#ChurchofHideo
We always Fulton home lost sheep. (Trademark pending)
Yeah that's actually in Peace Walker.
We always Fulton home lost sheep. (Trademark pending)
Is this real?
Yeah that's actually in Peace Walker.
Is this real?
aw shit what's going on in this thread?
now what I expected. I was thinking we would discuss the common themes that seem to be consistent in the MG series, such as misuse and abuse of honor and bravery, misguided sacrifice, idealism that causes pain to all around it, etc.
Military industrial complex, technology turning against us, and then the backstabbing on top of backstabbing. His view of the world is frighteningly realistic, even reflected through the broken mirror of a fictional video game.
I welcome all of ye to come and bask in the good news.
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Blessed is he who comes in the name of the la li lu le lo, for they shall endure a lifetime of nuclear proliferation and digital censorship.
I welcome all of ye to come and bask in the good news.
![]()
Blessed is he who comes in the name of the la li lu le lo, for they shall endure a lifetime of nuclear proliferation and digital censorship.
I welcome all of ye to come and bask in the good news.
![]()
Blessed is he who comes in the name of the la li lu le lo, for they shall endure a lifetime of nuclear proliferation and digital censorship.
Indeed.Wow. This thread is really delivering lol.
Going NUCLEAR is now going Batzi.
No. It's time we get together, all of us, and cheer. Cheer for our leader and the man who influenced us all, Kojima-san.
What is a religion to you? A message from God conveyed by his messenger(s) to the people/followers.
See for yourself!
How could we have ever shurfifed without you?
The Book of Genesis
ADAM
EVA
SNAKE
MARK OF CAIN
The Book of Samuel
DAVID
ELI
The Book of Titanic
JACK
ROSE
It almost feels like it's an ideology, the sacred truth or the hidden testament.
It's a fucking videogame, not a religion.
I understand what the OP is going for. Sad so many have derailed the topic
I even wrote college papers on the themes expressed in the MG series
So much deeper than most games. The main theme overall is peace and how to achieve it. You also have the whole GENE, MEME, SCENE, SENSE concepts that discuss what makes a person who they are.
Enemies are relative and constantly changing with the times
Here is a big example of the deepness of the topics in the games:
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You aren't a true Kojima believer unless it even rained the day you were born.
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Kojima is love, Kojima is life~
I think there is an element of didacticism to his work with some of the themes in his games.
The end game rants from the antagonists in MG games always fill me with some sort of new world order anti-war anti-consumerist/world-in-chaos type but try your best anyway kind of inspiration. It's hard to describe, but somehow all of Kojima's nonsense, makes sense.
That's his stock-in-trade. Subtlety aint in the guy's dictionary. Every game ends with a long rant (or several) that pretty much turn all of the game's subtext into text so as to make sure the viewer understands. MGS3 is the least offensive in this regard (and that's why it's the best MGS game).
MGS games aren't profound, they just spell out all their themes so the player doesn't have to do any interpretation beyond Literature 101 stuff. The series has completely jumped up its own ass wrt to its fascination with its own mythos (or lore) too, from MGS4 and onwards especially.
That's his stock-in-trade. Subtlety aint in the guy's dictionary. Every game ends with a long rant (or several) that pretty much turn all of the game's subtext into text so as to make sure the viewer understands. MGS3 is the least offensive in this regard (and that's why it's the best MGS game).
The very first radio conversation you have with the Boss, she literally says
TODAYS FRIENDS MAY BE TOMORROW'S ENEMIES
MGS3 is absolutely not more subtle than the other games in the series imo.
That's his stock-in-trade. Subtlety aint in the guy's dictionary. Every game ends with a long rant (or several) that pretty much turn all of the game's subtext into text so as to make sure the viewer understands. MGS3 is the least offensive in this regard (and that's why it's the best MGS game).
MGS games aren't profound, they just spell out all their themes so the player doesn't have to do any interpretation beyond Literature 101 stuff. The series has completely jumped up its own ass wrt to its fascination with its own mythos (or lore) too, from MGS4 and onwards especially.
I would say that fits easily within the context of her being his mentor, and the situation they have found themselves in. Doesn't seem out of place or forced to me.
Its not out of place or forced, but it is very plainly and explicitly stating a theme of the game. MGS3 slaps the player in the face with the 'changing times' theme repeatedly (even including it in the johnny sasaki cameo lol) just like MGS1 reminds the player every 10 minutes about how nukes are bad and everywhere. Its not bad or anything, I'm just pointing out that its not subtle is all.