Bungie defends Destiny: The Taken King's £/$40 price tag (Eurogamer)

Nicktals

Banned
I think the problem here is that the Season Pass was lackluster that it makes Taken King look like it has little value even though it might have a lot more content than what was in the Season Pass.

Wait, what? Is this common? I thought a season pass typically got you all of the DLC? Or at least non-cosmetic DLC...Despite owning a 360 for the last 5 years, I haven't bought a AAA game on release in 4 years, and never messed much with DLC (or gold except for 1 month) at all, except on 2 occasions, so please excuse the ignorance.
 

ethomaz

Banned
Agreed, VoG was amazing and easily the best part of Destiny sans the community. IMO nothing has topped it. That said, Bungie could have done a better job with the DLC/expansion.
I totally agree.... I will never forget that experience at VoG day one.
 

lt519

Member
I'm so much less bothered by the $40 expansion than I am bothered by the fact that anyone who already bought the game and the other expansions automatically gets the worst deal. They know that those people are the real fans, so why not milk them?

I've purposely avoided buying any DLC for this game because I don't like the way that they build in the necessity for players to keep handing them $20 (making the weekly or daily content DLC-only). They create a false need to hand over money every time something comes up.

And now, their biggest fans, the ones who care about dance moves or emotes, have to shell out $80 for a package that contains the game and 2 DLC packs that they already paid $100 for. It's such a middle finger to them.

See Deej's latest tweet. There was an "and more" clause in that statement about what we get in the PR. He may be a dick but he's hinting at more goods for the day one players. I'm hopeful it's something cool.

they do this because this is 95% of their audience. and really, why shouldn't they when this is 95% of their audience?

People that enjoy the game are 95% of their audience, shocking, great deduction there. I don't roll into Madden threads and shit on people that buy the game every year for an updated roster. Why is this crap acceptable in these threads?

Wait, what? Is this common? I thought a season pass typically got you all of the DLC? Or at least non-cosmetic DLC...Despite owning a 360 for the last 5 years, I haven't bought a AAA game on release in 4 years, and never messed much with DLC (or gold except for 1 month) at all, except on 2 occasions, so please excuse the ignorance.

Eh, I think season pass implies a year, it's not unrealistic to ask for money for content released a year alter. They explicitly said expansions 1 and 2 in the season pass package as well. Borderlands did something similar and I bet we'll see it with Mario Kart 8 (for DLC 3 and 4 sold together at a discount).
 

forrest

formerly nacire
"Well, we have nothing more to talk about regarding your opportunity to spend extra money in Destiny, other than The Taken King and the three versions we've announced."

This statement is just embarrassing. How hard is it to package the CE items into a TTK only version for people who already own the base game and two additional DLC's?
 

Odrion

Banned
they know the amount of people who put up $20 for their husks of expansion packs, they know how much their audience values the content, and they used that knowledge to predict the adoption rate of this expansion regardless if they're angry or not.
 
People will pay more to play more of a game they really enjoy.

Most grown-ups don't think twice about dropping $20-$40 on a DLC pack.

Gaming I think is becoming more gentrified now that so many gamers are adults with middle-class jobs. There's a pretty massive gulf between what those people believe is worth $20, and what penny-pinching forum dwellers think is worth $20.
Might as well be saying stop complaining you poors
 
And I remember people being bored with GW2 after a reaching max level just as fast as Destiny players. You've also way oversimplified Destiny; it has a lot more going for it then just 4 zones (strikes, raids, crucible, bounties, etc). People that paid $60 and played all the base content with only one class had to of spent at least 20 hours on the game (likely a lot lot lot mroe). How is that bad value? Most games don't last 20 hours.

You are right, but Guild Wars 2 had a lot more content between beginner and max level than Destiny. GW2 also had a lot more going for it than the number of zones (Oh and those zones were BIG). I am just comparing two features (classes and zones) of each game to show their comparative scale.

Destiny comes no where near the scale of an MMO and my post is a direct challenge to the people in this thread who claim differently.
 

Dead

well not really...yet
People will pay more to play more of a game they really enjoy.

Most grown-ups don't think twice about dropping $20-$40 on a DLC pack.

