Raise the flame shield: Your "controversial" gaming opinion.

I hate how Nintendo has to drastically change their controller every freaking generation. ultimately why I quit buying them.

I still think the Fat PS3 is the best looking console of all time.
 
I wish people would stop recommending The Wonderful 101 to every single person who buys a Wii U.

The game is super niche, and the controls are not going to click with every person.
 
My controversial opinion is:

Nintendo just keeps rehashing the same games over and over and over and over, yet they continue to sell because every 5 years, there's a ton of new 5 year olds in the world who will play the crap out of them.
 
My controversial opinion is:

Nintendo just keeps rehashing the same games over and over and over and over, yet they continue to sell because every 5 years, there's a ton of new 5 year olds in the world who will play the crap out of them.

It's your opinion of course, but do you really feel that way or were you just looking for something controversial to post here? Because I would be surprised if you really think there are no adults enjoying Nintendo's games :)
 
That a lot of folks around here spend a LOT more time TALKING about video games, than PLAYING video games.

And, that everyone who thinks "Nintendo didn't grow up with me" should STFU.

Flame on, brothers.
 
Here's a fairly controversial opinion: Core fans don't *really* about portable games. Sure, they sell GREAT, and people like them well enough, but it's like superhero fans and out of continuity stories: they don't "matter". They're slightly more important to some core gamers than indie games are.

That's why so many people still talk shit about Square. Square released a ton of really enjoyable video games on the NDS and PSP, some ports, some new, but most were good games. And that's why so many people keep asking for J-RPGs to come back. That sentence isn't finished--they mean they want J-RPGs to come back "to consoles", because there's a list a mile long that consists of good PSP/DS RPGs.

Second, slightly less controversial opinion: The PS4 and XBox One, from a gamer's perspective, probably should've launched in February. Their launches were decent enough, but after that there was a mini-drought until inFamous and Titanfall, and now there's another mini-drought until the end of May. If you're not on board with indies, you are quite literally fucked as a next-gen (current-gen if it makes you feel better) gamer right now.
 
GTAV is a bad game, just that, a bland, boring fetch quest game with too many technical issues. The fact that it got so many perfect scores shows the state of gaming journalism and gaming in general.

Gaming journalism and review branches especially are comprised by people that either lack thumbs or whole limbs, their opinion on whether a game's controls are good or not is giving their lack of basing gaming skill away. Sometimes it feels like they don't play the games they review at all.

Titanfall is another boring FPS and even though they tried to give it some gameplay gimmicks it still feels like CoD in the future.

TLOU gets too much praise for being exactly what every other game should be, a moderately polished game with some original ideas and some old ones mixed together, that runs good enough and looks good enough, but seems GOAT because of how bad everything else is.

Nintendo still makes the best and most polished games, everyone that says they just do rehashes just hasn't played any Nintendo game since the 90's, because each new game they make is better than the previous and they actually offer new gameplay elements with each iteration.

MGSVGZ is worth it's money, every cent of it, and it's a better game than everything else the big 2 have offered since they launched their new consoles. I bought it twise cause i wanted to play both DLC missions and i have no regrets.

Souls series and most P* for the same reason ain't hard, they just need half a brain to play and it conflicts with the rest of the games out these that could be played with your left foot while you use your hands to play guitar.
 
GTAV is a bad game, just that, a bland, boring fetch quest game with too many technical issues. The fact that it got so many perfect scores shows the state of gaming journalism and gaming in general.

Gaming journalism and review branches especially are comprised by people that either lack thumbs or whole limbs, their opinion on whether a game's controls are good or not is giving their lack of basing gaming skill away. Sometimes it feels like they don't play the games they review at all.

Titanfall is another boring FPS and even though they tried to give it some gameplay gimmicks it still feels like CoD in the future.

TLOU gets too much praise for being exactly what every other game should be, a moderately polished game with some original ideas and some old ones mixed together, that runs good enough and looks good enough, but seems GOAT because of how bad everything else is.

Nintendo still makes the best and most polished games, everyone that says they just do rehashes just hasn't played any Nintendo game since the 90's, because each new game they make is better than the previous and they actually offer new gameplay elements with each iteration.

MGSVGZ is worth it's money, every cent of it, and it's a better game than everything else the big 2 have offered since they launched their new consoles. I bought it twise cause i wanted to play both DLC missions and i have no regrets.

