Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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I don't think they'd need to spend that much to need to take a hit in order to deliver something awesome really, but the turn around would be all kinds of ferocious on that end.

Especially if online was a wash. :|
 
BurntPork said:
I was talking about the node when I said small.


If Nintendo were to use that for the GPU, they could easily make the console much more powerful than the current gen. 5x would be the low-end estimate, and 8x would be the high-end, even taking case size into consideration.

However, it really doesn't seem likely that a mid 2012 console would use 28nm.

Yeah but I was talking about what you're telling art.
 
AzureJericho said:
Oh snap, please as punch if this turns out true. The Crytek comment has brought a little flare of hype back to this in my eyes. :)

Can't wait to see if Nintendo delivers a SSJ2 Gohan of a console. :P

ah, meaning it's good at the very end of a story arc, and then after a new generation begins, fades into irrelevance whilst losing out in power to the other two consoles main characters? : P

(why can everything be described in terms of DBZ? it's amazing)
 
NM0dz said:
ah, meaning it's good at the very end of a story arc, and then after a new generation begins, fades into irrelevance whilst losing out in power to the other two consoles main characters? : P

(why can everything be described in terms of DBZ? it's amazing)

but then comes back at the very end, a complete badass, and the single strongest non-peripheraled non-fused character?
 
guek said:
but then comes back at the very end, a complete badass, and the single strongest non-peripheraled non-fused character?

i think SSJ3 Goku was on equal terms if i'm remembering correctly, but he couldn't stay in SSJ3 for any where near as long as Gohan could be in 'ultimate' form...

anyway, ahhh, WiiU and all... if Crytek is happy then it must have a huge power-level plentiful RAM. isn't RAM the current bottle neck on the PS3/360?
 
NM0dz said:
i think SSJ3 Goku was on equal terms if i'm remembering correctly, but he couldn't stay in SSJ3 for any where near as long as Gohan could be in 'ultimate' form...

anyway, ahhh, WiiU and all... if Crytek is happy then it must have a huge power-level plentiful RAM. isn't RAM the current bottle neck on the PS3/360?
Where did Crytek talk about the Wii-U?
 
ShockingAlberto said:
I interpret that to mean "We can totally port Crysis 2 to this."

Not "That next-gen wishlist we had has come true!
Oh yeah there is no way Nintendo is goign to suddenly turn around and release a console with 8GB of ram etc though I dont anticipate any of them too.
 
antonz said:
Oh yeah there is no way Nintendo is goign to suddenly turn around and release a console with 8GB of ram etc though I dont anticipate any of them too.
8GB in a console is ridiculous for many reasons. I'm expecting max 4GB from the competition.
 
Ydahs said:
8GB in a console is ridiculous for many reasons. I'm expecting max 4GB from the competition.

And that's one of the common misconceptions around GAF that will hurt PS4 and Xbox3 sales. People are already acting like not having 8GB is absurd when the opposite is true.
 
Hiltz said:
So do you think these developers with Wii U dev kits are referring to the 2nd gen dev kits or the third ?
Havent heard yet if a 3rd gen kits out yet. I know one is expected this fall but havent been keeping up with people on it because there has been little to be said
 
bgassassin said:
And that's one of the common misconceptions around GAF that will hurt PS4 and Xbox3 sales. People are already acting like not having 8GB is absurd when the opposite is true.

Modern PC games on Max requires about 2GB of ram with further 2GB for the OS at the moment, that's on top of 1GB ram on board the Graphics card.

I think the next set of Consoles will have 4GB perhaps pushing 6GB if Sony and MS feel like bleeding money.
 
DSN2K said:
Modern PC games on Max requires about 2GB of ram with further 2GB for the OS at the moment, that's on top of 1GB ram on board the Graphics card.

I think the next set of Consoles will have 4GB perhaps pushing 6GB if Sony and MS feel like bleeding money.

I'm currently expecting 3GB max. If they do go 4GB, I see it being a split pool. Although that might apply to the 3GB as well.
 
DSN2K said:
Modern PC games on Max requires about 2GB of ram with further 2GB for the OS at the moment, that's on top of 1GB ram on board the Graphics card.

I think the next set of Consoles will have 4GB perhaps pushing 6GB if Sony and MS feel like bleeding money.

