Xbox Game Pass has more than 10 million subscribers.

it's right but it's legitimate fear imo
halo still had a lengthy campaign still as did gears as did a lot of other games with massive multiplayer base. I mean call of duty still do really good campaigns and they are so multiplayer focused all with the exception of black ops 4 of coarse.
 
halo still had a lengthy campaign still as did gears as did a lot of other games with massive multiplayer base. I mean call of duty still do really good campaigns and they are so multiplayer focused all with the exception of black ops 4 of coarse.

What gears was one of shortest game I've played this gen. Couldn't belive it when it ended.
 
What gears was one of shortest game I've played this gen. Couldn't belive it when it ended.

both gears 4 and 5 had decent games this gen, while 4 wasn't the best I still enjoyed it. both gears 3 and gears 5 have roughly 11 hour campaigns
 
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just googled them and 1 is the shortest and all the others about the same length. maybe your just better at them now? the shortest was gears 1 at about 5-7 hours long

Wierd I only played them again last year felt like playing them for a week but remember completed gears 5 in one sitting.
 
They where fantastic games but very short games compared to 1-3 I do not remember getting 11 hours out of it felt like 6 hours.
Type Gears of War into the search box here, and you will see they are all similar lengths:

 
Wierd I only played them again last year felt like playing them for a week but remember completed gears 5 in one sitting.

I think when gears first launched it was much harder and people now got used to how to play them so they appear shorter but still same length. I look forward to gears 6
 
Again there is zero data to prove this. The economics of game pass have not changed the design of any game. All the trends you speak of were already happening long before Game pass. FUD to the max

Microsoft's focus has always been on multiplayer games. Long before gamepass. saying that it's now becoming more prevalent on Xbox because of Game Pass is flat-out wrong.

just like every other publisher in the industry including Sony when there is a multiplayer aspect there is usually some type of DLC or microtransactions.
I would say, gamepass even gives Devs way more freedom.
They can try things out, new things, they can be way more risky.
It's like Netflix and the movie industry. Netflix can try things out with their content.
 
I think when gears first launched it was much harder and people now got used to how to play them so they appear shorter but still same length. I look forward to gears 6

Be interesting to see default ending is or they will allow you to pick import saves or something and actually do two slightly different campaigns.
 
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Wierd I only played them again last year felt like playing them for a week but remember completed gears 5 in one sitting.

It totally depends on the chosen difficulty. I just did Gears of War Ultimate Edition & Gears of War 2 on the insane difficulty & both games took me over a week each to complete (playing a couple of hours a day). There are gunfights & even skirmishes which last a lot longer on the highest difficulty. Plus those really huge occasionally difficulty spikes which require a die & repeat dose of extra patience.

The same can be said of Halo: playing on the lower difficulties = speedrunning, whereas stick it on Legendary & holy sh*t, it becomes a war of attrition.
 
Profit and Revenue for subscription is irrelevant..
No, it isn't. Constant loses means to shut down the service, the division or even going bankrupt and shut down the company.

The key metric is Subscribers and Subscriber growth, otherwise Sony will be worth more than Netflix, because Sony generates more than Netflix. Netflix is worth more than 2X of Sony.
Netflix is a totally unrelated case, because they are almost creating a monopoly inside movie/tv subscriptions and in that market subscriptions are eating the other business models like cinema theaters, etc. Subscriptions in gaming are still a minor thing and inside them Sony is the market leader in both subscriptions and revenue as can be seen in their fiscal year reports when comparing that part to MS or Nintendo.

And subscribers are only meaningful if you get revenue from them. By charging to most of them $1 you can't even pay the servers.

If Sony wants to be relevant in a Cloud/Subscription gaming market, they need to aggressively invest in their service and prepare to be in the Deep Red for the short term.
Sony is relevant because they are the pioneers in game streaming subscriptions and the market leaders in both amount of subscribers, console market share, game sales and revenue from game subscriptions (Plus+Now).

