Spring-Loaded
Member
EDIT: Please don't enter the thread to say this is a waste of time or that people should buy the PS4 version — I've seen people banned for stuff like that before, so let's keep this thread focused. If the thread needs to be locked, it'll be locked. In the meantime, this might be of some help to people who got it as part of the Nvidia promotion and are stuck with the game.
Testimonies for anything posted here are welcome.
- - - - -
We all know of this game's rocky release on PC. Fortunately, I was able to get the game running after having to redownload it upon experiencing the "verify cache" bug and running crashes when trying to launch it. Unfortunately, the game now slows to a slideshow in the main menu after changing the .ini files to uncap the FPS and after updating to the "game ready" (specifically for Batman: Arkham Knight™
Nvidia drivers. The game crashed at a cutscene, so I changed the files back, only to have it fail to launch three times in three different ways.
Since I don't have to worry about playing the game, I now have time to make this thread
For those of us who've gotten the game as part of the Nvidia promotion, from Nuuvem or from anywhere else where a refund isn't possible, all that's left is for us to watch PS4 walkthroughs... or try to fix things ourselves to some degree. There's a lot of psuedo fixes floating around, and having a single place to post and help verify them would be really helpful to those who still want to play the game sooner rather than later (probably much later, considering the severity of the problems).
If people can post fixes they've found , I'll try to add them to the OP. I've never had to delve very far into troubleshooting for games, so any suggestions for templates or organization for this would be welcome.
AMD
AMD has released beta drivers for Arkham Knight
Nvidia
SLI has been causing problems for people and the "game ready" drivers don't actually fix that [citation needed].
GAF user Justinh said he's seen people say having a second GPU dedicated to physics rather than attempting SLI has helped with people's performance.
Possible fix through Nvidia Control Panel:
Sweet FX
^Said to have only slight performance impact.
Memory Usage
People have speculated the game has a memory leak. If you want to monitor memory usage, you can use Precision X or GPU-Z.
Digital Foundry
Digital Foundry's article about the PC version
Pretty scathing, but mostly what we already know. DF praised the console version.
PC Gaming Wiki page
PC Gaming Wiki page for Arkham Knight
Pretty barebones so far. Only mentions .ini file tweaking for fps, motion blur, etc. It might be worth checking as time goes on.
Fixes
General better performance:
Steam user Derp's guide to better performance
I've seen people say this stuff has worked for them and I've seen people say it has contradictory suggestions. There's a lot of suggestions there, but it seems risky.
GAF user Corpekata says the texture fix may have worked for him.
FOV change:
Better performance, memory/streaming fix:
Bokeh:
Seemingly can disable the game's AA to get it to PS4 levels. I've only seen a couple posts about it elsewhere.
Warnings
Aside from the "verify integrity of game cache" bug deleting the entire game (for which a patch has already been released), I haven't heard of anything to actively watch out for. All potential fixes are "use at your own risk" status though — there's really inconsistent performance among various cards without much of a pattern.
- - - - -
This is just my personal experience, but the game was running decently (which is relative, but still) before I used the fps cap fix mentioned in the OP of this thread. Things went bad during a cutscene and the sound cut out. I don't know if my problems stem from the uncapping, or from updating my drivers. The game "worked" before I updated them,
To the mods: There are a lot of Arkham Knight threads so far, but none about fixes for the game, at least not anymore. If this is a redundant thread, please lock it — I'll still be looking for solutions.
To everyone else: If you've tried something that helped, please post your specs. I won't be constantly checking the site, so if someone posts something that works for most everyone, send me a message and I'll add it to the OP once I see it.
Testimonies for anything posted here are welcome.
- - - - -
We all know of this game's rocky release on PC. Fortunately, I was able to get the game running after having to redownload it upon experiencing the "verify cache" bug and running crashes when trying to launch it. Unfortunately, the game now slows to a slideshow in the main menu after changing the .ini files to uncap the FPS and after updating to the "game ready" (specifically for Batman: Arkham Knight™

Since I don't have to worry about playing the game, I now have time to make this thread
For those of us who've gotten the game as part of the Nvidia promotion, from Nuuvem or from anywhere else where a refund isn't possible, all that's left is for us to watch PS4 walkthroughs... or try to fix things ourselves to some degree. There's a lot of psuedo fixes floating around, and having a single place to post and help verify them would be really helpful to those who still want to play the game sooner rather than later (probably much later, considering the severity of the problems).
