Sega very happy with Valkyria Chronicles' Steam launch

oh hey we're sega we didnt know you want games that you actually wanted. thats a shocker thats a shocker.

almost reminds me of bravely default from square saying oh we didnt know you wanted traditional rpgs from us other then these hybrid games or final fantasies that no one asked for
 
Interesting. I know people were rather lukewarm about VC2. MC being a tool and the whole high school theme being a bit much, but I thought 3 was supposed to be rather good.
 
That stifles discussion, however. "Who cares, it's not $40" sort of misses the entire reason the question was asked in the first place. Variable pricing is important to understand, and playing devil's advocate in this situation is good for small and big developer's alike, as it helps those with experience explain what factors have gone into making VCPC a success. I'd say the smart pricing is absolutely a factor, and one which should be recognized by other publishers/small developers.

I totally agree and I'm not denying that at all. I'm considering double-dipping and getting the PC version since it's priced relatively low. It's a huge selling point.

I'm just saying that variable pricing or not, SEGA is printing money and that feat shouldn't go undisputed nor underplayed.

I.E. selling 10 copies at $40 is not the same as selling 100 copies at $20.

This is the part that I meant. Revenue wise, it was higher than any other game at one point.
 
That stifles discussion, however. "Who cares, it's not $40" sort of misses the entire reason the question was asked in the first place. Variable pricing is important to understand, and playing devil's advocate in this situation is good for small and big developer's alike, as it helps those with experience explain what factors have gone into making VCPC a success. I'd say the smart pricing is absolutely a factor, and one which should be recognized by other publishers/small developers.

At the very least, if we continue to get PC ports from SEGA they will all be $20 or less after this success. SQUENIX is doing the same thing with FF13 which launched well, and will be with 13-2. I'm not sure if FF13:LR will be more than $20 due to it being a lot more recent.
 
Interesting. I know people were rather lukewarm about VC2. MC being a tool and the whole high school theme being a bit much, but I thought 3 was supposed to be rather good.

It is. It's just, you know, it still looks like a PSP game and it's of course limited by the hardware. But it's still a challenging, long (perhaps even too long) and engaging game.

Still, yeah... if they want to release either, a double-pack for the price of one would be ideal, I think. Skipping to 3 is weird but you don't to burn people with VC2 either.
 
I guess they were happy with VC3 seling its 100k lifetime in Japan only. VC1 on PS3 and PC and being a global release must be close to a million?

Yeah, I guess their initial shipment for VC obviously didn't get to the consumers' hands as much as they were expecting. I guess they were thinking in numbers rather than how good of a game they had just made at the time.

Good IPs go a long way. We're seeing that now with the PC re-release.
 
Interesting. I know people were rather lukewarm about VC2. MC being a tool and the whole high school theme being a bit much, but I thought 3 was supposed to be rather good.

I still think thats mostly because they switched freakin platforms.


I remember the crazy awesome word of mouth that initially got me to buy VC. Then they announced the sequel on a different platform and that killed it for me.


I really wonder what this "happy" launch means for the series. GIVE VC3 TO US SEGA.
 
The real kicker here? Sega can release this in China next.... assuming the war setting gets by their censors.

Well, there is Asia centric version of Freedom Wars (that game about a Shonen esque Orwellian state) and Hong Kong is the biggest Panopticon in the world...
 
I really wonder what this "happy" launch means for the series. GIVE VC3 TO US SEGA.

For VC? Who knows. But for Sega's digital release platform?

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And it'll break the internet the moment it is announced.
 
I didn't think a lot of people would get so defensive about my post. I'm not a native English speaker so perhaps I was misunderstood? I'm happy the game is selling this well of course. But my question was: if it wasn't so cheap, would as many people have pulled the trigger?

What if this leads to a brand new sequel with the same production values (or more) as the first one? That most likely would go for a $50/$60 price. People who bought the first one will be shocked that the sequel costs triple.
 
