stump sock
Member
The God of War style of hack and slash is something I never got into. While the Batman style freeflow combat is incredibly saturated at this point, it's both more satisfying and challenging than the hack and slash style while still being accessible.
I'd actually be happier with those games if they were nothing but the big dumb button prompt scenes.
I like that Dante's Inferno somehow took the same formula and made it even more tedious