Anita Sarkeesian has disclosed what she has done with the Kickstarter money

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Haha, I hope I live to see the day.

As a side note, the discussion on video game sexuality needs more context, which I feel also depends on where the game is developed, hence my bringing up Japanese-developed games before.

There are very distinct differences in the representation of women in games based on the culture from where they're derived in a general sense. I feel like Western developers are much more progressive in this area. Possibly not for this thread, but it's a valid topic of discussion.

This is very true. It would be helpful to identify the particularities with each nation and find commonalities or differences in representations.

However, as consumers of American, European, Australian, Japanese, Korean etc. video games, I think it's important to challenge the entire industry to produce more gender-equal material.
 
Hmm, a lot of the art was basically a big "F you" to its audience. There was one woman who did performance art where she ran around naked breaking things on a table. And then pulled out a huge list of complaints from critics out of her vagina and then screamed them aloud as she read. Most of the complaints were about her being an attention whore. It was weeeeeeeeird. (I'm not searching for it...)

Imagine Anita doing that!

Aside from that, their complaints were that they couldn't gain recognition without having a male figure (husband, father, brother etc) be placed by their name. They had to be addressed as daughter or wife of. That pissed them off because they wanted to stand alone and be respected without a man to prop them up. They couldn't even be looked at if they didn't have a famous guy behind them. The elitism was very...well, sexist.

They were denied the ability to do high art, like Minimalism and Abstract Expressionism. It was deemed too logical or rational for their tiny brains or something. They were only allowed to do soft arts like knitting, stitching and ceramics. So they made a lot of floral patterns that looked like vaginas. The Dinner Party is a huge table filled with vagina plates that are dedicated to all the historic women in history. Womanhouse was a project where college women took a house and put all of their grievances about feminine constraints into it. They weren't taught much about construction or handyman work, so the house was a way to learn that while expressing themselves. The bathroom is filled with period blood, and they asked families to tour the house.The skits they do in front of men and children are just...woaaah. (This one is tame.)

In general, it was a lot of vaginas and boobs and parodies and mockery of sexism stuff. At the time I was pretty anti-feminist, so the whole thing was a cringe. But an intriguing cringe. Like a I-can't-look-away-cringe. But there was a slight tinge of respect with it as well. I realize people had to do stupid things in order to spell out the absurdity and contradictory nature of sexism.

I don't really consider myself anti-feminist or feminist. I'm just here to hang out and see where things go. I do feel more cultured for being open though. :P

This stuff is so fucking badass.

All you need to be feminist is the belief that men and women are equal and should be treated as such.
 
Because context is important? It's pretty easy to see that the mental process of roleplaying a soldier fighting terrorism differs from the one used when engaging sex workers and murdering them for a refund.


If we stick to the example of GTA, what about the common activity of mowing down pedestrians if it means getting to the mission objective more quickly? I'd imagine anyone that felt "fucking uncomfortable" about murdering sex workers would feel the same about murdering pedestrians. In which case it's hard to imagine them being about to enjoy GTA type games in any capacity.
 
Well, I'd actually say that the game discourages you through that. If you spend the whole time killing pedestrians you'll have a hard time getting to the next story mission...

Honestly, GTA doesn't really try to push you to go to the next mission. It lets you go at whatever pace you want. And honestly, I'd find it annoying to have to keep avoiding all the pedestrians. It's quicker to get to where I want to go to on a large map when I'm not worried about hitting pedestrians. Yeah, sometimes i get the cops, but hey, escaping them is kinda fun.

And let's remember, GTA was started because of a glitch with over aggressive cops and players finding they enjoyed the cop chases.

So really, getting the cops on you aren't really punishment. It's part of the fun!
 
This stuff is so fucking badass.

All you need to be feminist is the belief that men and women are equal and should be treated as such.
Sure. But I wouldn't consider myself an activist. For me, it's been: if it changes, "awesome," if it doesn't, "fine, I'll live."

