

Samorost 3 is point and click exploration adventure game from the makers of Machinarium.
The game is a loose continuation of small web games Samorost (2003) and Samorost 2 (2005).
Five years in the making, Samorost 3 is our biggest and most ambitious project up to date.
One day, the little space gnome finds a strange magical flute that fell down from the sky, and with its help he is able to build a
new spaceship, explore 5 different planets and 4 moons, solve many mysteries, and also find out where the flute is coming from.

· Release Dates:
Windows & Mac: March 24 (9am PDT, 5pm GMT)
iOS & Android: TBD
· Price: $19.99
· Buy directly from devs! Also on Steam, GOG, Humble Store.
· Samorost 3 Cosmic Edition - containing the full game, a digital art book and its original soundtrack - will be available for $24.99.
Steam | Teaser | Website
Q&A
Q. Can one play Samorost 3 without having played 1 & 2?
A. Samorost 3 is completely independent game so you don't have to play Samorost 1 or 2 at all. the first two are very old, small games with
medicore game design. Samorost 3 is much bigger (in fact, significantly bigger than Machinarium) with the story which is not connected with previous titles.
Q. Coming to consoles?
A. There’s no word yet on whether Samorost 3 will be heading to consoles as Amanita Design’s 2009 game Machinarium did. Hopefully in the near future.
Reviews
Kill Screen:
Samorost 3 is the best adventure game in years.
PC Gamer:
A warm and joyful adventure through a magical world; obtuse at times, but more interested in delighting than challenging.
RPS:
Samorost is where it all began for Amanita Design, and this return to the series, following their huge raise in reputation and awareness with Machinarium and Botanicula, is a stunning labour of love. Phenomenally beautiful, exquisitely animated, and constantly delightful and joyous, this is a lovely thing. But it’s also the hardest game they’ve made so far, and I’m not sure that’s always for the best.

The |OT| header is a .GIF btw.