Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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The only thing confusing about the confusion surrounding the Wii U reveal was how experienced videogame writers managed to get confused. We all knew it was a brand new system with a brand new controller long before the reveal. I watched it live, I was never confused for even a second. I'm sure the people at Nintendo was baffled at how people did not understand that they were showing the concepts for a new console given the information that was out there already. They didn't show a power cord in the console pictures either... maybe it runs on batteries??
 
boyshine said:
The only thing confusing about the confusion surrounding the Wii U reveal was how experienced videogame writers managed to get confused. We all knew it was a brand new system with a brand new controller long before the reveal. I watched it live, I was never confused for even a second. I'm sure the people at Nintendo was baffled at how people did not understand that they were showing the concepts for a new console given the information that was out there already. They didn't show a power cord in the console pictures either... maybe it runs on batteries??

The wording. You saw demos that looked like they could easily be duplicated on Wii and then a video that kept focusing on "The New Controller."

Everyone who is even remotely a gamer and who watched the E3 conferences knew about the rumors and the hype, and knew Nintendo was likely to debut a new console. But that doesn't give Nintendo a pass on accurately portraying their product. By the end of the conference I knew it was a brand new console they were talking about, but that didn't stop me from thinking the debut was hot ass mess and that would be easy to be confused by it, especially if you're not in the know.
 
I lol at everyone saying we knew damn well it was a console and then add in "we even knew before the conference!!"

Yeah. We're also gaming enthusiasts posting on a video game forum. The confusion had nothing to do with us. It had to do with the average consumer who doesnt follow video game news. They did a shitty job.
 
Kyzer said:
I lol at everyone saying we knew damn well it was a console and then add in "we even knew before the conference!!"

Yeah. We're also gaming enthusiasts posting on a video game forum. The confusion had nothing to do with us. It had to do with the average consumer who doesnt follow video game news. They did a shitty job.
No, it had to do with gaming journalists who knew everything we did, that still claimed it to be confusing to them, and with that spread the word that Nintendo had "everyone" confused. Yes, Nintendo should have shown the console itself more clearly, but the confusion that followed was created by the media, not Nintendo.
 
Hiltz said:
Nintendo mishandled what should have been a simple and clear presentation. In some ways, the company just defied logic.
While that is true the gaming media happily played stupid and misrepresented data they knew. Many of them and Nintendo themselves admitted to flying most of the major gaming press up the week before to show the system off.

It didnt stop all those sites from posting is there a new system or not type stuff
 
Hiltz said:
Nintendo mishandled what should have been a simple and clear presentation. In some ways, the company just defied logic.

They did, but I think people are COMPLETELY overreacting to the effect (or lack thereof) it will have on gamers, casual or hardcore. The system isn't out, we effectively haven't SEEN properly what it's games are like, we've just gotten some quick looks at it's beta software. We don't know the details (or much of anything concrete) about online. We don't have a launch lineup. We don't even have a PRICE much less a launch date. Not only does Nintendo have plenty of time to share these details they have time to clear up allll the confusion and let people know about it before 90% of the people that will eventually end up buying it even know there was much confusion in the first place.
 
antonz said:
While that is true the gaming media happily played stupid and misrepresented data they knew. Many of them and Nintendo themselves admitted to flying most of the major gaming press up the week before to show the system off.

It didnt stop all those sites from posting is there a new system or not type stuff

I can see why the gaming media is at fault but I still put much of the blame on Nintendo. It could have taken a few simple steps to prevent such confusion by having better communication with the viewers.
 
phosphor112 said:
Are you really using the orientation of the console as damage control?
Both are tiny white boxes with a little access flap in the front. Yes the Wii U is marketed vertically, but it can easily be placed horizontally.

And regarding your idiotic Genesis 3 remark, here is that picture of the tower of power for you.

sega-tower-of-power.jpg
Your moronic reply would've worked better if that was actually a Genesis 3.