Many months ago they already announced that they plan to improve Now for the next gen in different steps. One was to work with MS on improving their server cloud, another was to open PS Now in several additional countries (done), then to tweak prices and release more current gen big games (done), to support more devices (partly done, they need to support more Android devices), to improve resolution and codec (working on it, I'd say they'll release it for PS5) and then in their powerpoint for investors wasn't clear but they shown something related to integrate Now in the purchases of new games.

They shown previous generations where you only bought your game physically, then you were able to buy it digitally too, and for PS5 they added a 3rd option that would be streaming with PS Now. So seems that purchased PS5 games will be added to your PS Now library, or that there will be another purchase option that will be to add a PS5 game to PS Now. The powerpoint didn't specify. I assume it was like a non suicidal version of putting brand new games on streaming day one.
 
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No, it isn't. Constant loses means to shut down the service, the division or even going bankrupt and shut down the company.


Netflix is a totally unrelated case, because they are almost creating a monopoly inside movie/tv subscriptions and in that market subscriptions are eating the other business models like cinema theaters, etc. Subscriptions in gaming are still a minor thing and inside them Sony is the market leader in both subscriptions and revenue as can be seen in their fiscal year reports when comparing that part to MS or Nintendo.

And subscribers are only meaningful if you get revenue from them. By charging to most of them $1 you can't even pay the servers.

Good thing they don't charge most people $1.
 
No, it isn't. Constant loses means to shut down the service, the division or even going bankrupt and shut down the company.


Netflix is a totally unrelated case, because they are almost creating a monopoly inside movie/tv subscriptions and in that market subscriptions are eating the other business models like cinema theaters, etc. Subscriptions in gaming are still a minor thing and inside them Sony is the market leader in both subscriptions and revenue as can be seen in their fiscal year reports when comparing that part to MS or Nintendo.

And subscribers are only meaningful if you get revenue from them. By charging to most of them $1 you can't even pay the servers.


Sony is relevant because they are the pioneers in game streaming subscriptions and the market leaders in both amount of subscribers, console market share, game sales and revenue from game subscriptions (Plus+Now).

Many months ago they already announced that they plan to improve Now for the next gen in different steps. One was to work with MS on improving their server cloud, another was to open PS Now in several additional countries (done), then to tweak prices and release more current gen big games (done), to support more devices (partly done, they need to support more Android devices), to improve resolution and codec (working on it, I'd say they'll release it for PS5) and then in their powerpoint for investors wasn't clear but they shown something related to integrate Now in the purchases of new games.

They shown previous generations where you only bought your game physically, then you were able to buy it digitally too, and for PS5 they added a 3rd option that would be streaming with PS Now. So seems that purchased PS5 games will be added to your PS Now library, or that there will be another purchase option that will be to add a PS5 game to PS Now. The powerpoint didn't specify. I assume it was like a non suicidal version of putting brand new games on streaming day one.

Thing is Microsoft is a giant company and just like how they started up office 365, they know start up/ subscriber build up takes time and money losses for the long term. Right now they are still in the build up phase, similar to the early days of netflix going all digital. It's going to take a couple years of good press, big releases to help build that base of people staying on the service for those big releases and content.

In 2-3 years from now if they don't show big revenue gains from gamepass, then some things in how they operate the service may change. As in spending on big third party games for the service like red dead 2 and the likes might not happen as often. Right now though they are willing to spend the money and in a sense even though it's aggravating to me, having 2 different library's between xbox/pc has saved them money.

If they brought those big titles to both, they would have to pay a shit ton more, because they would have to pay the publisher to make/have a windows store version, and therefor it would cost them more money because of the publisher split on storefronts.
 
Only western europe. No south america australia africa new zeland middle eaat, south east asia etc.
19 countries in total

Game pass is available in all od these places from poland russia to taiwan south korea etc.
This never stopped Playstation users for bragging about hardware sales.

Playstation was available in more countries than Xbox was, at least at launch...just sayin...
 