6GB? Most modern PCs don't have the fast type of RAM used in consoles.
 
bgassassin said:
I'm currently expecting 3GB. If they do go 4GB, I see it being a split pool. Although that might apply to the 3GB as well.
Unless they drop a large amount of slow RAM for a massive OS/apps overheard I don't see the point of going beyond 3GB, especially since they won't be using more than 1080p resolution.

For some reason I wouldn't be surprised if they all break down half a gig of video RAM and 2 GB of main RAM or something similar.

Zoramon089 said:
6GB? Most modern PCs don't have the fast type of RAM used in consoles.
Oh please no, not this in another thread.
 
Bending_Unit_22 said:
Unless they drop a large amount of slow RAM for a massive OS/apps overheard I don't see the point of going beyond 3GB, especially since they won't be using more than 1080p resolution.

For some reason I wouldn't be surprised if they all break down half a gig of video RAM and 2 GB of main RAM or something similar.

Haha. You must have been sitting on this post for a little while since I made an edit before you posted. I went back and added max as that's what I meant. 2-2.5GB is what I've been expecting. Chip densities are going to be a factor a lot here don't understand.
 
I'm expecting around 2 gigs of RAM for the next generation. Basically hardware that will let companies use their current gen game engines, rather than having to re-buy everything.
 
Eteric Rice said:
I'm expecting around 2 gigs of RAM for the next generation. Basically hardware that will let companies use their current gen game engines, rather than having to re-buy everything.
Likewise

Sony may go as high as 3GB, but I don't expect anything more than 8x jumps from anyone else besides Nintendo.
 
DSN2K said:
Modern PC games on Max requires about 2GB of ram with further 2GB for the OS at the moment, that's on top of 1GB ram on board the Graphics card.

I think the next set of Consoles will have 4GB perhaps pushing 6GB if Sony and MS feel like bleeding money.
...now guess how much they actually use!
 
I'd hate to be the guy running around saying the end is near for the big N, but just earlier I've had a conversation with a buddy of mines who believe that the WiiU will end up being the next Dreamcast. From what he tells me, developers are saying the system is hard to work with due to it constantly being updated, the new controller is unresponsive/not working as it should, the system is actually just a step above ps3, etc. I haven't been keeping tabs with the console's update so I don't know how much of this is true. Could someone shed some light on this?
 
weepy said:
I'd hate to be the guy running around saying the end is near for the big N, but just earlier I've had a conversation with a buddy of mines who believe that the WiiU will end up being the next Dreamcast. From what he tells me, developers are saying the system is hard to work with due to it constantly being updated, the new controller is unresponsive/not working as it should, the system is actually just a step above ps3, etc. I haven't been keeping tabs with the console's update so I don't know how much of this is true. Could someone shed some light on this?
that was basically word for word what 01net claimed after the first devkit came out. Devkits do go through a number of revisions in the process. the first 360 devkit was PowerMac G5s

At this point Generation 2 Devkits have come out and if they havent already they will soon have Generation 3 kits
 
weepy said:
I'd hate to be the guy running around saying the end is near for the big N, but just earlier I've had a conversation with a buddy of mines who believe that the WiiU will end up being the next Dreamcast. From what he tells me, developers are saying the system is hard to work with due to it constantly being updated, the new controller is unresponsive/not working as it should, the system is actually just a step above ps3, etc. I haven't been keeping tabs with the console's update so I don't know how much of this is true. Could someone shed some light on this?
Does that have anything to do with it's potential for success?
 
bgassassin said:
Here is a recently uploaded interview from GAMESCOM with Brian Martel from Gearbox Software. I think the interviewer asked some good questions about Aliens and other things.

http://www.youtube.com/watch?v=xSK-7kgy88Q&feature=player_detailpage#t=107s

The link starts a little before the Wii U part.
My hype is starting to rise.
Brian Martel from Gearbox Software said:
A lot of the memory on there (Wii U) allows us to have the fidelity that we haven't see in this particular generation.
 
weepy said:
I'd hate to be the guy running around saying the end is near for the big N, but just earlier I've had a conversation with a buddy of mines who believe that the WiiU will end up being the next Dreamcast. From what he tells me, developers are saying the system is hard to work with due to it constantly being updated, the new controller is unresponsive/not working as it should, the system is actually just a step above ps3, etc. I haven't been keeping tabs with the console's update so I don't know how much of this is true. Could someone shed some light on this?
Interesting. I thought I just read that Crytek is happy with their devkit...
 
bgassassin said:
Haha. You must have been sitting on this post for a little while since I made an edit before you posted. I went back and added max as that's what I meant. 2-2.5GB is what I've been expecting. Chip densities are going to be a factor a lot here don't understand.
Hey, it took a little time phrasing my response to Zoramon089, you don't have to rub it in.
 