I bought two copies of VC and I don't even like anime games. But port quality and to hope of more SEGA titles just made me get it anyway.
Port Vanquish and Bayo, give them at least the same quality treatment and I may even buy five copies each.

Just fucking do it, SEGA!
 
I didn't think a lot of people would get so defensive about my post. I'm not a native English speaker so perhaps I was misunderstood? I'm happy the game is selling this well of course. But my question was: if it wasn't so cheap, would as many people have pulled the trigger?

What if this leads to a brand new sequel with the same production values (or more) as the first one? That most likely would go for a $50/$60 price. People who bought the first one will be shocked that the sequel costs triple.

I thought you were underplaying the achievements of the game, and not realizing that revenue-wise it was still doing extremely well.

And yeah, if it wasn't cheap, I don't think many people would have gone for it. The goodwill generated was a result of the combination of it being a good game, the sudden announcement, how close the release date is, and the price. This was before people knew how good the port was.

As for the dream of a true VC2, I think people would still buy the game because a ton of people are buying VC on PC right now based on the revenue. I'd guess a steeper price would deter a few people away from the game, but the others would still get the game and there would be a good turnaround because of its higher price. I don't think this really matters at all for a new entry.

It all depends how good a new VC would look, too.

And now I pinch myself.
 
I didn't think a lot of people would get so defensive about my post. I'm not a native English speaker so perhaps I was misunderstood? I'm happy the game is selling this well of course. But my question was: if it wasn't so cheap, would as many people have pulled the trigger?

I don't think people are defensive, they're just emotional over a cult classic and fan favorite seemingly rising like a phoenix from the ashes, so your post got taken in the worst possible light.
 
I didn't think a lot of people would get so defensive about my post. I'm not a native English speaker so perhaps I was misunderstood? I'm happy the game is selling this well of course. But my question was: if it wasn't so cheap, would as many people have pulled the trigger?

What if this leads to a brand new sequel with the same production values (or more) as the first one? That most likely would go for a $50/$60 price. People who bought the first one will be shocked that the sequel costs triple.

Nobody looks at price alone, though. If VC4 happens, everybody would be aware that it is a full brand new retail instalment of a game they liked and not a port of a six-year old PS3 game. Word of mouth can do wonders for the perception of a brand. Dark Souls was a somewhat similar situation (more expensive, true, but shitty port and still not full price) and Dark Souls II has been very successful.
 
I didn't think a lot of people would get so defensive about my post. I'm not a native English speaker so perhaps I was misunderstood? I'm happy the game is selling this well of course. But my question was: if it wasn't so cheap, would as many people have pulled the trigger?
No, because more people buy games (or any product in the history of the world) when it's cheaper.

What if this leads to a brand new sequel with the same production values (or more) as the first one? That most likely would go for a $50/$60 price. People who bought the first one will be shocked that the sequel costs triple.

Everybody who has Steam has the internet. They know it's not a new game.

I'm pretty sure people won't expect the PC version of Final Fantasy XV to be 16 bucks just because XIII was.
 
Now we need Skies of Arcadia, Shenmue II/III HD, Jet Set Radio Future and if possible some Dreamcast games like Record of Lodoss War(one can dream).
 
I didn't think a lot of people would get so defensive about my post. I'm not a native English speaker so perhaps I was misunderstood? I'm happy the game is selling this well of course. But my question was: if it wasn't so cheap, would as many people have pulled the trigger?

What if this leads to a brand new sequel with the same production values (or more) as the first one? That most likely would go for a $50/$60 price. People who bought the first one will be shocked that the sequel costs triple.

PC buyers, specially PC gamers that use steam regularly, are more aware of the market and the industry than a regular retal buyer. The fact that the item description aludes to a past version probably makes the regular buyer aware this is a port.
 
Hopefully, this will make SEGA's horrible management leave their bullshit behind and improve communication with their fanbase.
 
