white).
Nope. (How does one sound left handed?). I figured you were aiming at White Aussies who consider themselves to be "Colonial Englishmen", but they sort of died out last century anyway.TwinIonEngines said:Wrong way around. I'm not making assumptions about you, I'm including people who live in England (of any ancestry) in the group of inferior people.
By the way, are you left handed? You sound left handed.
Luigiv said:Nope. (How does one sound left handed?). I figured you were aiming at White Aussies who consider themselves to be "Colonial Englishmen", but they sort of died out last century anyway.
Well at least we speak English here. Have no idea what the fuck you speak.By the way this derailment is just getting silly.
Annoying Old Party Man said:The question remains: how much time will it get 3rd parties to exploit the new technology to develop games that won't be easily ported to Wii U. It took over a year with the original Xbox 360, so how much time will it get eg EA to massively scale up their FIFA engine so that the WII U version will look and play so inferior to the other versions, that the system itself will start losing mindshare and buzz?
Annoying Old Party Man said:I kind of agree with Luckyman's predictions, and I consider myself a Nintendo fan.
There's no way the Wii U can become the PS2 of the upcoming generation.
PS2 was comparable technically with the other systems. You will never see the kind of downscale relationship of PS2 RE4 to GC RE4 with relative titles between WII U and next Xbox and Playstation systems.
Wii U won't be at any chance any comparable, but i don't think it will be a case of the Wii again.
The question remains: how much time will it get 3rd parties to exploit the new technology to develop games that won't be easily ported to Wii U. It took over a year with the original Xbox 360, so how much time will it get eg EA to massively scale up their FIFA engine so that the WII U version will look and play so inferior to the other versions, that the system itself will start losing mindshare and buzz?
Gravijah said:We have to see the 720/PS4 specs before we know.
DaSorcerer7 said:Predictions, assumptions are ok on their own, but when they get passed off as fact is where it gets really annoying. We know very little about the Wii U at this point, and absolutely NOTHING about the next xbox or PS4. Where are these fantasy power match ups coming from??
I like you.TwinIonEngines said:I bet you invert the Y-axis, too.Ha! "getting" silly? It was conceived in ridicule and midwifed by nonsense!
Ask your crystal ball.Annoying Old Party Man said:I kind of agree with Luckyman's predictions, and I consider myself a Nintendo fan.
There's no way the Wii U can become the PS2 of the upcoming generation.
PS2 was comparable technically with the other systems. You will never see the kind of downscale relationship of PS2 RE4 to GC RE4 with relative titles between WII U and next Xbox and Playstation systems.
Wii U won't be at any chance any comparable, but i don't think it will be a case of the Wii again.
The question remains: how much time will it get 3rd parties to exploit the new technology to develop games that won't be easily ported to Wii U. It took over a year with the original Xbox 360, so how much time will it get eg EA to massively scale up their FIFA engine so that the WII U version will look and play so inferior to the other versions, that the system itself will start losing mindshare and buzz?
BurntPork said:Ask your crystal ball.
Seriously, we don't know how powerful any of these consoles will be. To say that there's "no way" it'll happen and that the difference will be enough that it significantly affects gameplay is ridiculous and 100% wrong, because it is possible. At least explain why you think it's impossible.
Annoying Old Party Man said:Dude, I know things.
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Smiles and Cries said:Technically speaking how is it possible that a 1080P HD System is so technically inferior to other 1080P systems that they are shut out of future ports?
Is it the amount of RAM?
Or chip's clock speed?
I know it can happen I just want to know how well it be explained when a developer comes out and says "This PS4 game was not possible on WiiU..."
You'd think if both are HD systems they should be able to downgrade a game from PS4 to WiiU
the fact that fans are already thinking of things like this is pretty funny, it only proves how little faith we have all learned to have on Nintendo's Hardware muscle
The 476FP doesn't use IBM/ Qimonda eDRAM and was developed in cooperation with LSI. It won't be a 476FP.StevieP said:Oh yeah? Is Nintendo's chip Power-7 based as has been widely reported, or is it using a shitty Power 476FP instead?
Annoying Old Party Man said:Wii U won't be at any chance any comparable, but i don't think it will be a case of the Wii again.
The question remains: how much time will it get 3rd parties to exploit the new technology to develop games that won't be easily ported to Wii U. It took over a year with the original Xbox 360, so how much time will it get eg EA to massively scale up their FIFA engine so that the WII U version will look and play so inferior to the other versions, that the system itself will start losing mindshare and buzz?
BurntPork said:Ask your crystal ball.
Seriously, we don't know how powerful any of these consoles will be. To say that there's "no way" it'll happen and that the difference will be enough that it significantly affects gameplay is ridiculous and 100% wrong, because it is possible. At least explain why you think it's impossible.
Plinko said:This is a great question for core gamers. I think we'll see a similar situation to last gen but I think Nintendo will be able to hang close for maybe an extra year or two.
