Please stop with this summation. Graphics also improve gameplay. If something looks more realistic, or a weapons effects are more satisfying, animations are better implemented, level design is more elaborate, the physics are more comprehensive, lighting allows for creepier segments and so on, these things also improve gameplay.
The better graphics and effects wil certainly make the gameplay and combat more atmospheric and immersive for me personally, more so than if they had gone 60fps and had to cut much of that away, or gone for stripped down graphics and tech to pave the way for smoother gameplay.
The screaming at each other about it I get, but I don't know if people actually expect devs to change their mind on framerate almost everyone is fine with, or not to talk positively about the framerate they've chosen. But I guess you can't expect people to be rational about these subjects.Another day another 30vs60 fps.
Are you guys willing to fight over this "matter" every time ?
I'm not saying anything from a superior view if anything it dealt with frequency and choice of those in film on what to use in regards to a very specific game.
I've already said their hyporcrisy on 24fps if they were going for total accuracy make the game 24fps, but for obvious response/feel reasons they chose 30fps. This is where the door is opened in the argument cause some including myself are really wondering why they are making essentially a dumb choice to me. You like the devs can't have your cake and eat it too especially with the argument they theymselves are making. I've already mentioned FOV as a reason not only why 60fps with such a desire would be problematic but making it stay there.
The otherside of my complaint is how well does it do those things. Yet for all purposes until 2015 when it's released most of people are talking about cannot be verified or debunked.
The screaming at each other about it I get, but I don't know if people actually expect devs to change their mind on framerate almost everyone is fine with, or not to talk positively about the framerate they've chosen. But I guess you can't expect people to be rational about these subjects.
Well this is a completely different and valid argument from the guys that wanna hang me for defending what I believe is an artistic choice. But like I said, in a way 30fps is kind of the sweetspot for what they're trying to achieve. I can see how it can seem phony given their stance but so far what they've shown has struck all the right chords for me in terms of visuals.
The screaming at each other about it I get, but I don't know if people actually expect devs to change their mind on framerate almost everyone is fine with, or not to talk positively about the framerate they've chosen. But I guess you can't expect people to be rational about these subjects.
*rolls eyes*
Yea ok. Why dont these devs just have the guts to say "we are making graphics and physics #1 priority thus making it impossible to run the game at 60 so we decided 30[locked] would be best" instead of dancing around the subject and making up some odd reason like this one, pretending like it was a choice they made.
So RAD is saying they could get The Order running at its current form @ 60FPS with all the bell & whistles? But decided not to? Ok. Bullshit. 100%.
If some of these devs were more honest and straight forward, they would get more respect. From this quote and the delay. they have lost some respect from me.
Why? Dosnt a tps need as much accuracy as a fps?60fps is a must for first person shooters and racing. But not for third person shopters, so i'm okay with this.
Then don't buy these flawed products. It's as simple as that. Play every game on PC at whatever frame rate and resolution your heart desires, because console gaming will never meet your standards. That's just how it is. 60fps being a standard is debatable, but it's never going to be on consoles (at least not until the hardware allows it to be). Developers will never cater to the vocal minority who scream out at every game to be 60fps, because this industry is far too competitive and the prettiest graphics will always win. At least in the eyes of the average gamer, who make up the majority of the sales.That isn't completly wrong, but it's still deeply flawed. 60FPS to gameplay is what native resolution is to image quality. Both should be standards on which you can build a great experience. Compromising on these standards in my opinion is ALWAYS the wrong decision and will produce a flawed product in any case.
Then don't buy these flawed products. It's as simple as that. Play every game on PC at whatever frame rate and resolution your heart desires, because console gaming will never meet your standards. That's just how it is. 60fps being a standard is debatable, but it's never going to be on consoles (at least not until the hardware allows it to be). Developers will never cater to the vocal minority who scream out at every game to be 60fps because this industry is far too competitive and the prettiest graphics will always win to the average gamer.
