While the Alpha is at least mildly entertaining, after all the hype around Evolve, I am fairly disappointed with the experience as a whole. My thoughts;
I am willing to chalk up the ridiculously long loading times, poor matchmaking and server issues to the fact that the game is in alpha status. But playing the alpha has made me drop Evolve down my list from "buying" to "eh might buy." While I think Evolve is a great concept, the realization is underwhelming due to the things that I posted above and possibly the pressures Turtle Rock felt to try and keep the game fast paced and "exciting" for the mainstream, itchy trigger finger gamer. When the reality is, this isn't a game that should be for that type of gamer. It should slow down a bit, showcase more nuances and intricacies and deliver a deep, atmospheric and tense gameplay experience.
Good write up.
I think my issue is that theres plenty of 1v# of player mods (The Hidden, Marines vs Perdator mods) out there that have done a WAY better job. I think they took a big misstep in actually trying to balance the monster vs the humans. Instead they should of made the monster OP as shit, and make it a survival game for the humans. Instead you got this balancing nightmare of game where each side isn't that fun to play unless you get just the right players. Even then most the gameplay is about not actually interacting with each other, which is silly.
Also the monsters aren't that interesting. There's no finesse to them at all. Again referring back to the other mods, you'd have stuff like wall grappling, stealth etc. You could set up some pretty sick ambushes that'd scare the crap outta the human players. You can't do anything like that in this. Closest you can do is maybe get a height advantage and hope they're stupid enough to walk past you... even then you have nothing really to take advantage of that.