If people can post fixes they've found , I'll try to add them to the OP. I've never had to delve very far into troubleshooting for games, so any suggestions for templates or organization for this would be welcome.
AMD
AMD has released beta drivers for Arkham Knight
Nvidia
SLI has been causing problems for people and the "game ready" drivers don't actually fix that [citation needed].
GAF user Justinh said he's seen people say having a second GPU dedicated to physics rather than attempting SLI has helped with people's performance.
Possible fix through Nvidia Control Panel:
I made some tweaks within NVIDIA Control Panel that seem to have helped a lot with stuttering.
The only .ini tweak I did was uncapping the fps.
YMMV.
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Sweet FX
For anybody who's willing to deal with SweetFX, there are some community made presets on the settings database that can add working ambient occlusion and SMAA as shown here.
^Said to have only slight performance impact.
Memory Usage
People have speculated the game has a memory leak. If you want to monitor memory usage, you can use Precision X or GPU-Z.
Digital Foundry
Digital Foundry's article about the PC version
Pretty scathing, but mostly what we already know. DF praised the console version.
PC Gaming Wiki page
PC Gaming Wiki page for Arkham Knight
Pretty barebones so far. Only mentions .ini file tweaking for fps, motion blur, etc. It might be worth checking as time goes on.
Fixes
General better performance:
Steam user Derp's guide to better performance
I've seen people say this stuff has worked for them and I've seen people say it has contradictory suggestions. There's a lot of suggestions there, but it seems risky.
GAF user Corpekata says the texture fix may have worked for him.
FOV change:
FOV - CHANGE FIELD OF VIEW
Navigate to
...\your Steam folder\SteamApps\common\Batman Arkham Knight\BMGame\Config
open this file in your favorite text editor (i.e. Notepad)
making a backup copy of it before editing is advisable
BmInput.ini
Locate this section
[Engine.PlayerInput]
copy all text strings starting with Bindings
Locate this section
[BmGame.RPlayerInput]
paste the text strings starting with Bindings at the end of this section
add the following lines at the bottom of what you've just pasted
Bindings=(Name="NumPadOne",Command="FOV 80")
Bindings=(Name="NumPadTwo",Command="FOV 85")
Bindings=(Name="NumPadThree",Command="FOV 90")
Bindings=(Name="NumPadFour",Command="FOV 95")
Bindings=(Name="NumPadFive",Command="FOV 100")
Bindings=(Name="NumPadSix",Command="FOV 105")
Bindings=(Name="NumPadSeven",Command="FOV 110")
Bindings=(Name="NumPadEight",Command="FOV 115")
Bindings=(Name="NumPadNine",Command="FOV 120")
Better performance, memory/streaming fix:
Posted this before, and some people said it helped and some said it didn't so very much your mileage may vary I suppose.
Open BMEngine.ini
Under [Texture Streaming] (Line 755 for those using Notepad++)
Make the following changes
Code:PoolSize=2048 MemoryMargin=256 bAllowSwitchingStreamingSystem=True
This is on:
i7 920 @ 4.1ghz HT OFF
12GB Ram
GTX 970 SSC
SSD Install
Windows 10 x64 10130 Preview Build
I have no stuttering or hitcing even when driving very fast in the batmobile.
https://www.youtube.com/watch?v=dsDZJZYguqw Video I made showing my performance with that tweaks, nothing else is altered in the INIs.
Bokeh:
Seemingly can disable the game's AA to get it to PS4 levels. I've only seen a couple posts about it elsewhere.
Warnings
Aside from the "verify integrity of game cache" bug deleting the entire game (for which a patch has already been released), I haven't heard of anything to actively watch out for. All potential fixes are "use at your own risk" status though — there's really inconsistent performance among various cards without much of a pattern.
- - - - -
This is just my personal experience, but the game was running decently (which is relative, but still) before I used the fps cap fix mentioned in the OP of this thread. Things went bad during a cutscene and the sound cut out. I don't know if my problems stem from the uncapping, or from updating my drivers. The game "worked" before I updated them,
To the mods: There are a lot of Arkham Knight threads so far, but none about fixes for the game, at least not anymore. If this is a redundant thread, please lock it — I'll still be looking for solutions.
To everyone else: If you've tried something that helped, please post your specs. I won't be constantly checking the site, so if someone posts something that works for most everyone, send me a message and I'll add it to the OP once I see it.