Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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Kenka said:
Honestly, I kinda like the guy.

Back on track : Blergmeister's comment is a solid argument in favor of a possibility to migrate the content of your on-board memory on Wii to your WiiU. This is an ok news but I am willing to know if we can proceed without having to send the Wii to Nintendo.

Will the two consoles be able to communicate via bluetooth or Wi-Fi ? Will there be a menu for a wireless upload of the Wii data onto the WiiU ?

according to Reggie nintendo wants to let user create their own profile, so i just hope on system update for the wii when the wiiu will come out that will let you tie your purchased game to said account.

i don't really want to deal with moving games via bt.
if we have to do something like that i'd much prefer doing the same via SD cards...
 
Kenka said:
Honestly, I kinda like the guy.

Back on track : Blergmeister's comment is a solid argument in favor of a possibility to migrate the content of your on-board memory on Wii to your WiiU. This is an ok news but I am willing to know if we can proceed without having to send the Wii to Nintendo.

Will the two consoles be able to communicate via bluetooth or Wi-Fi ? Will there be a menu for a wireless upload of the Wii data onto the WiiU ?


Probably SD Cards and a Channel Download for both consoles to transfer the Digital Rights infos.

It's probably going to be similar to the DS to 3DS transfer, but with probably an online verification (tying the content to your user profile, using your console code and a security question)
 
NinjaTehFish said:
E3 is hardly a "mainstream" event.
Irregardless, E3 is a trade show. They need to sell the idea to their investors, and they couldn't even do that. They still have some time to advertise it though.
 
phosphor112 said:
Irregardless, E3 is a trade show. They need to sell the idea to their investors, and they couldn't even do that. They still have some time to advertise it though.
The vast majority of the public don't watch E3. Real marketing/advertising is done with TV exposure and nation-wide campaigns. Nintendo won't start doing this until the middle of next year imo.

*EDIT*

As for the investor thing, Nintendo will have next year to make up - I can't believe some people still think this will release pre-E3. It simply won't.
 
Kenka said:
Honestly, I kinda like the guy.

Back on track : Blergmeister's comment is a solid argument in favor of a possibility to migrate the content of your on-board memory on Wii to your WiiU. This is an ok news but I am willing to know if we can proceed without having to send the Wii to Nintendo.

Will the two consoles be able to communicate via bluetooth or Wi-Fi ? Will there be a menu for a wireless upload of the Wii data onto the WiiU ?
Well it should be theoretically possible to do it over WiFi. The Wii's "LAN mode" requires the systems to be connected to the internet and sending data over it in order to connect to each other. Whilst this set up is completely impractical local area gaming (hence why we never saw it used), it's perfect for a licence transfer system that would require online verification.

However that being said, I highly doubt we'll see it implemented like that.

Edit: By the way, some of you guys have a really retarded definition of marketing. Anything that actively promotes your brand is a marketing endeavour. How "mainstream" it is, is completely irrelevant and has nothing to do with anything.
 
Ubermatik said:
The vast majority of the public don't watch E3. Real marketing/advertising is done with TV exposure and nation-wide campaigns. Nintendo won't start doing this until the middle of next year imo.
Wtf is "real marketing?" Commercials? Pamphlets? So showing off a trailer and games ISN'T marketing? As I said this is a trade fair, people show off new products for a reason, because they want to sell it.

As for the investor thing, Nintendo will have next year to make up - I can't believe some people still think this will release pre-E3. It simply won't.

Yeah, they will have next year to make up, after their whole Wii U and 3DS fiasco putting their stocks at a what... 28 year all time low? Yeah, that's not something you want to be fucking up.

And I've seen no one here expecting it to be out before E3 next year.
 
phosphor112 said:
Wtf is "real marketing?" Commercials? Pamphlets? So showing off a trailer and games ISN'T marketing? As I said this is a trade fair, people show off new products for a reason, because they want to sell it.