This.That's fine with me. Long as it's locked, steady, and looks good, it can be anything.
Then don't buy these flawed products. It's as simple as that. Play every game on PC at whatever frame rate and resolution your heart desires, because console gaming will never meet your standards. That's just how it is. 60fps being a standard is debatable, but it's never going to be on consoles (at least not until the hardware allows it to be). Developers will never cater to the vocal minority who scream out at every game to be 60fps, because this industry is far too competitive and the prettiest graphics will always win. At least in the eyes of the average gamer, who make up the majority of the sales.
You should spam these at developers on twitter and other social mediums and see how little they care before deciding to shit up every thread these days (of every game) about what the framerate and resolution is. Then after that you speak with your wallet and refuse to purchase it. I'm not directing that at you specifically at all because I've never noticed your posts before, but I'm tired of every thread having people be up in arms about these things every time. Console gaming is not pc gaming, and we don't get a choice in these things. That would be nice and maybe we should, but we won't.We get it, we should stop asking for better games and should stop speaking out against bullshit excuses.
*rolls eyes*
Yea ok. Why dont these devs just have the guts to say "we are making graphics and physics #1 priority thus making it impossible to run the game at 60 so we decided 30[locked] would be best" instead of dancing around the subject and making up some odd reason like this one, pretending like it was a choice they made.
So RAD is saying they could get The Order running at its current form @ 60FPS with all the bell & whistles? But decided not to? Ok. Bullshit. 100%.
If some of these devs were more honest and straight forward, they would get more respect. From this quote and the delay. they have lost some respect from me.
Then, on top of it, I don't know of any other games that are gonna look like our game in real-time with no pre-rendered movies, with all the stuff that's going on lighting-wise, and run at 60. I think that's probably the thing that most people underestimate is [that] to make a game look like this—the way that they're lit, the number of directional lights that we have… We don't have a game where you're just outside in sunlight, so there's one light. We have candles flickering, fires, then characters have lights on them. So [to make] all those lights [work] with this fidelity means, I think, until the end of this system most people won't have any clue how to make that run 60 and look like this.
That's true, Call of Duty games look horrid, are 60fps, and sell more than the Order could ever hope to x4. But not every game is Call of Duty and not every game should BE Call of Duty. More variety in games is a good thing, and better looking games are inherently a good thing. I'm more than willing to admit I might be wrong about my stance on developers, but I do think that's the norm when it comes to these big AAA games.If the prettiest graphics are winning why is it the biggest online title right now is basically a piece of shit in terms of graphics? Maybe your assertions or devs aren't are true or frequent as you think.
That's true, Call of Duty games look horrid, are 60fps, and sell more than the Order could ever hope to x4. But not every game is Call of Duty and not every game should BE Call of Duty. More variety in games is a good thing, and better looking games are inherently a good thing. I'm more than willing to admit I might be wrong about my stance on developers, but I do think that's the norm when it comes to these big AAA games.
Yeah I guess was reaching on my part, I'm sorry.You said a point and I gave an example, I was never attempting or implying that all games should be 60fps.
My point that seems be getting ignored is how well can the order emulate film like effects and are they worth it in the end. I'm just being honest when I say that devs are trying to emulate how cameras and tvs see reality more than our eyes actually do. This creates plenty of problems that quite frankly make me not to want buy such products and only play them when I can at a friends.
This is just my opinion, but when i played dark souls on my PS3, i loved the clunky feeling of the game. Now i with Dark souls 2 i played it on my pc, and at 60+ fps it just feels very unnatural for me, like everything is going way to fast.
Dead Space 2 at 30fps is not more 'cinematic' than at 60fps, was my point. It simply makes the game look worse and feel worse to play.I didn't say 30fps was superior game experience, but it definitely is more cinematic than 60fps. That's what RAD is going for "cinematic" over "game"
I still haven't experienced 120fps, and I'm worried! I really don't need my standards to be raised more than they are! lolI felt the same way about Mass Effect. I played the trilogy at 60, then at 120FPS when I got my new monitor. Then my buddy showed it to me on his 360, and I wanted to barf. Everything looked and felt so wrong. If that's "cinematic" then I'll take "soap opera" any day.