Grampa Simpson said:
Does that have anything to do with it's potential for success?

Well yes and no. We've all seen how the doom and gloom scenario worked out with the odd, yet quirky and innovative DS heading into battle with the multifunctional behemoth that was the PSP. By all accounts, most would say it was a fluke until the underpowered Wii and it's whimsical, waggle wand beat out the HD Twins in terms of sales since it's debut.

...The thing is, this time Nintendo is stepping out with the wrong foot. While the Wii name was hard to swallow by some, the WiiU seems worse in comparison. And innovation isn't necessarily on their side anymore; you have both microsoft and sony gunning for the non-gamer market and adapting with better hardware. The thing we want WiiU to fix that needed to be fixed with the Wii hasn't been addressed formally:

* Better Online Gaming
* Next Gen Graphic Capabilities
* A Viable, Ergonomic Controller
* True 3rd Party Support**

There's a lot going for and against the WiiU, but honestly I think Nintendo is jumping into the next-gen fray too soon and I don"t see lightning striking thrice for them.








**The WiiU seems to have the 3 party support, but for how long?
 
weepy said:
I'd hate to be the guy running around saying the end is near for the big N, but just earlier I've had a conversation with a buddy of mines who believe that the WiiU will end up being the next Dreamcast. From what he tells me, developers are saying the system is hard to work with due to it constantly being updated, the new controller is unresponsive/not working as it should, the system is actually just a step above ps3, etc. I haven't been keeping tabs with the console's update so I don't know how much of this is true. Could someone shed some light on this?
Is it ShockingAlberto who says he has a friend/knows someone working on the WiiU and they've said what 01Net said was true. The controllers weren't working right, the dev kit was a mess, its underclocked, etc. (I don't mean to be words in his mouth, so i'm not 100%). Though it's been fixed with new devkits and Nintendo reacting to feedback.

Anyhow, again I don't want to speak for him, just throwing it out there until he (or whoever it was) can respond.
 
weepy said:
**The WiiU seems to have the 3 party support, but for how long?
For as long as the 3rd party games sell which won't be for very long when the next MS console hits and WiiU owners still can't chat with one another because little Johnny might get molested.

Ugh... I can deal with the other negatives. I have a feeling that online networks are going to become even more important in the next generation and I don't see Nintendo making something "competent" in the least at this point.
 
The only way I can believe a 28 nm GPU and 2 GB of RAM is if Nintendo is betting on a true 10 year plan. I'm now expecting a step up from the PS3.
 
Log4Girlz said:
The only way I can believe a 28 nm GPU and 2 GB of RAM is if Nintendo is betting on a true 10 year plan. I'm now expecting a step up from the PS3.
If the rumored specs are true, I'm expecting something 2-3 times faster than the current HD twins, at least when it comes to visuals.

Similar to the jump from GC to the Wii.

But this is all based on rumors based on incomplete leaked specs of incomplete dev-kits so...
 
I imagine GDC will provide us some actual results. Until then we're just bumming ourselves out or becoming overly optimistic over things that can't really be confirmed one way or the other.
 
Aizu_Itsuko said:
If the rumored specs are true, I'm expecting something 2-3 times faster than the current HD twins, at least when it comes to visuals.

Similar to the jump from GC to the Wii.

But this is all based on rumors based on incomplete leaked specs of incomplete dev-kits so...
Wii wishes it was 2-3 times faster than GCN, rather than 50%.
 
OrangeGrayBlue said:
I imagine GDC will provide us some actual results. Until then we're just bumming ourselves out or becoming overly optimistic over things that can't really be confirmed one way or the other.
I hope something leaks before GDC.
JoshuaJSlone said:
Wii wishes it was 2-3 times faster than GCN, rather than 50%.
Wii is 2 times faster than NGC. Overclock != performance.
 
JoshuaJSlone said:
Wii wishes it was 2-3 times faster than GCN, rather than 50%.
2-3 times was the official comparison Nintendo made and I'd argue the jump is higher than 50%, even if a lot of the time it doesn't show.
 
