so they complain about content and wrote the review before this other stuff comes out?
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This makes Destiny's launch seem rushed
so they complain about content and wrote the review before this other stuff comes out?
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How do you fix the main concern that the mission are all guard the bot? You'd basically have to redo the entire game, and if you were going to do that you'd just make Destiny 2.It sounds like some of the complaints could be fixed with a couple big patches or expansions. The lack of socialization, loot, (extra missions?) etc.
I kind of expected it to be around 80, 75 I didn't expect. It seems kind of low for a game that was hyped to the max.
They should have opened the servers early (they could have, game is just 3/4 more of the beta) and had the media all ready for release. They have enough co-workers to play with full parties and other journos would populate the world so there's no excuse of "well not enough peopl... bullshit!"
Anyone else alarmed at Polygon saying this:
I'm sure I would complain about content... IF I MISSED OUT ON THE OTHER 6 MAPS.Destiny's competitive component takes place in the Crucible a special selectable playlist that includes control point, team deathmatch and free-for-all modes taking place in four competitive maps.
Did they really complain much about the lack of PVP maps though? So they got the number wrong, their complaints seemed to stem more from how unbalanced it all seems since the classes were balanced around PvE. The number of PVP maps doesn't seem to be their main issue with that game mode.
This makes Destiny's launch seem rushed
So after this can we all agree that Bungie is kinda an one hit wonder and isn't as talented as people thought they were?
Except, that's not dlc . Timed events and raids are part of the game right out of the box.Ugh. What a way to reduce the validity of your review. "The game hasn't proven its longevity in its initial form, so I'm going to wait for the DLC to see if that happens". What?
So after this can we all agree that Bungie is kinda an one hit wonder and isn't as talented as people thought they were?
So after this can we all agree that Bungie is kinda an one hit wonder and isn't as talented as people thought they were?
Hmm, seems like this review source would be incredibly biased.
This makes Destiny's launch seem rushed
Really? How come?
Except, that's not dlc . Timed events and raids are part of the game right out of the box.
It's a joke because of the name. "The Guardian". Or so I hope.
I've not seen anyone mention it but IGN's Destiny reviewer, Vince Ingenito recently said in his review in progress write up:
"The real endgame though, will likely be the raids for PvE players, and the Iron Banner for PvPers, but neither of those features are available just yet. The latter won't be out until October, but the first raid, Vault of Glass, opens in just five days. I'd like to experience it before posting my full review to see just how much possibility life after 20 truly holds. If it can really make people coordinate, and utilize their class' unique talents to the fullest, and Bungie gives us a steady stream of them, they could be just the thing I need to keep me glued for the near-future."
Where's the journalistic integrity in that?
Waiting five days, after the product has been in the wild for three days, to include information about a game feature not available at launch, in a review?
Ridiculous. Review what's in the box.
Apart from the delay on the raid, not really. Bungie had always planned for the game to have rotating special events that would only be available for a limited time.
It is also impossible to do If they played on hard, the AI would allegedly be different, at least according to people who keep saying that hard is a different ball game. So which is it, is the AI completely the same or is it different?That is impossible to do as a person that has so much gaming experience. By setting difficulty higher they would be closer to the experience new players would have on normal.
Ever here of a "handicap" in gaming/sports?
Donkey Kong Country: Tropical Freeze , Dark Souls 2, Mario Kart 8, Shovel Knight, Bayonetta 2 (SOON!), The Evil Within, Super Smash Bros...sounds like a pretty good year to me.
Granted, I've just put in roughly three or so hours of it over the week, but the feeling is one of imbalance. I'll have a firmer idea when I put more time into it, but the lopsided matchmaking and seemingly nebulous sense of resulting damage and range on weapons against others as compared to the PvE's more predictable feel doesn't help me understand it as clearly as Halo MP. It feels very secondary in my initial playtime.How is PvP tacked on? That's like half the reason why I go Destiny. I love the MP.
Those are also some games which have hype for much longer in certain circles (game forums) more than the wider sense of it all, but some do hold their levels quite a bit longer after release, it's true. Still, think of the fact that those are a small percentage of all games released that might have hype behind them to start.I know you said *usually* but the truth is that great games, no matter how hyped, do not have its hype fizzle out after release. Look at Dark Souls, The Last of Us, Halo 3, Super Mario Galaxy 2, etc.
Well, the worst thing about the mingle-player/passive matchmaking thing is that those people often might as well be AI because you are so walled off from even communicating to them for further adventures or just basic co-ordination during fights which don't seem to need it in the first place.I agree with this, specially considering the three-player limit on fireteams and dozen-or-so limit on instances/areas. It's not like it's going to make a difference to me if there are a million people playing in there, I'm only going to be seeing a dozen of them at a time.
It's interesting that overall content, narrative, and a more compelling single player campaign are things that are held against Destiny to such harsh detriment, things that are further lacking in Tiatnfall, but that many have given the game passes on, comparatively speaking.
Well I guess now I know what call of duty fans feel like everytime the franchise gets shit on heavily online, but the sales don't skip a beat. And they won't.
Wow, Polygon goin' in.
At this point, I'm only buying Destiny if one of my friends gets it as well.
Anyone else alarmed at Polygon saying this:
I'm sure I would complain about content... IF I MISSED OUT ON THE OTHER 6 MAPS.
Really? How come?
So after this can we all agree that Bungie is kinda an one hit wonder
After putting around 20 hours or so, I just don't understand how Destiny's issues warrant the low scores it's receiving.
Anyone else alarmed at Polygon saying this:
I'm sure I would complain about content... IF I MISSED OUT ON THE OTHER 6 MAPS.
There is no problem with him doing that. He doesn't and shouldn't have to but it is more information for potential buyers which is the whole fucking point of a review...
So, basically, you're telling me to get a WiiU?
You can't really blame reviewers for putting out their reviews now instead of waiting for the content to trickle out of Bungie. All the encounters in this list are DONE, coded and printed into your discs. They just are waiting to flip the switch on them. If there is some game-changing revelation within the content they're gonna start trickling out, its not present in the current game they are reviewing now.
It's like saying you can't review an MMO until they are 6 patches into the content schedule.
Bungie will undoubtably say these reviews are too early and sites haven't really gotten to the good stuff yet. Well, they haven't because the developer itself hasn't provided the good stuff yet. If they were so confident of their product, just release the endgame content at launch and let the game speak for itself. I'll say this though... if their promised "hook" that no one has experienced yet is an addictive loot grind, then who the fuck cares. Loot grinds have been around online games for almost two decades. There is no revolution here.
This makes Destiny's launch seem rushed
It's only one extra mission that can only be done at end game. It can't possibly affect the review in any meaningful way. Hey with its lack of matchmaking it is not even intended to be something that everyone does. And you know what...he can alway update his review if he has to. Games are incredibly front loaded with sales. What good is a review after a significant number of the purchases have been made?There is no problem with him doing that. He doesn't and shouldn't have to but it is more information for potential buyers which is the whole fucking point of a review...
I totally expected it to score 75% reviews/ratings.
It's living up (or down) to my expectations.
AS for people saying it was reviewed too early - NONSENSE.
If you have to wait until you hit the maximum level before you start enjoying the game, than it's not a good game.
You know if a game is good or bad in the first couple hours of gameplay.