Beat the story mode earlier today. Last fight was kinda hard. Thought I was ready for it, but just barely pulled through after losing twice. Saw most of the twists coming as it was foreshadowed to hell. Didn't really like the to-be-continued type ending, as it wasn't enough for a direct sequel, but too much to leave satisfied. Overall, it was a good ending, though.
If I were to compare this to Xenoblade on the Wii, in gameplay terms, it's obviously superior, but I felt it lacked the sense of amazement and wonder that XC Wii sometimes gave. I think it has to do with the music and the characters not being as memorable. I mean, there are vistas in XCX WiiU that match, or even surpass the ones in XC Wii, but there was no moment for me that could match the beginning in XC Wii where I took control of Shulk on a bright beautiful day and had this extreme urge to explore, or when I came out of a cave on the Bionis Leg and saw the Mechonis looming over me in the distance. Those are moments in gaming I will remember for years to come. Sadly, there was none in XCX. Just "wow, this is great/amazing/really cool" parts that many other great games can lay claim to, which is nothing bad at all. Just that it wasn't able to reach past that to where XC Wii reached.
Anyways, I'm trying to work on getting the level 60 Skells. I'll have to search up where to get some of these, as the guide is useless since I'll have to go through the entire enemy list to find which one drops what.