I feel like there's been a lot of progress and talk as of late. Both positive and very negative. The negative lash back really disturbs me because it affirms what I wish wasn't true but clearly is. Which is that sexism does exist. Anita was quite the spark. Love her or hate her, you kind of have to respect her. :p
 
If we stick to the example of GTA, what about the common activity of mowing down pedestrians if it means getting to the mission objective more quickly? I'd imagine anyone that felt "fucking uncomfortable" about murdering sex workers would feel the same about murdering pedestrians. In which case it's hard to imagine them being about to enjoy GTA type games in any capacity.

You have a very limited understanding of art if you think that fun is the only motivation for engagement. Even pure gameplay experiences like competitive shooter/RTS/moba games hinge on emotional responses which are more complicated than simple enjoyment, sometimes they're extremely unpleasant.

This counts equally for story heavy games. If the player can be compelled to behave in a way which makes them feel genuinely uncomfortable, it can actually enrich their experience of the game.
 
Back when I was an English Literature major, we had an excellent meta-course on literary theory. It gave me an idea of a 'meta-model' of looking at literature, which I can can easily be applied to other media, including games. I think I'll give that a shot.
 
You have a very limited understanding of art if you think that fun is the only motivation for engagement. Even pure gameplay experiences like competitive shooter/RTS/moba games hinge on emotional responses which are more complicated than simple enjoyment, sometimes they're extremely unpleasant.

This counts equally for story heavy games. If the player can be compelled to behave in a way which makes them feel genuinely uncomfortable, it can actually enrich their experience of the game.

You have very limited comprehension skills based on how you interpret my posts. You are now putting words in my mouth and haphazardly applying them to a broad range of experiences. Context is everything.
 
I want to see this. It's one of the reasons why I feel Naughty Dog made the wrong decision by not including female human enemies in The Last of Us.

Do you not think it makes sense that there are female Fireflies but not female Hunters?

The Hunters (or "human enemies") are primarily groups of men who go around killing and looting in order to get what they want/need to survive. In that sort of situation I wouldn't be surprised if they treated women poorly, if you know what I mean. What woman in her right mind would want to sign up and patrol with those guys?

And don't tell me "but there are female Hunters in MP!" That was clearly a conscious decision due to them being playable avatars - and even then it doesn't matter because you're assigned a random character model anyway.

Sorry to derail, but I dislike it when things like this are called out for no good reason other than "be inclusive"!
 
ND already admitted that they were omitted because of memory limitations, not canon.

And I can believe it too beings they had trouble fitting all of Joel's animations into the single player as well according to the Grounded documentary.
 
Feminism is not perfect and unfortunately the loudest of the bunch typically shine the worse light upon it. It has done a lot of good but it has also had some side effects (as most progressive movements do)

Feminism is not about equality specifically,
Feminism
the advocacy of women's rights on the grounds of political, social, and economic equality to men.

So for Feminism the highest level of rights, political, social and wealth are controlled by men and women need to be equal to them. My only issue with Feminism in this regard is the concept of privilege and the way it is used to dismiss every factor listed above that may hold a person down other than their sex. It seems being gay is bad, but hey you're a white male so it's not "that" bad. Or, you're gay and female, but you're not a black female so it isn't "that" bad..etc etc. At any point in time Feminism can be used to dismiss someone's experiences or problems simply because "that" person doesn't have as many checkmarks in the "negative" box as someone else. I mean it's easy enough to see this in these threads "Heterosexual White Male" as if suddenly that privilege alone negates any other hardships or inequality a person might face. This however is a topic for another time.

For A.S.

A discussion needs to be had in Video Games as well as all media, unfortunately she is not only unqualified but does a very poor job of extending an olive branch to the vast majority of the demographic she is also criticizing

If she would have approached these tropes differently the backlash would have been cut down drastically and more positive movement would have already taken place. She made these videos heavily criticizing not only the core demographic but highest consumers of the product without even acknowledging the plethora of shared experiences that could have been used as a starting off point for these discussions.

Conspiracy theories aside, the shit storm that took place because of her videos is now backing her financially for the future. My problem with this?.. I just wish it would have been someone better then A.S! Nothing against her personally but IMHO the damage she's done within the gaming community is in direct proportion to her being unqualified to be the feminism representative for this movement. What I'm getting at is I don't believe the vast majority of people aligning themselves with GG would exist if someone better then her did the videos.