And damage control? I agreed with you that the design similarity was a problem and that they'll have to evolve it. The orientation is just a small difference, but it's at least something different already.
 
lunchwithyuzo said:
Your moronic reply would've worked better if that was actually a Genesis 3.

And damage control? I agreed with you that the design similarity was a problem and that they'll have to evolve it. The orientation is just a small difference, but it's at least something different already.

My point is, Sega doesn't ever know what they want to do regarding their consoles. They release so many add ons and revisions, that's what put them under. Lavish spending on production for shit that people knew nothing about.
 
agrajag said:
What is the thing that's plugged into the 32X?
I think it's called "Power Base Converter" - it lets you play Sega Master System games on your Genesis. Only works with the first model of Genesis, though, as that one had extra circuitry in it to support the Master System games.

As for the Wii-U, it *NEEDS* to keep the Wii name, unless they *only* want to target core gamers. There are tons of people out there who only think of the Wii as "the Wii", not the "Nintendo Wii", not as the "Nintendo". And a lot of those people know nothing about the gaming industry. Nintendo needs call it the Wii ____ or the ____ Wii or the _____ Wii _____, and they need to have an ad campaign which makes it clear that the new system is a completely new system capable of playing completely new games in a new way.

How about the "Wii View"? That sounds like Wii-U, and explains what's special about it, both the new controller and the better graphics.

BurntPork said:
Anyway, don't all of the registered Wii U trademarks mean that it would cost Nintendo a lot of money if they change the name?
A few thousand dollars total...pocket change for Nintendo.
 
phosphor112 said:
My point is, Sega doesn't ever know what they want to do regarding their consoles. They release so many add ons and revisions, that's what put them under. Lavish spending on production for shit that people knew nothing about.
Sega didn't release the Genesis 3. Your point could've also used a better image.
 
Gaborn said:
They did, but I think people are COMPLETELY overreacting to the effect (or lack thereof) it will have on gamers, casual or hardcore. The system isn't out, we effectively haven't SEEN properly what it's games are like, we've just gotten some quick looks at it's beta software. We don't know the details (or much of anything concrete) about online. We don't have a launch lineup. We don't even have a PRICE much less a launch date. Not only does Nintendo have plenty of time to share these details they have time to clear up allll the confusion and let people know about it before 90% of the people that will eventually end up buying it even know there was much confusion in the first place.

Agreed. Iwata did admit that the message should have been clearer, so I would expect them to do a better job on showing the system for its next showing.
 
I just hope they revise their specs after the whole debacle with the 3DS and make the system more powerful. If they don't then they'll have a hard time asking anything more than $199 for the Wii U if it's only slightly more powerful than 360. Microsoft will probably drop the price of the 360 to $99 and $199 with Kenect as well which doesn't help matters either.

I don't see lightning striking twice for Nintendo with the Wii U. They've abandoned their typical way of making consoles. Traditionally, they will release a system that has comparable power to the competition. This was abandoned with the Wii and looks to continue. The also typically introduce a new way to control games and then improve on it with a sequel system - Ex. NES -> SNES, N64 -> GC, GB - GBA. Both the 3DS and Wii U don't improve on their predecessor. They should have saved motion + for the Wii U and given the 3DS multi-touch input. A touchscreen controller should have been introduced on the next console after Wii U or just made it something that works with their handheld.

In the end it all boils down to games, but it's ironic that was one of the biggest problems with Wii that the Wii U was supposed to address yet they have put themselves in the exact same situation - a new controller with more than likely inferior technology. I'll probably be there for the Wii U day one because I love Nintendo games, but it will be interesting to see how this plays out.
 
Nintendo needs to do something about the Wii U before launch

I think they need a quick name change get away from the Wii

many people are confused about the 3DS because its marketed like a DS and tend to think its the same thing just with 3D so they overlook it. Same thing may happen to the Wii U... Its best to change the name and move forward with unique marketing so its not a Wii Family console like the 3DS is a DS family handheld

Nintendo is an odd company they ignore logic most times so we can only wait and see... Sometimes they hit a goldmine and sometimes they hit a bomb

I think the 3DS humbled them a bit so maybe we have a good chance at a powerful WiiU if so change the name to show its different.
 
