Nvidia is looking into the weak Kepler performance
Did they do some kind of press release or something?
Nvidia is looking into the weak Kepler performance
Okay so regarding rolling back with the drivers, I've just tried going back to 305.12 (GTA 5 drivers) and there's no difference in performance. I'm on a 780 Ti, had all settings maxed except HairWorks at 1080p, used the balcony at the beginning as a benchmark. Most intensive place to look gave me 42 fps. Did the same but with the 350.12 drivers. Exact same framerate.
Going to test 347.88 and if there's no difference I'm giving up. I'd simply take the claims over in the forum with a grain of salt until Nvidia responds about the Kepler issue (they said they were looking into it over in reddit and the Nvidia forums). There's still something up with the performance though, but all this concludes is that rolling back does nothing.
One more test.
[Asmodean];164604726 said:If anyone hasn't tried yet: I was able to net about 10-20 fps in certain areas of the game
Did they do some kind of press release or something?
Of course. My framerate still plummeted. I changed the level of tessellation while I was playing, there was no change at all, so the settings aren't affecting the game, for some reason.
If anyone's curious, here's another comparison of foliage ultra (left) versus high (right)
Which areas. Can you give some examples so we can test this? I doubt if the game's in need of CPU resources it won't be getting them just because it's set to normal priority.
Can anyone help by pointing out the difference between the two? I see the fps difference noted at the top, but the actual foliage...it looks identical for all intents and purposes.
(Maybe I'm foliage-blind and can comfortable run at High)
I am confused. When I go to the mega site it downloads this patch bundle file. WTF am I supposed to do after that?
X1 controller but, yea, sometimes.
It's the walk->run transition for me. It feels like he stumbles into a run and once the stumble starts you're kind of locked into that direction for a second or two.
Feels awkward.
I'm with you...controls feel a bit wonky and movement definitely looks odd sometimes, liek animations are missing or something.
Definitely a bit jarring after playing something like GTA V.
I feel the walking about is a bit stiff and inaccurate for sure, It seems to take a while for the witcher to stop still so I always overshoot everything.
Definitely. Also the way game requires your viewpoint to face things so you can loot them (or do any action) is really annoying. Jumping on the horse is rather difficult at times. It's such a far cry from Red Dead Redemption's ease. I gotta say that despite the slight movement lag, the GTA/RDR control system works really well.
I really hope they listen to feedback and keep patching the game.
Am I the only one who has the game running perfectly? Sure, I got plenty of hardware (970 SLI, 16 GB RAM, SSD, 4.5 GHz CPU...) but at 1440p I have yet to experience any hitches or crashes whatsoever with everything on max and Hairworks on.
I talked about his in the OT and got ignored. I don't like the animations or feel of Geralt himself sometimes. I never feel like I'm fully in control of him and have fallen off little cliff edges and died cos he didn't run the direction I wanted. Like he does a little running half circle to turn around instead of just running the opposite direction, hard explain.
I also don't like the combat at times, feels like each sword swing is sort of different or it doesn't happen immediately and I'm at the mercy of Geralt's movements. After coming out of like a hundred hours of Bloodborne though I guess anything would feel clumsy.
Still really like it though so I don't want to come off rambly or pessimistic
I think ds4windows itself may let you change the touchpad to act as different keypresses. Is like to try setting it to whatever key opens map.
I also haven't figured out how to get to the save /exit type menu on ds4
Is it called "patch.bundle"?
Can anyone help by pointing out the difference between the two? I see the fps difference noted at the top, but the actual foliage...it looks identical for all intents and purposes.
(Maybe I'm foliage-blind and can comfortable run at High)
It is.
hex editing the exe said:006F4E6C: F3 -> 31
006F4E6D: 0F -> C0
006F4E6E: 11 -> 89
C:\GOG Games\The Witcher 3 Wild Hunt\content\patch0\bundles
Should replace the file here then, I assume.