Gaming I think is becoming more gentrified now that so many gamers are adults with middle-class jobs. There's a pretty massive gulf between what those people believe is worth $20, and what penny-pinching forum dwellers think is worth $20.
I mean let's be fair, like the guy above said, sure as an adult I can spend $100 on drinks and shots and it's not a big deal, I mean shit, just did that 2 nights ago, (seemed like a good idea at the time!)

But I don't feel that precludes a person from feeling like Bungie are putting out the biggest nickel and diming scheme gaming has seen in the past few years. That Guild Wars 2 comparison is damning. $50 and the game has literally 10x as much content, if not more than Destiny, and that's including it's expansions vs GW2 base game. Whether you can afford it or nor, the value proposition Bungie has offered is a joke.
 
I couldn't justify buying this. The grind content is too much for me to handle, which I had enough experience with in my couple hundred hours of WoW and Star Wars Galaxies. Still not enough of a world to explore, and this interview tells me I made the right call to pass on the entire opportunity that is Destiny.
 
The best content in our game is a raid that requires you to use third party websites if you want to find players not already your friends because fuck you that's why.

Wow's big patches have more content than Destiny's dlc. It's laughable and only possible because its a console game only.
 

Deadstar

Member
The best content in our game is a raid that requires you to use third party websites if you want to find players not already your friends because fuck you that's why.

Wow's big patches have more content than Destiny's dlc. It's laughable and only possible because its a console game only.

They designed it this way so that you persuade your friends to buy Destiny. Playing devils advocate though, it would be extremely frustrating to play all the way to the end and then have random people quitting the game.
 

Dennis

Banned
Wow, this is unbelievable!

Destiny fans must feel so betrayed right now. It is like Bungie said "Let us ********* them to the max".
 

Flambe

Member
So monetarily it seems the smartest thing to delay my expansion purchasing as long as possible so I'm not rebuying the same content multiple times, right?

Well done Bungie.


As to the side discussion, VoG was a shiny piece of content in a pretty lackluster game on the whole. And six hours really isn't that much in an online 'raid' scenario.

Hell my guild did Plane of Fear for an entire weekend back in EQ years ago. Apples to oranges, but eh
 

Ramirez

Member
The best content in our game is a raid that requires you to use third party websites if you want to find players not already your friends because fuck you that's why.

Wow's big patches have more content than Destiny's dlc. It's laughable and only possible because its a console game only.

Remember all those sweet ways to match make raids in the early days of WoW?? Oh wait, lol.

And even when they did add it, it's a bastardized version that's practically impossible to fail.
 
They designed it this way so that you persuade your friends to buy Destiny. Playing devils advocate though, it would be extremely frustrating to play all the way to the end and then have random people quitting the game.

How can I expect to make friends with zero in game communication options? Oh yeah, you're not, because fuck you that's why.

Remember all those sweet ways to match make raids in the early days of WoW?? Oh wait, lol.

And even when they did add it, it's a bastardized version that's practically impossible to fail.

How can I expect to make friends with zero in-game communication options? Oh yeah, you're not, because fuck you that's why.
 

darthbob

Member
The best content in our game is a raid that requires you to use third party websites if you want to find players not already your friends because fuck you that's why.

Wow's big patches have more content than Destiny's dlc. It's laughable and only possible because its a console game only.

so this is why destiny will never come to PC...
 

Gxgear

Member
All of this because of one simple fact: Destiny as a whole has very little content.

That was a pretty cringe worthy interview, reads almost like a script of a video game version of Between Two Ferns.
 

lt519

Member
You are right, but Guild Wars 2 had a lot more content between beginner and max level than Destiny. GW2 also had a lot more going for it than the number of zones (Oh and those zones were BIG). I am just comparing two features (classes and zones) of each game to show their comparative scale.

Destiny comes no where near the scale of an MMO and my post is a direct challenge to the people in this thread who claim differently.

Yeah that's fair. I had another statement that I removed. I think Destiny fans in general fuel the fire with the haters, but in the end I think people really need to stop drive by thread shitting every Destiny thread (not saying you were, you had a very articulated post) because they didn't like the base game and think they have to be the white knights of ethics and the pricing of DLC. If they wanna stay and discuss, I'd be happy to, but the "$40 is ridiculous" drive by posts are not constructive and completely misinformed since we don't even know how big the expansion is yet.
 

