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Sony : Paris Games Week press conference dated

Well, historically, the PS3, PS2 and PS1 have already had pricedrops at this point. It seems like one has to be coming sooner or later, I think they realize that they need to keep PS4 momentum sky high.

Didn't Sony increase their PS4 forecasts for the year by 2 million or something like that?
 
Demoed? Any impressions?

Don't know, I don't think enough people care. I doubt it will be drastically diffferent, they already look very good.

vpvtf6D.png
 
Thanks stryke! They do look nice, but I really want to see the final parts of Beyond on PS4 with better IQ; must be glorious!

It makes more sense to unveil it in Europe than Japan, since it sells more in Europe than any other area on Earth.

That is true, but then TGS would be all Vita if their unveils were sales based =P
I kid, it makes sense, Europe loves racing games!
 
We did get a few details,also yes they are confirmed for NA
Jodie’s story is a tumultuous one, and one we know touched many of you at the time. On PS4 you will have the opportunity to experience that story played in chronological order, watching Jodie grow from a curious young girl to a powerful woman. We’re hoping you’ll get a kick out of this much-requested mode.

We can’t wait to show you what they look like now… We’ll share more details on exactly when and how you can get your hands on these classic games soon!
http://blog.eu.playstation.com/2015/06/16/heavy-rain-and-beyond-two-souls-are-coming-to-ps4/
 
IMO, the perspective of attaching Sony’s European press conference to how “big” PGW is as an event, is flawed.

We’ve always been attuned to the idea that it’s the gaming shows that drive these press conferences, and while it’s true that there are heightened mainstream attention to these press conferences, being held so close to the respective events, that is just one perspective.

The way I’ve always treated Sony’s press conferences, is actually looking them as something similar to Nintendo Directs.

Think of it this way :
SCEA has 2 Directs annually. Previously they’ve only had 1, but obviously PSX changes this up so now they have 1 mid-year, and 1 year-end. Primary focus is a balance of 1st-party and 3rd-party reveals, since the Direct in the middle of the year coincides with other partner’s timing to reveal content. PSX is a bit of an unknown quantity at this moment, but in terms of content, it was not inferior to a big press conference.

SCEE has one big Direct in the latter half of the year. Primary focus has always been the quirkier, less mainstream outputs of Sony’s 1st-party, with some 3rd-party stuff. Purely from a 1st-party perspective in quantity, SCEE’s event always announces the most games.

SCEJA has 3 Directs. China Direct, Asia Direct and Japan Direct.

China Direct & Asia Direct has little relevance to us. Asia Direct is a very small-scale presser mainly to announce localisations, and China Direct as we saw, announces content catered to Chinese market, almost none of which are new announces.

But Japan Direct is interesting, because it is essentially where anywhere from 10-15 new games are announced every year, with a majority of them being Playstation exclusives, because Japan. Granted, maybe 80% of those games don’t matter to “air quotes GAF air quotes”, but it’s still the only conference on the SCEJA side that announces new games.

So, the way I’ve always looked at it is that Sony has 4 tentpole “Directs” every year, 2 by SCEA, 1 by SCEE and 1 by SCEJA. Where and when those tentpole events take place is not as important as the fact that every year, Sony has the content and the partnerships to hold 4 major press conferences, and more maximum exposure, they’ve previously always done it near E3, Gamescom and TGS.

Last year, they mixed things up by basically holding another conference in December. And this year, they’re mixing their timing up by moving their previously Gamescom-slot to October. But that doesn’t change the fact that they’re still holding 4 major “events” this year.

If you treat it from the perspective that this is SCEE’s annual “big show” instead of b-b-but GC>Pgw it’s a lot more rational IMO.
 
I platinumed both Heavy Rain and Beyond Two Souls back on the PS3. I don't think I'd bother replaying either on PS4 absent new content even though I very much enjoyed both experiences. Though I wish Cage and QD could go back and complete the DLC episodes they were working on for Heavy Rain before the studio made the ill-conceived decision to create the Playstation Move control scheme instead of the subsequent episodes past the Taxidermist DLC as they never got back to making the other episodes and instead moved on to Beyond: Two Souls's development.
 
