InfiniteNine
Rolling Girl
D: D:
WHAT THE HELL
K
Can you get all of the endings and whatnot if you choose easy mode? I'm telling a friend to play it and he said his main beef is that he doesn't feel like solving any puzzles and would rather enjoy the story as smoothly as possible this time around.
Tell him to play on Hard with a walkthrough, then. You don't get the full thing on Easy, but I'm not 100% sure where it cuts off on Easy, since I beat it all on Hard in one go.
Can you get all of the endings and whatnot if you choose easy mode? I'm telling a friend to play it and he said his main beef is that he doesn't feel like solving any puzzles and would rather enjoy the story as smoothly as possible this time around.
Been playing the demo on my Vita for a while, really great and exciting game. It's on the EU PSN by the way, for the OP.
What's the pricing on this game in the US? I really want to pick it up, probably the most exciting demo I've played this year. And I usually don't like puzzle games, let alone anime style.
Been playing the demo on my Vita for a while, really great and exciting game. It's on the EU PSN by the way, for the OP.
What's the pricing on this game in the US? I really want to pick it up, probably the most exciting demo I've played this year. And I usually don't like puzzle games, let alone anime style.
You should get 999 first becauseit's the better story andVLR spoils some major plot points of the former game anyway.
You shouldn't know it yet. Come back to it in the later half of the game.Some questions about the extreme left path:
Did it *grow*? I don't remember it being the longest one the last few times I looked.
Also, I got a To Be Continued in the Director's Office login screen, but there's no "lock" on the tree. Am I supposed to already know the username and password?
Everything felt a bit... True Ending-ish right before then (lots of cross-timeline flashbacks and white lights of realisation for Sigma), and given that it's only the second branch I've tried, I really don't want to continue on it if that's the case. So should I move elsewhere or keep at this on?
I'm stuck on thesecond hexagon puzzle in the Security Room. I got the first one on my first try, but I've spent about 30 minutes on this one, and I quit. Oh, look at the pattern on the wall! No shit, I know I have to invert the colors. There's no way to skip puzzles?
I've tried searching for a Youtube walkthrough for this one to no avail.
I really don't like the puzzles in this game. The very first one was terrible, unintuitive and not fun and so is this one.
I just finished the, and the solution makes absolutely no sense. According to the note,bartender puzzle. After googling the puzzle for a bit I found that a lot of people had difficulty solving this puzzle. I get that you were supposed to shift perspectives to see the right answer, but that's exactly why the correct answer doesn't seem to make much sense.the father sits in the center, with the wife on his left and the son his right
First off,, I understand that much is true because that seems to be the conclusion everyone else reached. If that is the case, thenthe son is lyingAm I the only one who saw this a major contradiction? What am I missing here?everything the father and mother said should be true as well. If they are telling the truth, then how the heck does green end on being the color sitting to the father's left and how does the father's favorite color end up blue when he said it was white?!
Solution for both:
"We want to change all the
hexagons to red and triangles to green. Touch the two triangles in the
middle column, then the two hexagons in the middle row."
I thought they were very good. Why do you think they're "unintuitive"?
:-o
Thanks a million! As for being unintuitive, that was mainly the very first puzzle. Things slid when I didn't move the Vita and moved along one axis when I manipulated another. It seemed like it was rushed to make use of the Vita's motion capabilities, and while I don't recall how I passed it, I think it was just luck. Hopefully there are no other motion puzzles.
Finally found a Vita copy on eBay with the watch and international shipping for less than triple the retail price so I jumped in.
So is there any general consensus yet on which order your should obtain each ending for the most suspense, such as with 999?
Wasn't there something about not being able to do routes from the very beginning to the very end, as it might be necessary to complete some other scenes, on other routes, first? I think I am pretty near one ending and I have played this one route without any break so far!
Also seconding the question above: any recommended approach to the order one tackles the paths in?
No recommendation. The game feeds you knowledge in stages, and will put blocks in place if it doesn't want you to know something just yet. My advice is just to play up until any lock, and then move on to another fork in the flow chart.
I don't think there's any specific order that you should do them, to be honest. Personally, I went down the left path, then the right path, and then the middle. After that, I went back and completed all the locked story paths that had turned from black to green, and eventually everything was unlocked and revealed. I didn't find it disjointed or unnatural in any way, and didn't wish I'd found something out sooner or later or in any specific order.