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A chunk of that 10 million subscribers has got to be most likely from that $1 per month deal or that stack and conversion promotion up to 3 years. Man it was on slickdeals front page for almost a month with over 2 million views lol. Many gamers and non gamers took advantage of it big time during that promotion including myself.
well unless it's 9 million people on for a dollar I would think it still beats out PSnow by a large margin. Sony will get more aggressive with this, that is a guarantee. Better for me cuz I'll have both systems this holiday.
 
well unless it's 9 million people on for a dollar I would think it still beats out PSnow by a large margin. Sony will get more aggressive with this, that is a guarantee. Better for me cuz I'll have both systems this holiday.

If they were that well off with the service in their quarterly they would have showed revenue break down from the service with a big number like 10 million subscribers. But thats not the case.
 
If they were that well off with the service in their quarterly they would have showed revenue break down from the service with a big number like 10 million subscribers. But thats not the case.
Simple math would suggest in the worse case scenario if every user was at a dollar subscription per month that gamepass would be 120 million a year. That's nothing to sneeze at, IMO.

Chances are not everybody took advantage of the E3 2019 deal meaning from then until now, the number of people paying full price for Gamepass would have most likely increased.

Mind you some people have dropped off and some people have come on to Gamepass over the past year. If we're being nit-picky then you have to count those people and their contributions for the time they did have gamepass. It all goes into the same pot.

Bottom line. GamePass is a great service. The success it's having is well deserved. Anybody, including you, who think otherwise are having a bad case of denial and should just let it go. This will without a doubt cause Sony to change PSNow. Just like they followed suit in offering downloadable games, they will also follow suit with their promotional offerings. Overall it's better for gamers like myself. It also good for you and whatever you claim to be.
 
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source please
MS, Sony and Nintendo financial year information they publicly release periodically, the specific part that mentions the revenue from gaming subscriptions/gaming digital services.
The difference is massive, Sony generates way more than the other two.
 
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Simple math would suggest in the worse case scenario if every user was at a dollar subscription per month that gamepass would be 120 million a year. That's nothing to sneeze at, IMO.

Chances are not everybody took advantage of the E3 2019 deal meaning from then until now, the number of people paying full price for Gamepass would have most likely increased.

Mind you some people have dropped off and some people have come on to Gamepass over the past year. If we're being nit-picky then you have to count those people and their contributions for the time they did have gamepass. It all goes into the same pot.

Bottom line. GamePass is a great service. The success it's having is well deserved. Anybody, including you, who think otherwise are having a bad case of denial and should just let it go. This will without a doubt cause Sony to change PSNow. Just like they followed suit in offering downloadable games, they will also follow suit with their promotional offerings. Overall it's better for gamers like myself. It also good for you and whatever you claim to be.

What if I TOLD you currently there are people who know along with microsoft that right now it's not profitable? Because currently it isn't and for Microsoft thats fine, They know it's a marathon not a sprint.

They are not even breaking even on the service with the money they put in with deals from indie/big third party games on the service.
 
Gamepass shows Microsoft is committed to online gaming, and gamers know Xbox Live is a reliable network something Nintendo wishes they had.
 
Gamepass shows Microsoft is committed to online gaming, and gamers know Xbox Live is a reliable network something Nintendo wishes they had.

In that regard I've given up on Nintendo being competent. ANd I wonder if Reggie left because of a lot of issues with Nintendo of Japan. I know he left while leaving was good. But it's just kind of weird, he has not been there with the company as long as many others. I wonder if he just had an amazing severance, and high stocks that he was like I'm not getting any younger so fuck it.

But Nintendo has no clue when it comes to be relevant to online.
 
What if I TOLD you currently there are people who know along with microsoft that right now it's not profitable? Because currently it isn't and for Microsoft thats fine, They know it's a marathon not a sprint.

They are not even breaking even on the service with the money they put in with deals from indie/big third party games on the service.
I would say "Duh".

They've bought a mountain of studios...hired tons of employees for said studios. The upfront cost to fill up Gamepass is also part of the equation. This is the investment phase for them.

I would also say that I'm not concerned with Microsoft's profitability. It does nothing for me as a gamer. I don't have stock in them, so why would I care?

Besides, they are a trillion dollar company. A trillion...
 
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Gamepass is incredible. This week alone it led me to play Deliver us the Moon, Gears Tactics, and Streets of Rage 4, which are all games I would have never bought and now love.
 