That Video has TLG,Uncharted 4, dreams,rigs and horizon which are first party games. So yes you are wrong

i know what the 1st party games are.

we knew about uc4 before e3, dreams is a hit or mis, but good to see people hyped about horizon.

in the end nostalgie clearly brought sony e3 to another level.

and hopefully you'll see ff and shenmue before 2030 :P
 
i know what the 1st party games are.

we knew about uc4 before e3, dreams is a hit or mis, but good to see people hyped about horizon.

in the end nostalgie clearly brought sony e3 to another level.

and hopefully you'll see ff and shenmue before 2030 :P

3 new ips and 1 re reveal and gameplay for an announced ip already made the event v.strong. it was the nostalgia as you say which pushed it to the next level tho
 
i think with all the nostalgie bombs nobody would notice dreams missing in their e3 game lineup.

Unfortunately, you are right about that. And until they (MM) are ready to show more of the game and be as transparent as they can about "Dreams" as they did with LBP, I hope they (SCE and MM) will do more for the newly announced/created IP.

Does this mean our resident bandicoot is returning? ^^

Not really... he/she was referring to Playstation's E3 conference: FF7 remake, Shenmue 3 and Last Guardian.
 
Unfortunately, you are right about that. And until they (MM) are ready to show more of the game and be as transparent as they can about "Dreams" as they with LBP, I hope they (SCE and MM) will do more for the newly announced/created IP.



Not really... he/she was referring to Playstation's E3 conference: FF7 remake, Shenmue 3 and Last Guardian.

and the fact that MM and other 1st 2nd party studio's got snowballed without knowing these nostalgie bombs, they all where like WTF after their conference.
 
I think I would buy that Beyond: Two Souls remaster, but I don't know what people's problems with the game were? Were the controls that bad, for example?

I've kind of lost excitement for what will be announced, there's a wealth of stuff this fall that may keep me busy and I hope what they announce isn't too far off!!
 
and the fact that MM and other 1st 2nd party studio's got snowballed without knowing these nostalgie bombs, they all where like WTF after their conference.

It's easier to keep information under control if some deals/announces are kept under wrap.

I think I would buy that Beyond: Two Souls remaster, but I don't know what people's problems with the game were? Were the controls that bad, for example?

I've kind of lost excitement for what will be announced, there's a wealth of stuff this fall that may keep me busy and I hope what they announce isn't too far off!!

No the controls weren't that bad. It's just that, despite the intentions of the devs QD (freemdom of the player), you don't have any visual cues (besides the actual movements of the characters) on what to push or in which directions to do it. People's main concern with the game was more about how the story and choices were poorly written (compared to Heavy Rain) and how underdeveloped some of the major characters were.
 
I think I would buy that Beyond: Two Souls remaster, but I don't know what people's problems with the game were? Were the controls that bad, for example?
Naw, people were just too jaded for David Cage's 'Emo-shawn'al writing.

In all seriousness, though, I don't remember struggling with the controls. The story was laughably terribad but I enjoyed my time with it.
 
Zoetis makes me hopeful we might see Bend's new game *__*


I think I would buy that Beyond: Two Souls remaster, but I don't know what people's problems with the game were? Were the controls that bad, for example?

I've kind of lost excitement for what will be announced, there's a wealth of stuff this fall that may keep me busy and I hope what they announce isn't too far off!!

The characters were highly cliché Hollywood crap. Much of the character development made very little sense considering the environment they were put in. Some parts feel like filler, also.

But, on the other hand, to me, gameplay was highly entertaining. I liked how each scene made a difference on how things played out later (more than any other game I can think of), and the interesting settings, beautiful animations and good direction made it fun to follow, even with the cringe-worthy decisions made by the characters in some parts. I actually found the ending somewhat satisfying, something I wasn't expecting.

I definitely had a lot of fun with it, and recommend if you are interested.
 
and the fact that MM and other 1st 2nd party studio's got snowballed without knowing these nostalgie bombs, they all where like WTF after their conference.

The funniest thing is Dreams has grown - for me - from being 'wow, what is that?' to Absolutely Most Wanted, more so than Horizon & UC4.

I fall into that group for whom the nostalgia was nice but a little alienating - I never played Shenmue so had no candle there, personally think FFVII should stay in the past where I will forever cry at the end of disc one and I wasn't part of the TLG club.