MadOdorMachine said:
Both the 3DS and Wii U don't improve on their predecessor.

Should have stopped reading here.


In the end it all boils down to games, but it's ironic that was one of the biggest problems with Wii that the Wii U was supposed to address yet they have put themselves in the exact same situation - a new controller with more than likely inferior technology.

But I have to ask, just how is it inferior?

many people are confused about the 3DS because its marketed like a DS and tend to think its the same thing just with 3D so they overlook it. Same thing may happen to the Wii U... Its best to change the name and move forward with unique marketing so its not a Wii Family console like the 3DS is a DS family handheld

The 3DS problem was one of marketing, not of naming. Same thing for the Wii U, so long as it's differentiated enough in the marketing material from now onwards it shouldn't be any more of a problem than PS2-->PS3 or Xbox --> Xbox 360.
 
I talked yesterday to a japanese friend of mine, who is living in Japan, about the Vita. He told me he is interested in buying one and wondering who will actually consider buying the Wii U, because it's way too big for mobile gaming. How much can you actually confuse people I was asking myself since then.
 
Mailenstein said:
I talked yesterday to a japanese friend of mine, who is living in Japan, about the Vita. He told me he is interested in buying one and wondering who will actually consider buying the Wii U, because it's way too big for mobile gaming. How much can you actually confuse people I was asking myself since then.

I'd probably cringe if I heard a friend say that to my face. Nintendo caused some confusion but this is just plain ignorance.
 
StreetsAhead said:
Should have stopped reading here.
The improvement comment was regarding the controls. I'll get to graphics in a moment. What I mean is that Nintendo normally introduces a new method of control and then improves on that controller with the next system. Basically every other generation they will introduce a new controller and then make it better with it's successor. For example, the SNES controller improved on the NES controller and the GC controller improved on the N64 controller. The Wii U doesn't improve on the Wii's controller and the only thing the 3DS did was add a slider. Neither of the new systems from Nintendo have improved on what they started with Wii and DS - motion and touch. Things like motion plus (and an improved button layout) and multi-touch would have saved a lot of money on R&D. I'm of the opinion that motion + on Wii was a mistake and would have been better on a new system. Personally I don't see how a second screen improves gameplay. I can't look at two screens at once - even on DS. I think the ability to stream games to a controller would have been a neat feature of 3DS to Wii U connectivy, but it ends there.

StreetsAhead said:
But I have to ask, just how is it inferior?
In terms of graphics, we've heard that it's not a next gen system and that it's a stop gap. That means that as soon as the next Xbox and Playstation come out - which could be next year- the Wii U will be in the same boat graphics wise as the Wii. It will be a generation behind and have a unique control scheme. Hopefully Nintendo will fix this problem - they still have time. Had they saved motion + for the Wii U and made it full generation leap from 360/PS3 graphics wise, they probably wouldn't have any problems getting ports since Microsoft and Sony are embracing motion controls.
 
Hiltz said:
I'd probably cringe if I heard a friend say that to my face. Nintendo caused some confusion but this is just plain ignorance.
Well, I have to say he is not so much into gaming, just following the regular news. But he believed it's a mobile device, because of the screen. I can't blame him to be honest.
 
MadOdorMachine said:
They should have saved motion + for the Wii U and given the 3DS multi-touch input. A touchscreen controller should have been introduced on the next console after Wii U or just made it something that works with their handheld.

If they did that I think they would have been up the proverbial creek. The onslaught from mobile phones and tablets is here already and I think Nintendo's aim is to claim back some of the ground the iPad is gaining as the device that sits with you in the lounge. Whether they can do it for the average causal gamer who is into iOS but not really into heavy gaming I don't know, but even getting us gamers to use our U controllers instead of an iPad would be a great thing.
 