Raysod

Banned
Even with the limited content in the first year, MMOs had far far more content than Destiny. More classes. More NPCs. More explorable area. More quests. I'm basing this on some of the MMOs I've played at launch: Guild Wars 2, The Old Republic, Star Wars Galaxies, City of Heroes, Anarchy Online.

Seriously, how many zones worth of content would you say Destiny had at launch? Didn't it only have like 4 "zones": Earth, Moon, Venus, and Mars.

Edit: Just to check, I picked Star Wars Galaxies to see how many planets it shipped with. Oh, and I am pretty sure that a SWG planet was far bigger than a Destiny planet.

In The Old Republic it took me around 40-50 hours to finish the story missions and achieve level 50 (max level on launch).

How much time it takes to max the light levels on Destiny on a class and finish the story missions/strike missions and the raids?

It took most people at least 360 hours to consume all of WoW's content at launch, that's not counting end game content, of course. Destiny didn't even launch with enough content to be comparable to an Assassin's Creed game and Black Flag was on all of the platforms that you mentioned + PC. Reading your post, it honestly sounds like Destiny was your first MMO because I can't see any other way you could think that its amount of content is comparable to other MMOs.

In WoW it took me around two weeks to hit max level (it was 60 at launch), around 120-130 hours of gameplay I think. You obviously mean you need 360 hours to max all the available races at launch? Is it not the same for Destiny? How long to you need to max all three available classes in Destiny?

I just assume – I haven’t played Destiny as I wrote before – that the content is similar with how modern MMO are on their first year. You need around 100-150 hours of gameplay to reach max level and then go and do end game stuff/repeat the same missions to get better loot, until new content is available.

I am seeing the whole MMO issue as how much time a person invests on a game and if the asking price of the game is fair for the hours that someone plays the game.

In that sense Destiny is similar with other MMOs.
 

Einchy

semen stains the mountaintops
Remember all those sweet ways to match make raids in the early days of WoW?? Oh wait, lol.

And even when they did add it, it's a bastardized version that's practically impossible to fail.

Well, WoW has trade while Destiny has nothing.
 

KiraXD

Member
warframe has more content with their free updates (which heppen to include new trophies/achievements as well)

damn, the more i hear about these Expansions for Destiny the more i feel strongly that it was all part of the original game at the beginning that activision indeed chopped out of the game in order to spoon feed us DLC and Expansion Packs... seriously fuck this business practice.
 
The best content in our game is a raid that requires you to use third party websites if you want to find players not already your friends because fuck you that's why.

Wow's big patches have more content than Destiny's dlc. It's laughable and only possible because its a console game only.

I'd like to see someone try a raid in destiny with randoms, The friggin weekly strike can be a chore with 2 randoms...Randsoms can be awful. It's really not hard to get into a raid as people make out, dropped into vog this weekend took 2 minutes was in a good group. Completed it in an hour.

Destiny has flaws everyone knows them now, but man the drive by shit posting in destiny threads makes them almost unbearable.
 
Well, WoW has trade while Destiny has nothing.

He's making a lazy terrible argument because who knows. He just wants to conveniently forget chat channels, friends list, proximity game chat, guild chat, etc.

I'd like to see someone try a raid in destiny with randoms, The friggin weekly strike can be a chore with 2 randoms...Randsoms can be awful. It's really not hard to get into a raid as people make out, dropped into vog this weekend took 2 minutes was in a good group. Completed it in an hour.

See above.
 

lt519

Member
As to the side discussion, VoG was a shiny piece of content in a pretty lackluster game on the whole. And six hours really isn't that much in an online 'raid' scenario.

Hell my guild did Plane of Fear for an entire weekend back in EQ years ago. Apples to oranges, but eh

It took the first clan 14 hours to beat the first raid and it wasn't like people were finishing it quickly after that. It took my group several weekends to finally beat it. We made it to Atheon a lot but couldn't seal the deal for a while. Crota's End took us probably 8 hours as well and the new PoE Level 35 Arena was around 4.5 hours. The last didn't qualify as a raid but regardless nothing was as good as VoG was. I think we'll have something on the VoG level if not bigger in the expansion and that is why I am ok with $40 (in addition to everything else it offers).