Dreams OTOH looks like the future - not just gaming, but of creative Toolkits that are accessible, powerful & produce things of beauty, so it's sad to hear that the nostalgia-fest caused some wailing & gnashing of teeth there.
 
i think with all the nostalgie bombs nobody would notice dreams missing in their e3 game lineup.

It was definitely overshadowed at E3, but I think with proper reveal and explanation of the game's mechanics will get people talking about it much more. It could be the LBP of this generation.
 
i think with all the nostalgie bombs nobody would notice dreams missing in their e3 game lineup.

That is true, but one of the reasons is that we dont really know what that game is about and how it actually works, even the concept is shady. In the other hand we know very well what FFVIIR, Shenmue 3 an TLG are.
 
IMO, the perspective of attaching Sony’s European press conference to how “big” PGW is as an event, is flawed.

We’ve always been attuned to the idea that it’s the gaming shows that drive these press conferences, and while it’s true that there are heightened mainstream attention to these press conferences, being held so close to the respective events, that is just one perspective.

The way I’ve always treated Sony’s press conferences, is actually looking them as something similar to Nintendo Directs.

Think of it this way :
SCEA has 2 Directs annually. Previously they’ve only had 1, but obviously PSX changes this up so now they have 1 mid-year, and 1 year-end. Primary focus is a balance of 1st-party and 3rd-party reveals, since the Direct in the middle of the year coincides with other partner’s timing to reveal content. PSX is a bit of an unknown quantity at this moment, but in terms of content, it was not inferior to a big press conference.

SCEE has one big Direct in the latter half of the year. Primary focus has always been the quirkier, less mainstream outputs of Sony’s 1st-party, with some 3rd-party stuff. Purely from a 1st-party perspective in quantity, SCEE’s event always announces the most games.

SCEJA has 3 Directs. China Direct, Asia Direct and Japan Direct.

China Direct & Asia Direct has little relevance to us. Asia Direct is a very small-scale presser mainly to announce localisations, and China Direct as we saw, announces content catered to Chinese market, almost none of which are new announces.

But Japan Direct is interesting, because it is essentially where anywhere from 10-15 new games are announced every year, with a majority of them being Playstation exclusives, because Japan. Granted, maybe 80% of those games don’t matter to “air quotes GAF air quotes”, but it’s still the only conference on the SCEJA side that announces new games.

So, the way I’ve always looked at it is that Sony has 4 tentpole “Directs” every year, 2 by SCEA, 1 by SCEE and 1 by SCEJA. Where and when those tentpole events take place is not as important as the fact that every year, Sony has the content and the partnerships to hold 4 major press conferences, and more maximum exposure, they’ve previously always done it near E3, Gamescom and TGS.

Last year, they mixed things up by basically holding another conference in December. And this year, they’re mixing their timing up by moving their previously Gamescom-slot to October. But that doesn’t change the fact that they’re still holding 4 major “events” this year.

If you treat it from the perspective that this is SCEE’s annual “big show” instead of b-b-but GC>Pgw it’s a lot more rational IMO.

Great post. The timing of the conferences isn't driven by local events, they just happen to be around the same time and by attaching themselves to a big event they get more media coverage. Simples.

Also makes sense that the SCEE/SCEJ bring more first party and smaller titles. First party at E3 you need to balance against the needs of third parties are the limelight, so you can bring a few big hitters but not too many. And the smaller titles would just drown in the background noise.
 
Seems late in Oct meaning I don't expect many actual release dates. Fall/Holiday stuff will already be dated, and I doubt Spring stuff will get a date then.
 
Zoetis post makes much more sense now. If he's somewhat ignoring the trinity of announcements at E3 in favor of pure first-party announcements, PGW could definitely be "bigger."

Not to me of course, but I could see why it would be for some people if a bunch of new first party titles were announced.
 
Zoetis post makes much more sense now. If he's somewhat ignoring the trinity of announcements at E3 in favor of pure first-party announcements, PGW could definitely be "bigger."

Not to me of course, but I could see why it would be for some people if a bunch of new first party titles were announced.

It would be bigger for me indeed. The perfect storm didn't appeal to me aside from TLG and the only new exclusive that got me pretty excited was Horizon.
 
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