NullPointer
Member
I know of four turns I need to work on. The long middle bend is the one where I seem to lose the most time, and the very last turn being one of the the most troublesome. If I lift off even a little with that last turn I lose a bunch of time but I haven't yet nailed the angle on it in a way that I can easily reproduce. Besides that I think I can take the initial turn quicker than I have, and the right turn immediately following the long bend can make a break a time for me as well.You'll get there! The best way I learned was to follow my own ghost but stay a few hundredths behind, then try taking different corners different ways, see if you make up time on your own ghost. Then string them all together![]()
But its good to have a challenge to come back to. It hasn't reached demoralization status... yet ;p