Souls series and most P* for the same reason ain't hard, they just need half a brain to play and it conflicts with the rest of the games out these that could be played with your left foot while you use your hands to play guitar.

Spend more time on GAF and you'll realize these aren't controversial opinions here at ALL.
 
I kinda hate how serious gaming and games have become. I miss the light heartedness games use to have. The way most games present their stories now its just done in a manner that so serious that it really just kinda ruins it for me. Whether its the story or the way the characters talk and act a lot of games just have this tone of trying to be very important. I guess thats why I still very much prefer Nintendo games. They always seem to be presented as games for you to have fun.
 
I absolutely hate Keyboard and Mouse for FPS games and don't understand how anyone can find it fun. You have unrealistic control, turn speed, and aim. For this reason I will never get a shooter on PC. Even if I use a controller, everyone else will be using KB. This is why I skipped Titanfall. KB &M also kills immersion for me in shooters. I can't put my finger on why. But it does.

Also, RTS is the best genre and needs to make a comeback.
 
Now that's what I call controversial!

And I have to agree almost completely after playing both games. Live looks like shit, but it's more enjoyable to control due to simplicity of mechanics/animations. 2K is nice to look at, but boring and unresponsive to play.

Indeed.

You're never fully in control in 2K, there's a slight delay to pressing an input and seeing it happen on screen and even when it does, it's just a random 'canned' (as many call it) animation. Especially on defense, where you can literally put the controller on the ground and watch the player you're 'controlling' just suck into his man.

Live needs a tonne of work itself but as the original call goes, it plays the better game. It's just a pity everyone (including 99% of the reviewing websites) is so easily influenced by fancy visuals.
 
everyone who thinks "Nintendo didn't grow up with me" should STFU.

I mean...that's certainly one way to present an opinion.

I wanted to post this a while ago but didn't have posting privileges at the time: A Link Between Worlds is a good game but I didn't find it particularly memorable and don't think it was worthy of its various accolades. Despite the renting gimmick it felt like much of the same.
 
i find dark souls kinda boring. i tried it once and don't find it as difficult as people make it out to be. just slow. i didn't go for very long because of this but a friend told me i should try it again as it picks up down the line.
 
I kinda hate how serious gaming and games have become. I miss the light heartedness games use to have. The way most games present their stories now its just done in a manner that so serious that it really just kinda ruins it for me. Whether its the story or the way the characters talk and act a lot of games just have this tone of trying to be very important. I guess thats why I still very much prefer Nintendo games. They always seem to be presented as games for you to have fun.

I just think it seems that way because a lot of time writing about videogames focusses on trying to get people to take videogames seriously as a medium (which, in my opinion, they should). That doesn't mean there are no light-hearted games anymore, just that there is less focus on these games in the press and on messageboards. I love it that genres in gaming has diversified (is this an English word? Not sure.. :) ) so much that there are always multiple games to choose from to play, no matter what type of games you like.
 
Test Drive Unlimited 2 is one of the best racing games of last generation.

I 100% agree. The title is criminally underrated.

Many of the features of "The Crew" seem ripped straight from this game. Gaming press seems to be going bonkers over the crew, yet ripped TDU2 a new asshole on release. Sure it had a rocky online launch, but so do tons of game which media outlets don't factor into their scores. Fucking hypocrites with short term memories, the lot of them.

edit: You can find it on the cheap now, if you still have a ps360 (or a pc) I'd say pick it up and give it a try.
 
I just think it seems that way because a lot of time writing about videogames focusses on trying to get people to take videogames seriously as a medium (which, in my opinion, they should). That doesn't mean there are no light-hearted games anymore, just that there is less focus on these games in the press and on messageboards. I love it that genres in gaming has diversified (is this an English word? Not sure.. :) ) so much that there are always multiple games to choose from to play, no matter what type of games you like.

I know there are plenty of light hearted games out there I think im just more annoyed that a lot of popular franchises I enjoyed growing up are following this trend of overly cinematic serious story telling. Resident Evil. Castlevania. Final Fantasy. Mgs ground zero also gave me the same feeling. I wished more games focused on the game part. That or return to the charm these games used to have.
 
Titanfall is another boring FPS and even though they tried to give it some gameplay gimmicks it still feels like CoD in the future..

Agreed. But that is hardly controversial.

TLOU gets too much praise for being exactly what every other game should be, a moderately polished game with some original ideas and some old ones mixed together, that runs good enough and looks good enough, but seems GOAT because of how bad everything else is.

