CrimsonCrescendo
Banned
Finished the game in 3,5 hours on Normal.
How was it?
Finished the game in 3,5 hours on Normal.
What? I'll see how long it will take from me. :/Finished the game in 3,5 hours on Normal.
I will be sincere: i was not so secretly hoping Yaiba could be somehow good. Certainly not as good (and good means fucking divine in this case, i know) as old Ninja Gaidens, yet like a solid and competent action game.
Boy, i was so goddamn fucking WRONG.
This game is another legendary trainwreck: we're talking about abysmal, NG3 levels of epic shitness. I frankly can't say which game is worst between this and NG3, yet somehow Yaiba probably offends me even more as a fan.
This is by no means a Ninja Gaiden title (and don't even start with the spin-off excuse, that's bullshit): it's a bad action game with the Ninja Gaiden brand attached to it in a pathetic effort to try to sell more copies, with a very very bad marketing move that will hurt Hayashi, Team Ninja and the whole franchise as a result.
Some points:
- Combat system plays nothing like Ninja Gaiden, it's a bland button masher with no technique whatsoever, more akin to God of War (just a million times worse, of course) than to Ninja Gaiden
- Ridiculously bad camera
- Action is confused and at times incredibly hard to read (you loose track of your character and you have to guess who's who among the dozens of enemies)
- Battle system revolves around 3 elements: Fire, Electricity and Corrosion (was "bile" in Italian), you need to combine them to vanquish elemental foes
- No extra weapons apart from Katana (X button), Cyber arm (Y) and Whip (B). If you execute some elemental enemies, you get temporary elemental attacks assigned to the B button
- No jump button
- QTE finishers (by pressing LT) that
lets you regain health
- Bad (and scarce) boss fights
- Surreal platform sections with automated jumps à la Prince of Persia 2008 (just completely without the cool flow and rhythm) that basically link one combat arena to another. Press A on B to look at Yaiba jumping across the screen: boring at first, it becomes unnerving later on due to trial & error moments
- Atrocious balance: even at normal (and i usually play action games at hard/very hard) the game suddenly becomes madly frustrating here and there. I spent more than one hour (out of 8, the time that took me to beat the whole adventure!) against a single fucking boss, to the point of making me consider to stop playing at allRyu Hayabusa, mission number 5
- Over the top atmosphere, with forced gags and terribile (penis) jokes. The game tries so hard to be brilliant and bold kinda like Deadpool, but fails 90% of the times, making the matter even worse
- Terribile plot, basically
- Interesting cartoony art direction, even if the locations are overall pretty dull and uninspired.you see Ryu Hayabusa TWO TIMES in the whole game, with Momiji standing there in the back during the last (unnerving) fight. In the end, Ryu is not your real nemesis, he serves more like a ridiculous cameo to akwardly justify the Ninja Gaiden monicker and that's about it. Plus zombies being undead dicks in Great Mother Russia, with no sense at all... and a final battle that's so bad it's good.
Horrible game, i frankly have no faith and respect whatsover left for Hayashi and Team Ninja after this mess.
As a passionate, longtime fan it hurts me like hell to see the brand in this state.
Horrible game, i frankly have no faith and respect whatsover left for Hayashi and Team Ninja after this mess.
As a passionate, longtime fan it hurts me like hell to see the brand in this state.
I lay this at the feet of Infuane just as much as Hayashit. The guy just doesn't get action games in the slightest, i dont give a flying fuck what he ever achieved with megaman. He is now partly responsible for arguably the worst entries in not one but two of my favorite franchises this generation.
He is also the the one that closed clover, and while we now have the amazing platinum from its ashes, you have to see what a lack of vision the man has when it comes to the genre.
Seriously, fuck him. The dude a cancer to action gaming.
As for spark unlimited, they have made out like a badit. Back to back shitty spinoffs in respected franchises. At least Double helix tried to improve.
So much for that blood-boner, then, not that you'd be able to keep it up during the game's first major showdown, which drops to single-digit frame rates in the heat of battle.
Lost Planet 3 isn't shit damnit.
