This is literally the exact same situation as Halo 4 pre-release.
Yup, the same stuff being argued too. Wonder if this is an indication of the direction Halo 5 will take?
This is literally the exact same situation as Halo 4 pre-release.
No worries!Derp... I follow you on twitter too. Sorry!
Also, I was messing with him. You're one of the veterans of Halo-GAF and his comment made me laugh.
The SAW and the mantis are fucking awesome.
and the SAW... and the Boltshot... and the Mantis.
What the fuck 343. :/
The railgun was pretty awesome though...
Agreed. Fuck the Boltshot though...The SAW and the mantis are fucking awesome.
Any guess on which MP will be the most popular in the long run? I feel like I will be spending a lot of time with Halo 3, I really loved those damn maps.
Any guess on which MP will be the most popular in the long run? I feel like I will be spending a lot of time with Halo 3, I really loved those damn maps.
If you were host.
So ready for dedicated servers.
Any guess on which MP will be the most popular in the long run? I feel like I will be spending a lot of time with Halo 3, I really loved those damn maps.
Any guess on which MP will be the most popular in the long run? I feel like I will be spending a lot of time with Halo 3, I really loved those damn maps.
doesn't look like 60fps
looks amazing
How long did the shield last? Was it 30 seconds? That's definitely a bit much. Anything more than 40% of the total time it takes to cap a flag would be pushing it. A cooldown on the switch and a short duration would be the sweetspot.
How long did the shield last? Was it 30 seconds? That's definitely a bit much. Anything more than 40% of the total time it takes to cap a flag would be pushing it. A cooldown on the switch and a short duration would be the sweetspot.
Well this footage was streamed over Twitch right?
They only showed activating the shield. But I am assuming the other side can disable it from the same switch. Either way, I don't really understood the purpose of the shield, makes sense for CTF gametype. Not for other.
They only showed activating the shield. But I am assuming the other side can disable it from the same switch. Either way, I don't really understood the purpose of the shield, makes sense for CTF gametype. Not for other.
They only showed activating the shield. But I am assuming the other side can disable it from the same switch. Either way, I don't really understood the purpose of the shield, makes sense for CTF gametype. Not for other.
I'm really excited for this, but what is stopping them from announcing a PC version? Project Spark is coming to that Windows Store thing, I imagine that they can do the same with this.
I'd be willing to upgrade to Windows 8.1 too. Just give me a PC version.
I actually think the shield thing is okay. One of the more annoying things about Ascension was getting sniped in the middle of the play field from a mile away.
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Well this footage was streamed over Twitch right?
Any Halo 3 multiplayer gameplay in the stream? Curious to see how different 60fps 1080p looks.
what...
I have a hard time even classifying Ascension as a medium map. The middle of the map was never more than a grenade toss away.
Gotta sell XOnes
The SAW and the mantis are fucking awesome.
None of the changes in the Halo: CEA maps made the maps better than their predecessors. The changes ranged from having no real impact to being a detriment to the map itself. So there's already a rocky track record right there. Then you consider how the bubble shield will affect gameplay on Ascension.
A team somehow manages to pull the flag out to the middle, someone triggers the bubble shield and that flag is as good as captured because half the fucking map is covered by an impenetrable shield while the defending team will almost certainly spawn in the flag base, therefore giving them NO chance to get down to the middle to stop the flag before it's dropped over the side. Some of the best One Flag games on Ascension involved defending that flag right on the cliff until it reset or time ran out, or being that team just trying to fight enough to barely drop it over the edge to score. That tension is essentially gone.
Right, but people would just camp up top in the towers with snipers all day with little incentive to move. If a shield is there that needs to be manually disabled, then at least there is some movement required by the player.
I at least see the thought process behind the design.
You're right I bet they have no idea this could happen.
If Mr. Phil Spencer wants me to take his comments on PC gaming seriously, he'd announce this collection for PC.....please.
If Mr. Phil Spencer wants me to take his comments on PC gaming seriously, he'd announce this collection for PC.....please.
Edit: I really shouldn't be port begging, but this makes no sense.
It'll prob come later, right now they need to push as much X1 sales as possible.
Would a PC version really take away much away from Xbox One sales?
I'd argues that the Xbox One and PC audience are different.
Would a PC version really take away much away from Xbox One sales?
I'd argues that the Xbox One and PC audience is different.