Vita "hacked," (PSP) homebrew on the way (not piracy)

I don't have a good enough PC! And I have an iPhone 5S. What's it run like on Android? Say the Nvidia Shield?


PS1 games have no sound.

I have no idea about the Shield sadly but is your iPhone 5S still on iOS 7.0.6 or lower? If so go Jailbreak it and install PPSSPP from Cydia :)
 
I have no idea about the Shield sadly but is your iPhone 5S still on iOS 7.0.6 or lower? If so go Jailbreak it and install PPSSPP from Cydia :)
Holy shit yes yes!!!! My only worry now is what are the controls like? And battery life?

I've only had the phone for a month so haven't jailbroken it yet. Never tried PPSSPP on my 4S despite being jailbroken. I assume it wouldn't have worked very well though.
 
You can get Fez. You need to use something called Charles Proxy to trick your Vita into thinking it's on the latest version. This'll let you access the store and download the game.


Exactly the same here. It'll be glorious on Dat OLED!

Awesome! Do you know where I can find instructions? I find some stuff on wololo but it seems outdated? At least it's for a very old version of the firmware.
 
I'm on 3.01 currently, is there any hope for me? Can someone direct me to some basic instructions to get started? Thanks in advance.

You're probably out of luck until the next exploit game is revealed (which can take some time) since all of the exploit games released so far have been patched.
 
Holy shit yes yes!!!! My only worry now is what are the controls like? And battery life?

I've only had the phone for a month so haven't jailbroken it yet. Never tried PPSSPP on my 4S despite being jailbroken. I assume it wouldn't have worked very well though.

That's great! :D Well I think it would have run somewhat decent on the 4S but I'm not sure either :/ The battery life will have a bigger impact but it won't drain the phone instantly, I never really did any tests outside my home so I can't tell very well :( The controls will be fumbly for action games but a future update should allow you to use a DS3 or DS4 as a gamepad! And as for jailbreaking, did you update to your current firmware OTA or via iTunes?
 
If anyone has a working psp2-updatelist.xml for charles' proxy and PSN, i'll gladly take it :)
I am trying to configure this at home, but can't get it to work. It's all the more infuriating that the 'response' field of charles proxy only lists 03.010.000, so in principle it seems to be working, but the vita still wants to update.
 
That's great! :D Well I think it would have run somewhat decent on the 4S but I'm not sure either :/ The battery life will have a bigger impact but it won't drain the phone instantly, I never really did any tests outside my home so I can't tell very well :( The controls will be fumbly for action games but a future update should allow you to use a DS3 or DS4 as a gamepad! And as for jailbreaking, did you update to your current firmware OTA or via iTunes?
Crap that's a good point. I'm pretty sure it was over iTunes. But my memory is rather hazy, is it possible I didn't update it at all? Could it have shipped with 7.0.6?

Is the performance really that good? So much so that I'd rather play Type 0 on it than my Vita? Because if it is THAT good I may invest in TV cables for the phone :P. That paired with a controller would be a sweet way to play.

I stumbled across a Youtube video of someone playing with a controller, could that have been done with a different application running in the background?

Does this mean MAME and SNES are finally emulated at 100%?

No, because this hack is limited to the PSP's hardware specs.
 
I'm on 3.01 currently, is there any hope for me? Can someone direct me to some basic instructions to get started? Thanks in advance.

Looks like I was wrong, buddy.

6 games available for exploit:

http://wololo.net/2014/03/27/release-new-exploit-games-for-firmwares-3-01-and-3-10/#more-18882

In regards to download games from PSN on older firmware:

Numblast is the ‘Field Runners’ of 3.01, it is fast, cheap $2.99, and takes up 36mb of space. I’d recommend getting it for anyone on 3.01 it is cheap, and you just start the game and it loads directly into TN-V.

Awesome! Do you know where I can find instructions? I find some stuff on wololo but it seems outdated? At least it's for a very old version of the firmware.

If anyone has a working psp2-updatelist.xml for charles' proxy and PSN, i'll gladly take it :)
I am trying to configure this at home, but can't get it to work. It's all the more infuriating that the 'response' field of charles proxy only lists 03.010.000, so in principle it seems to be working, but the vita still wants to update.

