I was hoping the tertiary stats would be more common than they what they are talking about, it seems they just have a random chance at showing up on certain item slots. Cloaks/Trinkets/Jewelry/Weapons might keep their stats, but all of the armor is probably only going to come in 3 flavors (crit/haste, crit/mastery, mastery/haste.) Kind of boring imho.
Ah, well, hopefully someone took some pics and will post them. Unfortunate about the new quest UI, the one in game currently seems to do it's job just fine as it is.
It will average out over time either way, you get lucky one week and unlucky the next. Might as well take as many people as you can through at one time instead of trying to sit people or organize multiple groups.