Bungie apologizes for Taken King controversy, CE items to be sold separate

GlamFM

Banned
lol deflecting much? I still wasn't shitting on destiny unlike what you stated. That document was indeed not PR, but it's indicative of how bungie considers destiny players. So, you're right, I shouldn't have written PR, but rather more generally "the way bungie appears to think of, treat, and/or consider destiny players."

I think it´s just very unfortunate that it leaked and I´m 100% convinced that it isn´t any different from internal communication in any other (gaming) company.
 

Two Words

Member
Reading the apology, I think it's really considered, genuine and shows a clear understanding of how and why Luke upset people, so it's a legitimately earnest apology in my book. But then the pricing...
You almost feel lucky that they didn't charge you for the apology.
 

doomquake

Member
Wait. They did address year one players.

You get this
VIP_Rewards.jpg


Good job op for not posting the good info.
 
So as a UK Destiny player since day 1, with a digital guardian edition all the way to the Taken King Expansion, the game costs me £150.

This translates to $235.

Would any of you American Destiny players spend that much on this one game?

Considering all the bad PR, mishaps with fundamental game aspects since launch
i.e. glitchy raids, crummy re-upgrade system etc and anemic expansion content, I think I've just about reached my limit with this game.

Your money is foreign, bro.
 

Bootsy

Member
this is a videogame discussion board on the internet
I'm not saying one can't complain about the price of any dumb video game dlc no matter how superfluous it is, it's just the amount of outrage I can't understand.

I don't plan to buy the expansion at the proposed price point let alone some dance emotes but the "bungie as I used to know and love is dead", the disrespect many on this board seem to feel Bungie is directing at them; just seems like overreaction in this instance.
 

KORNdoggy

Member
What was in the extra content to warrant the $20 price tag? People keep saying emotes and shaders is that seriously all!?

if it's really so little, then i don't get why people are complaining. just don't buy it? that tends to be what i do with rip off DLC (see all DLC for mass effect for instance) it's not like not being able to change the colour of your virtual underwear is going to have any effect on the game at all. lol
 
I'm not saying one can't complain about the price of any dumb video game dlc no matter how superfluous it is, it's just the amount of outrage I can't understand.

I don't plan to buy the expansion at the proposed price point let alone some dance emotes but the "bungie as I used to know and love is dead", the disrespect many on this board seem to feel Bungie is directing at them; just seems like overreaction in this instance.

I don't think it's only regarding TTK and its pricing. Cost and value has been an issue with this game since launch
 
Is this still going to be £20 in the UK? Have they not said anything about the $40=£40 issue for the expansion? Are they really asking me to pay £60 ($94) for the full package, which amounts to a single explorable location, some new strikes, a raid I'll never play anyway, some PVP maps I'll avoid as much as the existing ones, and some cosmetics? o_O

Congrats on offering those cosmetics separately, Bungie, but that's only half the problem! SORT YOUR PRICING OUT!
 

XAL

Member
What Bungie is doing is selling over priced totally optional cosmetic items, rather than carving off large, important parts of the game to sell for excessive costs. The situations share the "over priced" part of that statement, and that is all.

Dude.

The Dark Below, The House of Wolves, The Taken King were all supposed to be in vanilla Destiny. They carved it out for DLC.

About a year before the game released, Bungie's story writer/lead and cinematics director Joe Staten left in the middle of production on Destiny. He had been with the company damn near the beginning. He was extremely passionate about Destiny.

Everything shown about the game up until then and even a little after showed bits and pieces of all of all 3 expansions. Mercury, the Reef Hub, Asteroid belt around Saturn - all looking really complete.

Now why was this? Bungie pulled a "we did the Halo 1 to Halo 2 thing again where we were given a massive budget and were overly ambitious and a year before release we had to come to terms with remaking the entire game from scratch".

They mismanaged their budget, their milestones, they bit off more than they could chew. And I'm damn sure Activision told them "you are not delaying the game any longer, you're already over budget - you must make this fucking thing any way you can to get it out of the door in 09.2014 and get DLC planned to make us our fucking money back".

As a result, the game became a husk of what it was meant to be. The story progression across the planets was broken because they couldn't go to certain locations because they were shelved for DLC. The plot became incoherent, so they got rid of most of the story. And as a result of that Joe Staten couldn't bear to put back the pieces of his now mangled story into a piss poor minimal garbage product that they ended up with so he just fucking up and left.