Aizu_Itsuko said:
If the rumored specs are true, I'm expecting something 2-3 times faster than the current HD twins, at least when it comes to visuals.

Similar to the jump from GC to the Wii.

But this is all based on rumors based on incomplete leaked specs of incomplete dev-kits so...
Although this isn't what most would want, that amount of power in nintendo's hands would be astonishing I believe.
 
Log4Girlz said:
The only way I can believe a 28 nm GPU and 2 GB of RAM is if Nintendo is betting on a true 10 year plan. I'm now expecting a step up from the PS3.
Two Gb alone would blow my mind and I wouldn't even need confirmation on the CPU and GPU afterwards.

The kind of hardware they'd put inside of the box to complement that RAM would be something way past GAF's modest expectations(reasonable GAF, not stealth fanboys and tech ignorant folks).
 
Bending_Unit_22 said:
Hey, it took a little time phrasing my response to Zoramon089, you don't have to rub it in.

Nah, I wasn't rubbing it in. Sometimes I'll start a post, start doing something else and finish 10 minutes later.

Ubermatik said:
A 28nm GPU and >/=2GB RAM? That's beyond my initial expectations...

I'm still expecting 1.5GB max. The GPU size is still something I'm having a hard time wrapping my head around, but I think that's because I'm still looking at it from a graphics card development perspective.

Log4Girlz said:
The only way I can believe a 28 nm GPU and 2 GB of RAM is if Nintendo is betting on a true 10 year plan. I'm now expecting a step up from the PS3.

I don't see that as an indication of it's length. There might still be support after the next console comes out, but I wouldn't expect it to be 10-years worth. And even if the first dev kit were the final specs, it would have been a step up over the PS3.

weepy said:
I'd hate to be the guy running around saying the end is near for the big N, but just earlier I've had a conversation with a buddy of mines who believe that the WiiU will end up being the next Dreamcast. From what he tells me, developers are saying the system is hard to work with due to it constantly being updated, the new controller is unresponsive/not working as it should, the system is actually just a step above ps3, etc. I haven't been keeping tabs with the console's update so I don't know how much of this is true. Could someone shed some light on this?

Your friend is spouting the same ignorance others have. The Dreamcast comparison is asinine because Sega did a lot of pre-damage to put the Dreamcast in the position it was in.

Except for a couple things you mention, ll of those rumors came from 01.net. And the ones were based the first dev kit. Although one of those things you mentioned came from something else. Anyone who watched E3 would know the controller issues weren't a problem by then. There was even a developer that said the controller shown at E3 was not what they had been using.

First dev kits are normally made with "off the shelf" PC parts. The first rumor we heard was that it was using a tri-core processor like Xbox, but clocked faster, 1GB of memory and had an R700 card in the system. A lot of naysayers just looked at that and wrote it off when there's only so much you can take from it.

The 1GB of memory did not include the memory on the card used (512MB), and the usage of the R700 is most likely due to target clock speed and/or SPUs. We already have plenty of information that they are not just sticking an RV770 in the final design.

As for the rest not from 01.net, it sounds like that is coming from comments from Vigil that's being taken out of context. Vigil said they couldn't gauge the true power because the dev kits because of the changes and that at worst it was on par with PS360. Changes in development kits happen all the time. That's normal As already mentioned the first Xbox 360 dev kits were Apple G5s, and later on it took Epic to convince MS to up the memory to 512MB. And if you want to get an idea of what the PS3 went through, go here.

http://archive2.avsforum.com/avs-vb/showthread.php?p=5960218&&#post5960218

This links to post #9, but you'll still have to scroll down for some reason.

Anyway if that's not enough, I can do another info dump if needed. ;)
 
jay said:
I heard the Wii U is in such a rough state that it's not even out yet.
Actually it's much worse: it won't be out this entire year. Somebody page Kotaku.
 
bgassassin said:
Here is a recently uploaded interview from GAMESCOM with Brian Martel from Gearbox Software. I think the interviewer asked some good questions about Aliens and other things.

http://www.youtube.com/watch?v=xSK-7kgy88Q&feature=player_detailpage#t=107s

The link starts a little before the Wii U part.

Thanks for the link. Brian Martel did say, "alot of the memory in there (the Wii U) will allow us to have a fidelity that we haven't seen in this particular generation", so that is good to hear. It does appear the Wii U has at least a reasonable amount of memory.
 
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