However just like her, I don't have a solution nor anyone else in mind that should have done those videos. She was able to sell herself successfully to get the kickstarter campaign going but unfortunately it seems her salesmanship ended there.

Her releasing this financial information wasn't necessary but much needed to stave off some of her critics. The only other complaint I have is the lack of content, then again considering the quality of the content provided I'm not really sure it's that big of a negative anyways. .
 
No more console wars. This gen is sexism wars. Its ridiculous. I'm a little tired of this fight. The existance of feminism and things like sheforhe don't promote equality in the correct way. At least as a personal opinion . I can see Anita as anyone that got in the train of opportunism. The impact of her videos is good? Idk its debatable. Again I don't mean to offend any fan here but I think equality in videogames is claiming a forced change of view from the developers. Idk if that will work in the future. The impact for me is negative. As every little thing( in a game) is an offense to the women's rights .
 
I want to see this. It's one of the reasons why I feel Naughty Dog made the wrong decision by not including female human enemies in The Last of Us.

In fiction, "men do, women are." The generic male enemies the player kills in scores are all action and no identity, while the females killed for cheap shock effect are all identity and no action. Letting both sexes fill those roles helps to get rid of that problem.

Well, if they had it would certainly have been criticized and fuelled the whole "games encourage you to be violent against women" argument.
 
Well, if they had it would certainly have been criticized and fuelled the whole "games encourage you to be violent against women" argument.

Not if they're treated equally. I mean there aren't exactly any male prostitutes in GTA are there?
 
Not if they're treated equally. I mean there aren't exactly any male prostitutes in GTA are there?

Not that I'm aware of, but yeah, reasonably there should be since male prostitutes do represent a significant proportion AFAIK.

However I think that for people like Sarkeesian equality is not really the actual issue.
 
Not that I'm aware of, but yeah, reasonably there should be since male prostitutes do represent a significant proportion AFAIK.

However I think that for people like Sarkeesian equality is not really the actual issue.

Enlighten us.

No more console wars. This gen is sexism wars. Its ridiculous. I'm a little tired of this fight. The existance of feminism and things like sheforhe don't promote equality in the correct way. At least as a personal opinion . I can see Anita as anyone that got in the train of opportunism. The impact of her videos is good? Idk its debatable. Again I don't mean to offend any fan here but I think equality in videogames is claiming a forced change of view from the developers. Idk if that will work in the future. The impact for me is negative. As every little thing( in a game) is an offense to the women's rights .

Equality would be negative for you? How come?
 
Nothing against her personally but IMHO the damage she's done within the gaming community is in direct proportion to her being unqualified to be the feminism representative for this movement. What I'm getting at is I don't believe the vast majority of people aligning themselves with GG would exist if someone better then her did the videos.

I have many issues with what you said, but this right here is some bullshit.

AS is unqualified? Show me someone more qualified doing what she is doing for Feminism in Video Games?

You say it isn't personal but majority of your arguments about Anita is about her and not her arguments... Also sliding in that GG had people joined because of Anita is correct, not because they think she is 'unqualified' but because she has the audacity to say anything really.

Edit: I only just noticed you did address that you couldn't think of anyone else, sorry about that. My point still stands on the rest being bullshit.
 
No more console wars. This gen is sexism wars. Its ridiculous. I'm a little tired of this fight. The existance of feminism and things like sheforhe don't promote equality in the correct way. At least as a personal opinion . I can see Anita as anyone that got in the train of opportunism. The impact of her videos is good? Idk its debatable. Again I don't mean to offend any fan here but I think equality in videogames is claiming a forced change of view from the developers. Idk if that will work in the future. The impact for me is negative. As every little thing( in a game) is an offense to the women's rights .

You have never seen a single video of hers and follow Thunderf00t all the way don't you? Seriously, you're making the same tired points gators try to make everytime.

Also, is this a parody post? I can't tell really.
 
You have never seen a single video of hers and follow Thunderf00t all the way don't you? Seriously, you're making the same tired points gators try to make everytime.

Also, is this a parody post? I can't tell really.

