Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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Smiles and Cries said:
what a sexy box that is... so dark

I would have no trouble picking this up for the girlfriend
I didn't realize guys actually had issue buying them.

Been buying those things for years. First for my mother, and then for my last girlfriend. Buying condoms I can see why there would be slight embarrassment. But that's mainly because I buy condoms for... smaller men.
 
I think everyone believed that it would be released after E3.

Shin Johnpv said:
Ahhhh got you. I'm a bit fried from work (animating at break neck speeds right now), so my memory on some shit is just not there.

I understand all to well.

Thunder Monkey said:
I didn't realize guys actually had issue buying them.

Been buying those things for years. First for my mother, and then for my last girlfriend. Buying condoms I can see why there would be slight embarrassment. But that's mainly because I buy condoms for... smaller men.

Why can't those dwarfs by their own? They should be putting you in such an embarrassing situation.
 
bgassassin said:
I think everyone believed that it would be released after E3.



I understand all to well.



Why can't those dwarfs by their own? They should be putting you in such an embarrassing situation.
Because it's embarrassing for them!

Think about it, they walk up to the counter, can't even see over it, and they have to buy condoms made for smaller than average penis. That has to rub them the wrong way.

*cries*
 
AzaK said:
You know, I originally thought they would put one in but I think I'm beginning to agree with you. Who really wants a pointer to control their console? Gamers who have already experienced the joy of pointer FPS controls. We are the sort of consumers who either have 78 Wiimotes already or will go out and buy one if we want one. The traditional audience already is used to dual analogs, and the new/casual audience is probably happy with touch and motion on the pad.

The problem with this is that, as far as we know, the Wii U cannot stream to 2 controllers simultaneously. That means that local multiplayer will only be possible with Wii-motes. I guarantee you this will confuse the hell out of consumers. It will also be a disincentive to developers that want to focus on using motion or pointer control in their games. Why would they take that risk when they do not know if consumers would be willing to go out and buy a Wii-mote in addition to their game?
 
LegendofJoe said:
The problem with this is that, as far as we know, the Wii U cannot stream to 2 controllers simultaneously.
I thought we already debunked that myth? Iwata said the reason they aren't doing it is because it would be too cost prohibitive.
 
Actually what we know is that the GPU is capable of multiple streams, they just haven't utilized it. In fact according to another Game Watch article they currently have it disabled, but can activate it later.

Thunder Monkey said:
Because it's embarrassing for them!

Think about it, they walk up to the counter, can't even see over it, and they have to buy condoms made for smaller than average penis. That has to rub them the wrong way.

*cries*
I always knew you were a caring individual. But don't let them abuse your kindness.

Father_Brain said:
The Wii U bit from the results briefing:



Sounds like a Q4 launch to me. I'm guessing that bgassassin's source will end up being wrong, though he might have been right at the time, for all I know.

He's said so much, which one would this be in regard to?
 
The Wii U bit from the results briefing:

Satoru Iwata said:
We are also planning to launch the Wii U, which is the successor to the Wii, during the next fiscal year. We would like to show the final format of the Wii U at the E3 show next year. As we learned a bitter lesson with the launch of the Nintendo 3DS, we are trying to take every possible measure so that the Wii U will have a successful launch.

Sounds like a Q4 launch to me. I'm guessing that bgassassin's source will end up being wrong, though he might have been right at the time, for all I know.
 
As we learned a bitter lesson with the launch of the Nintendo 3DS, we are trying to take every possible measure so that the Wii U will have a successful launch.
Genius, absolutely brilliant.

Father_Brain said:
Sounds like a Q4 launch to me. I'm guessing that bgassassin's source will end up being wrong, though he might have been right at the time, for all I know.
I'm gonna stick with Q3. I just don't see it releasing any later.
 
I like the idea the Nintendo might delay it to make sure the launch has the right software to make a great launch. That includes OS stuff. What i am sad about, is that it will mean and even greater period of time where their only compelling software is coming out on the 3DS.

Unless of course, that is the moment NoA decided to release a shit ton of older Japanese games that made it over, which i have suspected, must have been in the cards for awhile.
 
sfried said:
I thought we already debunked that myth? Iwata said the reason they aren't doing it is because it would be too cost prohibitive.

