Xbox Scarlett could be a generation forward respect the Playstation 5.

Quantity>Quality...this is what will happen with Microsoft and XCloud. They need to push out a lot of games to keep it interesting.

We will see a few quality games, but i do not believe those small studio's will have the same output as the big Sony WWS. They are not acquired to make multi million $ games.
As i said more is to come... spencer wants a big japan studio... I smell Konami or Fromsoftware
 
?!? Lighting is geometry.
Reflection and refraction angles, distance between source and object, etc.
Lighting is geometry? You want to tell me if one character is build with 100x more polygons, you would need to shot more rays?

Quake II is ancient! If these techniques have any future, it should run at 6000 FPS by now!
While it is true that Quake II is a relatively old game with rather low geometric complexity, the limiting factor of path tracing is not primarily raytracing or geometric complexity. In fact, the current prototype could trace many more rays without a notable change in frame rate. The computational cost of the techniques used in the Q2VKPT prototype mainly depend on the number of (indirect) light scattering computations and the number of light sources. Quake II was already designed with many light sources when it was first released, in that sense it is still quite a modern game. Also, the number of light scattering events does not depend on scene complexity. It is therefore thinkable that the techniques we use could well scale up to more recent games.
Here's a quote from a guy who has made Q2 path tracing implementation and according to him geometric complexity is not a problem.

CONTROL is a new game and it will use many RTX effects at once, yet according to people who have played E3 demo game is running with solid 60fps at 1080p, so comparable to quake 2 RTX.
 
These threads remind me of 2013 lmao. A lot of people are going to be disappointed if the PS5 is more powerful the the next box. They are trying to grasp on any lead the can get to say the xbox will have more of an edge when we barely have any info spec wise specifically regarding both consoles..
 
If a node its ready to be used on a mass produced big chip it means yields are ready, thats the only thing preventing ms/sony from using it.
Maybe too expensive for sony to use from the Beginning, also on a brand new process they will have not the capacity to manufactur for both
 
Maybe too expensive for sony to use from the Beginning, also on a brand new process they will have not the capacity to manufactur for both
If yields are cost prohibitive for Sony they will be for MS as well
They will be better off bulding a massive chip and then shrinking when 6nm is available
 
These threads remind me of 2013 lmao. A lot of people are going to be disappointed if the PS5 is more powerful the the next box. They are trying to grasp on any lead the can get to say the xbox will have more of an edge when we barely have any info spec wise specifically regarding both consoles..
BLAST PROCESSING MOTHERFUCKER, sure your house will burn down, but Lara's ass is rendering at 50 000 fps on your 120 inch 8k organ liquid display!!!!!!!!!
 
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Maybe they are also referring to VR, since very knowledgeable posters are predicting it will die out in 2 gens , XBOX will be one gen ahead with Scarlett not having any VR support, unlike PS5. Truly visionary.
 
Here i am with you

I expect that more from Microsoft as from sony
That prediction has more logic to it, MS could make a 80CU APU while Sony goes with 72CU
But even then i dont think MS wants to eat bigger losses to leapfrog Sony. A 1TF gap would be enough for marketing campaigns even if the practical in game difference will be subtle.
 
Thats cool for ms and all but I'm perfectly content with GameCube graphics and next gen games will be made with the lowest common denominator in mind.

With that said, ill believe this when I see it.
 
This Shit would be like comparing bugatti to Ferrari lol. Would you really fucking complain with either?!
I woulnt read to much into it, Sony wont go with an obsolete arch they have an history with AMD of going with the latest end even future tech at time of release
Sony-> GCN/RDNA hybrid
MS-> RDNA2 "next gen"

Is the new Arturus and we all know how that turned out... I challenge the work integrity of journos pushing that narrative.
 
I woulnt read to much into it, Sony wont go with an obsolete arch they have an history with AMD of going with the latest end even future tech at time of release
Sony-> GCN/RDNA hybrid
MS-> RDNA2 "next gen"

Is the new Arturus and we all know how that turned out... I challenge the work integrity of journos pushing that narrative.
I'm just saying it doesn't make one difference in the grand scheme of things even if this is true. In terms of making good looking and playing games.

