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Xenoblade Chronicles X |OT2| Welcome to New L+A a.k.a. Read the Frakkin' Manual!

DY_nasty

NeoGAF's official "was this shooting justified" consultant
To be fair, it's not only about that, but motivation aside, what I really find stupid about this chapter ending
is that it looks like they didn't anticipate that some people would go crazy/suicidal about the whole situation like Lao and Irina. Did they forgot to bring any therapist on board to deal with this sort of stuff ?

Affinity Quest related
Everyone just runs to Hope. And even she went off the deep end.
 

batbeg

Member
Put a little over 10 hours for my first play, I adore this game. I do worry about getting swept up in stat porn and wealth of things to do but as someone who never finished Xenoblade I'm glad to see how much I'm enjoying this.
 
Pfff, looking for intel on the "A false Hope" affinity mission is proving to be quite the problem as I can't find the informant. Anyone know where I have to look?
For those find a yellow speech bubble missions the dot is the middle of the search radius so anywhere in that. Usually I just look up videos for these (play back at 2* speed otherwise it is no better than you looking).

Definian quests
I just read if you choose to spare Fortun's life, you actually get to unlock different quest line?
Uh-huh from what I understand the quests involve the same people going to the same places so are just alternative dialogue and of course (ending of the quest)
no Fortun being left on the roof of BLADE tower.

Just gotten the Ares90

I didn't know I released the destroyed of worlds with this thing. It's so freaking powerful.
It is fun when you decide to take on really strong stuff and get it trashed. Even the Telethia nenesis if its puts up reflect ether; bring appropriate augments (neg.reflect.ether XX for Telethia nemesis). Also in general slayer augments don't hurt and are sometimes required for one shotting (well one art) things with the cannon. Accuracy up helps too (as always for Skells).
 

Wiseblade

Member
It is fun when you decide to take on really strong stuff and get it trashed. Even the Telethia nenesis if its puts up reflect ether; bring appropriate augments (neg.reflect.ether XX for Telethia nemesis). Also in general slayer augments don't hurt and are sometimes required for one shotting (well one art) things with the cannon. Accuracy up helps too (as always for Skells).
Yeah, I learned that after taking on the Telethia Nemesis with two other players, both using Ares 90. I don't think either realised what happened since they immediately posted free reports saying "why is it so strong?"
 

R.D.Blax

Member
Yeah, I learned that after taking on the Telethia Nemesis with two other players, both using Ares 90. I don't think either realised what happened since they immediately posted free reports saying "why is it so strong?"

I didn't know about his reflect either when I fought too, so when I saw the "Telethia is going to reflect ether" prompt, I was like "Oh shit, I'm dead", but then I remembered I put some negates reflect on my Ares before to go fight some tyrant before, so I was ok in the end. Can say the same about the other players who got trashed
 

BorkBork

The Legend of BorkBork: BorkBorkity Borking
Uh... Any tips on fighting that balloon whale thing for
celica
affinity mission? Tried for an hour and my skells get destroyed near the end every single time. Super cheap and frustrating, and I suck at skell builds.
 
Uh... Any tips on fighting that balloon whale thing for
celica
affinity mission? Tried for an hour and my skells get destroyed near the end every single time. Super cheap and frustrating, and I suck at skell builds.

Uhh isn't this just a normal enemy? I'm sure it went down in like 5 seconds for me.
How did you manage to beat the bosses in chapters 9 and 10 to unlock this mission??
 
I finally figured out what hit scaling is. Basically, it's the multiplier applied to the base attack power before that number is then multiplied by the number of hits that the art performs. It's pretty important for figuring out which arts do the most damage.
 

BorkBork

The Legend of BorkBork: BorkBorkity Borking
Uhh isn't this just a normal enemy? I'm sure it went down in like 5 seconds for me.
How did you manage to beat the bosses in chapters 9 and 10 to unlock this mission??

It's the thing on the floating islands in Oblivia. Chapter 9 and 10 bosses are chumps in comparison. I get it down to 10% and it unleashes a fire rain that wipes my skells. Tried breaking its parts too, no help. I fight it on land I get adds. I fight it in the sky and well... You lose when your skell blows
 
Got this game for Christmas and loving it so far, as I knew I would. I can't stop playing!