Simple math would suggest in the worse case scenario if every user was at a dollar subscription per month that gamepass would be 120 million a year. That's nothing to sneeze at, IMO.

Chances are not everybody took advantage of the E3 2019 deal meaning from then until now, the number of people paying full price for Gamepass would have most likely increased.

Mind you some people have dropped off and some people have come on to Gamepass over the past year. If we're being nit-picky then you have to count those people and their contributions for the time they did have gamepass. It all goes into the same pot.

Bottom line. GamePass is a great service. The success it's having is well deserved. Anybody, including you, who think otherwise are having a bad case of denial and should just let it go. This will without a doubt cause Sony to change PSNow. Just like they followed suit in offering downloadable games, they will also follow suit with their promotional offerings. Overall it's better for gamers like myself. It also good for you and whatever you claim to be.

Where did i say it wasn't a great service? Netflix is a great service also. But they also don't make anything off of it, they have a lot of networth/Equity.

Same with Gamepass. My only tidbit was that if the number of subscribers matched the revenue being brought in they would be screaming about it. Currently they left that out, and a lot of detail out of their Quarterly.

Not saying that gamepass isn't a great value it is, but saying it somehow is saving the division money wise is well, not true.

It's saving their PR for sure, because there's lots to be positive about as service, and in engage ment numbers.

It is you who is denial if you don;t know how much it is to have third party high profile games on the service. It costs a lot.

And if the games become more current in release for Gamepass that will up the price considerably on their end in maintaining it.

The thing they have to rely on more is first party, and word is still out on that. Hopefully SHinobi's hints tell a awesome story for what they have been developing from internal studios.
 
Where did i say it wasn't a great service? Netflix is a great service also. But they also don't make anything off of it, they have a lot of networth/Equity.

Same with Gamepass. My only tidbit was that if the number of subscribers matched the revenue being brought in they would be screaming about it. Currently they left that out, and a lot of detail out of their Quarterly.

Not saying that gamepass isn't a great value it is, but saying it somehow is saving the division money wise is well, not true.

It's saving their PR for sure, because there's lots to be positive about as service, and in engage ment numbers.

It is you who is denial if you don;t know how much it is to have third party high profile games on the service. It costs a lot.

And if the games become more current in release for Gamepass that will up the price considerably on their end in maintaining it.

The thing they have to rely on more is first party, and word is still out on that. Hopefully SHinobi's hints tell a awesome story for what they have been developing from internal studios.

As a gamer, the value is all that matters. You keep bringing up whether it's profitable or not as if that makes a difference as to how successful it is. Sometimes the goal is not about making money. There are other forms of currency to be considered here that also can be measured if you want to determine if the service is successful. Mindshare would be one of them and as of late, Xbox is gaining this in spades. They needed more recognition and they needed to turn their image around. If Gamepass is one wheel on vehicle that's going to get them there then I'd say its a solid start. It goes hand in hand with other battles they are currently winning. The Power narrative, the consumer friendly narrative, the accessibility narrative and quite possibly down the line, the games narrative. They are firing a full salvo almost weekly and it's simply really impressive to watch.
 
would also say that I'm not concerned with Microsoft's profitability. It does nothing for me as a gamer. I don't have stock in them, so why would I care?
This can't be understated, why should consumers care if they are making money? My job is evaluate before every billing cycle if I am getting what I believe is reasonable value from the service against what I'm paying.
If Microsoft decides to up the price or change the service I'll determine if that's acceptable to me, if not I'll cancel.
It's really that simple, if the service isn't sustainable then that's on Microsoft not me
 
This can't be understated, why should consumers care if they are making money? My job is evaluate before every billing cycle if I am getting what I believe is reasonable value from the service against what I'm paying.
If Microsoft decides to up the price or change the service I'll determine if that's acceptable to me, if not I'll cancel.
It's really that simple, if the service isn't sustainable then that's on Microsoft not me

I took a look at my library and have already determined that if they keep pumping out games on the service like they have been then there's no way this doesn't pay for itself. Games I would have never tried. Stellaris? Fantastic game. Gears Tactics? I've even played My Friend Pedro, Slay the Spire, Age of Empires for the first time, Gears 5, Nier Automata, and these are just a few I've downloaded in the last month. NBA2k20...I mean do I really need to go on. Sure, everybody has got their preferences, but Gamepass has really allowed me to expand my horizons to play more than just the dudebro games or the most popular sure shot, not-a-flop games.

fuckin Gris
Dammit Scourgebringer
Frickin Mutant Year Zero
Hollowknight.