I really couldn't care less, I mean the only console I'm interested in is the switch, still don't have one.

Now if one of the next gen consoles had a way better cpu, or no ssd ; that could be a problem.
 
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Well, I take the devs word on it and they're saying PS5 has the edge. None of this is gonna change the battle-lines though. Just another talking point.
 
DynamiteCop! DynamiteCop! , we need to talk, pronto.

The team at Sony HQ are pretty upset about you calling them lazy devs. I had to calm them down and let them know that it may have been misguided or unintentional wording.

They want an apology from you in the next 48 hours. In Japan, the way to apologize to big corporations is to hug a significant figure working at their company.

In your case, you'll have to hug Sony's most important asset:

ydswsk0r8pry.jpg


And yes, he will be shirtless.

I'm beginning to think you're actually Kojima-san. Fly me to your office one day.
 
I love all the speculation before a new gen. Fanboys can't help but show their true colors and the fact that they have no idea about the industry and how tech works.

They will be comparable and if not, it will be just because one of them is seeking a lower price and try to leverage their own cloud services. There is absolutely no reason why it one of them would willingly go for lower specs unless they are seeking lower price (like Nintendo does).
 
You just don't get what you're talking about, I told you that there are good reasons for it to happen from time to time and you respond te with some Microsoft talking points.
There are no good reasons for it to happen, you're being illogical. Literally the only instance it can happen is when not properly optimized for.


Wow... shock... a 6 TFLOPS system with higher bandwidth can outperform via brute force an older, by a year, and cheaper 4.2 TFLOPS system? Stop the presses ;).

The Pro is Polaris with some Vega features and its layout and CU count chosen to match PS4's GPU to make perfect BC super easy... X is a customised Southern Island core with admittedly cool enhancement and with the mandate to the the fastest system no matter what because they HAD to win the performance crown.

CPU choice, given the compatibility constraints imposed by the base systems which admittedly as an issue for Sony more than MS as there were quite a bit more PS4's out there and PS4 targeted software than Xbox One consoles (and Sony still cares about console generations, thank God :)), seems to be appropriate for both consoles. X has to pay a bit higher OS tax as both CPU and GPU are running behind a virtualisation later, so yes it is still a bit faster but not incredibly so.

Funny that you are projecting lack of context issues and just taking about lazy devs and ignoring any historical and business perspective around the two consoles and what their purpose on the market was when they were designed... but yeah, lazy engineers... ;).
It is lazy developers case closed, the void between the systems is too large to have any other root cause to parity or inferiority.

WTF is this idiocy?

It wasn't Sony who had to fundamentally rethink their VRam design in order to produce competitive performance! They were the ones out of the gate in 2013 with the better performing hardware for SRP. The One was lagging so badly MS even had to hastily upclock the system and massively revise the OS layer and still couldn't match it.

Then of course, there's the small matter of the Pro launching a full year before One X at a 25% smaller SRP.

Yes X and PS4 are comparable pieces of hardware design. But there's no doubt that MS were copying Sony, when their original hardware design and marketing plan failed to live up to expectations, they had to do a major re-think.
Yeah, the Pro launched one year earlier at a 20% lower cost, but it also hits a rendering target which is trounced by at least 80% on average, and it has less platform supported games.
 
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Generations where the most powerful console sold the most: 0

Sony might have received a good bulk SOC deal from AMD, will aim to release PS5 first, and will aim for a $399 price point. Continue the momentum of the PS4.

Muh way twacing. Like, who cares man.
 
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Visualizing ppl with the stupid faces after they eat their words over and over again never gets tiring and it happens consistently but ppl don't learn. Shouldn't be surprised as ppl still follow MisterXMedia dumb ass even though he ate super crow.

Ppl want Sony to fail so hard because of their weird fascination with their console of choice but guess what? Sony aren't stupid, nor do they fall back on their laurels. Don't be surprised when PS5 is more powerful or if thy are both roughly the same with PS5 also having hardware RT implementation.
 