I came to this thread for the tears and unintentional comedy and let's just say I haven't been disappointed yet. Not surprised how lots of that stuff seems to come from juniors, as well.
 
claiming that Sarkeesian is indirectly responsible for GG is both evidence that GG is completely pathetic and that Sarkeesian is absolutely the right person to be doing what she is doing. And you can thank all the screeching mental deficients out there both for her visibility and for the fact that, understandably, not many other people are willing to step into her shoes right now.
 
Feminism is not perfect and unfortunately the loudest of the bunch typically shine the worse light upon it. It has done a lot of good but it has also had some side effects (as most progressive movements do)

Feminism is not about equality specifically,


So for Feminism the highest level of rights, political, social and wealth are controlled by men and women need to be equal to them. My only issue with Feminism in this regard is the concept of privilege and the way it is used to dismiss every factor listed above that may hold a person down other than their sex. It seems being gay is bad, but hey you're a white male so it's not "that" bad. Or, you're gay and female, but you're not a black female so it isn't "that" bad..etc etc. At any point in time Feminism can be used to dismiss someone's experiences or problems simply because "that" person doesn't have as many checkmarks in the "negative" box as someone else. I mean it's easy enough to see this in these threads "Heterosexual White Male" as if suddenly that privilege alone negates any other hardships or inequality a person might face. This however is a topic for another time.

For A.S.

A discussion needs to be had in Video Games as well as all media, unfortunately she is not only unqualified but does a very poor job of extending an olive branch to the vast majority of the demographic she is also criticizing[...]

Don't think I've ever seen such a bad first post in my life.

You begin with a simplified definition of Feminism. Then you go on a rant about your problem with feminism because of the "concept of privilege". Then you go on to say Anita needs to "extend an olive branch". To who exactly? Her goal is to critique video games within a feminist scope. That's exactly what she did in her series and people got super buttmad because she dared critique their oh-so-precious video games in a way they didn't agree with. Also she NEVER criticized the people who play games and I'd love for you to provide what you consider evidence that she did.

That's about as far as I could make it through your post because it's so bad that my brain just couldn't take anymore.
 
Well...

I'll just say I feel very peachy about having more female characters to play as in some of the newer games I've bought.

Most of the people saying this is forced and evil don't really actually seem to mind the extra representation when we get it. So I'm not sure where the anger is coming from.

Also realize that this generation of women is going to be the first gen of all women expecting to have some form of job and lots of expendable income. We are the rising consumer. We love games and if you were a smart business you'd exploit that new surge of consumers.

It is balls to the walls crazy how people have rationalized this shift as forced. It's just as forced as every scenario in history where women ask to be apart of stuff and get pushed out. I mean...you saw the feminist art movement post I put up? They pulled paper out of their vaginas because they were that driven to be allowed into the art scene.

Almost everything in our country started out as being only for white men. It always took a silly feminist movement to get women to be a part of education, careers and even hobbies. I wouldn't even call this privilege or whatever. I'd just call it a stupid form of prejudice that society has repeatively held.
 
claiming that Sarkeesian is indirectly responsible for GG is both evidence that GG is completely pathetic and that Sarkeesian is absolutely the right person to be doing what she is doing. And you can thank all the screeching mental deficients out there both for her visibility and for the fact that, understandably, not many other people are willing to step into her shoes right now.

Especially given that apparently GG is actually about ethics in gaming journalism and Sarkeesian is neither a games journalist nor a producer of content directly covered by games journalism.
 
Sure are some terrible opinions ITT. Also some extremely simplistic views of privilege and feminism ITT. Actually not even simplistic, just dumb. Because when it comes down to it, privilege is a fundamentally simple concept. Nobody is saying that your life is automatically easy, or your struggles less harsh, etc etc, you defensive little goblins.

You just have to ask yourself one simple question. Would your life have been harder if things had been identical, but you were not Straight/White/Male/Cisgender/etc? The answer: Probably a lot. That's it. That's all it means. That's all anyone's ever saying. That that is true and that is fucked up and we should try to fix it.


Also I always laugh a little inside when people say she hasn't even delivered half her promised content (!!!) Because they always remind me of the kids in all the Developmental Psych 101 experiments that don't get that one cup worth of juice is the same as a cup worth of juice split between 2 cups.