(Back up first to be safe).
Or you can hex edit the original yourself if you like:
_____________________
Does anyone know how to repack .bundle files with quickbms?
LOL I was confused. Thanks!
Really finding the underperformance of the 780ti interesting. I own one, for one
Now, I know that the 700's are not as fast at tessellation, but turning off Nvidia gameworks stuff totally, still shows massive underperformance on the 780ti vs EVERY other game out there. The 780ti usually performs like a 970, but it's performing more like 20%+ under that card!
What's up?
Really finding the underperformance of the 780ti interesting. I own one, for one
Now, I know that the 700's are not as fast at tessellation, but turning off Nvidia gameworks stuff totally, still shows massive underperformance on the 780ti vs EVERY other game out there. The 780ti usually performs like a 970, but it's performing more like 20%+ under that card!
What's up?
I hope someone figures out how to turn Geralts hairworks off while keeping the rest on.I've set it to everything.
Geralts Hair is definitely the biggest resource hog. The horse and Griffin trophy barely take 3 FPS with hairworks on and MSAA on 2.
Really finding the underperformance of the 780ti interesting. I own one, for one
Now, I know that the 700's are not as fast at tessellation, but turning off Nvidia gameworks stuff totally, still shows massive underperformance on the 780ti vs EVERY other game out there. The 780ti usually performs like a 970, but it's performing more like 20%+ under that card!
What's up?
Techspot Project Cars benchmark said:An interesting result we observed was the GeForce GTX 970 performing slightly faster than the GTX 780 Ti in clear conditions and much faster when it’s raining. Even more surprising, the GeForce GTX 960 was slightly faster than the GTX 780. That’s a stab in the eye with a sharp pencil for Kepler owners right there.
For months we've been hearing Kepler owners complaining about the lack of optimization as Nvidia appears to be focusing solely on Maxwell. If we look back at our GeForce GTX 960 review in January we see that in almost every game tested the GTX 780 crushes the GTX 960.
To the right of Geralt's right arm. On the Ultra setting, on the land in the distance, you can see the foliage. On high, you just see the ground.
Also on the hill to the far left.
I hope someone figures out how to turn Geralts hairworks off while keeping the rest on.
Sli 970s here at 1440. With aa off and hairworks off I get between 60-85fpsGoing back through the thread a bit, I don't see anyone who has a 970 SLI setup commenting on performance. I'm thinking about replacing my 290X with two 970 cards. Other specs- 4770K @4.5GHz, 16 GB RAM.
My target is 1440 at Ultra settings and 30 fps. Is this reasonable? VRAM usage in this game doesn't hit on the 970's weakness, and I'd be overclocking, of course.
This was on their forums:
https://forums.geforce.com/default/...ce-in-the-witcher-3-wild-hunt-/post/4533205/# ...
I don't really know if that is promising or not, but their is at least a casual acknowledgement that the 700 series is underperforming.
The difference is that LOD is more aggressive on high so you have some trees missing and some lower detail assets start showing up closer to the player than they do on Ultra. Game still looks fucking great though.Can anyone help by pointing out the difference between the two? I see the fps difference noted at the top, but the actual foliage...it looks identical for all intents and purposes.
(Maybe I'm foliage-blind and can comfortable run at High)
Guys thats exactly how i feel
looks like you guys are on the right track.
From CDPR support:
"Hello,
Would you be willing to try running the game after returning your CPU and GPU clocks to factory values, simply so we can know if the crashes are related to overclocking in any way?
Also, try updating your game via GOG galaxy client.
Kind regards,
Marcin Kulikowski"
I know they said that the game isn't too demanding on your cpu, but is an i7 860 way underpowered for this? I'm pairing it with a 670 and I'm hoping I can eclipse the performance of the PS4 version.
Thoughts?
Guys thats exactly how i feel
Now, I know that the 700's are not as fast at tessellation
Nvidia is looking into the weak Kepler performance