Read my latest post please to see why this is a nonsensical and ridiculous notion.
Then let's take a look.
So you're suggesting all these things
1.that they should completely change how the lore works
No, I'm not suggesting they redo and change what's already done in the game.
I'm saying that Ubisoft could have written and designed this new game to accommodate female playable characters for their multiplayer. They didn't and their reasoning that
Even though their choice to not have female character options make sense in accordance to their "everyone's the main character" multiplayer, that doesn't change that they could've done things differently without undermining their vision of multiplayer.
It would require more work if added into the game at this point after work's been done on the current build, yet there's no telling whether it would've required more work had the inclusion of female playable characters been one of their priorities from the start.
Them stating they'd need an entirely separate set of animations for player movement doesn't hold water after AC: Liberation featured a female character that shared animations with the male lead from AC3. That they'd use that as an excuse is suspect.
It would make more sense if they'd brought up their "everyone is the main character, but appears differently to others" multiplayer model as an excuse, it wouldn't change that, ultimately, the only reason they didn't have women assassins available for multiplayer is because of their decisions. That they can't add them in without considerably changing the game is a matter of them painting themselves into a corner in regards to this matter, rather than something that's completely out of their hands.
Crossing Eden said:
2.that they should create tons of different animations including a facial rig that's as complex as Arno while also having to rewrite the story an dialogue to accommodate the pronoun game and redo the motion capture because for the first time they're using traditional facial capture in the series
Nope, not suggesting they change the game now. Again, I'm suggesting the story for this game could've fit with the lore of past games while still allowing female characters in the multiplayer mode without altering the overall multiplayer design. It wouldn't require the exact same amount of work, obviously, but considering Ubisoft's team sizes, it's something they could manage.
Crossing Eden said:
3.that they should playtest and make sure that all of these new animations work and are just as fluid as the male version, which they can't, because they they have limited time and a budget, yes big triple A companies have budgets too.
^ You're suggesting that they should do all of this for a series was never known or expected to do it in the first place. Have you maybe considered that this series is not for you or that you don't understand what this series is in the first place?
Again, not suggesting they change the work they've already done before release.
The series not being expected to have female playable character options in its multiplayer (which offers customization for the player character) doesn't mean that they in any way couldn't have female playable characters had they decided to have them in before development started. Even if every game in the series had a male lead, it wouldn't stop Ubisoft from having a female lead for this one. Saying their hands were tied in this matter going into this latest game doesn't make sense.
All that is to say that 1) Ubisoft saying they can't add them in
now doesn't free them from criticism about what they
could've done differently and 2) there's nothing stopping Ubisoft from having female playable character options in multiplayer in all their games from now on. There are people who say they want them and Ubisoft, as a company selling a product, will be concerned with what their player base wants, whether you think it's worth the trouble aside.