Her proposed release up front was 5 videos, 12 or so minutes long in the style of her previous work.

So far she has produced 6 videos between 23 and 32 minutes long each, all significantly more in-depth than her previous media analysis work, along with way more talks at schools and with game developers than she ever would have expected.

Going strictly by video runtime, at an average of 26 minutes a video she blew past her original plan a year and a half ago. And that's to say nothing of the extraneous life events she got thrown into, either negative and positive.
 
The more I see people trying to explain away Hitman 2, the more I wonder if there's some basic limitation that prevents them from reading back their own words before posting.

In case it wasn't clear, by "stealthy approach" i meant sneaking past. If that's the part that bothered you. But I don't know if that was it because you didn't bother to explain but rather made a snarky remark. It's that kind of attitude that just makes these discussions insufferable. But I guess you reached your goal, because I'm done with this now.

Have a nice day.

Fret not, this individual was also quoting the now deleted post that was suggesting that there is some sort of conspiracy because Anita has removed her college thesis from the FF website.

Oddly, the argument in that post is the same core argument, which is, there a problem with X game being considered and example of Z trope, therefore there is something wrong in the analysis of the trope that undermines the entire exercise.

Such behavior is reductive at best, or making a strawman argument at worst.
 
Fret not, this individual was also quoting the now deleted post that was suggesting that there is some sort of conspiracy because Anita has removed her college thesis from the FF website.

Oddly, the argument in that post is the same core argument, which is, there a problem with X game being considered and example of Z trope, therefore there is something wrong in the analysis of the trope that undermines the entire exercise.

Such behavior is reductive at best, or making a strawman argument at worst.
I'm not saying that this devaluates everything else she says, I'm just saying that this is a bad example and a misrepresentation of the game.
Like I said, I'm done with this, but that was just too blatant to not point out. And of course the irony of accusing someone of making a strawman argument while making your own.

And before you ask, "then why even bring it up?" the whole Hitman example was just brought up after someone asked how Anita ever misrepresented a game.
 
Op you mean "not for profit"

Feminist Frequency is a 501(c)3 organization meaning it is tax-exempt due to its cause being a social one (actually there's a bit more than that but let's keep it simple). 501(c)3s are the entities that "nonprofit" refers to almost all the time. If you want to call it "not for profit" then that's your prerogative since the law to my knowledge doesn't designate a difference. Guidestar, a nonprofit itself, reports on nonprofits, and lists Feminist Frequency.
 
I love how people are still doing the "but freedom in Hitman" angle.
I get it. If you are a fan of a certain game, people pointing out things that you would not even consider as flaws can be hurtful or sad sometimes.

However, consider this. I believe the same image has been shown in her video too:
VrXOvs5.jpg

There is no defending it. It portrays a dead woman as sexy. One cannot not see how ass-backwards this is. Or if you cannot see it now, your kids will look back to ads like this 20+ years later and wonder what the fuck was wrong with gaming back then.

Sometimes, one's favorite games will get used just to show an example out of dozen examples about how female roles are marginalized in certain genres and types of games. And that still does not mean that she should have played 20+ hours of Hitman to realize that the gameplay is still solid or how It All Makes Sense.. If You Think About It. No, it does not.
 
look back to ads like this 20+ years later and wonder what the fuck was wrong with gaming back then.

While I agree, don't forget that this ad is already 10 years old. It's not for the newest Hitman game.
 
considering the sexy latex bondage nun assassin commercial for the last hitman game i don't think we could really say that they've progressed

Oh, for sure not. I just think it's unfair to use a 10yo advertising to attack a relatively new game. Especially if it has a lot of valid points to attack as is, for example the strip club and the nun assassins.
 
I don't really know much about Kickstarter but why do people insist on giving money after the goal is reached? If she initially needed $6,000 why did it get up to $158,000? Any then people complain at her for possibly pocketing a lot of it?

Just seems like everyone's throwing money at her when she already had more than she needs, what else was she meant to do with it?
 
I don't really know much about Kickstarter but why do people insist on giving money after the goal is reached? If she initially needed $6,000 why did it get up to $158,000? Any then people complain at her for possibly pocketing a lot of it?

