I am on Chapter 3 and wanted to make a few comments on the game:
The Sawano music is horrid, as expected. Cliched, souless anime music that makes me feel I am playing Aldonoah Zero the videogame everytime. What a disgraceful downgrade from X Wii.
The missions are just as expected, monotonous and simplistic. I hope more High-Entia post drama missions are available later in the game. Still, who thought making missions, the worst part of Xeno Wii, the focus of the game was a great idea?
I can shake up this feeling that this gaming shortcomings are tied to Wii U's failure. Like, there's a similar philosophy behind their developments. Trying to appeal to an imaginary audience that just wasn't there.
And a good note, the game is extremely atmospheric and immersive, but it seems wasted with the generic, bare bones storyline.
I happen to love everything you dislikeI am on Chapter 3 and wanted to make a few comments on the game:
The Sawano music is horrid, as expected. Cliched, souless anime music that makes me feel I am playing Aldonoah Zero the videogame everytime. What a disgraceful downgrade from X Wii.
The missions are just as expected, monotonous and simplistic. I hope more High-Entia post drama missions are available later in the game. Still, who thought making missions, the worst part of Xeno Wii, the focus of the game was a great idea?
I can shake up this feeling that this gaming shortcomings are tied to Wii U's failure. Like, there's a similar philosophy behind their developments. Trying to appeal to an imaginary audience that just wasn't there.
And a good note, the game is extremely atmospheric and immersive, but it seems wasted with the generic, bare bones storyline.
Going to be a great purchase!!!I was on the fence as the game doesn't have Japanese audio, but I decided that I'll go get Wii U and this game today.
I got the impression that digital version might be better? As in no screaming disc drive?
I disagree with all of this but at least I said okay, this is an understandable opinion to have.... until I got to the bolded part. What?
I am on Chapter 3 and wanted to make a few comments on the game:
The Sawano music is horrid, as expected. Cliched, souless anime music that makes me feel I am playing Aldonoah Zero the videogame everytime. What a disgraceful downgrade from X Wii.
The missions are just as expected, monotonous and simplistic. I hope more High-Entia post drama missions are available later in the game. Still, who thought making missions, the worst part of Xeno Wii, the focus of the game was a great idea?
I can shake up this feeling that this gaming shortcomings are tied to Wii U's failure. Like, there's a similar philosophy behind their developments. Trying to appeal to an imaginary audience that just wasn't there.
And a good note, the game is extremely atmospheric and immersive, but it seems wasted with the generic, bare bones storyline.
The missions are just as expected, monotonous and simplistic. I hope more High-Entia post drama missions are available later in the game. Still, who thought making missions, the worst part of Xeno Wii, the focus of the game was a great idea?
Am I supposed to do something in the cockpit view?
So I mistakenly switch to easy difficulty when the game asked me if I want to, is there anyway to switch back? Can't find anything in the setting.
I am on Chapter 3 and wanted to make a few comments on the game:
The Sawano music is horrid, as expected. Cliched, souless anime music that makes me feel I am playing Aldonoah Zero the videogame everytime. What a disgraceful downgrade from X Wii.
The missions are just as expected, monotonous and simplistic. I hope more High-Entia post drama missions are available later in the game. Still, who thought making missions, the worst part of Xeno Wii, the focus of the game was a great idea?
I can shake up this feeling that this gaming shortcomings are tied to Wii U's failure. Like, there's a similar philosophy behind their developments. Trying to appeal to an imaginary audience that just wasn't there.
And a good note, the game is extremely atmospheric and immersive, but it seems wasted with the generic, bare bones storyline.
That's just for that specific enemy, it lowers the level by 5 points.
1) Chapter 3? You're barely out of the tutorial, are you sure you're comfortable making such definitive statements?Stuff
But I don't want to fight lower leveled enemy, it seems like I'm bully it
Also, is there a special GAF definition for "generic" outside all the dictionary ones. I see it used very often intended to be some kind of an insult or something, but that doesn't reflect any of its definitions. One might say it's a very generic word around here.
