KyotoMecca said:Why does anyone need to buy the magazine with most of the feature online?
What happaned to the E3 embargo? (Well, what happened AFTER Spanish-magazine-gate)
That would be my bad.Why is Minagawa's name spelt wrong?
What is going on?
(Secretly jealous of course. Fucking awesome feature and great read).
Also, you fanboys will NEED to check out the new EDGE and IMPORT IT AT ALL COSTS since I am told the Zelda cover and coverage inside is MIND BLOWING. And frankly, probably better than EGM's. ;-)
LOL @ "Tom's Beard"
olimario said:Mark-
I'm not sure how much you're able to say, but I'd really like to know if this Zelda has the charm and personality of Wind Waker or at least something up to par.
And is the world as alive? Everything in Wind Waker blew in and reacted to the Wind and the entire world was so interactive... so tangible. Is that still there?
MarkMacD said:Not to be wishy-washy but it's hard to say at this point...Aonuma went through the town pretty fast on his way to the practice scarecrow. HOWEVER, even in that short time I did notice a few nice touches like birds flying out of the tall grass as you approached, cats going after chickens when they wandered too close, etc. I didn't notice wind effects as much as WW but Aonuma seemed to imply they would be back, maybe even expanded.
One funny thing--Aonuma already was doing the roll move over and over to get places faster, just like most of us do in the final games.![]()
go watch a video for yourself... Yes i know you mean the village area, but chances are pretty big for "yes", considering most Nintendo games look far better in motion anyway.Dalamar86 said:Would you say the game looks much better in motion then what the screenshots seem to imply?
MarkMacD said:I did notice a few nice touches like birds flying out of the tall grass as you approached
Amir0x said:olimariowned.
MarkMacD said:Re: Miyamoto, he was there, and he showed me the Revolution. I can't say much cause of NDA's but there's a blurb about it on my blog mark.1up.com
You're joking right?Bluemercury said:Does it deserve its codename.......?
Amir0x said:olimariowned.
olimario said:Tall, cuttable grass?
__UPS Global Tracking System__
-------Order tracking Number -----2118994098-----
-----Shipment-------------------------------QTY
-----Game Visual Polish--------------------7 Months
-----Sent by---------------------------------Consignee
------------------------------------------Retro Studios, Texas
-----Delivered 11:25a.m
-----Nintendo HQ
-----Japan
-----Shipment signed for by Takashi Castle
MarkMacD said:Good question. I was assume yes, but I can't say for sure. Lots of little pumpkins and pots around to smash for hearts and rupees tho, so I wouldn't worry too much.
As for the game looking better in motion, I really don't see whatever people are complaining about in the still shots so I dunno. Like I say in the EGM feature and on 1up, the boss fight hills were definitely sparse, and the ground looked a bit blurry if I stopped and looked at it, but it didn't bother me much with all the shit that was going on as I played the game.
Short version: I still have questions about the next Zelda, but visual quality is not among them.
Shaheed79 said:Am I the only one who remembers an old Next Generation magazine coverage of the Nintendo Kyoto studio and it looked totally different? It had, ya know, Life.
Shaheed79 said:Am I the only one who remembers an old Next Generation magazine coverage of the Nintendo Kyoto studio and it looked totally different? It had, ya know, Life.
suaveric said:I think that Nintendo built a new building recently, within the last few years. Maybe that was the old place?
Mallrat83 said:You're joking right?
Dark Dragon said:BTW, any pics of Nintendo's old hq?