You get used to 60+ FPS just like you get used to 30.
I guess he is talking about that soap opera effect, but I'm sure the main reason is the sacrifices they would have to make to achieve 60fps more than anything else.... What? 60 fps changes what?
1080p and 60 fps is truly going to be reserved for next next gen.
So RAD is saying they could get The Order running at its current form @ 60FPS with all the bell & whistles? But decided not to? Ok. Bullshit. 100%.
No, they are saying they couldn't have gone 60fps without sacrificing some of the bells and whistles. "Changes aesthetic" implying graphical downgrades essentially, as is elaborated on in the rest of the interview.
Maybe improve your reading comprehension before lambasting devs for saying things they never said?
A developer actually using the cinematic excuse. Holy fucking lol.
You can have it all....unless you have a $2000+ gaming PC
We get it, we should stop asking for better games and should stop speaking out against bullshit excuses.
Then don't buy these flawed products. It's as simple as that. Play every game on PC at whatever frame rate and resolution your heart desires, because console gaming will never meet your standards. That's just how it is. 60fps being a standard is debatable, but it's never going to be on consoles (at least not until the hardware allows it to be). Developers will never cater to the vocal minority who scream out at every game to be 60fps, because this industry is far too competitive and the prettiest graphics will always win. At least in the eyes of the average gamer, who make up the majority of the sales.
Sounds good. 24fps is only good on movies because people are used to it - 30fps should be the minimum for games and suits most just fine.
So why did they bring up film running at 24fps?
Stop pretending they aren't worming their way around it.
CG movies are rendered with subframes for motionblur. So moving parts might be rendered dozens of times for a single frame to simulate a continuous stream of light. There's no comparison with games to be found here.You're fixated on "better" or "worse", when the key word is "different". About videogames being digital, what framerate do most CG movies run at, and why is that?
It isn't unless they can properly replicate the motion blur. They can't, so saying 30fps for games is filmic is incorrect.I didn't say 30fps was superior game experience, but it definitely is more cinematic than 60fps. That's what RAD is going for "cinematic" over "game"
It's their game, their choice. Would you rather the game be 720p60 instead of 1080p30?
If Shadow of the Colossus had a prerequisite for 60fps, it never would have been made until the PS3 since it could barely run at 512x224 @ 15-20fps
These guys are giving you a gaming experience that you otherwise wouldn't get until the PS5 gets here. Be glad, because it doesn't sound like this game would likely get off the drawing board if they were required to make it 60fps and have the same old physics, base lighting, AI, stiff clothes, etc.
Sure most of us prefer 60fps or more in terms of snappy interactivity, but some things just take too much computing power. If they made the game 1080p60 and cut out all the new fancy graphics, you'd all be burning the developers at the stake for looking like a last-gen game.
You can have it all....unless you have a $2000+ gaming PC
Wow, some people really do let logic drift away in order to allow a story to suit their jaded narrative.
They want to be as filmic as possible. Most films are 24fps. So as much as they're trying to present a movie like experience, they won't go 24fps as it doesn't feel good in video games (obviously). So despite going for a cinematic and filmic appeal, they're still going with 30fps, essentially the best compromise for their vision, which still allows more bells and whistles over 60fps.
30 fps does not represent a cinematic experience.
1080p and 60 fps is truly going to be reserved for next next gen.
30 fps does not represent a cinematic experience.
What you classify as 'better games' isn't necessarily the same as what everyone else does. If some of you '60fps afficianados' weren't so narcissistic it'd probably be easier to have a proper discussion, rather than the reductive bullshit you're spouting here.We get it, we should stop asking for better games and should stop speaking out against bullshit excuses.