Yeah, they will have next year to make up, after their whole Wii U and 3DS fiasco putting their stocks at a what... 28 year all time low? Yeah, that's not something you want to be fucking up.

And I've seen no one here expecting it to be out before E3 next year.

Hm, tried replying, didn't work... will try again.

Yes, actually, that's exactly what real marketing is - the kind that reaches the largest audience.

And yeah, I've seen a few people that still think a pre-E3 launch will happen. Madness I say.
 
Ubermatik said:
Hm, tried replying, didn't work... will try again.

Yes, actually, that's exactly what real marketing is - the kind that reaches the largest audience.

And yeah, I've seen a few people that still think a pre-E3 launch will happen. Madness I say.

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phosphor112 said:

Oh shit, not the dictionary. Stop being pedantic, you know what I mean - in the end, the only marketing/advertising/whatever that will take effect will be the one the mass public get to see - i.e. not E3.
 
Ubermatik said:
Oh shit, not the dictionary. Stop being pedantic, you know what I mean - in the end, the only marketing/advertising/whatever that will take effect will be the one the mass public get to see - i.e. not E3.
Being selective is awesome isn't it?

It's fucking marketing and advertising. Get over it, when you're wrong, you're wrong. Stop with the damage control.

Oh, and by the way, I'm not being hung up on minor details. E3 is a trade show, which focuses on marketing new products and discussing trends. The fact that advertising is part of marketing isn't a minor detail, but a major one that completely destroys your flimsy argument.

In the end Nintendo failed to sell their idea at E3 to those who have an opinion on the Wii U. Will they have more chances to advertise? Of course.
 
phosphor112 said:
Being selective is awesome isn't it?

It's fucking marketing and advertising. Get over it, when you're wrong, you're wrong. Stop with the fucking damage control.

Jesus, calm the fuck down. Yes, I'm wrong, and it's great if you feel that little bit better inside from this slight internet 'victory' of yours, but the point I'm making is that you knew damn well what I was trying to say. Just because I made an argument that hurt your initial post, doesn't mean you have to go all out and try to prove me completely wrong.

How about you take a breather for a sec and stop taking things literally. Unless you're some sort of business graduate with an absurd sensitivity to the incorrect use of the term 'marketing', I fail to see why you're getting so offended.
 
phosphor112 said:
Irregardless
Blarg.
phosphor112 said:
Yeah, they will have next year to make up, after their whole Wii U and 3DS fiasco putting their stocks at a what... 28 year all time low?
More like 5 year, and no doubt partly caused by the fact that the stock market in general is pretty volatile right now. Basically, I think the whole significance of this is pretty overblown.
 
Ubermatik said:
Jesus, calm the fuck down. Yes, I'm wrong, and it's great if you feel that little bit better inside from this slight internet 'victory' of yours, but the point I'm making is that you knew damn well what I was trying to say. Just because I made an argument that hurt your initial post, doesn't mean you have to go all out and try to prove me completely wrong.

How about you take a breather for a sec and stop taking things literally. Unless you're some sort of business graduate with an absurd sensitivity to the incorrect use of the term 'marketing', I fail to see why you're getting so offended.

I'm getting irritated that you and others try to downplay (and sometimes overblow, depending on the person) things because you try to pass off things so ignorantly. What happened at E3 was an advertising blunder. Iwata said it even caused confusion about the product. That is a failure.

So am I saying they botched up the Wii U? No, they have time to correct their wrongs, but it's easier to destroy good reputation than it is to gain it back.
 
phosphor112 said:
Irregardless, E3 is a trade show. They need to sell the idea to their investors, and they couldn't even do that. They still have some time to advertise it though.

that one still makes my eye twitch, regardless of how many times I see it ;)
 
phosphor112 said:
I'm getting irritated that you and others try to downplay (and sometimes overblow, depending on the person) things because you try to pass off things so ignorantly. What happened at E3 was an advertising blunder. Iwata said it even caused confusion about the product. That is a failure.