MadOdorMachine said:
In terms of graphics, we've heard that it's not a next gen system and that it's a stop gap. That means that as soon as the next Xbox and Playstation come out - which could be next year- the Wii U will be in the same boat graphics wise as the Wii. It will be a generation behind and have a unique control scheme. Hopefully Nintendo will fix this problem - they still have time. Had they saved motion + for the Wii U and made it full generation leap from 360/PS3 graphics wise, they probably wouldn't have any problems getting ports since Microsoft and Sony are embracing motion controls.
Or maybe what we've heard is wrong? Or maybe what people expect from Sony's and Microsoft's next systems is pie in the sky? Probably a bit of both, as far as I can tell.

Also, it wouldn't be comparable to the Wii situation even if it turned out to be true, anyway. It's not about performance, it's about the featureset. Wii U has a modern featureset. Read the Beyond3D article.

And by the way: No, they don't have time to make any big changes. Developing a console chipset takes years. "Rip out the R700, pack in Northern Islands" doesn't work. Nintendo doesn't use PC components. Adapting the GPU took at least two years.
 
MadOdorMachine said:
the only thing the 3DS did was add a slider.

So, that's not an improvement?

Personally I don't see how a second screen improves gameplay. I can't look at two screens at once - even on DS.

Argument from ignorance is boring.

In terms of graphics, we've heard that it's not a next gen system and that it's a stop gap.

One developer called it a stop gap based on first or second generation dev kits. The only person I recall saying it wasn't a next gen system was Ancell, but he may not have played with the console much at the time.

That means that as soon as the next Xbox and Playstation come out - which could be next year- the Wii U will be in the same boat graphics wise as the Wii.

Ignoring the unlikelihood of either company release their next consoles next year based on current info, I could argue that the PS4/720 will be out-dated just 3 years after their launch by the next Nintendo system, too.

If they were to launch next year (or even the next year) though, there is no way that they'd be even remotely as powerful in comparison as the HD twins were to the Wii this generation. Wii is based on 10 year (+?) old architecture. We're not even in the same ballpark here.

It will be a generation behind and have a unique control scheme.

No, it won't necessarily have to have a unique control scheme. That was the point of putting all those buttons on the controller - developers can ignore the touch screen if they want to and still keep more or less the same controls as the other consoles. Programming the most basic feature (streaming) is reportedly very easy (one line of code).

they probably wouldn't have any problems getting ports

Based on the current announced list, ports don't seem to be too much of a problem.
 
AzaK said:
If they did that I think they would have been up the proverbial creek. The onslaught from mobile phones and tablets is here already and I think Nintendo's aim is to claim back some of the ground the iPad is gaining as the device that sits with you in the lounge. Whether they can do it for the average causal gamer who is into iOS but not really into heavy gaming I don't know, but even getting us gamers to use our U controllers instead of an iPad would be a great thing.
Mobile phones and tablets don't equate to a console though. There is no way the Wii U will replace these devices. They're better off combatting that with a 3DS XL. It would help if they had downloadable games compatible with both 3DS and Wii U as well.

wsippel said:
Or maybe what we've heard is wrong? Or maybe what people expect from Sony's and Microsoft's next systems is pie in the sky? Probably a bit of both, as far as I can tell.

Also, it wouldn't be comparable to the Wii situation even if it turned out to be true, anyway. It's not about performance, it's about the featureset. Wii U has a modern featureset. Read the Beyond3D article.

And by the way: No, they don't have time to make any big changes. Developing a console chipset takes years. "Rip out the R700, pack in Northern Islands" doesn't work. Nintendo doesn't use PC components. Adapting the GPU took at least two years.
Everything we've read about all the next systems conclude that the Wii U will be technically inferior of the three. They can possibly increase things like the clock speed and ram to help give it some longevity, but it just begs the question of why they didn't think ahead.
 