Generations where the most powerful console sold the most: 0

Sony might have received a good bulk SOC deal from AMD, will aim to release PS5 first, and will aim for a $399 price point. Continue the momentum of the PS4.

Muh way twacing. Like, who cares man.
But the ps4 sold the most 😑
 
If Scarlett was supossedly be using the next-Gen RDNA2, and the PS5 is only using the current RDNA tech then you say...

the PS5 is cheaper and the next XBOX will be more expensive? Oh boy...

I am getting the cheaper one, please.
 
Visualizing ppl with the stupid faces after they eat their words over and over again never gets tiring and it happens consistently but ppl don't learn. Shouldn't be surprised as ppl still follow MisterXMedia dumb ass even though he ate super crow.

Ppl want Sony to fail so hard because of their weird fascination with their console of choice but guess what? Sony aren't stupid, nor do they fall back on their laurels. Don't be surprised when PS5 is more powerful or if thy are both roughly the same with PS5 also having hardware RT implementation.
It goes both ways. Sony fans look just as stupid saying the same thing, like you are apparently doing. Why look down on Xbox fans for over expecting when you and many others are doing the same thing with sony?
 
It is lazy developers case closed, the void between the systems is too large to have any other root cause to parity or inferiority.

Who are you talking to? Why are you now switching to third party software developers? 😂 you keep moving the goalpost here as we were talking about the architecture of the consoles themselves, but the more people you can call lazy, the better I guess.

For all you know, those developers are doing super dynamic texture bound work with half floats used in 99% of the shader code thus flexing the greater texture units count and RPM support ;)? Even then... lazy lazy lol😂.

Yeah, the Pro launched one year earlier at a 20% lower cost, but it also hits a rendering target which is trounced by at least 80% on average, and it has less platform supported games.

... and to complete the laundry list of things loosely coupled with what we were initially taking about, Pro likely sells better WW than X too.
PS4 Pro is a product of their business targets/needs and risk management of a company inserting a mid generation device alongside their development of a full next generation jump: they were not trying to win the performance crown at all costs, a crown they were still holding at the time.
Congrats to MS for course correcting and for investing in their design, but more than Asian engineer/ laziness as you put it before we have the fact that for one company anything short of winning the performance crown was a disaster (it is key to their PR and audience).

I do not see any special wizardry over the design of the Pro once you take into account the extra 12 months of development and the $100 higher price tag and likely lower margins they were aiming at. As i said, both are well designed machines where engineers did deliver on their business objectives (which is the definition of good engineering).
 
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It goes both ways. Sony fans look just as stupid saying the same thing, like you are apparently doing. Why look down on Xbox fans for over expecting when you and many others are doing the same thing with sony?

One side may have lofty goals without shitting on everything the other has done or reading super bold prediction out of thin air I would guess. It depends also on how overboard you go about things then yeah, you would look like a fool in either case (MS leaning or Sony leaning).
 
Who are you talking to? Why are you now switching to third party software developers? 😂 you keep moving the goalpost here as we were talking about the architecture of the consoles themselves, but the more people you can call lazy, the better I guess.

For all you know, those developers are doing super dynamic texture bound work with half floats used in 99% of the shader code thus flexing the greater texture units count and RPM support ;)? Even then... lazy lazy lol😂.
The only game that uses RPM is Far Cry 5, that's it, and the X still destroys the Pro in it.

P.S. The Pro has less TMU's.
 
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The only game that uses RPM is Far Cry 5, that's it, and the X still destroys the Pro in it.

... and here is your trophy🏆 for that. Congrats the console released one year later for $100 more, and likely lower profit margins is faster... shock 🙀.
...Again, keep on staying well away from the main argument ;).
 
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... and here is your trophy🏆 for that. Congrats the console released one year later for $100 more, and likely lower profit margins is faster... shock 🙀.
...Again, keep on staying well away from the main argument ;).
Why would I care when it launched when its got an 80% rendering surplus and more games?

haloben.gif
 
Why would I care when it launched when its got an 80% rendering surplus and more games?

haloben.gif

You would not care if all you want to do is running victory laps and shouting "it is faster it is faster" which nobody is disputing And fill your boots with that man :).

