So all three current-gen consoles have released - Wii U, PS4 and XB1, and we're seeing resolutions of 720p, 792p, 900p, 1080p, etc., with 1080p/60fps being the ceiling.
In five to six years time (just a guess), what are we expecting for the next-generation of consoles?
Sony and MS' (not too familiar with Nintendo and the Wii U) approach with the PS4 and XB1 was to use mobile-esque components to keep power consumption and heat generation down. Will mobile tech be advanced enough in 5/6 years to make 4K a viable standard for these upcoming consoles?
I think it will be safe to say we'll finally have 1080p/60fps as a minimum standard across the board. 4KTV adoption is increasing yearly, I've been surprised by how quickly prices are falling to consumer acceptable levels. Consumers are going to want to have gaming hardware that matches the capabilities of their screen -- can these consoles afford not to support native 4K when PC components will almost certainly be able to provide affordable 4K gaming in 5/6 years time?
If not, will we be seeing 1440p as a healthy middle-ground?
For reference:
1920x1080 = 2,073,600 pixels
2650x1440 = 3,686,400 pixels
3840x2160* = 8,294,400 pixels
*there are varying resolutions that people label as 4K/Ultra HD, but the agreed upon standard for TV and media going forward is 3840x2160
What say you GAF, what kind of jump can we expect in 5/6 years? Can developers even afford to develop native 4K games when costs are ballooning now? What state can we even expect gaming to be in 5/6 years?
In five to six years time (just a guess), what are we expecting for the next-generation of consoles?
Sony and MS' (not too familiar with Nintendo and the Wii U) approach with the PS4 and XB1 was to use mobile-esque components to keep power consumption and heat generation down. Will mobile tech be advanced enough in 5/6 years to make 4K a viable standard for these upcoming consoles?
I think it will be safe to say we'll finally have 1080p/60fps as a minimum standard across the board. 4KTV adoption is increasing yearly, I've been surprised by how quickly prices are falling to consumer acceptable levels. Consumers are going to want to have gaming hardware that matches the capabilities of their screen -- can these consoles afford not to support native 4K when PC components will almost certainly be able to provide affordable 4K gaming in 5/6 years time?
If not, will we be seeing 1440p as a healthy middle-ground?
For reference:
1920x1080 = 2,073,600 pixels
2650x1440 = 3,686,400 pixels
3840x2160* = 8,294,400 pixels
*there are varying resolutions that people label as 4K/Ultra HD, but the agreed upon standard for TV and media going forward is 3840x2160
What say you GAF, what kind of jump can we expect in 5/6 years? Can developers even afford to develop native 4K games when costs are ballooning now? What state can we even expect gaming to be in 5/6 years?