Gaborn said:
They did, but I think people are COMPLETELY overreacting to the effect (or lack thereof) it will have on gamers, casual or hardcore. The system isn't out, we effectively haven't SEEN properly what it's games are like, we've just gotten some quick looks at it's beta software. We don't know the details (or much of anything concrete) about online. We don't have a launch lineup. We don't even have a PRICE much less a launch date. Not only does Nintendo have plenty of time to share these details they have time to clear up allll the confusion and let people know about it before 90% of the people that will eventually end up buying it even know there was much confusion in the first place.

This is all fine and well but the reaction from consumers, the press and importantly, investors, was luke warm. There was widespread confusion enough that they had to make sure everybody understood it was a new console. The same company is dealing with a confused market for the 3DS and in the last 24 months, has shown absolutely no control over the software situation for any of their consoles. Since basically early 2009, Nintendo have been gliding on hardware sales with very little energy. The 3DS isn't a total bust yet of course - but they've tried everything they can to bust it. The Wii U reveal was underwhelming enough to affect the stock price downward ... think about that. More people sold shares in Nintendo that day than bought them, the day of a new console's reveal.
 
MadOdorMachine said:
Everything we've read about all the next systems conclude that the Wii U will be technically inferior of the three. They can possibly increase things like the clock speed and ram to help give it some longevity, but it just begs the question of why they didn't think ahead.
Which makes little sense, considering nobody has seen the other two, and nobody but Nintendo, AMD and IBM knows what exactly the final Wii U hardware will bring to the table. And those three won't tell us.
 
StreetsAhead said:
So, that's not an improvement?
Neither the 3DS or Wii U improve the touch screen of the DS.

StreetsAhead said:
Argument from ignorance is boring.
If you can look down at your controller and up at the screen at the same time, kudos to you.
StreetsAhead said:
One developer called it a stop gap based on first or second generation dev kits. The only person I recall saying it wasn't a next gen system was Ancell, but he may not have played with the console much at the time.
The comments have been pretty consitant. It will not be as powerful as the next Xbox/Playstation.

StreetsAhead said:
Ignoring the unlikelihood of either company release their next consoles next year based on current info, I could argue that the PS4/720 will be out-dated just 3 years after their launch by the next Nintendo system, too.
That's an entirely possible scenereo.

StreetsAhead said:
If they were to launch next year (or even the next year) though, there is no way that they'd be even remotely as powerful in comparison as the HD twins were to the Wii this generation. Wii is based on 10 year (+?) old architecture. We're not even in the same ballpark here.
I agree to an extent. There's still a lot we don't know. No one is saying the Wii U will look like Avatar or be equivalent to current high end PCs though. That's what they're saying about the next Xbox.

StreetsAhead said:
No, it won't necessarily have to have a unique control scheme. That was the point of putting all those buttons on the controller - developers can ignore the touch screen if they want to and still keep more or less the same controls as the other consoles. Programming the most basic feature (streaming) is reportedly very easy (one line of code).
I agree on this, but wouldn't that be defeating the purpose?
StreetsAhead said:
Based on the current announced list, ports don't seem to be too much of a problem.
All ports from 360/PS3. We don't know how it will compare to the next Xbox/PS3.

Edit - I'd like to point out that I hope you're right and that the Wii U is comparable to the next gen Xbox/Playstation and that it's library of games isn't held back by technical limitations. I've owned every Nintendo system since the NES and with the exception of Wii, they have always been my system of choice. I just hope that the games are there this time. Since the N64 Nintendo has had a problem with third party support. It would be nice if they finally addressed the situation correctly. I know that's what they're trying to do with Wii U and I hope they get it right this time.
 
Wolves Evolve said:
This is all fine and well but the reaction from consumers, the press and importantly, investors, was luke warm. There was widespread confusion enough that they had to make sure everybody understood it was a new console. The same company is dealing with a confused market for the 3DS and in the last 24 months, has shown absolutely no control over the software situation for any of their consoles. Since basically early 2009, Nintendo have been gliding on hardware sales with very little energy. The 3DS isn't a total bust yet of course - but they've tried everything they can to bust it. The Wii U reveal was underwhelming enough to affect the stock price downward ... think about that. More people sold shares in Nintendo that day than bought them, the day of a new console's reveal.

