Sony already was successful with previous GaaS in the past like LBP, Everquest, PS Home or GT Sport. In recent times Sony is being very successful with GaaS like Destiny 2, MLB, Gran Turismo 7 or Helldivers 2.
As happens with non-GaaS, some games are successful and other ones flop. In GaaS they recently flopped with Firewall Ultra (I assume they saw it coming, Concord and before them Destruction AllStars.
As happens with non-GaaS, some titles get cancelled or rebooted. In GaaS that happened recently with TLOU Online, London's new IP and Deviation's game.
They already knew that out of the many games they do, as always happened in all companies with both GaaS and non-GaaS some titles will get cancelled, other will tank, other ones will be successful and a few will be huge hits.
So they'll continue forward working on Marathon, Fairgame$, Horizon Online, Bend's new IP, the new IP incubated at Bungie and moved to PS Studios, the game being made by ex-Deviations, MLB and Gran Turismo 8. Plus the mobile games they may have in the works both internally and mostly externally.
As always happened in all companies, failed GaaS will be abandoned, and successful GaaS will continue getting support as long as their performance allow it.
Sony had a great SP 1st party output but their MP/GaaS 1st party output was too poor. And that was an issue because MP/GaaS are the most played and top grossing games, in recent times in console too. And the game revenue every year moves more from game sales to add-on sales.
To quit from GaaS would be nonsensical, stupid and suicidal specially when they are being very successful with multiple GaaS games. That doesn't mean they'll quit or reduce their efforts on SP non-GaaS games: the opposite, as they said they'll continue increasing their investment on them.
GaaS, like PC or mobile games, aren't a replacement for SP non-GaaS console games. It's an extra they add on top.
It's already had an effect on their current output as to why we haven't had a new game from Naughty Dog yet.
It's nonsensical to complain about not having games from ND. Nowadays AAA games take 5-9 years to be made and in the last 4 years they released:
- TLOU2
- TLOUP1 + PC port
- TLOU2 Remastered
- Uncharted Thieves Collection + PC ports
Plus have been working on TLOU Online and two new SP games at the same time, when during TLOU2 they only worked in a single new game at the same time.
And also released an Uncharted movie and TLOU tv show plus two theme park rides (Uncharted rollercoaster + TLOU haunted house event) in this 4 years period.
There is absolutely no issue with ND's output. It's just you being impatient and asking impossible things.
And there's been plenty of rumors that Marathon is in big trouble. Not to mention that at the very least that Sony is seemingly unhappy with the HD2 PC-PS5 split.
These are just fairy tales.
At some point (and I'm pretty sure we're there after Concord), it's not about what Sony wants. It's about what their shareholders want.
Hint: Not this.
SIE is having their top grossing generation in terms of revenue, in terms of profit this generation made more profit than in all the previous one combined, and most metrics like MAU, hardware revenue, software revenue, game subs revenue, accesories revenue, 1st party games off-PS revenue and so on are basically in all time highs and in a multi-year growth trend. 1st party games released in 2020, 2022, 2023 and 2024 broke their records of fastest selling games. They are successfully growing in multiple markets.
This is want shareholders want to see, they don't give a fuck if one specific single game tanked while all the important metrics are performing great.