I wasn't aware that it was disproved. Has anyone been able to come up with a rough estimate for how much the U-tab costs to produce?
 
Every possible measure = at least one AAA first party game and $299 confirmed?
Late August-Early October would be a decent time for launch I think. First-day sales will be strong no matter what and then they could get in another surge for Black Friday.
 
IceDoesntHelp said:
I'm gonna stick with Q3. I just don't see it releasing any later.

Iwata seems to be implying that there will be no Wii U "re-unveiling" event prior to E3. E3 is in June. A Q3 launch would mean no more than three months of advance notice, which seems unrealistically narrow.
 
Father_Brain said:
Iwata seems to be implying that there will be no Wii U "re-unveiling" event prior to E3. E3 is in June. A Q3 launch would mean no more than three months of advance notice, which seems unrealistically narrow.

It can be done. They will probably hold out revealing their own software, but i doubt they would suppress third parties talking about Wii U versions. The system is a known quantity. Announce the release date relatively early, save all the launch data for E3.
 
Polari said:
Seems a bit late to me. What's going to come out on Wii after Zelda? There's Dragon Quest X for Japan, but nothing for everywhere else.
Maybe NoA has been holding onto the big three. Xenoblade, The Last Story and Pandora's Tower, 3 games in ONE!!!1!111!! All for the low low price of $60.
 
When he says 'final form' of the Wii U it doesn't necessarily preclude a showing off of software for the system before e3 (at, for example, the GDC), although I'll admit it doesn't look likely, but e3 could act as the 3DS conference did early this year, revealing the final details of the launch.
 
Father_Brain said:
Iwata seems to be implying that there will be no Wii U "re-unveiling" event prior to E3. E3 is in June. A Q3 launch would mean no more than three months of advance notice, which seems unrealistically narrow.

Wow, I never wanted to believe it. That is so damned late with nothing of value on the horizon for Wii.
 
Father_Brain said:
Sounds like a Q4 launch to me. I'm guessing that bgassassin's source will end up being wrong, though he might have been right at the time, for all I know.

If I understand correctly, he didn't say there would be an unveiling of some sort. Just more info before the year is over. But even that is looking less likely.
 
Oh hey Nintendo, its me.
Just wanted to let you know, if you want your upcoming console, the Wii U, to be a success you should show some franchises people love at this upcoming E3, or maybe even before then. Here's a list of titles you should show at E3 (or earlier):
- Metroid
- F-Zero
- Star Fox
- Pikmin 3
- Mario teaser
- Yoshi sidescroller
- Kingdom Hearts 3
- 3rd Party Exclusives

If your hardcore fans see any of these titles in HD, they will jump on board.
About that interface, make it simple, yet effective. Don't use a shoddy shop system like the eShop, make it more user friendly, make it easy to use.
Oh you guys know those things called Friend Codes? Why not just get rid of them, or have them hidden, so users can choose their own usernames, and make it easier for others to add others.
Also, make sure to bring other games over to NA, don't skip the North American audience. Bring the love over here too.

Love, IceDoesntHelp <3

PS: You guys can thank me and send me some money later.
 
BY2K said:
Why do I have the feeling they are going to change the name?
I'd be cool with that. Maybe they'll finally take me up on the Nintendo Unlimited which harkens back to the Nintendo Ultra 64, or whatever it was called and keeps the U from the Wii U.
 
Can we stop using the word "re-unveil." It is not the same thing as "show the final form." "Blowout" is more fitting.


BY2K said:
Why do I have the feeling they are going to change the name?
Cuz you're nuts. ;) Just accept it already.... and the name "WiiU".
 
scrappy nintendo is best nintendo.

I think what annoys me most about all these "nintendo is doomed" posts that keep popping up are people who continually claim that nintendo doesn't know what they're doing. People seem to think that since nintendo didn't put out their personal vision of handhelds and consoles that they're somehow dickless incompetents that are completely out of touch with the real world.

All of iwata's interviews and statements, including the infamous "anti-app game" keynote, shows that he has a full grasp of

- changing consumer desires
- new competition among emerging markets
- the increasing importance of utilizing online features

Nintendo has had tremendous difficulty properly addressing those points, but much of that has to do with prior decisions and a botched transition. In hindsight it's easy to see that the 3DS launched too early and the Wii U is launching too late.

