So, after 100 hours in I'm finally an official Skell pilot! Since I took so long to get it I actually managed to be level 52 before I even had a skell, and I had enough money to straight up buy a level 50 frame.
So I bought a level 50 Lailah frame and I realized I don't know anything about skells (already lost an insurance point).
Is there a guide to gearing, equipping and augmenting Skells?
I picked the Lailah because of looks, but from stats I can see that it was better at range than the Inferno. But is this because of base stats or because of default equipment. That is to say, with the same armor/augments etc would the Lailah be just as good as melee as the Inferno and viceversa? Or do they differ from each other at a more intrinsic level (overdrive notwithstanding)?
Should I buy armor from the get-go? I have the first 4 AMs at level 5, but some of the medium and light Skell armor are still Unique rather than Prime. The only Prime medium armor I see has Melee Accuracy and Attack Up, and Beam Damage Up and from what I understand I can't slot theses modifiers, they have to come with the armor. The other with Ranged Accuracy and Jamming is only Unique. Is there any way I can get a Prime set of medium skell armor that is more Range oriented, or with a different damage type (like, say, gravity or thermal?) Or is my best bet to use the vendor set regardless?
Basically I'm asking for some gearing/build guidance to level 50 frames (specifically Lailah) from a relative newbie's perspective.
So far I've bought a G Buster and equipped whatever intergalactic weapons I've gotten as a drop, regardless of damage type or modifiers.