...Scatter...
Banned
The graphical capabilities we can expect from PS5/Xbox Two
FTFY
Scorpio will be XBOX 2 though...
The graphical capabilities we can expect from PS5/Xbox Two
FTFY
I was expecting a side by side comparison of PS4 games screenshots and the same games running on PC with slightly bumped graphics settings.
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(Witcher 3 draw distance digital foundry)
Uncharted 4 never has fire that looks anywhere near that and the small amounts of fire it does have cause the framerate to buckle a bit.Really? That doesn't seem too far removed from Uncharted to me. There's current gen games that look pretty damn amazing and Neo/ Xbox 1.5 are supposedly 2-4 times more powerful.
You need to chill. Just expect better framerates and IQ.
Since you brought up this pic, I must ask if anyone knows where this exact location is. I've been trying to find it since I got the game but no dice. Apparently, Patch 1.03 on consoles states that foliage shadow pop in was reduced. To me, this seems like CDP improved shadow draw distance.![]()
(Witcher 3 draw distance digital foundry)
Edit: Full picture from EatChildren http://abload.de/img/w1kxs41.png
You uh...really shouldn't expect visuals like that. Especially not flame effects like that. Also really not how it works OP, the majority of those were tech demos. And the only playable ones were early prototypes that would've been hit hard by the realities of games development.
https://witcher3map.com/v/#4/57.63/-32.65/m=58.030,-29.440Since you brought up this pic, I must ask if anyone knows where this exact location is. I've been trying to find it since I got the game but no dice.
Drahim Castle, right? Thanks, I'll check it out this weekend and see if there are any improvements in shadow draw distance over the launch version. If anyone's interested, I'll post it in the game graphics technology thread.
Dude, this is NOT how it works.
I've seen QB on XB1, it looks phenomenal, possibly the best looking environments and lighting tech i've seen in a game at the cost of the resolution. But it is a bit limited in comparison to some other games. Less limited than The Order but more limited than UC4 for obvious reasons. Still, i'm struggling to remember any scenes where it pushes fire effects like the ones in the Deep Down prototypes.If you've seen Quantum Break on the Xbox One, you would know that's easily possible on a console as powerful as Neo is expected to be.
That Deep Down reveal running on a single 570? come on
You can install that demo on pc and run it yourself.
Runs like shit on my gtx 970 (which is significantly above the ps neo's rumored specs, and slighty below xbox 1.5 rumored specs)
It barely runs at 30 fps on a 980ti
Just go to the pc screenshots thread (and imagine slightly less ridiculously high image quality)
You wont be happy then. You should take note that even the high end of the PC platform cannot even do this reliably yet.
What the Neo would be capable of and the Scorpio capable of based on the leak specs are two different ballparks.
Unlike some here I'm not totally convinced a closed boxed 6TF Scorpio couldn't get in the realm of some of the pics in the OP.
The Neo no shot though especially if the leaks are true in terms of hardware.
I think that's a long shot, again, those are tech demos presented in a constrained enviorment to maximize fidelity.
Also, Neo and Scorpio's leaked specs aren't that different for such visual disparities between the two, since all we have to go on are GPU roadmaps in the first place for these two systems. The actual GPU gap is actually lower than the GPU gap between XB1 and PS4, which was lower than the GPU gap between the PS2 and OG Xbox.
Whatever Scorpio can do, Neo will be able to do at a marginally lower fidelity.
I think that's a long shot, again, those are tech demos presented in a constrained enviorment to maximize fidelity.
Also, Neo and Scorpio's leaked specs aren't that different for such visual disparities between the two, since all we have to go on are GPU roadmaps in the first place for these two systems. The actual GPU gap is actually lower than the GPU gap between XB1 and PS4, which was lower than the GPU gap between the PS2 and OG Xbox.
Whatever Scorpio can do, Neo will be able to do at a marginally lower fidelity.
That Deep Down reveal running on a single 570? come on
If these consoles can do 4k at 60fps, I'll be happy.
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(Witcher 3 draw distance digital foundry)
Edit: Full picture from EatChildren http://abload.de/img/w1kxs41.png
It was also an incredibly early prototype. I don't believe the whole game was running that well that early in development especially given the engine issues they are still experiencing.ITT: People forgetting that Deep Down was showcased running at 60fps on what was supposed to be a PS4 2 and a half years ago.
Thanks, i just posted all the sources.http://www.neogaf.com/forum/showthread.php?t=639093
On average, it runs quite higher. You have to unlock the framerate by messing around with the ini or recompiling an unlocked version.
A 970 gets anywhere from 20-30s on average, higher when you look at shots with the sky (of which there are lots). The cave at the end gets 30-45fps.
Just my luck, maxfile went down so now my webm is gone.
OT: OP, you should have posted sources for all of that stuff. You're not wrong (but I'm pretty sure the Star Wars one was 3x 580s, at least initially.)
Pretty close. A lot of 50fps+ in here. Division gets 58fps at 4k resolution.
Genuine question here since I didn't follow GAF until late 2014. Was the Deep Down demo even run in real time on the GTX 570? A GTX 570 is around the power of the PS4's GPU, I believe, maybe slightly stronger.ITT: People forgetting that Deep Down was showcased running at 60fps on what was supposed to be a PS4 2 and a half years ago.
If these consoles can do 4k at 60fps, I'll be happy.
I hope the new PS4s and Xbox One's are less powerful than a gtx 970, because I don't want my 970 to be obviated by a console so quickly.
If these consoles can do 4k at 60fps, I'll be happy.
If the xbox 1.5 comes with zen like the rumor says then it'll be on a completely different level than the ps4.5
Genuine question here since I didn't follow GAF until late 2014. Was the Deep Down demo even run in real time on the GTX 570? A GTX 570 is around the power of the PS4's GPU, I believe, maybe slightly stronger.
I agree. One of the differences is model density, however the sorcerer did not have 3d dof present in detroit among more differences.Being real with you OP, the in game visuals the PS4 and XB1 have cranked out with their underpowered hardware always impresses me because of it looks extremely amazing and a clear jump ahead of last gen despite the limitations
With NEO and Scorpio, i would not expect anything more than cleaned up versions of existing PS4 and XB1 games besides maybe exclusives to the playstation or XB1 ecosystems.
Not because those upgraded components are not capable of more, but because they have to make sure PS4 and XB1 are running smoothly as well and making new assets is probably not worth it.
I have no doubt those upgraded consoles would blow what we've already seen out of the water visually if they were tailored to exclusively...but even then, you should not be comparing tech demo visuals achieved from non applications to results of actual games.
Compare the Dark Sorcerer tech demo running on PS4, to Quantic Dream's next game, Detroit, and its still no contest in terms of environmental detail, effects work, and model density
So, yeah, the PS4's GPU is around the power of the GTX 570. What I'm really wondering is if the Deep Down demo was run in real time on the latter GPU. As for the 750Ti, I would certainly say that it holds its own in many games, but nowhere near 95%, especially in the most recent games. For instance, the PS4 pulled ahead significantly in DOOM. It definitely doesn't beat the PS4 in 95% of games, much less match the PS4 with that figure.The source, now in the OP, has some more detail.
The PS4 GPU is supposed to be slightly faster than its PC equivalent, the AMD 7850, but in an APU configuration.
Here's a rough estimate of how the PC gpu's performed (in 2013).
OF course, this doesn't take into account that an OC'd 750ti (a weaker card on paper) beats the PS4 in 95% of modern games when paired with an i3/i5 CPU.
If these consoles can do 4k at 60fps, I'll be happy.