So am I saying they botched up the Wii U? No, they have time to correct their wrongs, but it's easier to destroy good reputation than it is to gain it back.

I never criticised your opinion, merely your method of voicing it. Nintendo fucked up at this years E3 in announcing the WiiU - like you say, they left a lot of facts in the dark, failed to clarify its purpose and even got a couple of people confused as to whether the controller was headed for a new system or the current Wii. I'm a huge fan of Nintendo, but can recognise when they get things wrong. The only thing I disagreed upon with you was you're way describing the events at E3 and their overall importance to Nintendo's image - E3 isn't as significant to average consumers as you think. That's what I was saying.
 
Ubermatik said:
E3 isn't as significant to average consumers as you think.

The thing is, I've already heard by word of mouth that people aren't impressed or dont understand the Wii U, I'm talking about people who don't really follow gaming news. They just hear a new nintendo... thing being announced and they are confused by it. I mean, the Wii U was shown on BBC, ABC, all that jazz, without any real info other than this.. controller.

EDIT: I'm done talking about their "advertisement," frankly it's not an issue right now, and I'd rather hear speculation on the hardware.
 
phosphor112 said:
The thing is, I've already heard by word of mouth that people aren't impressed or dont understand the Wii U, I'm talking about people who don't really follow gaming news. They just hear a new nintendo... thing being announced and they are confused by it. I mean, the Wii U was shown on BBC, ABC, all that jazz, without any real info other than this.. controller.

EDIT: I'm done talking about their "advertisement," frankly it's not an issue right now, and I'd rather hear speculation on the hardware.

Okay, well we'll see how it pans out. Nintendo do have time to rectify the situation, and they will no doubt have done so by E3 next year.

As for hardware specs, I reckon an NVidia 9000m and 512mb total RAM.
 
comedy bomb said:
It certainly had better looking games.

This one has to be re-posted for comedic content. The PS2 had better looking games than the Gamecube. Next thing you're going to tell us that the Dreamcast had better looking games than the X-Box OG.

comedy bomb said:
nintendo never delivers when it comes to tech or graphics

If any NOA marketers read the GAF, please take note of what 1 single generation of not following the trend of drastic hardware power increases do to you. You have trolls posting crap like this!

graphics card discussion
We have unconfirmed confirmation that it's the GPU that's hardlocking due to overheating in the first dev kit revision, so having a 4830 as a base does make sense. However, by all indications the final product might be more customized than we thought (and not based on the 4000 series at all).

As for hardware specs, I reckon an NVidia 9000m and 512mb total RAM.

There won't be an NVidia part in any of the next gen consoles.
 
phosphor112 said:
The thing is, I've already heard by word of mouth that people aren't impressed or dont understand the Wii U, I'm talking about people who don't really follow gaming news. They just hear a new nintendo... thing being announced and they are confused by it. I mean, the Wii U was shown on BBC, ABC, all that jazz, without any real info other than this.. controller.

EDIT: I'm done talking about their "advertisement," frankly it's not an issue right now, and I'd rather hear speculation on the hardware.

1.8GHz IBM PPC 470S quad @ 45nm w/ 12MB eDRAM
550MHz RV740 @ 40nm w/ 24MB eDRAM
2GB quad-channel DDR3 RAM
8GB internal flash + 16GB SDHC card included.
Personal Jesus

Ubermatik said:
As for hardware specs, I reckon an NVidia 9000m and 512mb total RAM.
I'm going to guess that's a joke. Make it more clear next time.
 
BurntPork said:
1.8GHz IBM PPC 470S quad @ 45nm w/ 12MB eDRAM
550MHz RV740 @ 40nm w/ 24MB eDRAM
2GB quad-channel DDR3 RAM
8GB internal flash + 16GB SDHC card included.
Personal Jesus


I'm going to guess that's a joke. Make it more clear next time.