I must have played over 400 dollars worth of games in the last month for a dollar. Even at full price for Gamepass this would be absolute robbery.
 
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Gamepass has really allowed me to expand my
Agreed, I know there is a lot of commentary of "there isn't anything good on there" but that simply isn't the case, the lineup is pretty damn diverse, shooters, strategy, RPGs and so on.
Microsoft really needs to put gamepass in the forefront when advertising the seriesX. I'm pretty confident the seriesX is gonna be damn expensive but if they throw in a coupla months of gamepass the overall cost becomes significantly less. Never in a gen have you been able to have instant access to a massive game library for so little up front.

It's probably what excites me the most thus far is not only trying new next gen stuff but retrying those games that will benefit from next gen hardware improvements. And with gamepass you have access to a ton of games, all likely to play in 4k.
 
reading comment section of a gear tactics review someone posted this ;

i think it can help the debate here.

edit : in fact they have the debate there (gamekult in french)
lot of links with dev feedback :
 
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reading comment section of a gear tactics review someone posted this ;

i think it can help the debate here.

edit : in fact they have the debate there (gamekult in french)
lot of links with dev feedback :

This doesn't disprove my point. I'm not talking about the positives of Developers getting more exposure for their game. I'm talking about Gamepass itself and it's profitability.
 
This doesn't disprove my point. I'm not talking about the positives of Developers getting more exposure for their game. I'm talking about Gamepass itself and it's profitability.

tbh i don't know what the points are now just that it's good data for overall debate
 
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tbh i don't know what the points are now just that it's good data for overall debate

We are talking about different things. And honestly until we actually see the hard revenue numbers generated by Gamepass those other points talked about from the podcast by venture beat are moot. Until we see actual numbers of how well games have been selling because of more exposure to gamepass, and actual gamepass revenue breakdowns, its all just whatever TBH.

My point was Gamepass is on a path similar to Netflix which has been around for a while, Gamepass is literally setup in a similar way. And currently NETFLIX has been now leaning towards their own content being on the platform with older movies being the items they shell money over instead of big releases by big studios.

Microsoft is going to have an uphill battle, because right now the things bringing people in to me are the bigger Third party games and their tentpole first party releases, that see surges of players but then drop off.

If you look at Sea of thieves, Gears 5. The issue is currently that as other services by other companies/publishers compete in that space like lets say Activiaion/Rockstar. You now will be starting to compare your IP's of what you own on the service verse the other. And prices for said third party licensing will go up greatly as this goes on. So you will like Netflix/Disney + need to rely on what you own for IP's to bring people in and keep them there content wise.

Basically at some point the price to have a game like Red dead, and the likes on your service is going to be really high. And if they can't come to an agreement on said prices, then like NETFLIX, those titles won't be on the service anymore.

So you will be left with just your own IP;s. And word is out on those new studios.

It's why I think banking on just Gamepass being your center for your division is a double edged sword. It's good PR, it's a great value, and it brings in new customers. The issue is it's very expensive to maintain with constant content. ANd like whats happening in movie/tv streaming there's a ton of competition.


Going to be a wild ride.
 
Agreed, I know there is a lot of commentary of "there isn't anything good on there" but that simply isn't the case, the lineup is pretty damn diverse, shooters, strategy, RPGs and so on.
Microsoft really needs to put gamepass in the forefront when advertising the seriesX. I'm pretty confident the seriesX is gonna be damn expensive but if they throw in a coupla months of gamepass the overall cost becomes significantly less. Never in a gen have you been able to have instant access to a massive game library for so little up front.

It's probably what excites me the most thus far is not only trying new next gen stuff but retrying those games that will benefit from next gen hardware improvements. And with gamepass you have access to a ton of games, all likely to play in 4k.