That's my theory anyways.

Anyone not thinking that all of the DLC content was originally supposed to be in the game and not DLC, go watch videos of Destiny 2-1 year before release. A lot shit looked really finished. They featured art of the Taken and the Darkness Dreadnaught when they first announced the game, and after the game released they removed those images from their website because - oh shit we're showing them stuff we had to axe and are planning to release as DLC not for another year.

Bungie/Activision put out a $60 game that was basically in beta with placeholder assests for items, a shitty progression system that has been majorly reworked 3 times and now a 4th one is coming, an economy with the shittest RNG and a raid that still suffers from experience-ruining-bugs for almost a year. They didn't even let you control in-game music volume until a few months ago for fucks sake.

Then they have a really lackluster DLC 1, and then a kind of ok DLC 2. Minor variations and mechanics added to a stupidly low amount of new missions were expected to garner praise now that they actually made a small effort to not use the same 2 mission scenarios over and over and over.

Destiny has just been content anemic from the start by design. They've been selling us the cleaved incomplete and ill-conceived content for inflated prices. And now they want to do it again.

$20 for fucking emotes?

Get da fuq out of here Bungle.
 

Bootsy

Member
I don't think it's only regarding TTK and its pricing. Cost and value has been an issue with this game since launch
I agree, the quantity and quality of the base game was extraordinarily disappointing and I feel the year one dlc was equally so. I just don't remember seeing the same level of outrage (about the collector's edition content specifically) over such a small thing individually. It's possible I'm mistaken about this or maybe this is just the final straw for many after feeling slighted by previous dlc and the dubious price of TTK's more significant content.
 
We're sorry we didn't let you give us money. To make up for that we will let you give us more money than you might have thought.


Jesus bungle. What happened to you?
 

PKrockin

Member
I have no idea what the controversy is about here, but this made me laugh out loud.

When you stride through the Tower, people are going to ask you where you got those wonderful toys. You’ll nod and let them know you earned them. It’s a Year One thing, and they just wouldn’t understand. And they won’t ever be able to get their hands on their own set.

It's almost amazing parody, but I think it's serious.
 
That's my theory anyways.

Anyone not thinking that all of the DLC content was originally supposed to be in the game and not DLC, go watch videos of Destiny 2-1 year before release. A lot shit looked really finished. They featured art of the Taken and the Darkness Dreadnaught when they first announced the game, and after the game released they removed those images from their website because - oh shit we're showing them stuff we had to axe and are planning to release as DLC not for another year.

It was always supposed to be DLC. There are roadmaps about it leaked a long time ago, and the original contract they signed is floating around on the Internet somewhere: three games, each with four minor DLC packs and one major DLC pack, over ten years.

You can try to argue that much of the DLC was completed before the game was shipped if you like, but it was never at any point intended to ship at launch with the base game.
 

XAL

Member
It was always supposed to be DLC. There are roadmaps about it leaked a long time ago, and the original contract they signed is floating around on the Internet somewhere: three games, each with four minor DLC packs and one major DLC pack, over ten years.

You can try to argue that much of the DLC was completed before the game was shipped if you like, but it was never at any point intended to ship at launch with the base game.

Except it was. They said that the vanilla game was going to have multiple raids and social hubs (which they showed a completed Reef hub and other areas from DLC's) over a year before release.

Once they realized they couldn't ship the game they wanted to make because of time constraints and difficulties, they had to carve out content to meet those DLC roadmap obligations.

And why would they put art for Taken enemies and the Darkness Dreadnaught ship on their page for the Destiny Reveal - why put them there if they had no intention of shipping those elements with the release title? And furthermore, why remove those images later in the year running up to release? Why show a completed Reef hub if it was not intended to be in the game at launch? Why show Saturn or Mercury if they weren't intended to be in the game at launch?

I think you might understand now.
 
It was always supposed to be DLC. There are roadmaps about it leaked a long time ago, and the original contract they signed is floating around on the Internet somewhere: three games, each with four minor DLC packs and one major DLC pack, over ten years.

You can try to argue that much of the DLC was completed before the game was shipped if you like, but it was never at any point intended to ship at launch with the base game.