The 3DS should not have seen retail until late summer or the early fall of this year. The software wasn't there, the eshop wasn't ready, and it's clear that DS sales were still healthy enough to last a few more months. Mass attack should have been released in the summer rather than now when people are trying to decide between purchasing a 3DS and DSi. Had nintendo launched in September with an eShop at a lower price (perhaps $199 rather than $249) with OoT as a launch title and Starfox in October, Mario and Mariokart in November, they would have had much better momentum. They probably wouldn't have sold as many 3DSes as they have to date, but market perception and momentum would be in their favor. Who knows, maybe they could have even gotten in that 2nd analog stick in by launch. I guess they just really wanted to get a big jump on the Vita but that ended up biting them hard in the ass. All of this is pretty worthless conjecture though since that's not what they ended up doing.

My point is that based on Iwata's statements, I seriously doubt nintendo is unaware of their mistakes. They've also definitely mistimed the Wii U launch since it needed to be on the market by Spring due to the Wii losing steam fast, but they just couldn't get it done. The biggest problem with the Wii was never that it was using outdated tech. From a business perspective, just about everything about the Wii was fantastic. Yes, nintendo needs to diversify their online and social networking portfolio, but the Wii was never designed to fill those roles. It didn't need to be back when it debuted in 2006.

The "problem" with the Wii is that the Wii U is going to be so damn late. The fact that they talked about launching in the first half of 2012 during E3 when the console was so obviously in early development leads me to believe that they've known this to be true for awhile. They knew they needed to rush out the Wii U as soon as possible but were simply unable to get development on track for a spring launch. Coupled with the fact that they really cannot afford to make the same mistakes they made with the 3DS launch, they're wisely holding back the launch until the latter half of 2012 just to make sure that they can get things right and build the system's momentum.

tldr; Contrary to what other seem to believe, I think nintendo is fully aware of the mistakes they've made in the past year. The big question is whether they're capable as a company of rectifying those errors.
 
BY2K said:
Why do I have the feeling they are going to change the name?
I think I'm going to call it the nintendo Ewww.
 
blu said:
I think I'm going to call it the nintendo Ewww.

Ewe?

35ld7hi.jpg
 
bgassassin said:

I'd by a console that looks like that in a heart-beat! So much street cred right there.


To be honest, if I can pull myself away from here (Who am I kidding) I might go dark on Wii U info with such a long timeframe confirmed.
 
I was thinking *if* PS4/720 do really have Avatar near like graphics the loading times will be amazingly slow, I'm not sure how fast drivers are now, but certeanly the amount of only texture data would be enough to botch data transfer.
 
TunaLover said:
I was thinking *if* PS4/720 do really have Avatar near like graphics the loading times will be amazingly slow, I'm not sure how fast drivers are now, but certeanly the amount of only texture data would be enough to botch data transfer.
Oh yeah, 60+ second loading times incoming. Get excite.
Dragon's Dogma already has the king of longest loading times I've seen, 45 seconds. (but in Capcom's defense, they said it would have taken 45 minutes to walk there.)
 
TunaLover said:
I was thinking *if* PS4/720 do really have Avatar near like graphics the loading times will be amazingly slow, I'm not sure how fast drivers are now, but certeanly the amount of only texture data would be enough to botch data transfer.
We'll probably get more texture streaming

If you thought pop-in was bad this generation....
 
TunaLover said:
I was thinking *if* PS4/720 do really have Avatar near like graphics the loading times will be amazingly slow, I'm not sure how fast drivers are now, but certeanly the amount of only texture data would be enough to botch data transfer.

I don't know there's a dude in the Ivy Bridge thread CONVINCED that the PS4 will support 4k resolution and a holographic bluray drive. I bet those holographic bluray drives have great load times.


The meltdowns when the next MS and Sony consoles are announced will most likely be the very definition of epic.
 
Shin Johnpv said:
I don't know there's a dude in the Ivy Bridge thread CONVINCED that the PS4 will support 4k resolution and a holographic bluray drive. I bet those holographic bluray drives have great load times.


The meltdowns when the next MS and Sony consoles are announced will most likely be the very definition of epic.

2d989z6.jpg
 
Thunder Monkey said:
I didn't realize guys actually had issue buying them.

Been buying those things for years. First for my mother, and then for my last girlfriend. Buying condoms I can see why there would be slight embarrassment. But that's mainly because I buy condoms for... smaller men.