I don't think you can switch back the difficulty now. That prompt is triggered after you die several times fighting it, so the enemy rather bullied you before, it should be even.
So much for bug-free, selling the game tomorrow XD
You do realize she has to be in your party for almost every story mission and most affinity missions ya? You better learn to deal with her Elma and Lin for that reason.
Sorry for the obvious question, but whats the point of ground gears and classes once you get the skells?
Places you can't fit skells. Honor. More fun imo. I think someone mentioned you can make ground attacks more powerful than Skell as well. Might make sense since they cap out at 60 iirc and player level may be a bit higher (don't actually know).Sorry for the obvious question, but whats the point of ground gears and classes once you get the skells?
Places you can't fit skells. Honor. More fun imo. I think someone mentioned you can make ground attacks more powerful than Skell as well. Might make sense since they cap out at 60 iirc and player level may be a bit higher (don't actually know).
Sorry for the obvious question, but whats the point of ground gears and classes once you get the skells?
You don't always fight in your skells. They are big and don't fit everywhere and fighting in them burns fuel.
Used around here, it means "typical" or "very common" in a way that is unwelcome and too familiar.
Take them to fight higher level enemies as they get an XP boost for contributing to higher level fights.I wanna level up some of my low level squad members. What's a good spot to grind for level 15
I am on Chapter 3 and wanted to make a few comments on the game:
The Sawano music is horrid, as expected. Cliched, souless anime music that makes me feel I am playing Aldonoah Zero the videogame everytime. What a disgraceful downgrade from X Wii.
The missions are just as expected, monotonous and simplistic. I hope more High-Entia post drama missions are available later in the game. Still, who thought making missions, the worst part of Xeno Wii, the focus of the game was a great idea?
I can shake up this feeling that this gaming shortcomings are tied to Wii U's failure. Like, there's a similar philosophy behind their developments. Trying to appeal to an imaginary audience that just wasn't there.
And a good note, the game is extremely atmospheric and immersive, but it seems wasted with the generic, bare bones storyline.
They don't level up, but they have levels. 60 is the highest level frame. Didn't know players maxed at 60 as well.Skells don't level up. The game level cap is 60.
But most of the time (say 80%?) we will now be fighting in skells right?
About fuel, do you really ever run out of fuels? I get the bind command every other fight and that seems to top up my fuel back to 90%-100%.
Edit: alright thanks for the answer guys, I kinda like ground battle and miss all that when I got the skells. Glad to hear ground fightd are still viable.
So much for bug-free, selling the game tomorrow XD
Depends. If you want to, you can usually fight in your skells. Not always. And yes, you can run out of fuel. I did yesterday. Flying also consumes fuel.But most of the time (say 80%?) we will now be fighting in skells right?
About fuel, do you really ever run out of fuels? I get the bind command every other fight and that seems to top up my fuel back to 90%-100%.
Edit: alright thanks for the answer guys, I kinda like ground battle and miss all that when I got the skells. Glad to hear ground fightd are still viable.
Lin [...] stupid face girl !!!
I am on Chapter 3 and wanted to make a few comments on the game:
The Sawano music is horrid, as expected. Cliched, souless anime music that makes me feel I am playing Aldonoah Zero the videogame everytime. What a disgraceful downgrade from X Wii.
The missions are just as expected, monotonous and simplistic. I hope more High-Entia post drama missions are available later in the game. Still, who thought making missions, the worst part of Xeno Wii, the focus of the game was a great idea?
I can shake up this feeling that this gaming shortcomings are tied to Wii U's failure. Like, there's a similar philosophy behind their developments. Trying to appeal to an imaginary audience that just wasn't there.
And a good note, the game is extremely atmospheric and immersive, but it seems wasted with the generic, bare bones storyline.
Man your life gotta be horrible if you still try to give things a go even though you already know that you don't like them
I know this can be said for most mascot characters, but seriously, this game would benefit tremendously from excising Tatsu entirely.
You don't always fight in your skells. They are big and don't fit everywhere and fighting in them burns fuel.