MickeyKnox
Member
And it's a fucking travesty.But.... nobody talks about 16:10 for gaming.
We're going wider, not more narrow. 5120x2160 is where it's at![]()
The objectively superior aspect ratio got tossed by the wayside.
And it's a fucking travesty.But.... nobody talks about 16:10 for gaming.
We're going wider, not more narrow. 5120x2160 is where it's at![]()
But.... nobody talks about 16:10 for gaming.
We're going wider, not more narrow. 5120x2160 is where it's at![]()
Can we compare it with DA:I?
Both games are kinda similar right, semi-open world separated in several zones.
A 980 get 55 fps average on ultra. Similar to this Gamestar report?
How about 21:9? Love my 34" Ultra-widescreen display.
And it's a fucking travesty.
The objectively superior aspect ratio got tossed by the wayside.
It isnt that hard of a thing to realize yourself, but...How would 970 fare? Ultra 1080p at 30fps?
I don't care about fps, gimme that eye candy.
It isnt that hard of a thing to realize yourself, but...
According to the OP information, 1080p, Ultra, above 30. Probably 40-50 or so.
I though there was a bigger gap between the two.
But.... nobody talks about 16:10 for gaming.
We're going wider, not more narrow. 5120x2160 is where it's at![]()
Surprised no ones asked if there's indication whether Ultra is using some form of MSAA?
If its something like 4x MSAA, no wonder a 980 cant get 60 fps. Switching that to SMAA should allow an oc'd 970 to get to a close 60 fps.
Surprised no ones asked if there's indication whether Ultra is using some form of MSAA?
If its something like 4x MSAA, no wonder a 980 cant get 60 fps. Switching that to SMAA should allow an oc'd 970 to get to a close 60 fps.
How would 970 fare? Ultra 1080p at 30fps?
I don't care about fps, gimme that eye candy.
I seriously doubt they have MSAA as an option. You'll likely be able to choose FXAA or nothing (until they put in supersampling again).
Haha, yeah, these kinds of announcements can polarize people in funny ways: If the game is extremely difficult to max out on current hardware, it's unoptimized shit and the devs obviously spent all their time on the console versions. If a game is easy to max out, it's obviously under-ambitious and being held back by console limitations.
I still remember people completely losing their shit over the high VRAM requirements for the optional texture pack for Shadow of Mordor.
Its a Forward+ renderer. If it doesnt have MSAA, they fucked up.
Maximum settings for textures in all likelyhood. I mean neither consoles lack VRAM, that is unless TW3 requires 4g+ for textures.
Can we compare it with DA:I?
Both games are kinda similar right, semi-open world separated in several zones.
A 980 get 55 fps average on ultra. Similar to this Gamestar report?
A 980 isn't a huge deal faster than a 970. Usually about 10 FPS faster in most games I've seen benched.
If you have a good overclock on a 970 (above 1500Mhz boost) you'll probably be getting 50+ FPS in Witcher 3 on ultra.
Does 1440p on ultra above 30fps sound reasonable to you for a single 970?
Reasonable I'd say yes. The gap between 970 and 980 would probably widen as the resolution goes up though. It would probably be around 30 on a 970. Maybe not much more than 30.
Confirms my fears that the game will look shitty and has been heavily downgraded. I wish it wasn't so hard to cancel digital pre-orders.
Gsync is my next upgrade. I'm waiting for a 1440p 28-30" IPS panel with > 60 hz support.
Any day now...
I bought 2 970s for 1080p. Some games are demanding.Someone bought a 980 to run at 1080p? Ok...
I have no trouble getting 60fps on my 960. Played Dying Light basically maxxed and kept a steady 60 @1080.Why is this crazy? the 960 certainly isnt gonna get 60fps on new games. And the 970... well.
Actually, FC4 is very good at detecting instability. It hard crashed your machine most likely means that your OC is not stable.Hopefully a core i5 2500k oc'd to 4.5ghz will cut the mustard, then again with this 980 I bought a few months ago I've been able to conquer everything.
FC4 runs fine framerate-wise but it still crashes a lot so I uninstalled it because it hard crashed my machine once, which is something no other game has done. I tested everything and it seems fine, and I am ready for The Witcher 3.
Actually, FC4 is very good at detecting instability. It hard crashed your machine most likely means that your OC is not stable.
I have no trouble getting 60fps on my 960. Played Dying Light basically maxxed and kept a steady 60 @1080.
Same thing happened to me actually. FC4 crashed when everything else is fine. Tweaking my vcore slightly up and it held. Might or might not be the same case here.That's pretty odd considering it stands up to OCCT and Prime95 for extremely long torture tests, my ram is fine too, graphics card checks out.
I think it's FC4 since FC3 and pretty much anything else I throw at my machine is fine.
I'm going to have trouble with this game on my i5 3570k and HD7950 3GB, right?
I think this is a common misconception about PC gaming among many non-PC gamers. People seem to put too much emphasis on the highest settings/presets in games on PC. They might not even realise they're doing it either.
For example, Crysis 3 on Very High (highest preset) is very very demanding compared to the High preset. However, just turning down shading to high from very high gives a pretty big performance difference.
Same thing happened to me actually. FC4 crashed when everything else is fine. Tweaking my vcore slightly up and it held. Might or might not be the same case here.
But imagine how good the graphics would look if you could only hit 30 fps.
And lets be honest, any fps over 30 is just vanity.
This.
Pffft who cares about 1080p on PC, this resolution was interesting here five or so years ago.
Now let's talk about 5120x3200...
CDPR claimed consoles are using PC's high settings :
By comparison, the graphics of the console versions are equivalent to high settings on PC.
You can find an X1 gameplay walkthrough on youtube i think.I don't like how they've never shown off the console versions,and almost nothing concerning PS4.
The equivalent PC thing isn't good enough.Game is releasing in like 2 months,should be ready to be shown natively on console by now.