None of that matters until and unless the consoles is on the shelf and confusion is persisting. Nintendo hasn't REALLY shown off the console. I mean, they basically gave us the concept of it and lifted the curtain on what we're going to see but anything else they showed was too early to mean anything.
 
MadOdorMachine said:
The comments have been pretty consitant. It will not be as powerful as the next Xbox/Playstation.
Again, one developer called it a stop gap. Coming out early in comparison to the other two means that being weaker is almost unavoidable. I don't see why that matters though. The Witcher, for a tired example, still plays on PC and Xbox. Since the feature set of the Wii U will be a modern one it should be able to simply scale games down from the other two consoles/PCs in a way that wasn't possible on the Wii.

Besides, the most powerful console hasn't won the generation (in terms of sales) for generations.

I agree to an extent. There's still a lot we don't know. No one is saying the Wii U will look like Avatar or be equivalent to current high end PCs though. That's what they're saying about the next Xbox.

The Avatar comment is almost certainly hyperbole of the worst kind. High end PCs is more likely, but who knows how reliable those statements will end up being, especially in relation to actual software.

I agree on this, but wouldn't that be defeating the purpose?

Well sure, but the point is that if a developer is lazy and just wants a quick buck rather than what may amount to a few lines of code, or a few extra hours of work, they can.

EDIT: Alternately, if a developer is willing to put the effort in and create a unique use or extra content for the controller, it may result in more sales for the Wii U version, which may encourage more of the same, etc.

All ports from 360/PS3. We don't know how it will compare to the next Xbox/PS3.

But that's all we have to go on, unfortunately. Maybe, toward the end of Wii U's life cycle ports will become impractical, who knows? There's no sense stressing about that in 2011 though, really.
 
StreetsAhead - read my edit on the post above. Personally I hope the next Xbox and Playstation don't come out for a few more years. I'm not in a hurry to upgrade those systems. I hardly play the Wii anymore though due to the graphics - well that and there haven't been any games releasing for it. I'd also like to see Nintendo release their systems mid-cycle from now on. They could hit the market at a time when the next gen systems are reaching a more mass appeal and developers are coming to grips with the new tech as well.

On another note, let's talk about BC. I know Reggie stated that the Wii U won't upscale Wii games, but I was under the impression that dolphin doesn't do that either. Instead it displays the game at the internal resolution of the game itself. In other words, the games support higher resolutions but are limited by the display output of the Wii. Is it possible the Wii U could produce similar effects as dolphin?
 
MadOdorMachine said:
StreetsAhead - read my edit on the post above. Personally I hope the next Xbox and Playstation don't come out for a few more years. I'm not in a hurry to upgrade those systems. I hardly play the Wii anymore though due to the graphics - well that and there haven't been any games releasing for it. I'd also like to see Nintendo release their systems mid-cycle from now on. They could hit the market at a time when the next gen systems are reaching a more mass appeal and developers are coming to grips with the new tech as well.

:) Sound like a plan haha.
On another note, let's talk about BC. I know Reggie stated that the Wii U won't upscale Wii games, but I was under the impression that dolphin doesn't do that either. Instead it displays the game at the internal resolution of the game itself. In other words, the games support higher resolutions but are limited by the display output of the Wii. Is it possible the Wii U could produce similar effects as dolphin?

My understanding is that Dolphin forces the games to render at a higher resolution/adds AA or what ever, but the settings are game specific and the emulation is often less than desirable. There is, to my knowledge, no way for Nintendo to have an inbuilt emulator capable of rendering games at higher resolutions in the way Dolphin does for the entire Wii catalog straight out of the box, although it doesn't preclude them from releasing port-ups in a similar manner to the Wii New Control Motion (?) series.