Not necessarily we know the Dreadnaught is the DLC for 'Comet' now but it's pretty clear that the game underwent a significant overhaul. At one point the Dreadnaught may well have been intended for the initial release. It's all speculation but for me it just shows how empty Vanilla Destiny is/was. HoW has added so much to patrol I'm kind of awed they thought Vanilla was OK to ship.
 

nOoblet16

Member
Except it was. They said that the vanilla game was going to have multiple raids and social hubs (which they showed a completed Reef hub and other areas from DLC's) over a year before release.

Once they realized they couldn't ship the game they wanted to make because of time constraints and difficulties, they had to carve out content to meet those DLC roadmap obligations.

And why would they put art for Taken enemies and the Darkness Dreadnaught ship on their page for the Destiny Reveal - why put them there if they had no intention of shipping those elements with the release title? And furthermore, why remove those images later in the year running up to release?

Having the area/concept/models ready is not the same as having the content ready though. The last story mission in HoW you could glitch to that area pre DLC but that area was 10 times smaller and had no platforms, nothing...it was empty and clearly unfinished. If it was cut content then why did that location even exist pre DLC? If it was not cut then why was it unfinished and devoid of anything pre DLC? You have to ask questions like these rather than just claim it was all cut content from pre release.


Most of the stuff that these DLCs bought about were fundamental changes to game economy and things like ToO, PoE I believe are completely new developments. There were some stuff that were cut from the game but I do not believe it was done so as to sell it later, but because it was unfinished. There are few other things (Cosmodrone was much bigger for instance) that you find in pre release videos that isn't in final game..but it never made it and got cut. But they didn't sell it. Bungie has fucked up with pricing for TTK and they have done a lot wrong but the two DLCs that came out are not cut contents since more than half of the changes they bring about are evolutionary changes (as in evolution of previous stuff) and as such it could not have been cut content.
 
Except it was. They said that the vanilla game was going to have multiple raids and social hubs (which they showed a completed Reef hub and other areas from DLC's) over a year before release.

Ahhh, didn't know about the Reef. That much may well be true, but a lot of the content from TDB, HoW, and TTK was always intended to be DLC, even though many of the locations were shipped in the vanilla game (and could be reached and explored through bugs in some cases).

 

Ken

Member
Most of the stuff that these DLCs bought about were fundamental changes to game economy and things like ToOt.

A lot of the QoL changes should have just been added in through patches rather than expansions, and there's really no reason why ToO even needed to release as an "expansion" feature when it doesn't need new assets to function.

Like the Xur/exotic shard upgrade junk. They knew it was awful, had fixes in mind, but implementation waited till HoW?
 

XAL

Member
Having the area ready is not the same as having the content ready though. Most of the stuff that these DLCs bought about were fundamental changes to game economy and things like ToO, PoE I believe are completely new developments.

There were some stuff that were cut from the game but I do not believe it was done so as to sell it later, but because it was unfinished. There are few other things (Cosmodrone was much bigger for instance) that you find in pre release videos that isn't in final game..but it never made it and got cut. But they didn't sell it.

Bungie has fucked up with pricing for TTK and they have done a lot wrong but the two DLCs that came out are not cut contents since more than half of the changes they bring about are evolutionary changes (as in evolution of previous stuff) and as such it could not have been cut content.

They stated there were going to be multiple raids and hubs in the release game.

Where do you think those raids and social hubs went?

Obviously if they had to cut away most of the game and save it for DLC, thereby butchering the entire structure and story of the original vision - it's obvious that they would have to do some things differently (ie: PoE) because the release game was a completely different animal from the original plan.

Vanilla Destiny's economy and progression was completely fucked because it was designed to stretch lack of content and stall player progression.

If you have to reboot your entire progression and economy THREE TIMES IN LESS THAN A YEAR. You're doing your best to salvage a hastily cobbled product.
 
I'm going to start apologizing to people and asking them to pay me $20 too. I wonder how that will work in my life. I'm certain it's going to work for Bungie and Activision, judging from how much money they have made and are continuing to make from Destiny.
 

TBLFordy

Banned
Tis funny, you have the apology and you think ok.....might be getting somewhere here and then "WHAMMY!!" there is that pricing detail. So you are effectively left with "I'm sorry, but, ultimately fuck you".
 

