Perhaps they might issue a statement?Seriously, the 3DS version is an absolute mess.
You can't even read all of a couple of Gold Files, because the words go off the screen.
What's up with that Aksys?!
I mean the game crashing, I guess it's not all on you guys, but that is just terrible.
Wow now I crash right as I'm about to enter the code.... This is like game breaking. I can't even clear the room.
Akselius! Belarus! I demand an answer!!!
So has there been any issues reported with the Vita version?
We're aware of the issue and are currently investigating it on our end.
Hopefully we'll be able to address it once we determine the cause, but for now, the best advice would be to not save in the PEC or potentially any escape rooms for that matter in order to avoid any save data corruption for 3DS users.
This pantry puzzle has me stumped for the first time in this game.
I don't know where to get the ration boxes for the machine by the safe. I assumed they'd come from the wall on the other side, and I assumed I had to match them up somehow with the calendar I pulled off of the wall, but no matter where I click on the wall, it just describes the arrangement of the boxes; doesn't let me do anything.
I use this oneNow looking online for what stylus to buy for the Vita, what are you guys using? I need to overnight it so I can start to play.
This pantry puzzle has me stumped for the first time in this game.
I don't know where to get the ration boxes for the machine by the safe. I assumed they'd come from the wall on the other side, and I assumed I had to match them up somehow with the calendar I pulled off of the wall, but no matter where I click on the wall, it just describes the arrangement of the boxes; doesn't let me do anything.
I use this one
First room left path:how do you put two liquor bottles onto the machine? I placed the glass and one bottle, but when I try to place a second bottle it just switches it for the first one no matter where I click
Oh. Derp. Thanks, got them all now.Use the computer by the wall to enter the dates/numbers and unlock the food boxes, THEN tap the wall to get them.
crew quarters
where is the cassette
how do i open the lockers
what are the shapes on the wall for
i can't.
What the FUCK.
I went into the Director's Room. Tenmyoji had a picture of, I'm sure I recognize, Akane.
And "I've been looking for her for a long time"? Bow howdy I remember when Clover said Junpei was looking for Akane after the second Nonary game was over...
You've got to be kidding.
...Junpei? It explains how he "trusts" Clover...but obviously...CLOVER is a major issue here? Was she...frozen? That can't be though, the time doesn't work out. But she said her body was weird...
crew quarters
where is the cassette
how do i open the lockers
what are the shapes on the wall for
i can't.
Cut the tinfoil.This.I just got a box cutter and IDK what to do with it?
The writing is great, but some of these scenarios are annoying. These characters are obviously intelligent, having worked out the payoff matrices and situational quirks on the Ambidex game, but whenever characters are like, "We *need* you to choose ally. We'll pick it too, we promise!", and it becomes this clusterfuck of trust and points, JUST STAY THE FUCK OUT OF THE ROOMS. Both parties stay outside, no chance of betrayal.
About nine hours in.
The writing is great, but some of these scenarios are annoying. These characters are obviously intelligent, having worked out the payoff matrices and situational quirks on the Ambidex game, but whenever characters are like, "We *need* you to choose ally. We'll pick it too, we promise!", and it becomes this clusterfuck of trust and points, JUST STAY THE FUCK OUT OF THE ROOMS. Both parties stay outside, no chance of betrayal.
The default should have been "betray/betray", for no net gain of points. Or random, or automatic deduction of BP, or something.
Uchikoshi thought of everything, huh?You gotta keep playing.
This scenario was never brought up, so far as I can remember. I went...Are you sure you're nine hours in?
It should have been mentioned by now I think.Uchikoshi thought of everything, huh?
All right, off I go. = D
This scenario was never brought up, so far as I can remember. I wentthus far.yellow -> ally -> red -> (ally and betray), yellow -> ally -> blue -> ally
Also.
What the FUCK.
I went into the Director's Room. Tenmyoji had a picture of, I'm sure I recognize, Akane.
And "I've been looking for her for a long time"? Bow howdy I remember when Clover said Junpei was looking for Akane after the second Nonary game was over...
You've got to be kidding.
...Junpei? It explains how he "trusts" Clover...but obviously...CLOVER is a major issue here? Was she...frozen? That can't be though, the time doesn't work out. But she said her body was weird...
Uchikoshi thought of everything, huh?
All right, off I go. = D
This scenario was never brought up, so far as I can remember. I wentthus far.yellow -> ally -> red -> (ally and betray), yellow -> ally -> blue -> ally
Oh I see, don't know how I missed those. Also heheh,There's two types of liquor bottles. The "color" ones (Red, Blue, White) and the "object" ones (Island, Moon, Ocean). You can combine one of either, but not two of the same type.
Then it should have already been brought up that what you want them to do can't be done.If neither the pair or solo vote, they ALL get penalized. This is always established after you take the second pair of CD's in the safe for whatever room you opened.
What CD's? There haven't been any CD's thus far...just some memory cards here and there...
So does anyone know if the safe passwords work on the same save file or its different each time? Im plotting to get the safe passwords than leap back to a previous point on the flow chart and make my way back there. Because at this point, I've memorized every single aspect of how to solve the PEC room, and that doesn't help much. . . Ran into another crash accessing the first color puzzle ;-;
So does anyone know if the safe passwords work on the same save file or its different each time? Im plotting to get the safe passwords than leap back to a previous point on the flow chart and make my way back there. Because at this point, I've memorized every single aspect of how to solve the PEC room, and that doesn't help much. . . Ran into another crash accessing the first color puzzle ;-;
Randomly generated.So does anyone know if the safe passwords work on the same save file or its different each time? Im plotting to get the safe passwords than leap back to a previous point on the flow chart and make my way back there. Because at this point, I've memorized every single aspect of how to solve the PEC room, and that doesn't help much. . . Ran into another crash accessing the first color puzzle ;-;
Well, that's weird.I should stop using the abbreviations, haha.Chromatic Doors, lol. They get abbreviated to CD here and there.
Are any Escape sequences repeated?
I do not wanna do the PEC room again.
Did you add 'em up right?... I thoughtI typed in the right passcode for the first locker... What is it, just so I can double check?
Did you add 'em up right?
I'm not sure which is the first locker, but room 2's is 4985, and room 4's is 3472, iirc?
I don't know if you really want spoilers, but:
I forgot where the cassette was...damn it.
The lockers, the way it works is this: think of the buttons as a 3X3 grid, each space on this grid represents the sum of the vertical and horizontal number that space corresponds to. Hence "+". So for each button, look up, see what number it is, and then go back to that button and look to the left, see what number it is, and then add those two together. No two spaces on any one grid are the same number. For the purposes of the Crew Quarters, it's actually just shuffling of numbers 1-9 I believe.
Just for some light direction, your earlier objectives in this room will be to:
-Open Room 03. This is accomplished by assembling a makeshift key or finding one (forgot, sorry) when you scavenge the rooms. Opening Room 3 helps considerably in understanding the shapes and the Locker Codes
-Test the Speed Dial on the phone in Room 02, or whichever room it is that's unlocked and unoccupied at the start of the puzzle. The speed dial buttons, just to be safe, are the four buttons above the normal set of 12 you use to call people. After testing the buttons out, you'll piece together a 4 digit code, which you will dial...
Ohhh, you're at that part.I have made SURE I added them up right. From what I see, the passcode is 1689, but the locker goes 'lol nope''
From this thread, it sounds it was ultimately a good decision that I got the Vita version.
Fancy that.
Also, I think the capacitive touch screen works great with puzzles. Very happy with my purchase.