My bad. I thought they made Resident evil:ORC.
- No jump button
Well, A is used for slides and it changes automatically to jump in some areas.NO JUMP BUTTON??
WHAT???
I will be sincere: i was not so secretly hoping Yaiba could be somehow good. Certainly not as good (and good means fucking divine in this case, i know) as old Ninja Gaidens, yet like a solid and competent action game.
Boy, i was so goddamn fucking WRONG.
This game is another legendary trainwreck: we're talking about abysmal, NG3 levels of epic shitness. I frankly can't say which game is worst between this and NG3, yet somehow Yaiba probably offends me even more as a fan.
This is by no means a Ninja Gaiden title (and don't even start with the spin-off excuse, that's bullshit): it's a bad action game with the Ninja Gaiden brand attached to it in a pathetic effort to try to sell more copies, with a very very bad marketing move that will hurt Hayashi, Team Ninja and the whole franchise as a result.
Some points:
- Combat system plays nothing like Ninja Gaiden, it's a bland button masher with no technique whatsoever, more akin to God of War (just a million times worse, of course) than to Ninja Gaiden
- Ridiculously bad camera
- Action is confused and at times incredibly hard to read (you loose track of your character and you have to guess who's who among the dozens of enemies)
- Battle system revolves around 3 elements: Fire, Electricity and Corrosion (was "bile" in Italian), you need to combine them to vanquish elemental foes
- No extra weapons apart from Katana (X button), Cyber arm (Y) and Whip (B). If you execute some elemental enemies, you get temporary elemental attacks assigned to the B button
- No jump button
- QTE finishers (by pressing LT) that
lets you regain health
- Bad (and scarce) boss fights
- Surreal platform sections with automated jumps à la Prince of Persia 2008 (just completely without the cool flow and rhythm) that basically link one combat arena to another. Press A on B to look at Yaiba jumping across the screen: boring at first, it becomes unnerving later on due to trial & error moments
- Atrocious balance: even at normal (and i usually play action games at hard/very hard) the game suddenly becomes madly frustrating here and there. I spent more than one hour (out of 8, the time that took me to beat the whole adventure!) against a single fucking boss, to the point of making me consider to stop playing at allRyu Hayabusa, mission number 5
- Over the top atmosphere, with forced gags and terribile (penis) jokes. The game tries so hard to be brilliant and bold kinda like Deadpool, but fails 90% of the times, making the matter even worse
- Terribile plot, basically
- Interesting cartoony art direction, even if the locations are overall pretty dull and uninspired.you see Ryu Hayabusa TWO TIMES in the whole game, with Momiji standing there in the back during the last (unnerving) fight. In the end, Ryu is not your real nemesis, he serves more like a ridiculous cameo to akwardly justify the Ninja Gaiden monicker and that's about it. Plus zombies being undead dicks in Great Mother Russia, with no sense at all... and a final battle that's so bad it's good.
Horrible game, i frankly have no faith and respect whatsover left for Hayashi and Team Ninja after this mess.
As a passionate, longtime fan it hurts me like hell to see the brand in this state.
I lay this at the feet of Infuane just as much as Hayashit. The guy just doesn't get action games in the slightest, i dont give a flying fuck what he ever achieved with megaman. He is now partly responsible for arguably the worst entries in not one but two of my favorite franchises this generation.
He is also the the one that closed clover, and while we now have the amazing platinum from its ashes, you have to see what a lack of vision the man has when it comes to the genre.
Seriously, fuck him. I don't give a fuck how many nostalgic heartstrings he has pulled with the mighty no 9 project. The dude a cancer to action gaming.
As for spark unlimited, they have made out like a bandit. Back to back shitty spinoffs in respected franchises. At least Double helix tried to improve.
Here is my entire guess on the events. Inafune created this Yaiba character, or a Cyber Ninja who kills zombies. In order to give this character some sort of credibility they tied it into the Ninja Gaiden franchise with Hayashi & Team Ninja's blessings.
Honestly, I think it's an interesting perspective to take to have a somebody who wants to kill Ryu Hayabusa in revenge.