XAL

Member
Ahhh, didn't know about the Reef. That much may well be true, but a lot of the content from TDB, HoW, and TTK was always intended to be DLC, even though many of the locations were shipped in the vanilla game (and could be reached and explored through bugs in some cases).

That image came out after the Dark Below came out. It was not taken prior to Destiny's launch. So if you're saying that those contents were always intended to be DLC based on this image - that would be incorrect.

All of those TDB and HOW areas were already on disc because it was finished and meant to be in the release game, but they locked it away so they could use it for DLC later.

If you want to put it in different terms:
Vanilla Destiny was supposed to have DLC 1 2 and 3 as a part of the original game. If that had been a reality, Vex Void and Forge of Gods would have been DLC 1 and 2, and something else would have been DLC 3, etc.
 
if it's really so little, then i don't get why people are complaining. just don't buy it? that tends to be what i do with rip off DLC (see all DLC for mass effect for instance) it's not like not being able to change the colour of your virtual underwear is going to have any effect on the game at all. lol

shhh half these people was not buying it anyway, there here just for the hate train and nothing else.
 

a.wd

Member
I am repurposing my whole business strategy. I am not a fan of Destiny (admitted) got a console for it and after playing it for a day sold it (the game not the console). I like Luke Smith, big fan of his from back in the day (blunt and funny I like it), I always thought Destiny was a cash grab, and as a game had great mechanics but I wont invest myself in anything that is just a grind and a way to relieve users of their money like sitting in front of a slot machine looking at the pretty lights and chatting amongst my friends while pumping in coins.

But watching this whole thing is a revelation, people will put up with anything if you hit the right psychological triggers.

People are still jumping up to defend this, and if you have so much money that it doesn't matter why wouldn't you.

The reason people are annoyed at this is the same reason they were annoyed at horse armour, or corporate greed, or deforestation. Just because it doesn't affect you directly doesn't mean that you shouldn't stand up and say it's wrong.

But as I said, I am restructuring my whole business, if people will pay for apologies I am about to be a rude motherfucker.
 

MaxiLive

Member
That is some crazy pricing!

Still the biggest gripe for me in Destiny's design is the whole 3 character thing. If you are becoming legend why are you doing that x3?! With the DLC pack being advertised as 3x class items 3x emotes that means you need to actively use 3 different classes to make use of the full value of the DLC (which is already awful).

So for people who only play the normal one character as the game should be designed around that is $20 for 1x emote 1x class item.

I know that is how nearly all active Destiny players play but to me it as always seemed as a really bad design flaw with the base game and something they aren't looking into fixing.
 

oti

Banned
shhh half these people was not buying it anyway, there here just for the hate train and nothing else.

This "hate train" is the best thing to happen to Destiny since its launch. Activision/Bungie don't care about what you think until you actually tell them.
 
This "hate train" is the best thing to happen to Destiny since its launch. Activision/Bungie don't care about what you think until you actually tell them.

No not really, there is a big difference in been critical and people jumping on board for no reason what so ever.

"$20 is a rip off" dont buy it then.. walk away.

the real argument here is $40 vs £40 THIS is the real argument here.. fuck the crying about emotes and shaders.
 

123rl

Member
This just gets funnier and sadder. Bungie are clueless

I'll still but The Taken King because I like the game. It's £27.99 on Xbox one and I'm happy with that. I'll get the vip stuff but bungie can go fuck themselves if they think I'm paying £15-20 for fucking emotes and armour.
 
But Ive been having a lot of fun? Its my choice to pay, and I want more. I love PVP in Destiny, a ton of fun, and the game is absolutely sumptuous.
I've enjoyed the game too but I'm not going to spend money on a shader or overpriced DLC and it even if you enjoy it you have to step back and see the bigger picture.
 

*Splinter

Member
"In the meantime, please enjoy a refreshing RED BULL (tm) while you wait for the camaraderie of Taken King! (tm)"
Yeah keep up Bungie, the Internet is already on your next controversy!

$20 is hilarious, but hey it's optional, that was never really the part that bothered me.

Don't like it? Don't buy it.
Please don't buy it
 

-duskdoll-

Member
No not really, there is a big difference in been critical and people jumping on board for no reason what so ever.

"$20 is a rip off" dont buy it then.. walk away.

the real argument here is $40 vs £40 THIS is the real argument here.. fuck the crying about emotes and shaders.

We can not buy it and complain at the same time.
 
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