As someone fairly burnt out on Uncharted, that looked pretty good. Of course, you don't see all the "LEAVING MISSION AREA" and GAME OVER screens that that sequence would probably be littered with during a real play session. Though, Naughty Dog does have that gift of making a limited scenario have the feel of something that is more open ended.
One pet peeve of mine, and it's not a knock on this game because just about every game does it, is that every weapon down to handguns apparently fires tracer rounds. I know it adds to situational awareness about where gunfire is coming from, but I wonder when if ever developers will leave this anachronism behind.