Just seems like everyone's throwing money at her when she already had more than she needs, what else was she meant to do with it?

To show appreciation of the project. To support beyond the bare minimum. To help.

I'm pretty sure the people who kickstarted are not the ones complaining.
 
However, consider this. I believe the same image has been shown in her video too:


There is no defending it. It portrays a dead woman as sexy. One cannot not see how ass-backwards this is. Or if you cannot see it now, your kids will look back to ads like this 20+ years later and wonder what the fuck was wrong with gaming back then.
I think that's a great advert. Cheeky wordplay, eye catching, relevant. It's a good advert.

I couldn't give a fuck what kids in 20 years think. They'll probably be too busy raging about the fact that we used to advertise goods and services at all.
 
I don't really know much about Kickstarter but why do people insist on giving money after the goal is reached? If she initially needed $6,000 why did it get up to $158,000? Any then people complain at her for possibly pocketing a lot of it?

Just seems like everyone's throwing money at her when she already had more than she needs, what else was she meant to do with it?

generally kickstarter projects expand their scope significantly with added features and stretch goals once they pass their initial funding target, i.e. "if we get x more money we will also do y". as has been noted earlier, she's producing far more and longer videos than she initially scoped, and has been doing more talks at conferences and schools to get her educational materials out there which was part of the project to begin with.

also you'll find that most of the people who complain about her getting too much money were not donors, because if they were they could have canceled their pledges once they saw that the project got so much money.
 
I don't really know much about Kickstarter but why do people insist on giving money after the goal is reached? If she initially needed $6,000 why did it get up to $158,000? Any then people complain at her for possibly pocketing a lot of it?

Just seems like everyone's throwing money at her when she already had more than she needs, what else was she meant to do with it?
Increase the scope of the project, which is why Kickstarter allows for funding to go over the initially requested amount.

And it's what she did/has been doing with it.
 
I think that's a great advert. Cheeky wordplay, eye catching, relevant. It's a good advert.

But can you understand why someone might have a problem with it and why it might send a signal that this game isn't for that person?

Because we are talking about the criticism of how Hitman, among many other video games, function as a symptom of structural sexism in video games.
 
I think that's a great advert. Cheeky wordplay, eye catching, relevant. It's a good advert.

I couldn't give a fuck what kids in 20 years think. They'll probably be too busy raging about the fact that we used to advertise goods and services at all.

Others give a fuck. Hence our differences.
 
I love how people are still doing the "but freedom in Hitman" angle.
I get it. If you are a fan of a certain game, people pointing out things that you would not even consider as flaws can be hurtful or sad sometimes.

However, consider this. I believe the same image has been shown in her video too:


There is no defending it. It portrays a dead woman as sexy. One cannot not see how ass-backwards this is. Or if you cannot see it now, your kids will look back to ads like this 20+ years later and wonder what the fuck was wrong with gaming back then.

Sometimes, one's favorite games will get used just to show an example out of dozen examples about how female roles are marginalized in certain genres and types of games. And that still does not mean that she should have played 20+ hours of Hitman to realize that the gameplay is still solid or how It All Makes Sense.. If You Think About It. No, it does not.

I've never played a Hitman game but I think it's kinda clever and you're blowing it out of proportion a little.
 
But can you understand why someone might have a problem with it and why it might send a signal that this game isn't for that person?

Because we are talking about the criticism of how Hitman, among many other video games, function as a symptom of structural sexism in video games.

The funny things is there were full on porn ads in a lot of gaming mags not even 20 years ago and nobody gives a shit.
 
Yeah...

The question isn't "Is this good or bad?"

It's "Would this discourage or push away women?"

I don't particularly want to play Hitman. It's not just the female representation being "bad," it's the whole narrative package that seems to be the opposite of what I would want from a game. :P

I'm okay with sexist stuff being sexist. But there isn't as much draw for me if the game reeks of that kind of stuff.
 
speaking of mobile game ads - at least the developers and publishers behind this game are pretty upfront about it compared to developers like IO Interactive and their invalid "grindhouse" rationalization:

male-gamers.jpeg
 
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