I have some questions if someone could oblige.

How do I get more data probes? I have lots of basic ones that I want to turn into a different type to get my revenue up but I've only got 4 I can use. I've read all about linking them etc but don't know how I get more - there's not much I can do with just 4.

I'm thinking about taking on my first affinity quest with some dude (can't remember his name) and one of the objectives is to get 3000 from one return from a research probe and I'm wondering how to do that. I've only got one research probe and can't figure out how much revenue I get on each return from that.

Also, how often do I get payments from these probes?

Lastly, I've heard that you get extra revenue near a research probe by finding the scenic views. How do you find these? I've scaled some big mountains etc but have not found one in my whole time exploring so far,

Thanks!
 

Jisgsaw

Member
Got this game for Christmas and loving it so far, as I knew I would. I can't stop playing!

I have some questions if someone could oblige.

How do I get more data probes? I have lots of basic ones that I want to turn into a different type to get my revenue up but I've only got 4 I can use. I've read all about linking them etc but don't know how I get more - there's not much I can do with just 4.

I'm thinking about taking on my first affinity quest with some dude (can't remember his name) and one of the objectives is to get 3000 from one return from a research probe and I'm wondering how to do that. I've only got one research probe and can't figure out how much revenue I get on each return from that.

Also, how often do I get payments from these probes?

Lastly, I've heard that you get extra revenue near a research probe by finding the scenic views. How do you find these? I've scaled some big mountains etc but have not found one in my whole time exploring so far,

Thanks!

- From treasures, and some few quests.
- You have to generate 3000 revenue from your whole grid, not a single probe. Your current revenue is displayed on the lower right of the map. 3000 should be easy, just put the research probe on the best graded revenue spot.
- Once every 30 minutes iirc.
- Explore, you'll know when you find one. A lot are only accessible with the flight module.
 

desu

Member
How do I get more data probes? I

You find them from treasures in the field, some come from quests (like the ones from I forgot her name, well the ones where you have to explore Mira). And a few come from completing the collectopedia. Make sure to get your mechanical field skill up to level 4 first and open as many mechanical treasures as possible for probes.

Also, how often do I get payments from these probes?

About 30 minutes.

Lastly, I've heard that you get extra revenue near a research probe by finding the scenic views. How do you find these?

They are very specific spots, just keep on exploring and you will eventually find them (or reading a guide on their exact location).
 

random25

Member
Got this game for Christmas and loving it so far, as I knew I would. I can't stop playing!

I have some questions if someone could oblige.

How do I get more data probes? I have lots of basic ones that I want to turn into a different type to get my revenue up but I've only got 4 I can use. I've read all about linking them etc but don't know how I get more - there's not much I can do with just 4.

I'm thinking about taking on my first affinity quest with some dude (can't remember his name) and one of the objectives is to get 3000 from one return from a research probe and I'm wondering how to do that. I've only got one research probe and can't figure out how much revenue I get on each return from that.

Also, how often do I get payments from these probes?

Lastly, I've heard that you get extra revenue near a research probe by finding the scenic views. How do you find these? I've scaled some big mountains etc but have not found one in my whole time exploring so far,

Thanks!

1. You get other probes from treasures scattered on different parts of the planet (comes a lot from mechanical ones) and sometimes from quest rewards.

2. You earn like twice per whole day game cycle. And you get higher revenues from increasing the probes you plant. Higher profits can be obtained in each probe spot by using research probes with scenic spots.

3. Many of these scenic spots come from places where you travel using a skell. But some are within caves that can be entered on-foot. Depending on the research probe level, a discovered spot gets a few thousand increase in revenue.
 
It's the thing on the floating islands in Oblivia. Chapter 9 and 10 bosses are chumps in comparison. I get it down to 10% and it unleashes a fire rain that wipes my skells. Tried breaking its parts too, no help. I fight it on land I get adds. I fight it in the sky and well... You lose when your skell blows

Ah ok must be the next affinity mission.

I thought you meant the one in the cave in Sylvalum :p
 

Jackano

Member
Planning to take on the final (?) chapter later this week.

