noob smokes
Member
Bungie shouldve been absorbed by ms
I don't know why you continue to quote me for this.
It's a vague statement, we don't know for sure, we never played the game. we know nothing about it. It might have sucked, or it might not have, and it's not the point anyway.
It's well known they dropped the game because ND didn't have a clear idea of the long-term demands of what they were getting themselves into, not because the game wouldn't have worked. It was simply a high risk endeavor that would compromise the studio for years after release and it would cripple their production pipeline.Lately I haven't been to big on Last of Us overall as I am getting tired of it. But I have always thought that out of any live service multiplayer that Factions would have actually succeeded. But noooo lets listen to the washed up clowns at Bungie riding on the cocktails of success provided by old employees that are all long gone
Freak Marathon. Respectfully...
Well they are now so desperate that they will release a Star wars themed Destiny 2 expack in Dec, Destiny goes fortnite, all inte the chase of money and to save what is there to save.Already invested the $$$ and they need some return from that shite developer
It's you that's dense, use your brain.They literally stated why they made the decision and Yoshida reiterated it.
How dense can you be?
Do you reckon 10 people are enough?It's you that's dense, use your brain.
Instead of canceling the game and throwing all that development cost down the drain.
Hire a new dev team to maintain the game so their current dev team can work on single-player games.
That is the solution I'm implying instead of canceling.
You mean the same Sony that spent $3.6 billion on Bungie?Do you reckon 10 people are enough?
I think you should give Sony a call and tell them.
Even more reason to call Sony. You have splendid ideas that will surely make them market-leader.You mean the same Sony that spent $3.6 billion on Bungie?
$3.6 billion would have given us 12 AAA single-player games.
They didn't, ND decided to cancel it because noticed that a proper post launch support would require from them more resources than the ones they had originally scheduled for it, to a point that wouldn't be compatible with also developing at the same time multiple SP games.Anyone else think its crazy Bungie convinced Naughty Dog to cancel factions.
It may be your wet dream, but they won't.And now Bungie is about to drop Concord 2?
MLB, Gran Turismo 7 and Destiny 2 also are very successful GaaS. The next one pretty likely will be Marathon.I hope Marathon flops badly and I'm glad that all the other GAAS besides Helldivers 2 flopped.
Bullshit, they have almost half a million players who joined their Discord pretty likely just to try to join this closed alpha limited to NA.They just released an alpha for a game coming out in 4 months and hardly anyone cared to play it. The company that made Halo and Destiny games and is supposed to be master GAAS expert and the game was tracking at 300 CCU on Steam in the final week of the test. It peaked right away at 7,000-ish CCU and then cratered to less than 2,000 in a few days. Then 300.
So you think marathon is going to be a success?They didn't.
It may be your wet dream, but they won't.
Yes. It's what its available data and Bungie's (or Sony's looking at the bigger picture) perfomance in their other products leads to think.So you think marathon is going to be a success?
You have been smelling your own farts too much and think they smell good. You write this like you have been talking to him on a regular basis and he's in denial.Neil Druckmann is a terrible writer who cannot hear or comprehend criticism. The moment Intergalactic: Heretic Prophet flops, any support Sony still has for him will be dropped, and he'll be fired. Unbelievable they didn't fire his ass during the Uncharted 4 development fiasco.
Marathon is dead in the water. Not only did it manage to lose 90% of the players in less than two weeks during the alpha which is crazy. Now all the people they paid to promote the game, played another game in the same genre that's about to come out and they're all saying it's the best extraction shooter.No crazy but stupid, Sony is still suffering from it's GAAS. adventure...after Marathon it will be over and Bungie will be reduced Even more.
Don't think Marathon will fail like Concord , it will have a user base but not the same as Destiny so Bungie will be smaller or disapoear
Sony Will keep losing money for some time and they only good good game that this edventure Will left is Helldivers.
Sony's "big picture" led to them releasing Concord and having Bluepoint spend five years working on a God of War live service game.Yes. It's what its available data and Bungie's (or Sony's looking at the bigger picture) perfomance in their other products leads to think.
By 'Sony's bigger picture' I meant the complete list of SIE first and second party gamedev studios, which normally are very successful and their recent titles broke their sales record in 3 of the 4 most recent years.Sony's "big picture" led to them releasing Concord and having Bluepoint spend five years working on a God of War live service game.
They don't know what they are doing.
If I ever open a bar, I'm calling it this.cocktails of success
Not if i do it firstIf I ever open a bar, I'm calling it this.
One of the streamers from the Marathon reveal stated that he has been involved in playtesting for Marathon for the past 6 years, so that was way before Sony acquired Bungie.
Great that it took them only 4 years to realize that.Naughty Dog said himself the reason they droped the MP game was because they didnt wanted to be tied to it for years supporting updates and all that stuff that comes with modern GAAS. .
Great that it took them only 4 years to realize that.
Why you didn't bolded this part, which actually explains reasons, and not some bullshit "they were jealous blablabla Marathon"?Like I said, Bungie played a big role in it being canceled.
This Is Why The Last of Us Factions Was Cancelled
Naughty Dog realized they weren't suited for creating a live-service game. They initially led the project but worked with Bungie, the team behind Destiny, to help them out. Bungie's involvement showed how tough it is to keep players engaged in these games over a long period.
Bungie informed Naughty Dog that what the team had was not enough for a few weeks of gameplay on live service. A high-quality live service game would take away a lot of staff. That meant fewer members to develop other games. Yoshida said, "Naughty Dog realized, 'Oops, we can't do that! If we do it, we can't make Intergalactic: The Heretic Prophet.' So that was a lack of foresight."
"Small"? Typical support team for big and successfull gaas game is 1000-2000 people. Their full-time numbers comparable to absolute peaks of AAA game.What's difficult about hiring a small team to make content for Factions 2 every 3 months or so?
There's literally no excuse for canceling it.
Bungie was the main pioneer of GaaS in console and continues being one of the top GaaS players in console, plus in PC Destiny 2 continues being a one of the top 3 (or top 10) top grossing games of the year every year. Broke records creating IPs like Halo and Destiny.Its crazy think how Sony decided to Buy Bungie...
There is well known phenomenon where women do their best to convince other women to cut their healthy beautiful femine hair as short as possible(which is one of common attraction triggers for males) out of jellousy- they compete covertly, not overtly like us guys.Lately I haven't been to big on Last of Us overall as I am getting tired of it. But I have always thought that out of any live service multiplayer that Factions would have actually succeeded. But noooo lets listen to the washed up clowns at Bungie riding on the cocktails of success provided by old employees that are all long gone
Freak Marathon. Respectfully...
The researchers found that women who reported higher levels of intrasexual competitiveness were more likely to recommend that clients have more hair cut off when the hair was in good condition and clients expressed a preference for minimal cutting. The reason behind this recommendation might be to subtly manipulate the appearance of their rivals. By advising more extensive haircuts, these women could potentially diminish the physical attractiveness of other women.
What's even crazier is that they realize near the end of the project that it's not viable, like WTF !?It's wild that people believe that a studio would throw all its work to the trash bin and fire dozens of people willingly.
You keep bringing up Discord numbers like they are a holy grail. The same Discord numbers you brought up that has Valorant first, Fortnite second and Marathon has more Discord subs than PUBG. I'm pretty sure Fortnite is played the most by a mile.Bullshit, they have almost half a million players who joined their Discord pretty likely just to try to join this closed alpha limited to NA.
Bungie did open it only for a few thousand players. If Bungie didn't allow more players to play is because they didn't need it or wanted it for the tests they had to do in this closed alpha.
They said that later in the road there will be an open beta not limited to NA.