Try this. Worked for me and I am downloading Fez right now:

Disable Wifi and enable the Airplane mode at your PS Vita, then restart it.

At first you need to login to your PSN-Account at the Online Store.

Then go to your downloadlist and select the game you want to download to your Vita.

Select “add game to download queue”, so it should automatically download to your device, once it connects to the internet.

Disable the Airplane mode and enable Wifi. Now restart the PS Vita again.

Thats it. The PS Vita now should automatically start downloading the selected game, without needing the most recent firmware or using the PSN-Store App.
 
Try this. Worked for me and I am downloading Fez right now:

Thanks for the tip.

Disable Wifi and enable the Airplane mode at your PS Vita, then restart it.

At first you need to login to your PSN-Account at the Online Store.

Then go to your downloadlist and select the game you want to download to your Vita.

Select “add game to download queue”, so it should automatically download to your device, once it connects to the internet.

Disable the Airplane mode and enable Wifi. Now restart the PS Vita again.

Thats it. The PS Vita now should automatically start downloading the selected game, without needing the most recent firmware or using the PSN-Store App.

So to clarify for PS Vita newbies, I put my Vita in Airplane mode (under Settings), powered the system off (hold the button on top for 10 seconds until you see power off slider). I went to the sony store and bought a couple of games. Specified download to Vita. Then I powered on the Vita and turned off Airplane mode. I let the Vita go auto-sleep (don't use it for a minute) and it downloads in the background. Pressing the power button on top hibernates it, not put it to sleep.

I did download the Air Hockey game which is a PSP game. How do I get this onto my Vita? I guess I need to download to the PS3 and then transfer to the Vita?
 
Installed open CMA and when i try to connect my VITA to PC it still says I need to update firmware. Is that right? Also I did use ADMIN rights also when installing open CMA so it seems to have installed correctly.
 
Installed open CMA and when i try to connect my VITA to PC it still says I need to update firmware. Is that right? Also I did use ADMIN rights also when installing open CMA so it seems to have installed correctly.

Disable the internet on both your Vita and PC, reboot the Vita, and try again. Worked for me.
 
So I just found out on TN-7 on newer vita firmwares you're not able to access the 64mb ram of PSP 2000 and 3000 and only previous firmware releases can. Damn that sucks ass. Was looking forward to playing cps2psp and mvspsp slim versions so I could enjoy Marvel vs Capcom,Garou, and Breakers Revenge at full locked 60fps on that glorious vita oled screen :(. Some psp slim exclusive openbor mods also would have been nice to play on the oled.

Looks like I'm skipping this until they find a way to let you use the full 64mb :(. Still got my PSP3000 and go tho I guess.
 
I hacked my Vita via King of Pool, really found the PSP like emulation capabilities a bit lacking and after Metroid & Castlevania replays I found myself not touching the hacked bits at all. I guess if Vita itself was completely hacked and it would offer enhanced emulation & extra functions the case would be different, but for now I think I'm done.

The call of FEZ is just too strong to resist.
 
I downloaded Fez yesterday and it turns out Cross-Save works without the proxy, which is very, very convenient.

Holy shit!!! The exploited game I have has been exploited again! Still only on 3.01 though.

The people who have that Japanese game have hit the jackpot. It can NEVER be patched apparantly. Good to know this is a possibility, hopefully we'll see a future game with the same ability.

So I just found out on TN-7 on newer vita firmwares you're not able to access the 64mb ram of PSP 2000 and 3000 and only previous firmware releases can. Damn that sucks ass. Was looking forward to playing cps2psp and mvspsp slim versions so I could enjoy Marvel vs Capcom,Garou, and Breakers Revenge at full locked 60fps on that glorious vita oled screen :(. Some psp slim exclusive openbor mods also would have been nice to play on the oled.

Looks like I'm skipping this until they find a way to let you use the full 64mb :(. Still got my PSP3000 and go tho I guess.
Man just imagine they can unlock it to the Vitas full specs. N64 would run like a dream!
 