So far I don't like how sometimes you don't have much choice in your answers or main char behavior. My character wasn't acting like I wanted in chapter 11.

I love the overall story in its sci-fi style, but on the opposite I find most of the human relationships/ characters writing pretty bad.

I mean as far as Mira/the human race background/technological things are concerned, it's great. But the individuals NPCs... Only a few stands out. Other have completely dumb storylines.

It's a shame because the game would have been even greater if those quests were more coherent. Several times you let a NPC live just because you're supposed to play a string of 2 or 3 quests and kill him only in the last one.
 
XU0Kqan.jpg


lol this quest
 

Dee Dee

Member
Hello fellow addicts, checking in with you!

I feel, after nearly 80 hours in, I need to look into artes and equipment more. I buy equipment by raw stats, but I feel picking electric or other attributes could be the key to finally help me defeat some real enemies.

To clarify this was me chapter 8:

First part: Oh my fucking god, I will die. (died twice - put all enhancements and skills to do more damage to the enemy type, then barely made it)

Second part: I am already dead. (survived on a sliver of health)

I am level 32, but level 30 missions wreck me. For example the 2 hearts affinity mission for Phog. I wrecked both my skells three times before the game asked me if it should lower difficulty. Fuck yes.

And the worst part: I still went ahead and accepted chapter 9. I am legit stuck now at a task way out of my league.

Time to grind.
 

Golnei

Member
I love the overall story in its sci-fi style, but on the opposite I find most of the human relationships/ characters writing pretty bad.

I mean as far as Mira/the human race background/technological things are concerned, it's great. But the individuals NPCs... Only a few stands out. Other have completely dumb storylines.

It's a shame because the game would have been even greater if those quests were more coherent. Several times you let a NPC live just because you're supposed to play a string of 2 or 3 quests and kill him only in the last one.

I still found some NPCs to be memorable - especially considering how many of this game's story-related characters are playable compared to the first game, that's more commendable than it sounds, but some of those aspects seemed like notable weak points to me as well. The greater shape of the world and the races, factions and places sketched out in the abstract were all pretty good, the playable supporting cast is endearing enough even if their potential wasn't fully realised; and the amount of variety in the types of scenarios explored by the normal missions was great.

Which only makes the main story and moment-to-moment writing more disappointing in comparison, along with understandable-but-still-regrettable concerns like the lack of interaction between non-essential party members.

As it is, I like the world they've built and the whole structure of normal, story, affinity and basic missions, but both have a lot more potential for narrative delivery which I hope is better-realised in the next game. Still, it seems like something that'd be a matter of refinement, rather than a complete reconceptualisation.

Yep, the game has a terrible UI. Pretty shocking they shipped it like this.

It is surprising that it made it through the whole development cycle with text this tiny.

At least they made an attempt to address the complaints about UI size, even if nothing was patched in the original version, and making such substantial changes in localisation could have been unfeasible. Hopefully their future games manage to improve.
 
Time to grind.

It's not really just levels as it may be gear and arts.

I remember being level 25 and it took my team like an entire minute to kill a monster that was level 25. Then I spec'd up my arts and skills, min/max'd my gear etc, learned how to insert augs, etc...and just because of that I was able to make my team kill a monster of equal level in only 10 seconds, and a monster 5-6 levels above my team in about a minute.
 

Rawk Hawk

Member
Still haven't done much online stuff, but added myself to the google doc. My original goal was to finish the story up first, but finally got around to looking into it and seems like there is online stuff for most levels.
 

R00bot

Member
Well, shit. After all this time (over 100 hours into the game) I end up saving at the beginning of an affinity quest I thought I could do,
Elma tells me this first boss is pretty tough, it's not, so I felt safe in saving (I know I'm an idiot). Next thing I know I have to save some people getting attacked by two level 80 indigens. They take my whole team of 4 level 50 skells out in under a minute, and instantly target the arm on my mech with the evasion up. Someone help me with this please, will I have to grind or is there a build I can realistically get right now that can save me (I'm level 58, btw).
 