Keep in mind that Japanese-made third-party exclusives generally aren't exclusive because they're being moneyhatted or anything like that, it's just that in Japan the audience for games that require something more powerful than a handheld, mobile device, or Nintendo console is pretty much exclusively on Playstation, and most niche/mid-tier Japanese games aren't really developed with international audiences in mind. That's the whole reason why Japanese console->PC ports tend to be such shitshows.

The success of this port (among others- I'd imagine FFXIII didn't do too bad either) on top of the ease of PS4/PC multiplat development compared to previous generations will hopefully get them to consider PCs a bit more when developing games.

Oh yeah I definitely understand the dynamics within the Japanese market, it's just nice that this has shown that the "Western" market, especially on PC, is willing to buy a largely niche game in numbers big enough to make it worthwhile for Sega. Developing concurrently would probably be cheaper for them and if things like this work out, hopefully we'll see less delay and more focus on just doing their thing and bringing it to a Western market. In other words, they don't have to pander or make games specifically to be "Western" and that bringing over what they already are making is a good strategy.
 
Isnt a good portion of that 1m from Japan? I feel as far as the West is concerned I think the PC version will easily top PS3 soon enough.

I cant even remember the last time a Japanese Sega game topped charts like this. Sonic Gen? Binary Domain? Sonic Racing?

Sonic Racing/Sonic Gen have done it at times during sales.

$20 w/all DLC + great preorder deals from key sellers like GMG + great early word for the port + COD/Football Manager fatigue and Unity controversy = more than moderate interest in an older acclaimed game.

There was no Football Manager Fatigue, FM2015 is one of the fastest selling entries in the franchise ever.
 
Oh yeah I definitely understand the dynamics within the Japanese market, it's just nice that this has shown that the "Western" market, especially on PC, is willing to buy a largely niche game in numbers big enough to make it worthwhile for Sega. Developing concurrently would probably be cheaper for them and if things like this work out, hopefully we'll see less delay and more focus on just doing their thing and bringing it to a Western market. In other words, they don't have to pander or make games specifically to be "Western" and that bringing over what they already are making is a good strategy.

True, but I will tell you that Sonic was always meant to appeal to Western markets since the beginning
 
I bought a copy for myself and a friend. Hopefully this shows Sega and other companies there is an audience for games like this on PC.
 
resonance of fate! lets do it!

anyways, who can tell me, a newcomer, how this game is. it doesnt look so appealking to me, but its gotten rave reviews.
 
As i have said before I am glad this game is seemingly selling well. Hopefully it keeps it up and can get me a new PC based Valkyria Chronicles. They can keep the PSP sequels on the PSP. While I can't speak for the third one, the second one was one of the biggest disappointments I have played. They pretty much removed everything I liked about the first one.

Also if anyone at Sega is reading this I would really like some Persona 3/4/5 on the PC.
 
Not sure if a new VC needs to be on PC only, but check that out, the original's hit #1 again. So PC's the obvious benchmark for new installments, even if the development team's going to stick with a similar level of detail for assets in CANVAS.
 
I guess they were happy with VC3 seling its 100k lifetime in Japan only. VC1 on PS3 and PC and being a global release must be close to a million?

Dude VC sold over a million world wide.

Not sure where this new thought comes from that the game didn't sell well.

Word of mouth spread for this game and it sold lots more as time went along.
 
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Does this seriously mean that the game has managed to pull in more money in the last few hours than the latest Call of Duty has in the same window of time?
 
So it seems, even with those negative reviews fronting the store page. Gotta keep SEGA alive some way or another.
FM players have love-hate relationships with this game
They know playing it for just once will ruin their daily schedule but keep playing anyway
They know that FM will be very buggy at launch day, but still pre-order them :p
I also think it helps that this game can run on a toaster.

My PC isn't that spectacular and I'm still getting 60fps.

CANVAS Engine and the optimzation really great huh?
 
Whoah, nice.
A lot of hope on this thread. I hope SEGA delivers.

Does this seriously mean that the game has managed to pull in more money in the last few hours than the latest Call of Duty has in the same window of time?

Not really, because VC is way cheaper. But VC has been on the top for a day.
 
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