Smiles and Cries
Member
I don't care about Smash anymore
I hope they give Skaurai something new after Smash for the WiiU
I hope they give Skaurai something new after Smash for the WiiU
Because it isn't true. The prime series is running on Retro's engine and not Unreal.
Remember, E3 2012 starts in early June so really it's just a little over FIVE MONTHS away!
If more people had your patience, it'd make my job a lot easier. But a little chaos now and then is needed to fuel the internet, heh.
Paul, should we be worried about the Wii U's technical aspects? That's vague enough right?
D'oh! Damn public educational system!
Yeah it's all a balancing act between resolution, cost, bandwidth to transmit images/image quality. I imagine Nintendo will prioritise quality and frame rate over resolution.And hella-expensive.
A question for the tech-literate among us.
I read somewhere that Nintendo develops their games with high-resolution assets even though the Wii can't display them. Assuming these are on the disc, would it be possible for Wii U to play old Wii games in HD? If not, would it be feasible to allow users to download the HD assets for the games via patch or something?
frame rate is a non-issue. Nothing is stopping companies from making games with high fps right now. They choose not to.Yeah it's all a balancing act between resolution, cost, bandwidth to transmit images/image quality. I imagine Nintendo will prioritise quality and frame rate over resolution.
I was meaning with regard to the tablet and streaming to it from the console. Nintendo I think would sacrifice resolution for it to be able to support 60fps.frame rate is a non-issue. Nothing is stopping companies from making games with high fps right now. They choose not to.
No and no. The HD assets aren't on the disc (as shown by Dolphin).
They are developed with HD assets on PC dev kits, basically, then downscalled for the Wii.
Was it just me or did I hear during E3 that Super Mario would be a launch title? I can't find it being said!
I might have stayed up too late for the E3 conferences.
Yes, I'm repeating myself, I don't care...
Zelda and Skyrim must have a baby, fuck the haters. Open world Zelda all the way. Dark Crystal looks and feel...gritty but still fantastical.
F-Zero just has to happen. Nintendo, fucking do it for the core, just to show you love them.
Waverace. What a fucking gorgeous game this could be on next-gen hardware.
DQ X better have a massive graphics upgrade on the Wii-U
2D Mario game that actually uses the Wii-U's power to its fullest. Make that shit look like a goddamn Toy Story game.
ugh
the last thing I want is a 2D mario which looks like a CGI shitfest.
how about a true pixelart 2D mario? it's about time. fuck that 2,5D crap(well, at least SMBWii had some charme).
Iwata's talked about partnerships. Lately, it seemed directed at having "partners" develop aspects of the Wii U instead of dedicated "people who used to make games".
It's rare, but it happens. Iwata even said as much last summer. That reminds me: Adhesive Games "vanished" in late August...
Not strong, yet alone conclusive evidence. Assuming everything seen is true, Retro could've used parts of UE's pipeline and still not used an in-game runtime one would call UE for anything else but asset loading. That if their assets did not get further post-processing after whatever UE stages they passed through.
The Hawken website still says "We are interested in bringing Hawken to Xbox 360, PlayStation 3 and PC.", which would be gone by now if they were acquired by, or even being published by Nintendo.
What platform is it for?
This is unknown at this point. We are interested in bringing Hawken to Xbox 360, PlayStation 3 and PC.
ugh
the last thing I want is a 2D mario which looks like a CGI shitfest.
how about a true pixelart 2D mario? it's about time. fuck that 2,5D crap(well, at least SMBWii had some charme).
I think we have a pretty decent chance at getting some tidbits at GDC. We'll get crumbs at CES, but we're so starved for info right now, it'll feel like a meal fit for a king.
Hmmm, I should go get some breakfast...
I like the food metaphors! And I doubt we'll get anything from CES. GDC, however... some tasty info, lots of rumours...
I think a game like Advance Wars could work really well on the Wii U. One player on the TV would be down on the battlefield and the other using the tablet could be building bases and things.
I think a game like Advance Wars could work really well on the Wii U. One player on the TV would be down on the battlefield and the other using the tablet could be building bases and things.
Pixel density isn't far off. Based on the size you give and going with a 6.2" diagonal 16:9 screen for Wii U controller: If the Kindle Fire screen was cropped to Wii U size it would be about 912x514 whereas we're expecting Wii U pad to be 854x480.Smiles and Cries said:1024 x 600 pixel resolution at 169 ppi or 6.06" x 3.55", 16 million colors.
how much of a boost does the uPad need to match this?
All the rumors are so vague that the Wii U and the next Xbox could range from nearly identical to worlds apart, performance wise. And taking recent trends into account, an Xbox Fusion the size of two DVD cases and performing like four iPads duct taped together could happen. It could be ARM based and passively cooled for all we know.It really depends if MS shows off anything at CES then we will have a war for the spotlight
If the Next Box specs are as good as the rumors say then maybe Nintendo will just stay quiet until E3 anyway
Pixel density isn't far off. Based on the size you give and going with a 6.2" diagonal 16:9 screen for Wii U controller: If the Kindle Fire screen was cropped to Wii U size it would be about 912x514 whereas we're expecting Wii U pad to be 854x480.
so its not as bad as people have been complaining it to be?
people will still love e-ink over this low res screen I guess
Wait, why are we discussing HAWKEN?
Did something get announced?
There could be no other explanation really could there?No, people were discussing third party western exclusives, and someone mentioned the fact that HAWKEN had gone off the radar, and had yet to be confirmed for a platform, so naturally people assumed it has to be the WiiU.
Hmm, here's a "making of" trailer for the killer freaks trailer. Pretty interesting stuff, though it really tells is nothing about the game itself.
There could be no other explanation really could there?
None of it is in-game footage.Was that all in-game footage?
Was that all in-game footage?
This is what I thought with Battalion Wars - using a top down map to organise and command troops and vehicles etc.
The Upad would be perfect for a tower defence game too. One player places defences on the controller in 2D birds eye view, whilst the other runs through the map in 3D, taking out the defences with their army.
I think I preferred it when this thread was about specs rather than about which small indie developer might have been acquired by Nintendo.Answer: Probably none
With that in mind, here are the specs I think the Wii U will have:
CPU:
2.8Ghz symmetric 4-core with 2-way SMT
Out-of-order execution
128kB SRAM L2 cache per core, 12MB eDRAM L3 cache shared
GPU:
700Mhz clock speed
800 shader units
RAM:
1GB GDDR5
512MB 1T-SRAM