I just assume – I haven’t played Destiny as I wrote before – that the content is similar with how modern MMO are on their first year. You need around 100-150 hours of gameplay to reach max level and then go and do end game stuff/repeat the same missions to get better loot, until new content is available.

With how the game is structured now, since they removed all the grind, it takes an experienced player 10ish hours to complete the campaign the first time and then 6ish hours the next two times. After that you need to play raids or crucible to start collecting better gear. It took me around 20-24 hours to get my repeat characters to max level and every new DLC adds about 10-15 hours per character to get to the new max level. My first character took something like 100-150 hours but there was more grind involved that is removed now. I'd say in all it's about 75 hours to speed run all your characters to max. To get all the fun exotics, raid gear/weapons, and actually play strikes, crucible etc, it's easily 150-200 hours of content if you enjoy the game before you'll start to burn out. I'm at like 450 hours now but I've been there since day one and have dumped a lot of time into each new expansion collecting everything.
 

Lothars

Member
I mean let's be fair, like the guy above said, sure as an adult I can spend $100 on drinks and shots and it's not a big deal, I mean shit, just did that 2 nights ago, (seemed like a good idea at the time!)

But I don't feel that precludes a person from feeling like Bungie are putting out the biggest nickel and diming scheme gaming has seen in the past few years. That Guild Wars 2 comparison is damning. $50 and the game has literally 10x as much content, if not more than Destiny, and that's including it's expansions vs GW2 base game. Whether you can afford it or nor, the value proposition Bungie has offered is a joke.
I think that guild wars 2 was a disappointment and not very fun to play. I own it and we'll eventually get the expansions but I didn't enjoy it to much.

Destiny is lacking in the content but it's fun to play and the raids are some of the best content. I hope they do more for day one players because it is an insult that there's no collectors upgrade but it has alot going for it.
 

Dead

well not really...yet
In The Old Republic it took me around 40-50 hours to finish the story missions and achieve level 50 (max level on launch).

How much time it takes to max the light levels on Destiny on a class and finish the story missions/strike missions and the raids?



In WoW it took me around two weeks to hit max level (it was 60 at launch), around 120-130 hours of gameplay I think. You obviously mean you need 360 hours to max all the available races at launch? Is it not the same for Destiny? How long to you need to max all three available classes in Destiny?

I just assume – I haven’t played Destiny as I wrote before – that the content is similar with how modern MMO are on their first year. You need around 100-150 hours of gameplay to reach max level and then go and do end game stuff/repeat the same missions to get better loot, until new content is available.

I am seeing the whole MMO issue as how much time a person invests on a game and if the asking price of the game is fair for the hours that someone plays the game.

In that sense Destiny is similar with other MMOs.
The time spent might be similar, but I don't feel the experience is. If im leveling up in WoW, i get to choose different starting zones, with different quests and quest givers, get to explore many different areas that feel massive. If I want to re-roll a new characeter, I know I have some degree of agency over how my adventure might play out.

In Destiny you are basically patrolling the same few areas over and over again. The experience is turgid. Do I get a cool starting area to learn the game cause I picked the Robot race? Nope, youll place that same god damn aerodrome or whatever over and over again.
 
The Witcher 3 gives away six weeks of dlc, including missions. Destiny nickels and dimes people for emotes, and also craps on those who have already given them a bunch of money. Things that make you go hmm
 
The game is *incredibly* satisfying over the long term, so they have the right to push it a bit with the value offering.

But not this much. This amount of content is worth 25 to me.

- The Taken are... complex re-skins and new animations. Fine, but that's what they are.
- A new story. Well.. fully voiced?.. this is not a selling point for me. This is normal.
- One new exploring area. Okay... well.. is it as big as a current planet? Less?
- One new raid. Okay. fine. Whatever.
- New crucible modes. Cool. Great.

The whole package screams a premium price of 25. 30 with all the emotes and sparrows and what not. Or 50 in Australian dollars. I would totally pay 50 bucks at launch for all of this.