I would hope that Wii U's GPU is at least a RV740, and no less. No cutbacks.
 
herzogzwei1989 said:
I would hope that Wii U's GPU is at least a RV740, and no less. No cutbacks.
Final version will be a Juniper-PRO (720 SPs) @ 450MHz. Nintendo will come clean with the specs to build hype, but people will look at clock speeds and assume that the 360 is more powerful. Five years later, comedy_bomb will come into a discussion about Wii U's successor and will say that the 360 had better looking games than Wii U.
 
BurntPork said:
1.8GHz IBM PPC 470S quad @ 45nm w/ 12MB eDRAM
550MHz RV740 @ 40nm w/ 24MB eDRAM
2GB quad-channel DDR3 RAM
8GB internal flash + 16GB SDHC card included.
Personal Jesus


I'm going to guess that's a joke. Make it more clear next time.


Yeah, a joke... maybe too subtle...

These specs you post bode well with me. I think this is a likely path for Nintendo to go down, though it'd be nice to see a slightly better GPU... likelihood of a 770? Or a 790?
 
Ubermatik said:
Yeah, a joke... maybe too subtle...

These specs you post bode well with me. I think this is a likely path for Nintendo to go down, though it'd be nice to see a slightly better GPU... likelihood of a 770? Or a 790?
Way too power hungry unless yields for mobile versions magically improve. They could move up to a Juniper-PRO chip at a low clock, maybe.
 
BurntPork said:
1.8GHz IBM PPC 470S quad @ 45nm w/ 12MB eDRAM
550MHz RV740 @ 40nm w/ 24MB eDRAM
2GB quad-channel DDR3 RAM
8GB internal flash + 16GB SDHC card included.
Personal Jesus


I'm going to guess that's a joke. Make it more clear next time.
I don't think they'll go for eDRAM due to its massive costs and it increases the complextity of the system and makes it harder to go for a SoC. Also, game engines are going towards deferred rendering where eDRAM isn't as useful.
 
Mr_Brit said:
I don't think they'll go for eDRAM due to its massive costs and it increases the complextity of the system and makes it harder to go for a SoC. Also, game engines are going towards deferred rendering where eDRAM isn't as useful.

EDRam has been confirmed.

Way too power hungry unless yields for mobile versions magically improve.

Sometimes the mobile versions of GPUs don't actually correspond to the non-mobile model number as well as they should, making it a misleading metric.

I would hope that Wii U's GPU is at least a RV740, and no less. No cutbacks.
It may not be based on the RV7xx at all after more mature devkits go out.

You took me seriously...?

With this forum, you never know haha.
 
StevieP said:
It may not be based on the RV7xx at all after more mature devkits go out.

With this forum, you never know haha.

This raises a point, what does GAF think regarding the progression of final dev kits? Are the machines developers currently have still early builds? How much better will they become till next year? How often do they role these kits out to devs?

And yeah, I agree - we need sarcasm tags! Haha.
 
Nintendo explains the Wii U name, hopes for new first-party IP on Wii U


EDGE: How important was it that Wii U was related to the original Wii, and that ‘Wii’ was in its name?

KE: There are actually several reasons for us wanting to make Wii U part of the Wii family, to make that connection. in hindsight, looking at Wii U and its features we realised that there were also things [with Wii] that we weren’t able to accomplish with that system, that we would have liked to see in it. Wii U is kind of the natural progression in looking at what we did, how we changed gaming. This is the next logical step for us and we wanted to convey that in the name. in addition to that there are many Wii users out there – and we are very appreciative of this – who invested in lots of peripherals, such as more Remotes, balance boards, Classic Controllers, and they can continue to use these peripherals with Wii U as well. We wanted to make sure they understood that.

EDGE: Do you expect the first round of Wii U games to be based on new IP or established characters and series?

KE: Of course, with those fan-favourite IPs, we’ll continue to offer games based on those characters, in those worlds, with the Wii U. but if there are opportunities for us to come up with new iPs that work well with this new system we’ll jump on those as well.
 