Have you played 999, the original? If not.....I STRONGLY advise you to play it before starting Virtues Last Reward. Trust me!
Wasn't there something about not being able to do routes from the very beginning to the very end, as it might be necessary to complete some other scenes, on other routes, first? I think I am pretty near one ending and I have played this one route without any break so far!
Also seconding the question above: any recommended approach to the order one tackles the paths in?
Very minor spoilers regarding how the game generally plays out:
I did the left, then right, then middle. Leftmost first, then rightmost. This basically led to me hitting TONS of TBC's before I was able to get more than one ending, and at that point they all basically domino'd into me getting all the endings. It took a very long time without getting endings, but I think I appreciate the game more for it.
Can you get all of the endings and whatnot if you choose easy mode? I'm telling a friend to play it and he said his main beef is that he doesn't feel like solving any puzzles and would rather enjoy the story as smoothly as possible this time around.
It's only for DS, right? Traded in my DS for when I bought the Vita, and I don't own a 3DS and don't want one either, handhelds are only for bed-gaming.
I can enjoy the story of this one without playing the prequel, right?
It does make a lot of sense.
There are two combinations, one for the escape key and one for the file key. Also the file says "on the left" and "on the right" and NOT "on his left" or "on his right".
Zero 3 voice actor may have just been beat by
British robot man
Whether the file says "on the left/right" or on "his left/right" matters not since the father is clearly stated to be in the center.Given that blue is the center color and green/red are on the left and right both the father and mother must be lying. Everyone points to the wording of the puzzle and how you're supposed to see it from the bartender's perspective, but no matter which perspective you see it from blue should be on the left or right, NOT in the center. The father said that the son has always loved Ocean. The mother said that the son has always loved blue. Neither of these factor into the solution that unlocks the safe with the keycard! I'm very curious as to how this makes a lot of sense to you.
On the other hand, the file key solution does fit with the bartender's story.
Exactly. The escape combination can be found elsewhereOn the other hand, the file key solution does fit with the bartender's story.[/spoiler]
Hope going through one path in theroute first wasn't a mistake. Now, after a to be continued, i started all the way in the beginning and movedmiddle. The gold file hints I am receiving here seem a lot more basic / unimportant than the one I received on the other route.left
That might explain why there was some complaining that the beginning was boring, while my first few hours were also exciting.
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One minor complaint I have is how the flowchart shows everything. I liked Radiant Historia's more because it slowly grew, and the player didn't know the total number of steps in a story branch, except for a total counter.
I don't know why people keep saying this; it's patently untrue, for reasons you'll come to discover.
Hope going through one path in theroute first wasn't a mistake. Now, after a to be continued, i started all the way in the beginning and movedmiddle. The gold file hints I am receiving here seem a lot more basic / unimportant than the one I received on the other route.left
That might explain why there was some complaining that the beginning was boring, while my first few hours were also exciting.
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One minor complaint I have is how the flowchart shows everything. I liked Radiant Historia's more because it slowly grew, and the player didn't know the total number of steps in a story branch, except for a total counter.
I JUST SOLVED THE SHIT OUT OF THIS PUZZLE
One minor complaint I have is how the flowchart shows everything. I liked Radiant Historia's more because it slowly grew, and the player didn't know the total number of steps in a story branch, except for a total counter.
You didn't correct anything!I corrected this.
Can someone give me a non-spoiler hint as to what I'm missing trying to get the gold file in the infirmary?
I already have the green code, and I know I have to put in a different PIN into the three medicine key lock thing to open the left drawer and get another hint at what other word to spell with the ADAM machine, but I can't see anything that would hint at what the other 3-digit code is. I tried putting in the numbers from the "colourful note", but nothing.
Can someone give me a non-spoiler hint as to what I'm missing trying to get the gold file in the infirmary?
I already have the green code, and I know I have to put in a different PIN into the three medicine key lock thing to open the left drawer and get another hint at what other word to spell with the ADAM machine, but I can't see anything that would hint at what the other 3-digit code is. I tried putting in the numbers from the "colourful note", but nothing.
I don't know why people keep saying this; it's patently untrue, for reasons you'll come to discover.
yep I found out the hard way
lolol flowchart means nothing.
There is still no text speed option? What the hell! This makes the auto-play option worthless since Sigma's text seems to be tuned for a five-year-old reader.
Compare the fabric to the medicine case, and come up with a different three-number password for the lock on that drawer.