Benzychenz
Member
I'm still really, really early. And I have full intention to push through another couple of chapters to see how I feel. But so far this game is immensely disappointing coming off Xenoblade Wii, and if I feel the same way later on I'll probably end up selling it.
It's not clicking at all. The dialogue/cutscenes/characters are unbearably flat and uninteresting, I just want to skip every single dialogue exchange. Visually it's technically impressive and the skyboxes are nice, but the lack of richer colours and interesting worldbuilding through visual design from Xenoblade really let down the overall aesthetic. The soundtrack's great tracks are offset by the terrible ones, so it's far less consistent than Xenoblade as a whole. The UI is a mess. The whole questing structure and game flow is dragging its knuckles.
I'm at the point of bewilderment, to be honest. I loved Xenoblade so much, and that's within a genre that I'm not a big fan of in the first place (I'm exceedingly picky with JRPGS). The praise this has gotten here and elsewhere from people who also loved Xenoblade had me excited. It's obviously drawing a lot from Xenoblade in design and vision. But unlike Shulk I'm not really feeling it at all. So far absolutely nothing, except the Skells, about the story, world, and game design itself is standing out or grabbing my interest. I'm bored, so bored. And I'm sure as shit not grinding 10+ hours of content just to play around with a Skell.
Man
I felt similar to you early on (though not as extreme), but the game has come to grow on me more and more, especially since I got my Skell and then again when I got the flight module.
Overall I prefer the original Xenoblade, but this is a great game in its own right.