So I just found out on TN-7 on newer vita firmwares you're not able to access the 64mb ram of PSP 2000 and 3000 and only previous firmware releases can. Damn that sucks ass. Was looking forward to playing cps2psp and mvspsp slim versions so I could enjoy Marvel vs Capcom,Garou, and Breakers Revenge at full locked 60fps on that glorious vita oled screen :(. Some psp slim exclusive openbor mods also would have been nice to play on the oled.

Looks like I'm skipping this until they find a way to let you use the full 64mb :(. Still got my PSP3000 and go tho I guess.
The 64mb is very unlikely to ever return, there is no reason for Sony to re-enable it because all official games and software only require 32mb.

Fortunately, most homebrew will work on both, the only one that absolutely requires the full 64mb that specifically comes to mind is Aquaria.

But of course, as you know the trade off is lower framerate on some of the more demanding emulators.

The people who have that Japanese game have hit the jackpot. It can NEVER be patched apparantly. Good to know this is a possibility, hopefully we'll see a future game with the same ability.
It will run VHBL but not TN-V, so if you wanted ISO loading then you're out of luck.

On another note, has anyone been able to get Charles or Fiddler2 to work bypass the 3.12 update? I tried on 3.10 and was having no success but thought that was likely an error on my part.
 
Disable the internet on both your Vita and PC, reboot the Vita, and try again. Worked for me.

How does one get the PSP game Arcade Airhockey & Bowling onto the Vita? Is the trick is to disable the internet on the PS3 and the Vita and then use the USB cable? I'll have to try this tonight. Can one use the CMA on the PC to do the game transfer if the internet is disabled?
 
WOW that is great.

Announce what games work on 3.01 literally seconds after everyone updated their Vita to 3.10

Er-Those titles were known for a bit during 3.01? Sorry you updated instead of waiting on a lower firmware in case something like this happened?
 
Er-Those titles were known for a bit during 3.01? Sorry you updated instead of waiting on a lower firmware in case something like this happened?

Actually, most of those games are from previous exploits and it wasn't known that they could be used again. Pirates and Numblast were likely private exploitable game that no longer work with the updates, so no reason to keep them private.
 
Feeling slightly remorseful for updating to 3.10...I miss my exploit but I'm confident it'll come back in later firmwares, or this one...right!?? Or have I made a terrible, terrible mistake...
 
The 64mb is very unlikely to ever return, there is no reason for Sony to re-enable it because all official games and software only require 32mb.

Fortunately, most homebrew will work on both, the only one that absolutely requires the full 64mb that specifically comes to mind is Aquaria.

But of course, as you know the trade off is lower framerate on some of the more demanding emulators.


It will run VHBL but not TN-V, so if you wanted ISO loading then you're out of luck.

On another note, has anyone been able to get Charles or Fiddler2 to work bypass the 3.12 update? I tried on 3.10 and was having no success but thought that was likely an error on my part.
Charles is working fine for me to bypass 3.12.
 
Moral quandary: I bought the digital version of Motorstorm Arctic Edge long ago for my PSP Go, which I no longer own. SCEA for some reason refuses to place the game on PSN for Vita owners, probably because it was one of the first exploited games. What are my options? Should I go hunt down a copy of the physical game and rip the UMD to my PC, or resort to less savory measures with a few mouse clicks? I pride myself on not pirating games, but would this be piracy if I already own a digital copy?
 
Got CMA working, thanks Conrad. Now my problem is getting the hack to work with Numblast.

I DL the Numblast save file exploit from wolo, it extracted into two files, a exploited save and regular save file. I added 660.PBP, TN.bin and Flash0.TN to the exploited save file. Then I uploaded the exploited save file to my Vita via Open CMA. I load the game, exploit doesn't work, I load the game holding R shoulder button, no go either. Any ideas?

EDIT : got it, had to transfer both save files.
 
Having a bitch of a time installing emulators. I'd like to get some for NES, SNES, GBC and GBA but I can't find any clear cut instructions on how to do them. Any step-by-step instructions out there?
 
