Is Rexoskell the hardest boss pre game? Should I bother trying to beat it pre game or try again post game? (Just finished chapter 11).
So, are any heart to hearts required to finish the game? Also are the hearts in the affinity chart equaling 1 affinity each? Or is it a full 5 hearts equal 1 affinity?
Oh ok. Good to know. The game doesn't really say what those are meaning really. It's probably in the manual. Thanks!1.) No
2.) 1 heart = 1 affinity. Each character has 5 heart-to-hearts, 1 for each heart/affinity level
I'm enjoying the game but I'm overwhelmed with the freedom this game offers. I often complete a quest and then think, "Okay now what do I do?" I miss the linearity of the first game. I was hoping I wouldn't be wiki'ing every quest as I did in Xenoblade but that's essentially the only way for me to enjoy the game (unless I can use follow ball to the next objective, wish every quest used it). Any tips on what I should be focusing on so I can get addicted to a gameplay loop? I really need my gameplay loop.
Is Rexoskell the hardest boss pre game? Should I bother trying to beat it pre game or try again post game? (Just finished chapter 11).
I know I'm probably the only person that's had problems with this fight but I can't beat that blue chick in chapter 4. I'm level 15 and I've spent about an hour trying to beat her. No idea what I'm doing wrong. I don't know how to heal my party members when they scream heal me. God this is frustrating. I hate this about RPGs sometimes.
Whoa. Lol. This is way before I got most things figured out with the game. I'm doing fine now but damn. I think I was under leveled when I started this fight and wasn't sure what the combat nuances were.I must've been overlevelled or something, cuz I beat that bitch's ass with no problem.
Maybe I'll just do that. Wasn't looking forward to farming all those ultrafauna XX augs
You do know their is an 'auto-run' function right? Just pick that and the character will keep running without need to input anything (is what I do to just traverse land). Same function as using a 'rubber band'
So I finally unlocked the multiplayer mode I think? The squads.
Which of the two options should I take? Lifehold or conquest? What's the difference? Can I switch later?
Is there a GAF squad? If so how would I join it?
Squads put you in one at random if you don't pick friends or favourites. Lifehold squads are usually players who want to focus on single player stuff and not worry about multiplayer things. Conquest squads are for multiplayer focused people who may want to clear squad tasks or do Global Nemesis fights.
You can always change the type of squad you're in from the main menu and social, then squad select. You'd have to add people and coordinate to team up in a squad (or just join on someone you see online).
Installing anything takes the longest. That's why I did it before I ever got the game.Is installing the data packs supposed to take 1-2 hours or is there something wrong with my Wii U?
I do. I like to kill the squad tasks. I usually do online missions as well.Does XenoGAF usually squad up to do things?
I think it's a random squad if you just click conquest but you can join squads your friends are in.Does it place me in a random squad every time I launch the game or is it more like a semi permanent guild thing?
At the end of the Division Drive, where you see the road ending to a cliff.Where can i find Lao hanging out ?
Hmm, Noctolum is full of enemies in their 20's.Any good grinding spots for a level 20 duelist struggling with chapter 5 ?
Considering the game wants you to use her for every story mission and most of the affinity missions, no.Should i replace Lin ?
Thanks for all the help.At the end of the Division Drive, where you see the road ending to a cliff.
Hmm, Noctolum is full of enemies in their 20's.
Considering the game wants you to use her for every story mission and most of the affinity missions, no.
Is installing the data packs supposed to take 1-2 hours or is there something wrong with my Wii U?
The Lurker normal mission:Just fought a group of Gi Zang Shadow Clones from sunset to night. Caught a pic of one of them doing a jump slash over the sunset. Awesome.
I don't know the answers to all of your questions, but yes, heavy armor has lower gravity resistance. I wouldn't worry about that too much though, I've only seen it come up a few times in ground combat.I've been playing for about a week - just finished chapter 4, done a ton of side stuff - but there's one thing I don't think I've grasped and either it's not covered in the OP or (perhaps more likely!) It's covered in a topic I've avoided through fear of spoilers...
It's regarding how weapons and armour vary. In particular, I'm getting a bit thrown with things like:
Worn Titanium Shield
Titanium Shield
...yet they're apparently pretty much identical in stats terms. Why use the latter over the former? The name makes It sound like it ought to be better. Is it something to do with the random augments?
As something of a corollary to that: I've not seen any explanation as to when and how you should take into account the *weight* of armour. I've not noticed any compelling reason to use lighter armour (with lower defence) over the same-tier version of heavy armour - there must be one, I have to assume, but it doesn't seem that apparent from the stats. The only thing I have observed is that heavy armour has 'lower gravity resistance' (If I'm cross-referencing the icons right) - but it's not really apparent what gravity damage is, how prevalent it is, and whether that's something I necessarily need to be concerned with in the more general case.
And then there's the novelty 'casual' items (work suit, school blazer, that sort of thing), which for some reason have massive def values. Where's the catch?
Post it!
I needed 3 level 50 mechs to take the bellower down. Maybe I didn't need that many but after quite a few failed attempts with level 30 mechs, I was pretty agitated lol.I feel like Gradivus is the postgame version of Vainamo the Bellower. You look at his level and think he shouldn't be a problem...oh boy.
Even when you break its legs it'll still jump somehow :/
Haha yeah. Levels simply stop mattering for Tyrants in the post game, there are Tyrants I can beat no problem with a ground build that are level 80 but then there are level 60 Tyrants that use an enemy type that makes them straight up impossible for my character.I feel like Gradivus is the postgame version of Vainamo the Bellower. You look at his level and think he shouldn't be a problem...oh boy.
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I feel like Gradivus is the postgame version of Vainamo the Bellower. You look at his level and think he shouldn't be a problem...oh boy.
You'll see with weapons that they apply a naming format of [x] [y] [z]. It's more obvious as you compare battle trait levels between equipment but X and Y tell you the quality of the equipment. Like, Ultra y1 or Ultra y2. They both fall under level 60 gear but y1 has higher battle traits (like XV) than y2 (XIII or something). And then Z is just something that applies specifically to weapon type (ie. Machine for Gatling Gun, Dyads for Dual Guns). I don't pay enough attention to lower level equipment but it might be the same rule there.
Some stuff was mentioned like gravity resistance, but another thing is upgrade limit. On heavy pieces you find in the field, you can have up to 6 upgrades before you can't upgrade that armour piece anymore. As you go lighter and up to Skell wear, you'll see higher upgrade limits which let you max out more armour traits that you might like.
And yeah, casual wear defence values are deceptive since it takes up to 4 slots. Only good for fashion gear later on (if you choose equip strongest gear it won't factor in battle traits on your gear).
The naive me from 3 weeks ago... poor sap. Now I'm messing around with Arts like Maximum Voltage/Drum Roll/Ether Blast and it's the only thing that'll survive long enough for me to get to Overdrive Max... until I go try this all out on the Ultrafauna or other superbosses. Maybe I should mess with Overdrive Count Up XX
Wow at Ares 90.........
Despite that equipment can't be changed, its existing equipment pretty much can tear through 95% of the enemies in the game.
Sure makes farming mats a lot easier that's for sure lol.
Throw some weapon speed xx on the gatling and grinding tickets goes by like nothing.
Are Prospectors no longer number 1?!
Just killed Gravidus. Probably woulda had him the first time if he didn't RUN AWAY.
I think having 500 evasion pretty much kept him from hitting me.
"Whew. Beat him. He sure had a lo-WOO MINED 4 BONJELIUMS"