The texture detail and so on that Dolphin sometimes reveals is already there, but unable to be displayed by Wii properly because of its rendering resolution (this may be where you're getting confused?).
 
filler said:
I get the feeling we won't find out the final specs until GDC next year. This is going to be a long wait.
Yes it will be. People thought we'd get the full reveal this year at E3, but Nintendo were barely ready themselves. All will be well come June next year, however.
 
StreetsAhead said:
My understanding is that Dolphin forces the games to render at a higher resolution/adds AA or what ever, but the settings are game specific and the emulation is often less than desirable. There is, to my knowledge, no way for Nintendo to have an inbuilt emulator capable of rendering games at higher resolutions in the way Dolphin does for the entire Wii catalog straight out of the box, although it doesn't preclude them from releasing port-ups in a similar manner to the Wii New Control Motion (?) series.

The texture detail and so on that Dolphin sometimes reveals is already there, but unable to be displayed by Wii properly because of its rendering resolution (this may be where you're getting confused?).
Hopefully those rumored downloadable GC games will support the higher resolutions. It would be nice if Wii games would too. If GC games could support it, I don't understand why Wii games couldn't.
 
MadOdorMachine said:
Hopefully those rumored downloadable GC games will support the higher resolutions. It would be nice if Wii games would too. If GC games could support it, I don't understand why Wii games couldn't.
Because it requires software emulation, which would require working on compatibility for each individual game.

Actually, I just noticed that you basically ignored the post you quoted. What?

Also, why should 3DS have multi-touch, especially considering how many DS games really need a stylus?
 
I never had an issue with the wii as far as visuals were concerned (then again, it was hooked up to a smallish crt), but the way nintendo handled support for it this year in the US. After a phenomenal Christmas software wise, seeing the support just dry up the way it has, made me a bitter owner.

Between the end of the wii's life, and the opening of the 3DS, I'm going to have to take a wait and see approach to the wii-U. I've never had to for a nintendo console before.
 
StreetsAhead said:
The 3DS problem was one of marketing, not of naming. Same thing for the Wii U, so long as it's differentiated enough in the marketing material from now onwards it shouldn't be any more of a problem than PS2-->PS3 or Xbox --> Xbox 360.

Since when has Nintendo Marketing been so clear as Sony's or Microsoft's ads? Hardcore gamers buy SONY and MS its less of an issue with them. Nintendo always has a confusion going on unless they have a major name change. Going from N64 -> Gamecube -> Wii while Sony went PS1 2 3. No issue with Sony's naming trend but Nintendo is a different matter. They are just not clear enough.

Don't underestimate how stupid casual buyers can be even with good marketing they still may get confused at the exact point of purchase. Jimmy will ask for a Wii U for xmas and mom will go to Walmart and buy a Wii.

Super Wii - Wii HD says something Wii U? dunno man following Wii with that is kinda hard to market it differently it sounds like an extension of Wii than a new platform.

Maybe the Wii you launch color will be RED and end the confusion lol
 
DiscoJer said:
Nintendo Us

Or figure out some crazy spelling so it sounds the same way.

For the last few years I was saying it should be called Uus.

MadOdorMachine said:
Everything we've read about all the next systems conclude that the Wii U will be technically inferior of the three. They can possibly increase things like the clock speed and ram to help give it some longevity, but it just begs the question of why they didn't think ahead.

I'm sure they thought well ahead with Wii U and hopefully are taking final steps to improve upon that. It's the Wii that threw it off in that regard. If we used Moore's Law, I'm of the opinion that PS360 went beyond it and Wii subsequently didn't even bother attempting at it. Now Nintendo is making a correction, but the point that the correction is coming from was extremely low. And it while it's obvious that Wii U will not be as powerful as the other two consoles when they come out, I expect the gap between them will be smaller than the gap between current PCs and PS360.
 
They should call it Nintendo Nintendo Nintendo Nintendo Nintendo Nintendo. That will make it obvious it's Nintendo's 6th home console, it has the recognizable brand name and there is no way it will be mistaken for Wii.
 
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