It is just when people are not as impressed and floored as you expect them to be and you start trash talking beyond winning the performance crown that either reality needs to kick in as you ought to either understand the context behind things or put your fingers in your ears and shout "what does anything else matter at all, it is faster innit?" and double down on outlandish claims.
I am also sure you can back the average 80% resolution advantage too ;), but again it is beside the point. You were right on the TMU advantage, bit less so on FC5 where FP16 was only flexed on a small portion of the rendering budget comparatively.
 
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You would not care if all you want to do is running victory laps and shouting "it is faster it is faster" which nobody is disputing And fill your boots with that man :).

It is just when people are not as impressed and floored as you expect them to be and you start trash talking beyond winning the performance crown that either reality needs to kick in as you ought to either understand the context behind things or put your fingers in your ears and shout "what does anything else matter at all, it is faster innit?"
All I said is that Japanese developers need to optimize their games or not release at all and you're losing your mind. There's no acceptable situation where the X falls behind the PS4 Pro, none.
 
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All I said is that Japanese developers need to optimize their games or not release at all and you're losing your mind. There's no acceptable situation where the X falls behind the PS4 Pro, none.

You forgot you trash talked the PS4 Pro design and called its engineers lazy then went on the slight racist bend of making that a kind of "well known fact" so to speak?

We can wonder about the scenarios and why on earth it would be acceptable to optimise for the largest and dominant platform and cases where it may also be technically based (I have not seen a scenario where someone claimed having a game using FP16 for over 50% of its shader operations and thus making that 2x processing speed advantage overcompensate the gap, beating the Xbox One X and claimed it to be practical), but again read my lips I am not disputing Xbox One X is overall faster than PS4 Pro neither is anyone else in the thread Mr. Quixote.
 
You forgot you trash talked the PS4 Pro design and called its engineers lazy then went on the slight racist bend of making that a kind of "well known fact" so to speak?

We can wonder about the scenarios and why on earth it would be acceptable to optimise for the largest and dominant platform and cases where it may also be technically based (I have not seen a scenario where someone claimed having a game using FP16 for over 50% of its shader operations and thus making that 2x processing speed advantage overcompensate the gap, beating the Xbox One X and claimed it to be practical), but again read my lips I am not disputing Xbox One X is overall faster than PS4 Pro neither is anyone else in the thread Mr. Quixote.
What in the holy baby jesus are you talking about son?

You keep going off into tangents, mixing things up, failing in one regard and then jumping to another. You've spun this entire conversation out of control because the reality is you never really had anything to say.
 
What in the holy baby jesus are you talking about son?

You keep going off into tangents, mixing things up, failing in one regard and then jumping to another. You've spun this entire conversation out of control because the reality is you never really had anything to say.

Not really in control of the entire conversation yes as I am not just talking to myself here ;).

It's not a sign of anything but lazy Japanese developers not doing proper optimization and simply relying on brute force and the issue is only ever presented by them. The Japanese by and large have proven themselves to be quite incompetent when it comes to software optimization
...

You can keep the victory with the faster console (nobody disputes that 😂), stay happy about that and keep the same pattern of over praising one side and shit on everything else... have context inserted in the conversation and proceed to either ignore that or attack it as it does not agree on this punching above its weight wizardry and calls things normal.
 
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Well to argue your point. Ps4was more powerful and sold more. No arguing it

Even if you had a point (i.e grafix matters), it bucks the trend. It would be the first time in history out of 9 generations of consoles that the most powerful console (for half the gen anyway) outsold the weaker one.

It's clear to both of us that the reason the PS4 outsold the xboner is because it simply has more and better exclusives, not because muh gwafix.
 
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If Scarlett was supossedly be using the next-Gen RDNA2, and the PS5 is only using the current RDNA tech then you say...

the PS5 is cheaper and the next XBOX will be more expensive? Oh boy...

I am getting the cheaper one, please.


who said that? Microsoft has tons of money, they would do anything to sell their services, even sell hardware at a loss.

btw, did sony ever confirmed that they are having hardware-based support for ray tracing?
 
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