Hiltz said:
Nintendo explains the Wii U name, hopes for new first-party IP on Wii U


EDGE: How important was it that Wii U was related to the original Wii, and that ‘Wii’ was in its name?

KE: There are actually several reasons for us wanting to make Wii U part of the Wii family, to make that connection. in hindsight, looking at Wii U and its features we realised that there were also things [with Wii] that we weren’t able to accomplish with that system, that we would have liked to see in it. Wii U is kind of the natural progression in looking at what we did, how we changed gaming. This is the next logical step for us and we wanted to convey that in the name. in addition to that there are many Wii users out there – and we are very appreciative of this – who invested in lots of peripherals, such as more Remotes, balance boards, Classic Controllers, and they can continue to use these peripherals with Wii U as well. We wanted to make sure they understood that.

EDGE: Do you expect the first round of Wii U games to be based on new IP or established characters and series?

KE: Of course, with those fan-favourite IPs, we’ll continue to offer games based on those characters, in those worlds, with the Wii U. but if there are opportunities for us to come up with new iPs that work well with this new system we’ll jump on those as well.
It's good to see that they may already have new IPs on the way.
 
Ubermatik said:
This raises a point, what does GAF think regarding the progression of final dev kits? Are the machines developers currently have still early builds? How much better will they become till next year? How often do they role these kits out to devs?

And yeah, I agree - we need sarcasm tags! Haha.
We know that what devs currently have is still early, prototype hardware. It's just enough to get them familiar with the environment and the controller. This way, they can get started while Nintendo works out what the final hardware configuration is going to be.

Since the final dev kits are going to need to include debug units, they probably won't show up until around the time Wii U's start rolling off the assembly line. That's just in terms of the hardware, mind you. The actual development environment itself will continue to evolve throughout life of the console.

EDIT: BTW, pretty good article about Ubisoft back in this post here. Kind of got lost within a flurry of trolling.
 
phosphor112 said:
In the end Nintendo failed to sell their idea at E3 to those who have an opinion on the Wii U. Will they have more chances to advertise? Of course.


No they didnt fail, because there is a lot of discussion and speculation about this console, even though we barely get any new info on it. So it has worked. The people they wanted to let know about it, know about it and are talking about it.
 
BurntPork said:
1.8GHz IBM PPC 470S quad @ 45nm w/ 12MB eDRAM
550MHz RV740 @ 40nm w/ 24MB eDRAM
2GB quad-channel DDR3 RAM
8GB internal flash + 16GB SDHC card included.
Personal Jesus

My guess:
1,5GHz IBM PPC 470 triple core derivat @45nm w/ 6MB eDRAM
486MHz 480SP/24TU/16ROPS GPU w/ min. 27MB 1T-SRAM integrated on CPU die (640SP/32TU/15ROPS GPU w/ 32MB 1T-SRAM if you want to be optimistic)
1-2GB GDDR3/5 @ 972MHz
They should really integrate 16GB of flash memory

The cheapest GPU with 2GB of GDDR5 I found is the Geforce GTX 550 Ti, a 1,2 billion transistor beast with 900 MHz GPU clock and 1GHz memory clock. It costs around 100€.

My guessed configuration should fit in this transistor budget quite well and should cost them no more than say 80-90$ + housing + optical disc drive + development and advertising costs.
 
Mr_Brit said:
I don't think they'll go for eDRAM due to its massive costs and it increases the complextity of the system and makes it harder to go for a SoC. Also, game engines are going towards deferred rendering where eDRAM isn't as useful.

eDRAM already part of the CPU.
Whether or not they use it for the GPU remains to be seen.
But for backwards compatibility, maybe embedded 96MB of 1T-SRAM-Q for the GPU.