Disagreed. Everything else simply looks bad because of how GREAT this game was.

Nintendo still makes the best and most polished games, everyone that says they just do rehashes just hasn't played any Nintendo game since the 90's, because each new game they make is better than the previous and they actually offer new gameplay elements with each iteration.

Pretty easy to make polished games when you are remaking the same bunch of games over and over, almost never taking risks. I've played all of their games, (worked for them in the late 90's/early 2000's) and think they make great games but they most certainly do just rehash... actually rehash is probably too kind. They make the same game with a few new touches. You do that over and over and of course you're going to have polished games.

MGSVGZ is worth it's money, every cent of it, and it's a better game than everything else the big 2 have offered since they launched their new consoles. I bought it twise cause i wanted to play both DLC missions and i have no regrets.

Totally disagree. Apart from the gameplay itself being 'fake stealth' (seriously, a guard sees you, the screen shines, you hide and he's like 'hmm I must be high') and not even including knocking on walls, hiding bodies in crates/lockers, under boxes etc, yet still relying on tacky '!' instead of making an immersive, minimal HUD and onscreen prompts is bad enough. But the fact they charged so much for content that is smaller than many free demos and cheaper DLC is a joke. But again, most people have either of these opinions so hardly controversial.

Souls series and most P* for the same reason ain't hard, they just need half a brain to play and it conflicts with the rest of the games out these that could be played with your left foot while you use your hands to play guitar.

I'd love to know how many of the so called Souls fans played the original game on day one. Having never played a Souls game before (nor having read or watched walkthroughs), Demon's Souls was a very tough game for everyone. Yes, you could master it, but you are speaking shit if you call the game easy.

It's pretty common for people to finish a tough game and then whip their dick out and say they breezed through it. And this earns you nothing by the way.
 
I think Last of Us was very over rated. The story was good but the game mechanics were average.

Would have prefer Last of Us as a movie or an HBO series.


edit: in fact, I think the video game industries obsession with being seen as "legitimate" in the face of hollywood and the movie industry is what drives critical recognition of a game like this, a game that is mostly story. Take the story away and Last of Us is just another average post apocalyptic/zombie game. Nothing more. If you think I'm off the mark ask yourself: What mechanics in Last of Us was new or hadn't been done before? What mechanics did it improve on in such a manner that it shed new light on said mechanic?

The answer is none. The strength of the entire game rides on it's story and it's story alone and that's why I think it should have been a movie. It's like there are a bunch of failed movie critics would couldn't hack it as actual movie critics or in that industry and instead are stuck reviewing and talking about games in the game industry and try to make everything great about movies apply to games. The problem is that gaming is a higher form of entertainment then either movies or books, precisely in part because it doesn't have to tell a story in the traditional way, You and me, the audience, get to participate in the story through a games mechanics, and that's where the focus should be. Having a good story isn't a bad thing, it's a great thing but when it comes to games there needs to be more.
 
Guess I'll follow up the post 2 posts above me with how overrated I think TLOU is. Gameplay was hardly anything special nor do I find it worth playing through it again. Lots of wasted opportunities to do something truly special. Needed more moments like the gym or the boiler room or the winter "boss" fight. Aside from those 3 things there was nothing about the gameplay that stood out to me.
 
After playing FF X HD Remaster, FF X has fallen from the glory podium I always had it on.
For it's time, it was an incredibly amazing game, but now I just couldnt pass over its mistakes and shortcomings.

I enjoy more replaying XIII-2 than X. I think I'm sick. I'm gonna see the doctor.
 
After playing FF X HD Remaster, FF X has fallen from the glory podium I always had it on.
For it's time, it was an incredibly amazing game, but now I just couldnt pass over its mistakes and shortcomings.

I enjoy more replaying XIII-2 than X. I think I'm sick. I'm gonna see the doctor.

I am the complete opposite! When I played it for the first time when it was released I thought it was mediocre at best except for the soundtrack. Now that I am replaying the game I love it. I think the cast is ecellent, even Wakka, and it climbed in my list of favourite FF's.
 
I am the complete opposite! When I played it for the first time when it was released I thought it was mediocre at best except for the soundtrack. Now that I am replaying the game I love it. I think the cast is ecellent, even Wakka, and it climbed in my list of favourite FF's.

I think I became too modern. I envy you.
 