I play Destiny every single night currently, and I'm still not sure if I want to jump in with this little on offer for a DLC pack.
 

thedan001

Member
I'm deaf, can't hear nothing

I was hyped for this game day 1, even though, I knew about voice chat as only option to communicate

I played through VoG flawlessly, helped others get the flawless achievement during the first couple months the game came out. It was great fun but frustrating at times not being able to talk to my fireteam

Then DLC came out and imo the game got screwed over, plus all my friends/family stopped playing

I'm done with this franchise, it's more like work trying to convince other strangers to let me raid even though I can't communicate, I can do my part if you just message me via xbox message or PSN message

I have X1 and PS4 versions of Destiny, if I had a dedicated group that doesn't mind my disability, I would play again

That's probably the key here, Destiny is fun with friends that you know
 

Sanke__

Member
Fuck this asshole
They better fucking go back on this
Fuck the price, they can charge whatever they want and people can buy it or not but forcing people to rebuy shit they already bought to get the collectors edition content is fucking insane
 

Ramirez

Member
How can I expect to make friends with zero in-game communication options? Oh yeah, you're not, because fuck you that's why.

Yea, not like you post on the worlds largest gaming forum.

Well, WoW has trade while Destiny has nothing.

I don't think trading makes sense in the current loot model of Destiny. There's not enough of it, nor is there enough variety in the rolls. Just my personal opinion. If they're gonna implement trading, they need to develop some real trade professions or something for players to have a real economy.
 

Einchy

semen stains the mountaintops
Yea, not like you post in the worlds largest gaming forum.



I don't think trading makes sense in the current loot model of Destiny. There's not enough of it, nor is there enough variety in the rolls. Just my personal opinion. If they're gonna implement trading, they need to develop some real trade professions or something for players to have a real economy.

Trade as in trade chat.

There's many ways outside of LFR to form a raid in WoW.
 
Yea, not like you post in the worlds largest gaming forum.



I don't think trading makes sense in the current loot model of Destiny. There's not enough of it, nor is there enough variety in the rolls. Just my personal opinion. If they're gonna implement trading, they need to develop some real trade professions or something for players to have a real economy.

An mmo without the ability to communicate, make clans, and you're telling me to go use a third party website as a legitimate option. I thought astroturfing was illegal on this forum?
 
This is all very amusing.

The extra dance emotes in the CE is preying upon their dedicated audience. People new to the game don't even know the appeal of the extra dance emotes. The people keen on them are the people who were stuck with one for a whole year. By including it in the new collectors edition, who are they trying to entice.

Yeah.
 

border

Member
I mean let's be fair, like the guy above said, sure as an adult I can spend $100 on drinks and shots and it's not a big deal, I mean shit, just did that 2 nights ago, (seemed like a good idea at the time!)

But I don't feel that precludes a person from feeling like Bungie are putting out the biggest nickel and diming scheme gaming has seen in the past few years. That Guild Wars 2 comparison is damning. $50 and the game has literally 10x as much content, if not more than Destiny, and that's including it's expansions vs GW2 base game. Whether you can afford it or nor, the value proposition Bungie has offered is a joke.

My comments are really just generalizations about gaming as a whole. There's a class of people that simply don't care that much about dropping $20 for add-ons, and if $20 is a significant, meaningful amount of money to you then you're going to get left out in the cold.

How is the TTK value proposition a joke, though? If you're still playing Destiny at this point, you've likely logged hundreds of hours of playtime. You will likely get dozens (if not hundreds) more from The Taken King. I don't expect this expansion to dazzle anyone who hated Destiny, but I don't see how fans can really question it.
 

Ramirez

Member
Trade as in trade chat.

There's many ways outside of LFR to form a raid in WoW.

Eh, I really just don't get people on this forum bitching about that. The Destiny community thread is the most active community on this forum. Tons of people over there willing to play with any type of player.

Now I'm astroturfing, lol.
 
Eh, I really just don't get people on this forum bitching about that. The Destiny community thread is the most active community on this forum. Tons of people over there willing to play with any type of player.

Now I'm astroturfing, lol.

Call it what you want then, ignorant apologist of inexcusable game design in an mmo.
 
Top Bottom