I like almost all of the changes to the game with the exception of guns, which... in a shooter, is kind of a big deal. The biggest, actually.
Um.
The guns kind of suck. Especially Armsday related stuff. What's up with that? 4 round sniper with 19 total rounds carried? Perks that make your gun more agile if everyone else on your team is dead?
A sniper with a perk that refills your (four round) mag if you get a multikill with it? My brother, who's in, like, the top one or two percent of all Destiny players in the game or so, told me that you almost never--as in, one in a few hundred matches--get a setup where multiple players are dumb enough to let you get that with a sniper, making it a completely useless perk.
That rocket is the slowest rocket I've used in the entire game.
The last round of perks were pretty bad too. Like... the only time I think Icarus would would ever work if I was going to use that "aim down sights lets you hover in the air" perk that no one uses because it makes you a sitting duck. It's one of the reasons we all abandoned Prison of Elders so quickly--because who wants a shotgun with solar damage that has a perk that only works against the arc-protected captains and has a tiny melee buff that is useless in crucible?
Also: what's up with Achylophage and Bones of Eao missing from 2.0? That's a bug, right? No way the only good Gunslinger exotic would get held back, right? No way a brand new exotic that builds on Hunter skills would get removed, right? They kept all the good Warlock exotics, but it seems like they just broke Hunters and Titans.
That is working as planned.
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APPARENTLYTHERE'SABUGWITHTHECLASSQUESTSWHEREYOUWON'TGETTHEITEMSBYTHEWAY