HawthorneKitty

Sgt. 2nd Class in the Creep Battalion, Waifu Wars
Well, shit. After all this time (over 100 hours into the game) I end up saving at the beginning of an affinity quest I thought I could do,
Elma tells me this first boss is pretty tough, it's not, so I felt safe in saving (I know I'm an idiot). Next thing I know I have to save some people getting attacked by two level 80 indigens. They take my whole team of 4 level 50 skells out in under a minute, and instantly target the arm on my mech with the evasion up. Someone help me with this please, will I have to grind or is there a build I can realistically get right now that can save me (I'm level 58, btw).
Might just want to get an Ares90 now and 1 shot them...
 
Well, shit. After all this time (over 100 hours into the game) I end up saving at the beginning of an affinity quest I thought I could do,
Elma tells me this first boss is pretty tough, it's not, so I felt safe in saving (I know I'm an idiot). Next thing I know I have to save some people getting attacked by two level 80 indigens. They take my whole team of 4 level 50 skells out in under a minute, and instantly target the arm on my mech with the evasion up. Someone help me with this please, will I have to grind or is there a build I can realistically get right now that can save me (I'm level 58, btw).

I did those with my Ares. Do you have G-Busters and such equipped on your Skells and some good accuracy? I don't know how much damage those can take since I one shot them.

Edit: Can't you also fight them on foot? An Overdrive build with ghostwalker might still do the trick depending on your augments and weapon and such.
 

R00bot

Member
I did those with my Ares. Do you have G-Busters and such equipped on your Skells and some good accuracy? I don't know how much damage those can take since I one shot them.

I was using a light skell, but my heavies have g-busters, I was struggling to hit them at all though as they have pretty good evasion, before I died I maybe did a quarter off one of their health bars. Will try with a buster tomorrow, thanks for the suggestion.
 

R00bot

Member
Edit: Can't you also fight them on foot? An Overdrive build with ghostwalker might still do the trick depending on your augments and weapon and such.

I couldn't get enough TP up on foot to start one overdrive since 95% of my attacks were missing.
 
I couldn't get enough TP up on foot to start one overdrive since 95% of my attacks were missing.

Hmmm, well then if you max out your TP before the fight, weaken them with your skells beforehand and go right into overdrive when your Skells get taken out, you should be able to pull it off I think.
 

marrec

Banned
Have two probes mining for the materials I need for "The Repair Job", left the game on overnight, only have 1 of 5 this morning.

Mess.
 

XiaNaphryz

LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
Damn, new OT already?

I'm still mainly doing random missions, have yet to start Chapter 6. Already have Elena and Lin at max affinity, just playing with a few other chars that I'm interested in their affinity stories to get their levels up.
 

Golnei

Member
Have two probes mining for the materials I need for "The Repair Job", left the game on overnight, only have 1 of 5 this morning.

Mess.

Leaving the game on without inputting anything causes it to stop giving you resources after one cycle. It's not ideal, but playing through some normal missions while the probes are set should give you the required materials soon enough. Are all of your mining probes G1?
 

Renewed

Member
Well, shit. After all this time (over 100 hours into the game) I end up saving at the beginning of an affinity quest I thought I could do,
Elma tells me this first boss is pretty tough, it's not, so I felt safe in saving (I know I'm an idiot). Next thing I know I have to save some people getting attacked by two level 80 indigens. They take my whole team of 4 level 50 skells out in under a minute, and instantly target the arm on my mech with the evasion up. Someone help me with this please, will I have to grind or is there a build I can realistically get right now that can save me (I'm level 58, btw).

That mission was BS. Made the creature respawning something I hated more than ever. I killed one on foot and then as I was working on the other, the one I killed respawned and destroyed me.

Went in with level 50 Skells and killed one, but yet again the other one respawns and kills us. Finally managed to do it without the other one respawning with some Theroid Slayer and weakness exploit (ether?).
 

Lexxism

Member
What's the needed accuracy to be able to land a hit on Telethia Plume? Should it be above 400? 500?

Never mind. It looks like 500+ based on my trial.
 

marrec

Banned
Leaving the game on without inputting anything causes it to stop giving you resources after one cycle. It's not ideal, but playing through some normal missions while the probes are set should give you the required materials soon enough. Are all of your mining probes G1?

They're all G2 actually, though I don't know if that increases output of specific materials.

