Have:
i7 4770K @4.4Ghz
GTX 980
8Gb RAM
Manage to maintain around 50-60 fps at 1080p with foliage and shadows at high but it's not really satisfying. Would an upgrade in RAM from 8 to 16Gb would change anything?
I've got a 970 with the latest drivers, and I'm getting very similar crashes. Usually mine entail the video frame freezing, but sound continues to play. I need to bring up the task manager and kill the process to get out of it.
It sounds to me like it's either an issue with the game or with the newest drivers... or both.
Everything else works flawlessly on my system.
That sounds like a typical "nvlddmkm" display driver crash, id 13 or 14. Have a look at the event viewer in the control panel and you'll most certainly confirm that's the case.
So.
Hairworks is a fps killer for me. It cost me about 10-15fps, and not worth it, imo.
And damn you guys who think 30 fps looks fine, I am envy.
I find it a stuttery mess, and almost unplayable (compared to 60).
So has anyone seen rain yet? I had the clouds darken pretty badly, Garalt even commented on it but no rain at all.
So.
Hairworks is a fps killer for me. It cost me about 10-15fps, and not worth it, imo.
And damn you guys who think 30 fps looks fine, I am envy.
I find it a stuttery mess, and almost unplayable (compared to 60).
Doubtful. Unless you are one of those people who runs tons of shit in the background. The game isn't particularly RAM hungry.
I have had the game freeze and had to ctrl+alt+del approx 6 times now. It is really annoying. Sometimes it won't even let me do that and I have to manually switch my whole PC off.
Guessing this is a common issue? Specs are:
GTX 970
i5 2500
8 GIG RAM
SSD
how do I get the game to go back to the auto-detect graphical settings?
Hmmm. That's what I was doing around the time I had issues. Then I kept doing it to resolve the problem and it kept happeningI have had two crashes in my relatively short play time. They seemed to coincide with a lot of graphic menu fiddling. Have you been going in-and-out of the settings?
Toggle triple buffering in your control panel and restart. It should stick then
It's mostly likely due to the fact that your windows desktop resolution is different than the one you have chosen in game. It could also be that you might have more than one display connected.. I haven't really done any testing yet. But what worked for me is:
I had my desktop res at 1440p and when I tried to run the game at 4K it would always be in BWM... switch your desktop to the res you want to run the game in and it should let you run fullscreen.
how do I get the game to go back to the auto-detect graphical settings?
JaseC said:Deleting the two user.settings file in My Docs\The Witcher 3 should force the game back to default settings, but it is a odd there's no button to set the defaults in-game.
I have had two crashes in my relatively short play time. They seemed to coincide with a lot of graphic menu fiddling. Have you been going in-and-out of the settings?
Any fixes for micro stutter? Sli 970 shouldn't stutter so much. Otherwise it would run like a dream.
thanks for the replies (and whoever else did) ...i did have the correct desktop/in game resolution and the triple buffer trick didn't work ... but i appreciate the help.
to update, tho ...i think i found out whats causing it to revert back to borderless window each time. i'm running the game from the GOG Galaxy client, and each time i'd hit the 'play' button, i'd manually minimize the client to the taskbar just before the game would start ...after the game loaded, it would be set to 'borderless window' and there would be some hassle getting it to switch over to fullscreen ...which it would eventually do, but the next time i'd load the game, it'd revert back.
so anyway, i tried running the game from a desktop shortcut (no GOG client at all) and full screen worked perfectly fine on multiple launches. i also tried running it again from the GOG client, without minimizing it to the taskbar ...and fullscreen would stay applied.
so the fact that i was minimizing the GOG client to the taskbar each time i'd launch it seems to be the root cause of the borderless window showing up over and over. hopefully that's it.
I got freezes that keeps playing the music every 20 mins or so seems in the cdr forums and gog that many people has the same issues its makes the game unplayable for me.
I have had the game freeze and had to ctrl+alt+del approx 6 times now. It is really annoying. Sometimes it won't even let me do that and I have to manually switch my whole PC off.
Guessing this is a common issue? Specs are:
GTX 970
i5 2500
8 GIG RAM
SSD
I love that this game has properly implemented triple buffering, while at the same time also sporting borderless windowed and locks to 30/60.
Every game should be equipped like this on PC.
unfuckingreal how this game insists on going with Borderless Window every damn time.
i change it over and over ...even changed it in the user config file and made it read only ...yet the thing keeps going back to borderless windows instead of fullscreen.
I checked the system log and found "Display driver nvlddmkm stopped responding and has successfully recovered." numerous times that coincide with the aforementioned video frame freezing - any thoughts on how to prevent this from occurring?
Nothing from CDPR (comments wise) on the crashes yet?
It seems to be a massive problem for a TON of people. Definitely not a small # of unique events.
This is the only reason that I don't completely love pc gaming. So frustrating and high maintenance. Always worth it in the end though...Downclocked my 980 some and I'm still getting crashes. Not really sure what is causing it at this point.
so any news on finding a real performance hog or anything?
gonna start actually playing the game today (barely got out the tutorial) but im bummed about having to play at 40+fps no matter what
Is it just me or does Hairworks make no difference to Geralt's hair?
Do you have an AMD card? It seems that the frame times on AMD cards are much worse than on nVidia: http://t.co/nY0tmtMvyk
It's buttery smooth for me at 30 FPS using Riva Tuner to cap the framerate rather than the built-in one.
If you haven't done it, put Shadows and Foliage to high. (Or a step below wherever you have it).
It should counter the hairworks changes some.
Does the freeze only happen when in the inventory/menus?
So has anyone seen rain yet? I had the clouds darken pretty badly, Garalt even commented on it but no rain at all.
It kind of boggles the mind that they included stuff like that but somehow neglected to allow users to rebind basic movement keys. I mean, really, how does that happen?
That's just not something I'm willing to disable lol.Too bad.My framerate was having some massive stutters for a while. The strange thing is that it was intermittent. I'd walk around with everything maxed at ~45 FPS (G-Sync) but then I'd start getting big stutters every two seconds for a few minutes, even when walking around the same area where everything was working properly a minute earlier
Disabling hairworks seems to have corrected it.
At least for the time being, you can't. There's a reason why the tavern is heavier on FPS than the outside - Hairworks. It tanks the FPS as closer as you get from Geralt. Seems to be a tesselation bug, no additional geometry is rendered up close (it seems), so it's a safe bet to wait for NVIDIA or CDPK and see, I guess.Maybe stuttery isn't the right word, but it's faar from smooth when turning the camera around at 30 fps.
I have a gtx 970 @ 1550/1900-ish.
With shadows, foilage, background people to high, and hairworks on Geralt only, I get 55 to 62 fps in the first town. 45-55 inside the tavern.
The problem is I notice these small dips so much it takes from the immersion.
Guess I'll have to read Andrew's guide a bit, and play around with a few settings some more. Maybe I can get a stable 60 with hairworks enabled on Geralt.
Thanks!
You can rebind keys, but I think he is referring that you cannot rebind WASD. Some users prefer WASD alts.You can't rebind keys? That is weird. I am on controller so I wouldn't know.