PS4
Ram used to load things you might see. Such as things behind you. Ram is packed with data you might never interact with but it has to be on the RAM in case you do.
PS5
Everything can be loaded from the SSD into RAM under a second. So everything in RAM is things you can see. The moment you dont see it, its dumped.
This isnt just loading. This is fundamental different game design.
'playing a PS5 game should be as easy as Netflix.'
PS5 wont even have a suspend mode. Games can have save states and be immediately loaded when you open them. Completely dumped from the Ram when youre not playing them. So you can switch from any game on your SSD from where you left off. The moment your cursor is on a game’s icon the game is already loaded.
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"Multiplayer game servers will provide the console with the set of joinable activities in real time. Single-player games will provide information like what missions you could do and what rewards you might receive for completing them – and all of those choices will be visible in the UI. As a player you just jump right into whatever you like."
will Sony have any games on launch to display these advantages? Nah. Probably Knack 3.