NinjaBoiX
Member
So straight out the gate, apologies ahead of time to the community for posting YET ANOTHER Elden Ring thread, but honest question:
Do you think the balance of the bread and butter enemies against the bosses is a bit out of whack this time around?
I’m no Soulsborne vet, I’m pretty bad at all of the games. I’ve beaten then eventually, but I don’t think I’ve even “got gud”, as it were. I don’t have the inside track on the hitboxes or other assorted tips on this particular game, but I can’t be the only one feeling like I’m hitting a slightly harder brick wall than usual when it comes to the bosses in this game?
I don’t know wether it’s a result of the open world nature this time around, maybe I’m doing them in the wrong order or something.
But I’ve never encountered such a discrepancy in difficulty between just making my way around the world whacking monsters over the head with relative ease to then getting utterly steamrolled by the bosses.
Is anyone else finding this? It’s like they’ve made the base game quite a bit easier, only to make the bosses much harder. It’s like they doubled down on the whole “it’s a boss, so they don’t play by the same rules as you” aspect, fully spamming massive life bar draining moves one after another, and brushing off massive attacks from the player as a mere tickle.
I’m now passed the point of giving them a couple of goes solo unless they cheat less than usual, I just summon help and move on from the bullshit to see the rest of the game.
Thoughts?
Do you think the balance of the bread and butter enemies against the bosses is a bit out of whack this time around?
I’m no Soulsborne vet, I’m pretty bad at all of the games. I’ve beaten then eventually, but I don’t think I’ve even “got gud”, as it were. I don’t have the inside track on the hitboxes or other assorted tips on this particular game, but I can’t be the only one feeling like I’m hitting a slightly harder brick wall than usual when it comes to the bosses in this game?
I don’t know wether it’s a result of the open world nature this time around, maybe I’m doing them in the wrong order or something.
But I’ve never encountered such a discrepancy in difficulty between just making my way around the world whacking monsters over the head with relative ease to then getting utterly steamrolled by the bosses.
Is anyone else finding this? It’s like they’ve made the base game quite a bit easier, only to make the bosses much harder. It’s like they doubled down on the whole “it’s a boss, so they don’t play by the same rules as you” aspect, fully spamming massive life bar draining moves one after another, and brushing off massive attacks from the player as a mere tickle.
I’m now passed the point of giving them a couple of goes solo unless they cheat less than usual, I just summon help and move on from the bullshit to see the rest of the game.
Thoughts?