first game ever where im considering locking to 30fps and going nuts
feelsweirdman
I blame the fact that I cannot get steady 60 no matter what and fps fluctuation grinds my gears
Haven't seen rain yet but I have had heavy winds at night, and that was very cool. Seeing trees and foliage swaying violently makes for a pretty neat sight, and the sound design is on point.
I'm getting a lot of crashes/lockups as well but only if I OC my 980s. They can usually go up to at least ~1480 to 1500s but with TW3 even 1460 is unstable.
first game ever where im considering locking to 30fps and going nuts
feelsweirdman
I blame the fact that I cannot get steady 60 no matter what and fps fluctuation grinds my gears
I'm getting a lot of crashes/lockups as well but only if I OC my 980s. They can usually go up to at least ~1480 to 1500s but with TW3 even 1460 is unstable.
first game ever where im considering locking to 30fps and going nuts
feelsweirdman
I blame the fact that I cannot get steady 60 no matter what and fps fluctuation grinds my gears
When are the trees not heavily swaying?
Ok, I finally managed to lock my FPS to 30 with an external solution (since 30FPS lock in-game when full-screen had horrible jitters).
RadeonPro finally did the trick. I have it set to Double Vsync. Should I force triple buffering if I have it locked to 30?
If you're using borderless windowed mode then you don't need to force it, it's already provided.
At least for the time being, you can't. There's a reason why the tavern is heavier on FPS than the outside - Hairworks. It tanks the FPS as closer as you get from Geralt. Seems to be a tesselation bug, no additional geometry is rendered up close (it seems), so it's a safe bet to wait for NVIDIA or CDPK and see, I guess.
I'm nervous about buying the game for PC now after looking at some of the benchmarks. I have an i5 4690k at 4.6 ghz, 8gb RAM, and AMD HD 7950 at 1050/1500. My other option is to just grab the game on PS4 if its better optimized. If anyone has a similar setup and can report how performance is / about what settings you use that would be great.
Is this game more CPU or GPU intensive? I ask because I'm very much thinking about getting myself another 970 to SLI.
This is like a textbook example of a game limited by your GPU muscle.
I wish they had a Hairworks option for just monsters.
Getting crashes every hour or so and not in demanding scenes (game is running well at 30fps on my system (i3 & 970)) any ideas whats causing it? Thinking of seeing if its a driver issue or not by reverting back to the older one, though thought I'd ask here first.
I hope so, I love the fur and feathers on monsters but not a fan of Geralt or other peoples hair flopping about.They have a Geralt only option, it should be easy enough for them to implement a monsters only option. I'd bet on it in a future update.
Just do it, man. 60fps is not possible for us 680 peasants.
I'm running at a so far locked 30 using shadows on medium, everything else on high, textures on ultra and HBAO+
Read a suggestion on reddit to change power management mode to Prefer maximum performance (in manage 3D setting in the Nvida control panel) and set game to full screen seem to have fixed the issues I was getting and now haven't had a crash since changing them.
680 here as well. I put everything on max, except put shadows and foliage distance to high, turned off ingame vsync and forced 30fps through RivaTuner. Also turned off motion blur cause its way too much imo. Turned off in-game AA, and forced FXAA through nvidia CP.first game ever where im considering locking to 30fps and going nuts
feelsweirdman
I blame the fact that I cannot get steady 60 no matter what and fps fluctuation grinds my gears
dude you might wanna fiddle a bit more. If I go for solid 30 I can have most things on Ultra with a 2gig 680 without framerate drops
only have shadows on Medium and foliage visibility / background people on High
everything else Ultra and stays at 30
I saw people saying on the official forums that limiting your FPS is one of the main causes of most of the crashes. I disabled the 30 fps cap and set it to unlimited, and I had no crashing. I didn't play for a long enough period of time to be certain that it worked, but at least it's something.
Ahh thanks. That makes things easier. Not ready to upgrade my CPU/mobo/memory till Skylake.
Out of curiosity, what cpu are you rocking?
Also need to RMA, RMA replacement Razer Naga (2014) number two even though I know number three will have the same annoying issue but I guess I'm getting replacement parts. >_<
680 here as well. I put everything on max, except put shadows and foliage distance to high, turned off ingame vsync and forced 30fps through RivaTuner. Also turned off motion blur cause its way too much imo. Turned off in-game AA, and forced FXAA through nvidia CP.
Getting smooth 30fps.
Now time to go and enjoy this game!
For anyone who wants to adjust the FoV in the game, someone came up with a way to do it via CheatEngine here.
680 here as well. I put everything on max, except put shadows and foliage distance to high, turned off ingame vsync and forced 30fps through RivaTuner. Also turned off motion blur cause its way too much imo. Turned off in-game AA, and forced FXAA through nvidia CP.
Getting smooth 30fps.
Now time to go and enjoy this game!
is the in-game 30fps lock bad?
since I honestly never played a PC game at 30fps I can't tell what's jitter and stuttering and what's just 30fps gameplay
Been scouring the web all day at work looking for potential fixes for my crashes. I have a list of things I'm going to try when I get home, based of off number of times I've seen it recommended or similarities between setups.
-change power management mode to Prefer maximum performance
-disconnect 2nd monitor
-scale your GPUs overclock back to stock
Hoping something will work.
It worked great for me on borderless window mode, but another issue with that mode on my setup forced me to use fullscreen. On fullscreen the cap gives me stuttering.
I have jitter and vsync problems all the time on my system though and have tried just about everything.
I'm pretty sure 30fps should look consistent, even if not "smooth" per-se. You shouldn't see little jerks of the camera if you're moving at a constant speed in-game. I'd try to auto-gallop, or just spin the camera half-pushing a right thumbstick if you have a gamepad.