Resident Evil 4 scares me more than Amnesia The Dark Descent and Silent Hill 2 combined.
Those damned Regenerators are a work of art in their design.
 
i find dark souls kinda boring. i tried it once and don't find it as difficult as people make it out to be. just slow. i didn't go for very long because of this but a friend told me i should try it again as it picks up down the line.
Same, except for the difficulty part. I did find it tough but just couldn't get into it. The combat seemed a little slow for me.
 
I've never played a MOBA game and don't see what's so good about them. To me they look boring as hell.

Of course you don't see, you've never played them. What a weird thing to say.

e: I've never played a Zelda game and don't see what's so good about them. To me they look boring as hell.
 
amnesia was a borefest

Related; not being able to attack enemies in any way in some horror games is utter fucking bullshit.

In Amnesia it kind of works since the enemies are some weird things and you go insane if you look at them, but what the hell is up with, for example, Outlast? That game wasn't scary, it was utterly idiotic due to not being able to do fuck all to your foes.
 
Related; not being able to attack enemies in any way in some horror games is utter fucking bullshit.

In Amnesia it kind of works since the enemies are some weird things and you go insane if you look at them, but what the hell is up with, for example, Outlast? That game wasn't scary, it was utterly idiotic due to not being able to do fuck all to your foes.

Yes it is! I always prefer it when a horror game makes me use the fight-or-flight instinct and make rapid choices (with actual consequences if the choice I make is bad) rather than just going "run or you're boned". It is actually less scary that way, and it bothered me even in Amnesia. I wish I could make a monster leave me alone through combat (by tossing things at it, for instance - imagine frantically pulling drawers out from a cupboard and throwing them at a monster when it corners you), but lose sanity in the process (which would mean Daniel later hallucinates more monsters).
 
I think the "New" Super Mario series is absolutely awful and made with as little effort as possible. I'm so sick of the same music and art style in those games.
Why can't we have something cool like the cartoonish graphics of Mario World 2: Yoshi's Island or the puppet theatre/ slideshow theme of SMB 3?
 
Related; not being able to attack enemies in any way in some horror games is utter fucking bullshit.

In Amnesia it kind of works since the enemies are some weird things and you go insane if you look at them, but what the hell is up with, for example, Outlast? That game wasn't scary, it was utterly idiotic due to not being able to do fuck all to your foes.

I disagree, I found Outlast terrifying until almost the very end of the game. I felt helpless against the enemies and disempowered, and it forces you to run around in dark, maze like hallways, and hide...both of which are more scary than killing enemies in my opinion.

Not to say there aren's scary games where you can attack enemies, but I think not being able to is definitely a valid design choice. It really just depends what the game is trying to accomplish.
 
I've never played a MOBA game and don't see what's so good about them. To me they look boring as hell.
You should try one out. Most are free to play so you can at least get a feel for them before dismissing them. I thought league looked dumb at first, but had a lot of fun with it after I learned how to play and had a few matches vs AI.
 
I know a lot of people hate it, but I really like the kinect. Both the first one and the second one. I personally don't have many issues with voice control, so maybe that's why I like it more than most.
 
I know a lot of people hate it, but I really like the kinect. Both the first one and the second one. I personally don't have many issues with voice control, so maybe that's why I like it more than most.

For what it's worth, I think a lot of people would like Kinect more if they got problem-free experiences from it.
 
Japanese made characters (on the whole) are the most predictable, cliche, uninteresting, and boring personality stereotypes you could throw into a story.
 
Titanfall sucks. It isn't fun, doesn't look or run well, only has mp, isn't very competitive, and is overall worse than CoD. I had a lot more fun with PvZ.
 
The Souls games are terrible (I haven't played Dark Souls 2 but I've heard its more of the same). The combat was absolutely awful. It felt slow and imprecise and the best way to beat bosses was to just spam projectile attacks at distance. A cursory check of my past opinions on framerates would show I'm the farthest thing from a 60fps or bust fundamentalist but even I had issues with the treacle like controls on both Demons and Dark Souls (PS3 and 360 versions respectively). I only bought Dark Souls because of all the hype saying it was much tighter but the gameplay was still pretty awful. The games also suffered from a super generic universe, poor plot and dull graphics. About the only redeeming features were the interesting boss design (visual not gameplay) and the sense of challenge at the beginning.

All the God Of War games (even the PSP versions) shit all over them from a combat perspective.
 
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