That said, for the general gaming audience, it's not going to matter as much this gen compared to last. The difference between SD and HD was HUGE. We won't see another jump like that for a decade or more. I'm sure PS4/NextBox will be pushing some major polygons--way more than Wii U. But that just doesn't seem to make a difference to most who buy the systems.
Annoying Old Party Man said:I think it's impossible IMO of course. Objectively, nothing is impossible.
Yes, I think that there will be a generational gap between Wii U and the next two systems, and that it will be a significant one so that from one point and on, some titles will not be able to be reproduced with their graphics and gameplay intact. And some titles will be severely down scaled.
All the ramblings I've heard point to this direction. Of course, I can never be sure, that's my assumption. How much the difference will be - it's anyone's guess. And seriously, there is no bias on my posts, check my post history, I call myself an avid Nintendo fan, though I have to scale down my excitement for Nintendo products since I'm in the "journalist" industry (lol).
p.s. I think people seriously underestimate Playstation2's technical capabilities. Yes, both the Gamecube and Xbox beat it comfortably, but it was a very powerful system at it's time and was able to handle most multiplatform titles without any issues. Plus, some of it's titles (the Kojima/PD games for example) managed to be among the most impressive in the generation, I don't think there will be any similar comparison to the relationship between the Wii U and the Xboxnext whatever.
EatChildren said:'1080p' means absolutely nothing except for what the output resolution is. It makes no statement about the actual hardware inside the box and what it is capable of rendering.
Iwata said:http://www.eurogamer.net/articles/2011-06-29-why-core-gamers-will-accept-wii-u
That was boss Satoru Iwata's response when asked by a shareholder today whether the hardcore will accept Nintendo's next home console.
"Wii was not accepted by core gamers because they did not want to abandon their preferred control approach," he said, as reported by Andriasang.
"Additionally, Wii did not use HD because HD cost performance at the time was low. Wii U makes it easier to use conventional controls.
EatChildren said:'1080p' means absolutely nothing except for what the output resolution is. It makes no statement about the actual hardware inside the box and what it is capable of rendering.
Nintendo would be wiser to choose 720p as the default resolution for Wii U as it will lessen the graphical gap between them and Sony and MS since the other two may go for 1080p.cyberheater said:Although this is true, Ninendo seems to imply that games will run at 1080p and if we assume that this means current and near future console games at acceptable framerates, it does infer a step up in power relative to the PS360. I hope so at least.
StevieP said:That was the first clue.
That was the second clue.
Again, an AMD engineer (confirmed by detective GAF) posted early this year that his company was accelerating the development of a Fusion chip that was slated for an upcoming (launching 2012) console. We know that console isn't the Wii U, since it's got an IBM CPU and an AMD GPU.
That leaves either Sony or MS. So either Sony or MS will be using Fusion. I would put my money on MS, personally. That said, the only upcoming (2012) Fusion chip that has any merit in the console space is Trinity, which is a quad-core Bulldozer and a 4-500SPU Northern Islands chip (read: on-par with a 480SP AMD Radeon 6570).
Yes, that would be more powerful than the Wii U when taken as a whole. But in which universe does it leave it in the dust? In which universe would titles not be able to get reproduced on the Wii U's rumoured 600SP GPU?
cyberheater said:Although this is true, Ninendo seems to imply that games will run at 1080p and if we assume that this means current and near future console games at acceptable framerates, it does infer a step up in power relative to the PS360. I hope so at least.
StevieP said:That was the first clue.
That was the second clue.
Again, an AMD engineer (confirmed by detective GAF) posted early this year that his company was accelerating the development of a Fusion chip that was slated for an upcoming (launching 2012) console. We know that console isn't the Wii U, since it's got an IBM CPU and an AMD GPU.
That leaves either Sony or MS. So either Sony or MS will be using Fusion. I would put my money on MS, personally. That said, the only upcoming (2012) Fusion chip that has any merit in the console space is Trinity, which is a quad-core Bulldozer and a 4-500SPU Northern Islands chip (read: on-par with a 480SP AMD Radeon 6570).
Yes, that would be more powerful than the Wii U when taken as a whole. But in which universe does it leave it in the dust? In which universe would titles not be able to get reproduced on the Wii U's rumoured 600SP GPU?
We'll get some decently detailed specs once devs get the final dev kits.EatChildren said:I dont doubt that Nintendo will push for 1080p on all its games regardless of the hardware, and if there's enough power under the hood it shouldn't be too difficult getting current gen ports to run at 1080p.
But its still a very vague statement that doesn't imply any specific level of hardware performance. Technically current gen systems (Wii aside) are 1080p, even if only 1% of games actually render at a native 1080p.
In a hypothetical (and impossible) future, Sony/Microsoft could release a next generation system that is 1000 times more powerful than the current generation and it would still be only 1080p. Consoles really have no reason to output at higher resolutions than whatever the current mass market standard of resolution for HDTVs is. All models you can buy max out at 1080p, and this wont change for a long time.