We all know the Sony warriors claim of the bolded is obviously false. There must some REALLY good games on there as Game Pass has less games on the service than PSNow, Xbox has sold less than 1/2 the consoles PS4 has yet it has TEN TIMES more subscribers than PSNow.

This leads us to the real reason all these concerned Sony warriors continually invade GP threads to troll with nonsensical objections. Game Pass is kicking their precious Sony's ass when it comes to GP vs PSNow and they can't handle it.
 
We are talking about different things. And honestly until we actually see the hard revenue numbers generated by Gamepass those other points talked about from the podcast by venture beat are moot. Until we see actual numbers of how well games have been selling because of more exposure to gamepass, and actual gamepass revenue breakdowns, its all just whatever TBH.

My point was Gamepass is on a path similar to Netflix which has been around for a while, Gamepass is literally setup in a similar way. And currently NETFLIX has been now leaning towards their own content being on the platform with older movies being the items they shell money over instead of big releases by big studios.

Microsoft is going to have an uphill battle, because right now the things bringing people in to me are the bigger Third party games and their tentpole first party releases, that see surges of players but then drop off.

If you look at Sea of thieves, Gears 5. The issue is currently that as other services by other companies/publishers compete in that space like lets say Activiaion/Rockstar. You now will be starting to compare your IP's of what you own on the service verse the other. And prices for said third party licensing will go up greatly as this goes on. So you will like Netflix/Disney + need to rely on what you own for IP's to bring people in and keep them there content wise.

Basically at some point the price to have a game like Red dead, and the likes on your service is going to be really high. And if they can't come to an agreement on said prices, then like NETFLIX, those titles won't be on the service anymore.

So you will be left with just your own IP;s. And word is out on those new studios.

It's why I think banking on just Gamepass being your center for your division is a double edged sword. It's good PR, it's a great value, and it brings in new customers. The issue is it's very expensive to maintain with constant content. ANd like whats happening in movie/tv streaming there's a ton of competition.


Going to be a wild ride.

When all the competitors are so weak and many gaming companies don't have enough content to maintain a subscription service. I think Microsoft will be fine, if they were really wanting to become the go-to for game streaming/subscriptions, they should consider consolidating the industry with acquisitions and have their games launch day 1 on GP. I will say that Sony has much higher hurdles than Microsoft.

The main difference between Gaming companies and entertainment companies is that Gaming companies are small, where the entertainment companies are backed by giant corporations.

Like I say the only way for Sony to be relevant in Netflix-like game subscriptions is aggressively work with OEMs, third parties, Carriers, 1st parties to promote the service and actually have a internet presence online. So far Microsoft's lead is only growing, because of their willingness to work with hardware OEMs, Carriers, third parties and putting their first parties day 1.
 
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We are talking about different things. And honestly until we actually see the hard revenue numbers generated by Gamepass those other points talked about from the podcast by venture beat are moot. Until we see actual numbers of how well games have been selling because of more exposure to gamepass, and actual gamepass revenue breakdowns, its all just whatever TBH.

My point was Gamepass is on a path similar to Netflix which has been around for a while, Gamepass is literally setup in a similar way. And currently NETFLIX has been now leaning towards their own content being on the platform with older movies being the items they shell money over instead of big releases by big studios.

Microsoft is going to have an uphill battle, because right now the things bringing people in to me are the bigger Third party games and their tentpole first party releases, that see surges of players but then drop off.

If you look at Sea of thieves, Gears 5. The issue is currently that as other services by other companies/publishers compete in that space like lets say Activiaion/Rockstar. You now will be starting to compare your IP's of what you own on the service verse the other. And prices for said third party licensing will go up greatly as this goes on. So you will like Netflix/Disney + need to rely on what you own for IP's to bring people in and keep them there content wise.

Basically at some point the price to have a game like Red dead, and the likes on your service is going to be really high. And if they can't come to an agreement on said prices, then like NETFLIX, those titles won't be on the service anymore.

So you will be left with just your own IP;s. And word is out on those new studios.