Guess I should have taped the analog stick down old school style.

It's not "not ideal" it's a stupid quest and has soured me on the entire game... I'm hoping there's nothing else this poorly designed going forward.

Luckily I actually enjoy the more banal aspects of the game (kill X things, kill named guy, get these pipes) but I'm locked into this bloody affinity quest until I complete it and having it tied to gathering from mining probes (that could not even give you the material you need) is, for some reason, infuriating to me. Not to mention the other parts of the quest which are poorly explained... but at least that is in line with the entire game.

Ugh, just want to get this POS done so I can get back to actually enjoying the game. :-/

Edit: I'm prolly just mad cause everything else up to this point has been so sublime.
 
Hello fellow addicts, checking in with you!

I feel, after nearly 80 hours in, I need to look into artes and equipment more. I buy equipment by raw stats, but I feel picking electric or other attributes could be the key to finally help me defeat some real enemies.

To clarify this was me chapter 8:

First part: Oh my fucking god, I will die. (died twice - put all enhancements and skills to do more damage to the enemy type, then barely made it)

Second part: I am already dead. (survived on a sliver of health)

I am level 32, but level 30 missions wreck me. For example the 2 hearts affinity mission for Phog. I wrecked both my skells three times before the game asked me if it should lower difficulty. Fuck yes.

And the worst part: I still went ahead and accepted chapter 9. I am legit stuck now at a task way out of my league.

Time to grind.

That chapter 9 boss is legit hard as balls. I havent had any trouble with any bosses in the game up until then. Wrecked my team several times. Had to grind up my level and gear to beat.

I think one of my main issues of this game is how all the augments and gear are tied to materials making it necessary to grind monsters. In addition I find the vast majority of drops useless in terms of equipment. Everything is pretty middle of the road. I think O hear there was a quest that when you finish allows you to add slots to your gear? If so which one is it?
 

Dineren

Banned
They're all G2 actually, though I don't know if that increases output of specific materials.

Guess I should have taped the analog stick down old school style.

It's not "not ideal" it's a stupid quest and has soured me on the entire game... I'm hoping there's nothing else this poorly designed going forward.

Luckily I actually enjoy the more banal aspects of the game (kill X things, kill named guy, get these pipes) but I'm locked into this bloody affinity quest until I complete it and having it tied to gathering from mining probes (that could not even give you the material you need) is, for some reason, infuriating to me. Not to mention the other parts of the quest which are poorly explained... but at least that is in line with the entire game.

Ugh, just want to get this POS done so I can get back to actually enjoying the game. :-/

Edit: I'm prolly just mad cause everything else up to this point has been so sublime.

There are some quests that require a certain percentage surveyed to advance or start (including a couple main story missions I believe) which if you haven't explored much can stop you. The big thing is just to save before accepting an affinity quest or story mission. It's a major headache that shouldn't be there, but it's absolutely a necessity if you want to avoid this in the future. Luckily most affinity quests are fairly short so it isn't that big a deal to revert to your save.

That said I can't really remember any quests as bad as this one.
 

marrec

Banned
There are some quests that require a certain percentage surveyed to advance or start (including a couple main story missions I believe) which if you haven't explored much can stop you. The big thing is just to save before accepting an affinity quest or story mission. It's a major headache that shouldn't be there, but it's absolutely a necessity if you want to avoid this in the future. Luckily most affinity quests are fairly short so it isn't that big a deal to revert to your save.

That said I can't really remember any quests as bad as this one.

Yea, I figured it'd be a short jaunt but noooope.

Going to have to do the save scumming to avoid crap like this in the future, or just research the quests before hand on the net... which is crap.

I'm okay with having survey % gates because it's a good excuse to get out there and find some shit, something I like doing anyway.

Whatever, games real fucking good aside from this.
 
- From treasures, and some few quests.
- You have to generate 3000 revenue from your whole grid, not a single probe. Your current revenue is displayed on the lower right of the map. 3000 should be easy, just put the research probe on the best graded revenue spot.
- Once every 30 minutes iirc.
- Explore, you'll know when you find one. A lot are only accessible with the flight module.

Thanks, and thanks Desu and Random25 too.
 
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