Started playing yesterday, so when is a good time to do the?black site mission
Once you have Mag Weapons and Plated Armor.
Squad Size 6 a bonus, but not necessary. Squad Size 5 is usually in play though.
Started playing yesterday, so when is a good time to do the?black site mission
Thanks, I'm still a few researches away.Once you have Mag Weapons and Plated Armor.
Squad Size 6 a bonus, but not necessary. Squad Size 5 is usually in play though.
Do Mimic Beacons change from limited supply to infinite for some reason? I'm confused, swore I had one or two at some point.
Do Mimic Beacons change from limited supply to infinite for some reason? I'm confused, swore I had one or two at some point.
I feel like overwatch has been failing on me horribly all of today and I've got no idea why. I'd been relying on it the whole game and it was doing great but all of a sudden only 1 in 5 shots connect even with a well placed ambush. Only mod I added was 'stop wasting my time' and I can't imagine that would have any effect on any values relevant to that. The invisible dice has been hating me bad today, I don't know how most of my team aren't traumatized after the day they've had.
I feel like overwatch has been failing on me horribly all of today and I've got no idea why. I'd been relying on it the whole game and it was doing great but all of a sudden only 1 in 5 shots connect even with a well placed ambush. Only mod I added was 'stop wasting my time' and I can't imagine that would have any effect on any values relevant to that. The invisible dice has been hating me bad today, I don't know how most of my team aren't traumatized after the day they've had.
So you know what actually needs a buff? Swords.
Those stun lancers are pretty nasty at times, especially with the potential to inflict Unconscious.
I've never seen a Slash ever really produce a worthwhile effect, and burning damage isn't the most useful when you're face to face with an enemy, probably I'm terrible cover, or no cover at all.
Can we get some lightsabers in here? Some progressive knives? Least give me that stun baton.
I thought it was commonly accepted that stun lancers are annoying as hell BECAUSE they can stab at the end of a 2-action dash.
Do andromedons actually instakill in melee? They've always either missed or attacked an untouchable ranger in my campaign.
I really don't like how the advanced ammo/wrist weapon/etc are developed. I don't have a problem with having to research new types in the proving ground, but I don't like that I can't just make more after the fact. I had one acid grenade on a guy who I had to leave behind and now I just have to wait until I randomly come up with it again. That makes no sense.
Do andromedons actually instakill in melee, or is it just high damage? They've always either missed or attacked an untouchable ranger in my campaign.
The suit melee damage is 7-9 base but can definitely crit.
Andromedons are generally one of the best domination targets in the game-high HP, resuable acid grenades, and a giant PITA to kill.
My only beef about the game is that I think it is too focused on the Avatar project and not an actual insurgency/counter-insurgency campaign. These conflicts are well explored in modern wargaming (see Volko Ruhnke''s stunning series of games) and given that Firaxis and modern board game design are total BFFs, I'm not sure why they would instead jerk around with the Avatar project focus instead of something more grounded. FFS it's been 20 years and just now the aliens are getting their shit together?
Do andromedons actually instakill in melee, or is it just high damage? They've always either missed or attacked an untouchable ranger in my campaign.
No. But they do so much damage that they knock people unconcious in one hit pretty often.
Cover destruction is the real threat by them and similar enemies tbh
Started playing yesterday, so when is a good time to do the?black site mission
Cover destruction is the real threat by them and similar enemies tbh
Yeah it's weird that doesn't happen, cause I would totally still pay the core plus some supplies to ensure I get something, just that the roulette factor of the proving grounds randomizing the order should really be it.yeah, doing the project in the proving ground should unlock it to build in the engineering bay.
Do Mimic Beacons change from limited supply to infinite for some reason? I'm confused, swore I had one or two at some point.
Okay, so my first playthrough I failed nearly instantly. Like two missions in.
I don't want to save scum because I think that's not the intended way to play the game, but holy shit is this difficult. I loved the previous game, and considered myself decent at it... Why is this so much more brutal?
Going to restart and try again, but I'm so demoralized I feel like giving up and getting a refund.
Okay, so my first playthrough I failed nearly instantly. Like two missions in.
I don't want to save scum because I think that's not the intended way to play the game, but holy shit is this difficult. I loved the previous game, and considered myself decent at it... Why is this so much more brutal?
- Being good at the old game means shit. New game, new tricks, new things to learn.
One reward will usually say "Soldier will get x" and the other reward (to the far right) will say "Squad will get x".I got really cocky on a Legendary VIP mission and got 4 of my guys wounded for no reason. I did a hack that said the next 2 enemy attacks would miss, so I haphazardly position my guys. First two shots from the enemy hit. Apparently it only applied to the soldier that did the hack... lesson learned.
One reward will usually say "Soldier will get x" and the other reward (to the far right) will say "Squad will get x".