Packaging the homebrew for installation on the Vita:
1) download PSP homebrews from your favorite website
2) extract the homebrew somewhere on your hard drive, and with your favorite utility, zip it again with the store setting (no compression), in a file that you will name “INSTALL.ZIP” (uppercase is important). If your compression tool does not have compression options, I recommend 7zip.
3) take any PSP savedata (but not the one used for HBL!), and add the “INSTALL.ZIP” to that folder, in your PC CMA folder. so your PSP Savedata will look something like this:
in folder PSSAVEDATA/1a2b3c4def5678/UCUS12345000/ (or something like this) you will have the following files:
- ICON0.PNG
- PIC1.PNG
- DATA.BIN
- PARAMS.SFO
- INSTALL.ZIP

Installing:
1) run OpenCMA on your PC, and CMA on your Vita
2) copy the previously packaged SAVEDATA (see above) with your homebrew in “INSTALL.ZIP” on your Vita
3) run HBL (how to run HBL is explained in the previous section)
4) navigate with the HBL menu to the SAVEDATA folder, then go to the folder you just downloaded (in my example, UCUS12345000), and click cross or circle on it
5) At this point, the HBL menu should ask you if you want to install the homebrew. select yes, and wait until HBL is done extracting your homebrew
6) The homebrew is now installed, and you can run it by going to the VHBL folder, if everything went well, a new subfolder with your homebrew has been created here, and you can run the homebrew

copied it from wololo.net, hope it helps you. If not head over to wololo and ask around there.
 
Sony's system uses its own memory cards to stop hacking.

Nintendo's system uses SD Cards and they still ain't hacked when they released a year earlier.

I just find that funny lol.

I don't hack my systems but to whoever does, hope yall enjoy doing...whatever yall do when you hack your systems. The stuff that I've seen being done with hacked systems is pretty cool, I should get around to doing it with a extra system or something...

Gateway flash card says hi.
 
SCEA for some reason refuses to place the game on PSN for Vita owners, probably because it was one of the first exploited games.
The reason you can't play Motorstorm Arctic Edge in the US on a Vita is most likely a contractual one. It has nothing to do with the fact that the game has a security vulnerability:


  • Motorstorm Arctic Edge was never on the vita library in the US, even when it was already available in Europe and Asia (including Japan and Australia) for Vita owners
  • To make the point above clearer: the game was not removed because of the exploit, it simply had never been here in the first place. This can be confirmed on the playstation blog, they have an article where they announced the list of compatible titles at launch for the US. You can easily confirm that Motorstorm is not on that list. The exploit was announced months after that list was revealed and therefore could not have an influence on SCEA's decision to not support Motorstorm on the Vita in the US.
  • Sony has not removed any exploit game on a permanent basis. It's always been temporary until they patch the firmware. This is true for all exploits so far, and Motorstorm was no exception (in the locales where the game was actually available).
  • It makes no logical sense that Sony would apply that type of "let's not sell this game" rule for only one game out of 20 that got exploited, and for only one country out of the dozens in which the game is available.
 
So can anyone detail whats the status on Vita homebrew?

- Does it play PSP/PSOne games?
- Emulators?

PSP, yes.

PS1 games work, just without sound

Emulators work at the same level they would on a PSP 1,000 (Sony removed the memory upgrade that the PSP slim had, so its only 32MB).
 
PSP, yes.

PS1 games work, just without sound

Emulators work at the same level they would on a PSP 1,000 (Sony removed the memory upgrade that the PSP slim had, so its only 32MB).

So its still a bit limited, right? PSP homebrew makes it the semi-perfect portable, but Im a bit divided on which one should I buy: psp or vita.

Emulators are one of the main things Im looking for!
 
So its still a bit limited, right? PSP homebrew makes it the semi-perfect portable, but Im a bit divided on which one should I buy: psp or vita.

Emulators are one of the main things Im looking for!

If you're only looking for nothing but emulators then

PSP Slim/Brite/Go(for dat full 64mb ram), one of the many G2PX models on the market, or a good Android phone/tablet with one of those decent third party physical controllers.

Wait for the day for Vita to get properly hacked.
 
On one hand I wish the Vita was fully exploited so we aren't limited to the PSP when it comes to Homebrew and especially emulators. On the other hand I'm too afraid of piracy becoming a problem and devs stop making games for it. I don't see a point in hacking my Vita since it's limited to just the PSP but I hope you guys are enjoying it
 
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