>.>

<.<

:]

:)

KuGsj.gif


3AQmK.gif
 
Given the recent news, am I the only one who thinks that this thread should be locked? We probably won't hear anything until GDC at the very earliest if we're extremely lucky, it probably will have changed so much that out speculation here will be worthless, and frankly I'm not looking forward to another 4-7 of going in circles making up specs based on vague dev comments and stuff from anonymous sources. At this point, we're almost getting more hints about Sony and Microsoft's next consoles than Wii U.
 
Shin Johnpv said:
I don't know there's a dude in the Ivy Bridge thread CONVINCED that the PS4 will support 4k resolution and a holographic bluray drive. I bet those holographic bluray drives have great load times.


The meltdowns when the next MS and Sony consoles are announced will most likely be the very definition of epic.

To be fair, he said that the console will support 4K, but games will render at a lower resolution (most assuredly 1080p). The PS4's GPU supporting an output resolution of 4K isn't outside the realm of possibility (even Ivy Bridge's integrated GPU can purportedly do so), however I can't imagine the PS4 will employ anything but BD for optical storage, especially since the console is all but guaranteed to be on shelves by the end of 2014 at the very latest.

To summarise, while the PS4 supporting 4K from a technological standpoint is a reasonable assumption, support from a media perspective is exceedingly doubtful.
 
blu said:
Just slap a touchscreen on that and we have a deal.

New Wii Ewe controller.

Wiiewecontroller.jpg


BurntPork said:
Given the recent news, am I the only one who thinks that this thread should be locked? We probably won't hear anything until GDC at the very earliest if we're extremely lucky, it probably will have changed so much that out speculation here will be worthless, and frankly I'm not looking forward to another 4-7 of going in circles making up specs based on vague dev comments and stuff from anonymous sources. At this point, we're almost getting more hints about Sony and Microsoft's next consoles than Wii U.

Concrete facts aren't speculation though. That kind of info will rightfully get its own thread.
 
BurntPork said:
Given the recent news, am I the only one who thinks that this thread should be locked? We probably won't hear anything until GDC at the very earliest if we're extremely lucky, it probably will have changed so much that out speculation here will be worthless, and frankly I'm not looking forward to another 4-7 of going in circles making up specs based on vague dev comments and stuff from anonymous sources. At this point, we're almost getting more hints about Sony and Microsoft's next consoles than Wii U.
I don't think it will have changed hardly at all. It's too late for major changes, developers need to be done with games probably around E3 to be ready for launch, if not earlier. And didn't Nintendo suggest that the later reunveiling was based on what they learned with the 3DS? Well, they said with the 3DS they learned that they needed to have more Nintendo-made software firepower at launch. So to me it sounds like they delayed it so they could finish a good AA or AAA game for launch.
 
2d989z6.jpg


we will finally get this for real next gen. In some ways exceed, in some fall short, overall probably exceed.

Pretty easily exceed considering say BF3 PC maxed is getting close as is.
 
specialguy said:
we will finally get this for real next gen. In some ways exceed, in some fall short, overall probably exceed.

Pretty easily exceed considering say BF3 PC maxed is getting close as is.

There is a lot more going on in that CG FMV that is not possible in realtime with current gen or probably even next gen consoles. This includes BF3. Sure you've got extremely crisp textures in "Ultra" on PC (i.e. requiring SLI/Crossfire and at least $500/500w worth of GPU power) but it's not just the textures. Watch the video again in motion.
 
Dreamwriter said:
I don't think it will have changed hardly at all. It's too late for major changes, developers need to be done with games probably around E3 to be ready for launch, if not earlier. And didn't Nintendo suggest that the later reunveiling was based on what they learned with the 3DS? Well, they said with the 3DS they learned that they needed to have more Nintendo-made software firepower at launch. So to me it sounds like they delayed it so they could finish a good AA or AAA game for launch.

I agree with everything except that we don't know if there's been a delay. They only reaffirmed the same time frame they've been saying for awhile.
 
specialguy said:
2d989z6.jpg


we will finally get this for real next gen. In some ways exceed, in some fall short, overall probably exceed.

Pretty easily exceed considering say BF3 PC maxed is getting close as is.
I always thought this pic looked cartoony.
 
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