But Hayashi/Team Ninja never wanted to develop the game themselves. The task of developing was handed out to Spark Unlimited who were happy to take on the task, they were available and "cheap". Inafune gave advice on the character and development with Team Ninja handing out advice on the combat.
I haven't played the game yet and what I wrote is purely my assumption.
I agree.Here is my entire guess on the events. Inafune created this Yaiba character, or a Cyber Ninja who kills zombies. In order to give this character some sort of credibility they tied it into the Ninja Gaiden franchise with Hayashi & Team Ninja's blessings.
Honestly, I think it's an interesting perspective to take to have a somebody who wants to kill Ryu Hayabusa in revenge.
But Hayashi/Team Ninja never wanted to develop the game themselves. The task of developing was handed out to Spark Unlimited who were happy to take on the task, they were available and "cheap". Inafune gave advice on the character and development with Team Ninja handing out advice on the combat.
I haven't played the game yet and what I wrote is purely my assumption.
It's ironic that this comes straight off Hayashi's statement about making "damn good sushi" instead of a "Japanese hamburger" with regard to Ninja Gaiden 3.
Fuckin Hayashi didn't say that about Ninja Gaiden fuckin 3 of all games seriously ? Really ?
It would've been awesome if the final boss was Ryu and he just killed the player no matter what.
He said it after Ninja Gaiden 3's poor reception. Basically, they tried to incompetently make the game more casual and Westernized, and it blew up in their faces. I do agree with his assessment, though the game was plagued with other issues as well.
I didnt follow this game at all
But to me it looks pretty cool if you are into Ninja Gaiden type games? I thought those games were very popular in the right crowd?
Here is my entire guess on the events. Inafune created this Yaiba character, or a Cyber Ninja who kills zombies. In order to give this character some sort of credibility they tied it into the Ninja Gaiden franchise with Hayashi & Team Ninja's blessings.
Honestly, I think it's an interesting perspective to take to have a somebody who wants to kill Ryu Hayabusa in revenge.
But Hayashi/Team Ninja never wanted to develop the game themselves. The task of developing was handed out to Spark Unlimited who were happy to take on the task, they were available and "cheap". Inafune gave advice on the character and development with Team Ninja handing out advice on the combat.
I haven't played the game yet and what I wrote is purely my assumption.
I didnt follow this game at all
But to me it looks pretty cool if you are into Ninja Gaiden type games? I thought those games were very popular in the right crowd?
I didnt follow this game at all
But to me it looks pretty cool if you are into Ninja Gaiden type games? I thought those games were very popular in the right crowd?
Nobody should be shocked at all the shit scores. This game never looked good except to people who get off on cartoon gore and dumb jokes.
It's not like those games said:[b said:This is nothing like a "Ninja gaiden type game"[/b]
This is not Ninja Gaiden proper. It's a z-rate hack n slash from a z-rate developer.
Oh ok, haha had no idea. Maybe this fills the gap between Ninja Gaiden 2 and something easier? I liked NG2 but found it too hard and quit playing...
Oh ok, haha had no idea. Maybe this fills the gap between Ninja Gaiden 2 and something easier? I liked NG2 but found it too hard and quit playing...
I'll probably wait on Ninja Gaiden Z, especially given Mdk7's impressions. Lollipop Chainsaw was a fun enough hack and slash game, but I still have Killer is Dead to mow through and buying another merely decent action game doesn't sound appealing right now.Getting Lollipop Chainsaw vibes out of this.
Which is good since I really enjoyed Lollipop Chainsaw. Will wait and see.
Lollipop Chainsaw is a legendary masterpiece compared to this.Getting Lollipop Chainsaw vibes out of this.
Which is good since I really enjoyed Lollipop Chainsaw. Will wait and see.
Lollipop Chainsaw is a legendary masterpiece compared to this.
LC is a honest brawler, like a 6.5/7 game IMHO... This is a whole different story.
Man...kinda sucks that Inafune has his name somewhat tied to this. I mean a game with a cybernetic ninja...takes alot of work to make a cyberninja suck in a video game.