It's why I think banking on just Gamepass being your center for your division is a double edged sword. It's good PR, it's a great value, and it brings in new customers. The issue is it's very expensive to maintain with constant content. ANd like whats happening in movie/tv streaming there's a ton of competition.


Going to be a wild ride.
All i know is that i prefer to pay my copies for now.
Why do you think they will go full gamepass ? they will probably never stop to do both provide a service and sell licenses.
 
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Lets say you download a game, and then you cancel the gamepass subscription, does that mean u keep the downloaded game? Or do you have to pay for the entire game?
 
Lets say you download a game, and then you cancel the gamepass subscription, does that mean u keep the downloaded game? Or do you have to pay for the entire game?

Once you cancel none of the downloaded games will work unless you buy them,
 
Lets say you download a game, and then you cancel the gamepass subscription, does that mean u keep the downloaded game? Or do you have to pay for the entire game?

You're renting all the games on the service, not buying them. If you don't pay the rent the landlord comes in and steals all your games and kills your dog.

So no you don't get to keep anything that was part of the Gamepass service.

That said, another part of the service that doesn't come up very often is that people using it get discounts in the store through the deals with Gold incentives for Gold members (All Gamepass Ultimate subscribers are Gold members). With Gold any X360 games you get through Games with Gold are yours to keep even if you drop the services.
 
In the interview with Duel Screens, Radical Fish Games co-founder Felix Klein talked a bit more about the process of getting the game onto the subscription service, despite admitting it was mainly the publisher that did the work:

"Essentially, Microsoft makes you an offer, they pay you a pretty good sum ahead of time which is guaranteed, and then the game goes to Game Pass. The number was high enough for us and our publishers, so we thought yeah we will do that."
"I think I can at least say that, right at this moment, there's more people playing on Game Pass than on Switch and PS4 combined. That is something I didn't see coming.
 
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In the interview with Duel Screens, Radical Fish Games co-founder Felix Klein talked a bit more about the process of getting the game onto the subscription service, despite admitting it was mainly the publisher that did the work:





Also Game Pass makes them sell more games, because people like the games they wouldn't have played without Game Pass and want to keep them or just support the devs.
 
Gamers like value, shock!

That said, GP is a sneaky re-invention of Xbox One always online DRM, no games sharing/selling. :messenger_grinning_sweat:

I expect MS to start raising prices in 2021, as long as adoption and satisfactory rates are good.

Next gen is really, Series X w/ Gamepass vs PS5.
 
Nope, I got 13 months of gamepass ultimate for 1 dollar. They had a conversion earlier where if you paid $1, it would convert your remaining XBLG membership to Gamepass Ultimate for $1 up to 36 months. Lots of people stacked 3 years of XBLG and then purchased Gamepass Ultimate for $1. So no, not $10 million a month at all. It's a great service but it surprises me how those who claim to be enthusiasts are often divorced from the reality of the matter.

THat's not $1 a month, that Is like $5 a month at least. Still nothing to sneeze at and it was paid ahead of time. I did something similar, and have it until Feb 2022. I'll keep trying to find deals on it to keep it up to date early, but like MMOs a LOT of people will just keep paying month to month after expiration.

So if the average is going to be something like half their $15 in revenue for the next few years, ok... that's still $75 million a month. Nothing too shabby as it is. If it continues to grow... then even better for them.

But the question is, can it make up for their game sales. Well, let's see Gears 4 sold 2.66 million copies. If they were all at $60 that would be $159 million in revenue, and we KNOW that MS didn't see all of that. That is just over 2 months of that $75 million. So yeah, depending on what their expenses are to keep thrid party games on game pass, this could be a MASSIVE money maker even if the XSX and XSS only sell 20-30 million consoles over their lives but most people who own one are monthly subs.
 
In the interview with Duel Screens, Radical Fish Games co-founder Felix Klein talked a bit more about the process of getting the game onto the subscription service, despite admitting it was mainly the publisher that did the work:






This is nice for developers as it seems they don't have to worry about signing a bad deal. They are promised a rate up front but if it takes off on GP that aren't just SOL.
 
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