Quick and dirty example; years ago I owned a 6800GT graphics card. This was around 2004/2005. It had a maximum output resolution of 2048x1536, so well and above 1080p. This card was built for a generation of FarCry, Doom 3 and Half-Life 3 style games. Now I own a GTX 570. This card runs The Witcher 2 and Crysis 2 DX11 maxed out wonderfully. The two cards are a billion light years apart in terms of performance and generational gap, yet both can technically render 1080p.
Fact is we wont know what Nintendo are doing until we get concrete specs, which probably wont happen.
I think all the Wii specs were leaked by devs.Smiles and Cries said:How long did it take us to get Wii specs?
I think the only way we get them is when Sony and MS put out a sheet comparing the Wii U to their new beasts
TwilightPrincess said:"The CEO then suggested the eye-catching Zelda HD tech demo showcased at E3 was only possible on the Wii U.
"Regarding Zelda HD, Japanese developers said that it could not be replicated on other machines," Iwata said.
It was made in a relatively short period, so Iwata feels that HD development will not be a problem."
Hope WiiU can do this graphics or better in a normal game. The lightning was good, but i don´t know if PS3 couldn´t handle this too....
Plinko said:I don't take too much from this statement. I mean, at it's base, it could just mean that Zelda isn't possible on other machines because it's a Nintendo-owned property.
Yeah, you're reading way too much into it. He's clearly saying that devs think the demo couldn't run on the other consoles due to not having enough power.Plinko said:I don't take too much from this statement. I mean, at it's base, it could just mean that Zelda isn't possible on other machines because it's a Nintendo-owned property.
specialguy said:People need to get over that rumor. Almost certainly the next gen consoles, boring as it may be, will once again be based on IBM CPU's and AMD/Nvidia GPU's. There are very good reasons for this (for example, supposedly AMD and Intel's X86 licenses are such that it's almost impossible for their CPU's to be included in a console, the original Xbox lost a lot of money over this issue, hence 360 went with IBM), and we already have the first member of next gen the Wii U confirmed to use that trusty albeit boring IBM/AMD combo.
600 sp's for the Wii U GPU is way high too. I understand you're all hoping against hope the Wii U is a beast, just like so many refused to believe the Wii was just an overclocked Gamecube for so long.
I would bet almost to 100% certainty the Wii U's GPU is the RV730, which is 320 SP's. The machine also will likely have either 768 or 1GB RAM (I believe this due to a few hints of it having greater ram than PS360, it also makes sense as a necessity to drive a second screen), and a Xenon like tri-core CPU.
Here's one thing to know, the X360's GPU, while not truly analogous, could be vaguely described as a 240 SP part.
If you believe the Wii U has 600+ SP's, you're essentially claiming it's in the area of at least 3x as powerful as X360. All evidence to date (such as, all Wii u footage seen so far)points against that. Even Miyamoto himself directly stated Wii U probably wont greatly outperform current consoles.
It will also be quit easy for Wii U to get left in the dust for next gen ports, imo it's quite likely PS4 and Xbox 3 will include at least 4GB of RAM. I expect perhaps 1Gb in Wii U. It's very simple, devs would pretty quickly end up targeting the two 4GB consoles and leaving Wii U out. Even ignoring the almost certain (and quite possibly very large) CPU and GPU deficits Wii U would face.
EatChildren said:Fact is we wont know what Nintendo are doing until we get concrete specs, which probably wont happen.
Annoying Old Party Man said:I kind of agree with Luckyman's predictions, and I consider myself a Nintendo fan.
There's no way the Wii U can become the PS2 of the upcoming generation.
PS2 was comparable technically with the other systems. You will never see the kind of downscale relationship of PS2 RE4 to GC RE4 with relative titles between WII U and next Xbox and Playstation systems.
Wii U won't be at any chance any comparable, but i don't think it will be a case of the Wii again.
The question remains: how much time will it get 3rd parties to exploit the new technology to develop games that won't be easily ported to Wii U. It took over a year with the original Xbox 360, so how much time will it get eg EA to massively scale up their FIFA engine so that the WII U version will look and play so inferior to the other versions, that the system itself will start losing mindshare and buzz?
cyberheater said:Yes. Nintendo keep repeating the mantra that it will be powerful enough whilst refusing to reveal target specifications. I guess devs with access to early and underpowered dev kits are under heavy NDA's not to reveal too much information.
My hunch given the fact that 3rd party devs reaction to the hardware has been rather reserved seems to point to a system that is reasonably more powerful then the current generation but they were hoping for more.
I was hoping to see statements like 'this thing will blow the PS360 out of the water' but I've not seen any of those.
The other thing that worries me is that I read about a dev wondering how to best use the tablet screen and that he thought that it wouldn't be a good idea to be able to play the game directly from the screen as a tv replacement. I hope Nintendo mandate that all games must be fully playable from the remote screen. It's a deal breaker for me.
z0m3le said:... so you're not getting any next gen console, or you want nintendo to force devs to do things for you to buy a nintendo console? *scratches head*