12MB eDRAM for the CPU
96MB 1T-SRAM-Q for the GPU
2 GB external DDR3
 
disap.ed said:
My guess:
1,5GHz IBM PPC 470 triple core derivat @45nm w/ 6MB eDRAM
486MHz 480SP/24TU/16ROPS GPU w/ min. 27MB 1T-SRAM integrated on CPU die (640SP/32TU/15ROPS GPU w/ 32MB 1T-SRAM if you want to be optimistic)
1-2GB GDDR3/5 @ 972MHz
They should really integrate 16GB of flash memory

The cheapest GPU with 2GB of GDDR5 I found is the Geforce GTX 550 Ti, a 1,2 billion transistor beast with 900 MHz GPU clock and 1GHz memory clock. It costs around 100€.

My guessed configuration should fit in this transistor budget quite well and should cost them no more than say 80-90$ + housing + optical disc drive + development and advertising costs.
That CPU is weaker than the 360's. And what's with that random GPU speed?
 
BurntPork said:
That brings up another thing. Remember when IGN said that production would start in October? I bet that was a lie, too.
Calling it a 'lie' would be stretching it, even if it turns out to be completely false. They just reported what their source told them. Even if their source was lying, that wouldn't be IGN's fault.
 
lednerg said:
Calling it a 'lie' would be stretching it, even if it turns out to be completely false. They just reported what their source told them. Even if their source was lying, that wouldn't be IGN's fault.
Honestly, I think that IGN made up all of the info they got just for hits. :/
 
BurntPork said:
Honestly, I think that IGN made up all of the info they got just for hits. :/
If they did, then good for them, because it worked, lol. I just think it's a dumb thing to be lying about.

EDIT: Woah, post #5000. I wish it was more interesting. Sorry, everyone.
 
BurntPork said:
Honestly, I think that IGN made up all of the info they got just for hits. :/

They didn't. Early dev kit leaks posted in this very thread sound similar to what IGN got: a developer telling them "well, we don't have exact specs for you but it will be similar to so and so, and/or is based on so-and-so"

That CPU is weaker than the 360's. And what's with that random GPU speed?

Enh, not really. PPE sucked.
The 1.5ghz probably came from a 2x Broadway clock. For perfect BC, they may also make it a multiple (be it 2x or 3x or whatever) so that they can use multipliers to downclock the chip.
 
StevieP said:
They didn't. Early dev kit leaks posted in this very thread sound similar to what IGN got: a developer telling them "well, we don't have exact specs for you but it will be similar to so and so, and/or is based on so-and-so"



Enh, not really. PPE sucked.
The 1.5ghz probably came from a 2x Broadway clock. For perfect BC, they may also make it a multiple (be it 2x or 3x or whatever) so that they can use multipliers to downclock the chip.
I see. He doubled the Wii's GPU speed, so I guess that's it. However, since the GPU is completely different from Wii, I don't think that would make a difference, nor do I think that Nintendo would cripple Wii U just for BC. I don't think that Wii speeds should be considered at all.

Anyway, I think the triple-core is only for the early dev kits and that the final hardware will have a quad. I don't see any other way to ensure that the CPU is more powerful than Xenos.
 
BurntPork said:
I see. He doubled the Wii's GPU speed, so I guess that's it. However, since the GPU is completely different from Wii, I don't think that would make a difference, nor do I think that Nintendo would cripple Wii U just for BC. I don't think that Wii speeds should be considered at all.

Anyway, I think the triple-core is only for the early dev kits and that the final hardware will have a quad. I don't see any other way to ensure that the CPU is more powerful than Xenos.
Number of cores and clock speed aren't as important as the memory cache, which Wii U will destroy Xeno in.
 
StevieP said:
EDRam has been confirmed.



Sometimes the mobile versions of GPUs don't actually correspond to the non-mobile model number as well as they should, making it a misleading metric.


It may not be based on the RV7xx at all after more mature devkits go out.



With this forum, you never know haha.
I meant the GPU. Also, eDRAM was never confirmed outside of Engadget reporting that someone from IBM told them it had eDRAM.
 
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